aboutsummaryrefslogtreecommitdiffstats
path: root/target/linux/bcm27xx/patches-4.19/950-0702-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch
blob: ff7c346f5f6934d89817a479c1c4549fc4742f42 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
From bc4661703d132ae1fb91d66641c64851eae44959 Mon Sep 17 00:00:00 2001
From: Iago Toral Quiroga <itoral@igalia.com>
Date: Tue, 3 Sep 2019 08:45:24 +0200
Subject: [PATCH] drm/v3d: clean caches at the end of render jobs on
 request from user space

Extends the user space ioctl for CL submissions so it can include a request
to flush the cache once the CL execution has completed. Fixes memory
write violation messages reported by the kernel in workloads involving
shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
also lead to GPU resets during Piglit and CTS workloads.

v2: if v3d_job_init() fails we need to kfree() the job instead of
    v3d_job_put() it (Eric Anholt).

v3 (Eric Anholt):
  - Drop _FLAG suffix from the new flag name.
  - Add a new param so userspace can tell whether cache flushing is
    implemented in the kernel.

Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_drv.c |  3 ++
 drivers/gpu/drm/v3d/v3d_gem.c | 54 +++++++++++++++++++++++++++++------
 include/uapi/drm/v3d_drm.h    |  6 ++--
 3 files changed, 53 insertions(+), 10 deletions(-)

--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -117,6 +117,9 @@ static int v3d_get_param_ioctl(struct dr
 	case DRM_V3D_PARAM_SUPPORTS_CSD:
 		args->value = v3d_has_csd(v3d);
 		return 0;
+	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
+		args->value = 1;
+		return 0;
 	default:
 		DRM_DEBUG("Unknown parameter %d\n", args->param);
 		return -EINVAL;
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -709,13 +709,16 @@ v3d_submit_cl_ioctl(struct drm_device *d
 	struct drm_v3d_submit_cl *args = data;
 	struct v3d_bin_job *bin = NULL;
 	struct v3d_render_job *render;
+	struct v3d_job *clean_job = NULL;
+	struct v3d_job *last_job;
 	struct ww_acquire_ctx acquire_ctx;
 	int ret = 0;
 
 	trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
 
-	if (args->pad != 0) {
-		DRM_INFO("pad must be zero: %d\n", args->pad);
+	if (args->flags != 0 &&
+	    args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+		DRM_INFO("invalid flags: %d\n", args->flags);
 		return -EINVAL;
 	}
 
@@ -755,12 +758,31 @@ v3d_submit_cl_ioctl(struct drm_device *d
 		bin->render = render;
 	}
 
-	ret = v3d_lookup_bos(dev, file_priv, &render->base,
+	if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+		clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
+		if (!clean_job) {
+			ret = -ENOMEM;
+			goto fail;
+		}
+
+		ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
+		if (ret) {
+			kfree(clean_job);
+			clean_job = NULL;
+			goto fail;
+		}
+
+		last_job = clean_job;
+	} else {
+		last_job = &render->base;
+	}
+
+	ret = v3d_lookup_bos(dev, file_priv, last_job,
 			     args->bo_handles, args->bo_handle_count);
 	if (ret)
 		goto fail;
 
-	ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx);
+	ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
 	if (ret)
 		goto fail;
 
@@ -772,33 +794,49 @@ v3d_submit_cl_ioctl(struct drm_device *d
 
 		ret = v3d_add_dep(&render->base,
 				  dma_fence_get(bin->base.done_fence));
+		if (ret)
+			goto fail_unreserve;
 	}
 
 	ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
 	if (ret)
 		goto fail_unreserve;
+
+	if (clean_job) {
+		ret = v3d_add_dep(clean_job,
+				  dma_fence_get(render->base.done_fence));
+		if (ret)
+			goto fail_unreserve;
+		ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
+		if (ret)
+			goto fail_unreserve;
+	}
 	mutex_unlock(&v3d->sched_lock);
 
 	v3d_attach_fences_and_unlock_reservation(file_priv,
-						 &render->base,
+						 last_job,
 						 &acquire_ctx,
 						 args->out_sync,
-						 render->base.done_fence);
+						 last_job->done_fence);
 
 	if (bin)
 		v3d_job_put(&bin->base);
 	v3d_job_put(&render->base);
+	if (clean_job)
+		v3d_job_put(clean_job);
 
 	return 0;
 
 fail_unreserve:
 	mutex_unlock(&v3d->sched_lock);
-	v3d_unlock_bo_reservations(render->base.bo,
-				   render->base.bo_count, &acquire_ctx);
+	v3d_unlock_bo_reservations(last_job->bo,
+				   last_job->bo_count, &acquire_ctx);
 fail:
 	if (bin)
 		v3d_job_put(&bin->base);
 	v3d_job_put(&render->base);
+	if (clean_job)
+		v3d_job_put(clean_job);
 
 	return ret;
 }
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -48,6 +48,8 @@ extern "C" {
 #define DRM_IOCTL_V3D_SUBMIT_TFU          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
 #define DRM_IOCTL_V3D_SUBMIT_CSD          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
 
+#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE             0x01
+
 /**
  * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
  * engine.
@@ -106,8 +108,7 @@ struct drm_v3d_submit_cl {
 	/* Number of BO handles passed in (size is that times 4). */
 	__u32 bo_handle_count;
 
-	/* Pad, must be zero-filled. */
-	__u32 pad;
+	__u32 flags;
 };
 
 /**
@@ -175,6 +176,7 @@ enum drm_v3d_param {
 	DRM_V3D_PARAM_V3D_CORE0_IDENT2,
 	DRM_V3D_PARAM_SUPPORTS_TFU,
 	DRM_V3D_PARAM_SUPPORTS_CSD,
+	DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
 };
 
 struct drm_v3d_get_param {