diff options
Diffstat (limited to 'target/linux/brcm2708/patches-4.19/950-0568-drm-v3d-Don-t-bother-flushing-L1TD-at-job-start.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.19/950-0568-drm-v3d-Don-t-bother-flushing-L1TD-at-job-start.patch | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/target/linux/brcm2708/patches-4.19/950-0568-drm-v3d-Don-t-bother-flushing-L1TD-at-job-start.patch b/target/linux/brcm2708/patches-4.19/950-0568-drm-v3d-Don-t-bother-flushing-L1TD-at-job-start.patch deleted file mode 100644 index f7195c4d23..0000000000 --- a/target/linux/brcm2708/patches-4.19/950-0568-drm-v3d-Don-t-bother-flushing-L1TD-at-job-start.patch +++ /dev/null @@ -1,43 +0,0 @@ -From 4a6410a53059d6505680b70fc438b7cfbf8939ca Mon Sep 17 00:00:00 2001 -From: Eric Anholt <eric@anholt.net> -Date: Mon, 3 Dec 2018 14:24:35 -0800 -Subject: [PATCH 568/806] drm/v3d: Don't bother flushing L1TD at job start. - -This is the write combiner for TMU writes. You're supposed to flush -that at job end if you had dirtied any cachelines. Flushing it at job -start then doesn't make any sense. - -Signed-off-by: Eric Anholt <eric@anholt.net> -Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+") -Reviewed-by: Dave Emett <david.emett@broadcom.com> -Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-3-eric@anholt.net -(cherry picked from commit 2e6dc3bd80478212e84addf1cafd6ec60674b884) ---- - drivers/gpu/drm/v3d/v3d_gem.c | 12 ------------ - 1 file changed, 12 deletions(-) - ---- a/drivers/gpu/drm/v3d/v3d_gem.c -+++ b/drivers/gpu/drm/v3d/v3d_gem.c -@@ -139,22 +139,10 @@ v3d_invalidate_l2(struct v3d_dev *v3d, i - V3D_L2CACTL_L2CENA); - } - --static void --v3d_invalidate_l1td(struct v3d_dev *v3d, int core) --{ -- V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF); -- if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & -- V3D_L2TCACTL_L2TFLS), 100)) { -- DRM_ERROR("Timeout waiting for L1T write combiner flush\n"); -- } --} -- - /* Invalidates texture L2 cachelines */ - static void - v3d_flush_l2t(struct v3d_dev *v3d, int core) - { -- v3d_invalidate_l1td(v3d, core); -- - V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, - V3D_L2TCACTL_L2TFLS | - V3D_SET_FIELD(V3D_L2TCACTL_FLM_FLUSH, V3D_L2TCACTL_FLM)); |