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From c86b5da9e8c4ca0fedd6cdbfc70cdc5f61b5d711 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Tue, 31 Oct 2017 11:33:10 -0700
Subject: [PATCH 203/454] drm/vc4: Skip ULPS latching when we're in that ULPS
 state already.

It seems that trying to go from unlatched to unlatched will time out
waiting for STOP, and we can just skip that.

Signed-off-by: Eric Anholt <eric@anholt.net>
---
 drivers/gpu/drm/vc4/vc4_dsi.c | 5 +++++
 1 file changed, 5 insertions(+)

--- a/drivers/gpu/drm/vc4/vc4_dsi.c
+++ b/drivers/gpu/drm/vc4/vc4_dsi.c
@@ -753,6 +753,11 @@ static void vc4_dsi_ulps(struct vc4_dsi
 			 (dsi->lanes > 2 ? DSI1_STAT_PHY_D2_STOP : 0) |
 			 (dsi->lanes > 3 ? DSI1_STAT_PHY_D3_STOP : 0));
 	int ret;
+	bool ulps_currently_enabled = (DSI_PORT_READ(PHY_AFEC0) &
+				       DSI_PORT_BIT(PHY_AFEC0_LATCH_ULPS));
+
+	if (ulps == ulps_currently_enabled)
+		return;
 
 	DSI_PORT_WRITE(STAT, stat_ulps);
 	DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) | phyc_ulps);