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authorDavid Keck <davidskeck@users.noreply.github.com>2022-01-18 22:29:04 -0500
committerGitHub <noreply@github.com>2022-01-18 22:29:04 -0500
commit3d5ec1adda827060e9049a21adf4aff79de0ee48 (patch)
treee4c75e9e5a3baa6d84e1381b5568b14939d54eca
parent903ae6eff89540b21910e06ef4abbb87e5c510c7 (diff)
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Added ability to reset to default timer value
Added option to reset to the default timer value when in waiting mode and on long press of alarm. This was useful to me as I sometimes accidentally increase the timer value and then would need to loop around to get back to the default value.
-rw-r--r--movement/watch_faces/complications/countdown_face.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/movement/watch_faces/complications/countdown_face.c b/movement/watch_faces/complications/countdown_face.c
index 16e06ac9..c122c502 100644
--- a/movement/watch_faces/complications/countdown_face.c
+++ b/movement/watch_faces/complications/countdown_face.c
@@ -32,6 +32,7 @@
#define CD_SELECTIONS 2
+#define DEFAULT_MINUTES 3
static uint32_t offset_date_time(uint32_t now, int8_t hours, int8_t minutes, int8_t seconds) {
@@ -129,7 +130,7 @@ void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_inde
*context_ptr = malloc(sizeof(countdown_state_t));
countdown_state_t *state = (countdown_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(countdown_state_t));
- state->minutes = 3;
+ state->minutes = DEFAULT_MINUTES;
}
}
@@ -198,6 +199,12 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
ring(state);
break;
case EVENT_ALARM_LONG_PRESS:
+ if (state->mode == cd_waiting) {
+ state->minutes = DEFAULT_MINUTES;
+ state->seconds = 0;
+ draw(state, event.subsecond);
+ break;
+ }
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);