diff options
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0465-drm-vc4-Enable-runtime-PM.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.4/0465-drm-vc4-Enable-runtime-PM.patch | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0465-drm-vc4-Enable-runtime-PM.patch b/target/linux/brcm2708/patches-4.4/0465-drm-vc4-Enable-runtime-PM.patch new file mode 100644 index 0000000000..9638f02ab8 --- /dev/null +++ b/target/linux/brcm2708/patches-4.4/0465-drm-vc4-Enable-runtime-PM.patch @@ -0,0 +1,205 @@ +From 70eecf52df7082d1b3bcc698de2de1b6ce31be08 Mon Sep 17 00:00:00 2001 +From: Eric Anholt <eric@anholt.net> +Date: Fri, 5 Feb 2016 17:41:49 -0800 +Subject: [PATCH] drm/vc4: Enable runtime PM. + +This may actually get us a feature that the closed driver didn't have: +turning off the GPU in between rendering jobs, while the V3D device is +still opened by the client. + +There may be some tuning to be applied here to use autosuspend so that +we don't bounce the device's power so much, but in steady-state +GPU-bound rendering we keep the power on (since we keep multiple jobs +outstanding) and even if we power cycle on every job we can still +manage at least 680 fps. + +More importantly, though, runtime PM will allow us to power off the +device to do a GPU reset. + +v2: Switch #ifdef to CONFIG_PM not CONFIG_PM_SLEEP (caught by kbuild + test robot) + +Signed-off-by: Eric Anholt <eric@anholt.net> +(cherry picked from commit 001bdb55d9eb72a9e2d5b623bacfc52da74ae03e) +--- + drivers/gpu/drm/vc4/vc4_drv.h | 1 + + drivers/gpu/drm/vc4/vc4_gem.c | 10 ++++++++ + drivers/gpu/drm/vc4/vc4_v3d.c | 59 ++++++++++++++++++++++++++----------------- + 3 files changed, 47 insertions(+), 23 deletions(-) + +--- a/drivers/gpu/drm/vc4/vc4_drv.h ++++ b/drivers/gpu/drm/vc4/vc4_drv.h +@@ -155,6 +155,7 @@ struct vc4_seqno_cb { + }; + + struct vc4_v3d { ++ struct vc4_dev *vc4; + struct platform_device *pdev; + void __iomem *regs; + }; +--- a/drivers/gpu/drm/vc4/vc4_gem.c ++++ b/drivers/gpu/drm/vc4/vc4_gem.c +@@ -23,6 +23,7 @@ + + #include <linux/module.h> + #include <linux/platform_device.h> ++#include <linux/pm_runtime.h> + #include <linux/device.h> + #include <linux/io.h> + +@@ -689,6 +690,7 @@ fail: + static void + vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) + { ++ struct vc4_dev *vc4 = to_vc4_dev(dev); + unsigned i; + + /* Need the struct lock for drm_gem_object_unreference(). */ +@@ -707,6 +709,8 @@ vc4_complete_exec(struct drm_device *dev + } + mutex_unlock(&dev->struct_mutex); + ++ pm_runtime_put(&vc4->v3d->pdev->dev); ++ + kfree(exec); + } + +@@ -860,6 +864,12 @@ vc4_submit_cl_ioctl(struct drm_device *d + return -ENOMEM; + } + ++ ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); ++ if (ret < 0) { ++ kfree(exec); ++ return ret; ++ } ++ + exec->args = args; + INIT_LIST_HEAD(&exec->unref_list); + +--- a/drivers/gpu/drm/vc4/vc4_v3d.c ++++ b/drivers/gpu/drm/vc4/vc4_v3d.c +@@ -17,7 +17,7 @@ + */ + + #include "linux/component.h" +-#include "soc/bcm2835/raspberrypi-firmware.h" ++#include "linux/pm_runtime.h" + #include "vc4_drv.h" + #include "vc4_regs.h" + +@@ -145,22 +145,6 @@ int vc4_v3d_debugfs_ident(struct seq_fil + } + #endif /* CONFIG_DEBUG_FS */ + +-/* +- * Asks the firmware to turn on power to the V3D engine. +- * +- * This may be doable with just the clocks interface, though this +- * packet does some other register setup from the firmware, too. +- */ +-int +-vc4_v3d_set_power(struct vc4_dev *vc4, bool on) +-{ +- u32 packet = on; +- +- return rpi_firmware_property(vc4->firmware, +- RPI_FIRMWARE_SET_ENABLE_QPU, +- &packet, sizeof(packet)); +-} +- + static void vc4_v3d_init_hw(struct drm_device *dev) + { + struct vc4_dev *vc4 = to_vc4_dev(dev); +@@ -172,6 +156,29 @@ static void vc4_v3d_init_hw(struct drm_d + V3D_WRITE(V3D_VPMBASE, 0); + } + ++#ifdef CONFIG_PM ++static int vc4_v3d_runtime_suspend(struct device *dev) ++{ ++ struct vc4_v3d *v3d = dev_get_drvdata(dev); ++ struct vc4_dev *vc4 = v3d->vc4; ++ ++ vc4_irq_uninstall(vc4->dev); ++ ++ return 0; ++} ++ ++static int vc4_v3d_runtime_resume(struct device *dev) ++{ ++ struct vc4_v3d *v3d = dev_get_drvdata(dev); ++ struct vc4_dev *vc4 = v3d->vc4; ++ ++ vc4_v3d_init_hw(vc4->dev); ++ vc4_irq_postinstall(vc4->dev); ++ ++ return 0; ++} ++#endif ++ + static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) + { + struct platform_device *pdev = to_platform_device(dev); +@@ -184,6 +191,8 @@ static int vc4_v3d_bind(struct device *d + if (!v3d) + return -ENOMEM; + ++ dev_set_drvdata(dev, v3d); ++ + v3d->pdev = pdev; + + v3d->regs = vc4_ioremap_regs(pdev, 0); +@@ -191,10 +200,7 @@ static int vc4_v3d_bind(struct device *d + return PTR_ERR(v3d->regs); + + vc4->v3d = v3d; +- +- ret = vc4_v3d_set_power(vc4, true); +- if (ret) +- return ret; ++ v3d->vc4 = vc4; + + if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { + DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", +@@ -216,6 +222,8 @@ static int vc4_v3d_bind(struct device *d + return ret; + } + ++ pm_runtime_enable(dev); ++ + return 0; + } + +@@ -225,6 +233,8 @@ static void vc4_v3d_unbind(struct device + struct drm_device *drm = dev_get_drvdata(master); + struct vc4_dev *vc4 = to_vc4_dev(drm); + ++ pm_runtime_disable(dev); ++ + drm_irq_uninstall(drm); + + /* Disable the binner's overflow memory address, so the next +@@ -234,11 +244,13 @@ static void vc4_v3d_unbind(struct device + V3D_WRITE(V3D_BPOA, 0); + V3D_WRITE(V3D_BPOS, 0); + +- vc4_v3d_set_power(vc4, false); +- + vc4->v3d = NULL; + } + ++static const struct dev_pm_ops vc4_v3d_pm_ops = { ++ SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL) ++}; ++ + static const struct component_ops vc4_v3d_ops = { + .bind = vc4_v3d_bind, + .unbind = vc4_v3d_unbind, +@@ -267,5 +279,6 @@ struct platform_driver vc4_v3d_driver = + .driver = { + .name = "vc4_v3d", + .of_match_table = vc4_v3d_dt_match, ++ .pm = &vc4_v3d_pm_ops, + }, + }; |