diff options
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0480-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.4/0480-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0480-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch b/target/linux/brcm2708/patches-4.4/0480-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch deleted file mode 100644 index c737d46c10..0000000000 --- a/target/linux/brcm2708/patches-4.4/0480-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch +++ /dev/null @@ -1,28 +0,0 @@ -From 620d4d361a3bddf920e1f816de517a822726a80b Mon Sep 17 00:00:00 2001 -From: Eric Anholt <eric@anholt.net> -Date: Tue, 2 Aug 2016 17:17:52 -0700 -Subject: [PATCH] drm/vc4: Don't force new binner overflow allocation per draw. - -This came from the initial bringup code, which always idled the GPU -and always reset the overflow. That massively increases the size of -the working set when you're doing lots of small draws, though, as is -common on X desktops or piglit. - -Signed-off-by: Eric Anholt <eric@anholt.net> ---- - drivers/gpu/drm/vc4/vc4_gem.c | 4 ---- - 1 file changed, 4 deletions(-) - ---- a/drivers/gpu/drm/vc4/vc4_gem.c -+++ b/drivers/gpu/drm/vc4/vc4_gem.c -@@ -435,10 +435,6 @@ again: - - vc4_flush_caches(dev); - -- /* Disable the binner's pre-loaded overflow memory address */ -- V3D_WRITE(V3D_BPOA, 0); -- V3D_WRITE(V3D_BPOS, 0); -- - /* Either put the job in the binner if it uses the binner, or - * immediately move it to the to-be-rendered queue. - */ |