diff options
Diffstat (limited to 'target/linux/brcm2708/patches-4.19/950-0663-drm-vc4-Fix-X-Y-positioning-of-planes-using-T_TILES-.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.19/950-0663-drm-vc4-Fix-X-Y-positioning-of-planes-using-T_TILES-.patch | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.19/950-0663-drm-vc4-Fix-X-Y-positioning-of-planes-using-T_TILES-.patch b/target/linux/brcm2708/patches-4.19/950-0663-drm-vc4-Fix-X-Y-positioning-of-planes-using-T_TILES-.patch new file mode 100644 index 0000000000..6197d9076a --- /dev/null +++ b/target/linux/brcm2708/patches-4.19/950-0663-drm-vc4-Fix-X-Y-positioning-of-planes-using-T_TILES-.patch @@ -0,0 +1,86 @@ +From 010e3665babdf589e26e2fb098ac1f39e519c0f6 Mon Sep 17 00:00:00 2001 +From: Boris Brezillon <boris.brezillon@bootlin.com> +Date: Fri, 3 Aug 2018 11:22:31 +0200 +Subject: [PATCH] drm/vc4: Fix X/Y positioning of planes using T_TILES + modifier + +X/Y positioning of T-format buffers is quite tricky and the current +implementation was failing to position a plane using this format +correctly when the CRTC X, Y or both X and Y offsets were negative. +It was also failing when the SRC X/Y offsets were != 0. + +Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com> +Reviewed-by: Eric Anholt <eric@anholt.net> +Link: https://patchwork.freedesktop.org/patch/msgid/20180803092231.26446-5-boris.brezillon@bootlin.com +--- + drivers/gpu/drm/vc4/vc4_plane.c | 50 ++++++++++++++++++++++++++++----- + 1 file changed, 43 insertions(+), 7 deletions(-) + +--- a/drivers/gpu/drm/vc4/vc4_plane.c ++++ b/drivers/gpu/drm/vc4/vc4_plane.c +@@ -578,22 +578,58 @@ static int vc4_plane_mode_set(struct drm + (i ? h_subsample : 1) * + fb->format->cpp[i]; + } ++ + break; + + case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: { +- /* For T-tiled, the FB pitch is "how many bytes from +- * one row to the next, such that pitch * tile_h == +- * tile_size * tiles_per_row." +- */ + u32 tile_size_shift = 12; /* T tiles are 4kb */ ++ /* Whole-tile offsets, mostly for setting the pitch. */ ++ u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5; + u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */ ++ u32 tile_w_mask = (1 << tile_w_shift) - 1; ++ /* The height mask on 32-bit-per-pixel tiles is 63, i.e. twice ++ * the height (in pixels) of a 4k tile. ++ */ ++ u32 tile_h_mask = (2 << tile_h_shift) - 1; ++ /* For T-tiled, the FB pitch is "how many bytes from one row to ++ * the next, such that ++ * ++ * pitch * tile_h == tile_size * tiles_per_row ++ */ + u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift); ++ u32 tiles_l = vc4_state->src_x >> tile_w_shift; ++ u32 tiles_r = tiles_w - tiles_l; ++ u32 tiles_t = vc4_state->src_y >> tile_h_shift; ++ /* Intra-tile offsets, which modify the base address (the ++ * SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that ++ * base address). ++ */ ++ u32 tile_y = (vc4_state->src_y >> 4) & 1; ++ u32 subtile_y = (vc4_state->src_y >> 2) & 3; ++ u32 utile_y = vc4_state->src_y & 3; ++ u32 x_off = vc4_state->src_x & tile_w_mask; ++ u32 y_off = vc4_state->src_y & tile_h_mask; + + tiling = SCALER_CTL0_TILING_256B_OR_T; ++ pitch0 = (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) | ++ VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) | ++ VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) | ++ VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R)); ++ vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift); ++ vc4_state->offsets[0] += subtile_y << 8; ++ vc4_state->offsets[0] += utile_y << 4; ++ ++ /* Rows of tiles alternate left-to-right and right-to-left. */ ++ if (tiles_t & 1) { ++ pitch0 |= SCALER_PITCH0_TILE_INITIAL_LINE_DIR; ++ vc4_state->offsets[0] += (tiles_w - tiles_l) << ++ tile_size_shift; ++ vc4_state->offsets[0] -= (1 + !tile_y) << 10; ++ } else { ++ vc4_state->offsets[0] += tiles_l << tile_size_shift; ++ vc4_state->offsets[0] += tile_y << 10; ++ } + +- pitch0 = (VC4_SET_FIELD(0, SCALER_PITCH0_TILE_Y_OFFSET) | +- VC4_SET_FIELD(0, SCALER_PITCH0_TILE_WIDTH_L) | +- VC4_SET_FIELD(tiles_w, SCALER_PITCH0_TILE_WIDTH_R)); + break; + } + |