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Diffstat (limited to 'target/linux/brcm2708/patches-4.19/950-0562-drm-v3d-Clean-up-the-reservation-object-setup.patch')
-rw-r--r--target/linux/brcm2708/patches-4.19/950-0562-drm-v3d-Clean-up-the-reservation-object-setup.patch102
1 files changed, 102 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.19/950-0562-drm-v3d-Clean-up-the-reservation-object-setup.patch b/target/linux/brcm2708/patches-4.19/950-0562-drm-v3d-Clean-up-the-reservation-object-setup.patch
new file mode 100644
index 0000000000..360e3f0eeb
--- /dev/null
+++ b/target/linux/brcm2708/patches-4.19/950-0562-drm-v3d-Clean-up-the-reservation-object-setup.patch
@@ -0,0 +1,102 @@
+From b62720d42acc076d4585704ee2fec20cc26c284d Mon Sep 17 00:00:00 2001
+From: Eric Anholt <eric@anholt.net>
+Date: Thu, 8 Nov 2018 08:16:53 -0800
+Subject: [PATCH 562/782] drm/v3d: Clean up the reservation object setup.
+
+The extra to_v3d_bo() calls came from copying this from the vc4
+driver, which stored the cma gem object in the structs.
+
+v2: Fix an unused var warning
+
+Signed-off-by: Eric Anholt <eric@anholt.net>
+Link: https://patchwork.freedesktop.org/patch/msgid/20181108161654.19888-4-eric@anholt.net
+Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com> (v1)
+(cherry picked from commit 8f1cd826641d677d0f7494253ecfc3335f0bcd4e)
+---
+ drivers/gpu/drm/v3d/v3d_gem.c | 33 +++++++++++----------------------
+ 1 file changed, 11 insertions(+), 22 deletions(-)
+
+--- a/drivers/gpu/drm/v3d/v3d_gem.c
++++ b/drivers/gpu/drm/v3d/v3d_gem.c
+@@ -210,14 +210,11 @@ static void
+ v3d_attach_object_fences(struct v3d_exec_info *exec)
+ {
+ struct dma_fence *out_fence = exec->render_done_fence;
+- struct v3d_bo *bo;
+ int i;
+
+ for (i = 0; i < exec->bo_count; i++) {
+- bo = to_v3d_bo(&exec->bo[i]->base);
+-
+ /* XXX: Use shared fences for read-only objects. */
+- reservation_object_add_excl_fence(bo->resv, out_fence);
++ reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence);
+ }
+ }
+
+@@ -228,11 +225,8 @@ v3d_unlock_bo_reservations(struct drm_de
+ {
+ int i;
+
+- for (i = 0; i < exec->bo_count; i++) {
+- struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base);
+-
+- ww_mutex_unlock(&bo->resv->lock);
+- }
++ for (i = 0; i < exec->bo_count; i++)
++ ww_mutex_unlock(&exec->bo[i]->resv->lock);
+
+ ww_acquire_fini(acquire_ctx);
+ }
+@@ -251,13 +245,13 @@ v3d_lock_bo_reservations(struct drm_devi
+ {
+ int contended_lock = -1;
+ int i, ret;
+- struct v3d_bo *bo;
+
+ ww_acquire_init(acquire_ctx, &reservation_ww_class);
+
+ retry:
+ if (contended_lock != -1) {
+- bo = to_v3d_bo(&exec->bo[contended_lock]->base);
++ struct v3d_bo *bo = exec->bo[contended_lock];
++
+ ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock,
+ acquire_ctx);
+ if (ret) {
+@@ -270,19 +264,16 @@ retry:
+ if (i == contended_lock)
+ continue;
+
+- bo = to_v3d_bo(&exec->bo[i]->base);
+-
+- ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx);
++ ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock,
++ acquire_ctx);
+ if (ret) {
+ int j;
+
+- for (j = 0; j < i; j++) {
+- bo = to_v3d_bo(&exec->bo[j]->base);
+- ww_mutex_unlock(&bo->resv->lock);
+- }
++ for (j = 0; j < i; j++)
++ ww_mutex_unlock(&exec->bo[j]->resv->lock);
+
+ if (contended_lock != -1 && contended_lock >= i) {
+- bo = to_v3d_bo(&exec->bo[contended_lock]->base);
++ struct v3d_bo *bo = exec->bo[contended_lock];
+
+ ww_mutex_unlock(&bo->resv->lock);
+ }
+@@ -303,9 +294,7 @@ retry:
+ * before we commit the CL to the hardware.
+ */
+ for (i = 0; i < exec->bo_count; i++) {
+- bo = to_v3d_bo(&exec->bo[i]->base);
+-
+- ret = reservation_object_reserve_shared(bo->resv);
++ ret = reservation_object_reserve_shared(exec->bo[i]->resv);
+ if (ret) {
+ v3d_unlock_bo_reservations(dev, exec, acquire_ctx);
+ return ret;