From a29692f6e1d732419ba24fb51959597514eda190 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 3 Dec 2018 14:24:34 -0800 Subject: [PATCH 568/773] drm/v3d: Drop unused v3d_flush_caches(). Now that I've specified how the end-of-pipeline flushing should work, we're never going to use this function. Signed-off-by: Eric Anholt Reviewed-by: Dave Emett Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-2-eric@anholt.net (cherry picked from commit 2aa34fd5c7754824cf5488b61ac644f30d3c5c85) --- drivers/gpu/drm/v3d/v3d_drv.h | 1 - drivers/gpu/drm/v3d/v3d_gem.c | 21 --------------------- 2 files changed, 22 deletions(-) --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -308,7 +308,6 @@ void v3d_exec_put(struct v3d_exec_info * void v3d_tfu_job_put(struct v3d_tfu_job *exec); void v3d_reset(struct v3d_dev *v3d); void v3d_invalidate_caches(struct v3d_dev *v3d); -void v3d_flush_caches(struct v3d_dev *v3d); /* v3d_irq.c */ int v3d_irq_init(struct v3d_dev *v3d); --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -175,20 +175,6 @@ v3d_invalidate_slices(struct v3d_dev *v3 V3D_SET_FIELD(0xf, V3D_SLCACTL_ICC)); } -/* Invalidates texture L2 cachelines */ -static void -v3d_invalidate_l2t(struct v3d_dev *v3d, int core) -{ - V3D_CORE_WRITE(core, - V3D_CTL_L2TCACTL, - V3D_L2TCACTL_L2TFLS | - V3D_SET_FIELD(V3D_L2TCACTL_FLM_CLEAR, V3D_L2TCACTL_FLM)); - if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & - V3D_L2TCACTL_L2TFLS), 100)) { - DRM_ERROR("Timeout waiting for L2T invalidate\n"); - } -} - void v3d_invalidate_caches(struct v3d_dev *v3d) { @@ -199,13 +185,6 @@ v3d_invalidate_caches(struct v3d_dev *v3 v3d_flush_l2t(v3d, 0); } -void -v3d_flush_caches(struct v3d_dev *v3d) -{ - v3d_invalidate_l1td(v3d, 0); - v3d_invalidate_l2t(v3d, 0); -} - static void v3d_attach_object_fences(struct v3d_bo **bos, int bo_count, struct dma_fence *fence)