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Diffstat (limited to 'target/linux/bcm27xx/patches-4.19/950-0503-drm-v3d-Don-t-try-to-set-OVRTMUOUT-on-V3D-4.x.patch')
-rw-r--r--target/linux/bcm27xx/patches-4.19/950-0503-drm-v3d-Don-t-try-to-set-OVRTMUOUT-on-V3D-4.x.patch42
1 files changed, 0 insertions, 42 deletions
diff --git a/target/linux/bcm27xx/patches-4.19/950-0503-drm-v3d-Don-t-try-to-set-OVRTMUOUT-on-V3D-4.x.patch b/target/linux/bcm27xx/patches-4.19/950-0503-drm-v3d-Don-t-try-to-set-OVRTMUOUT-on-V3D-4.x.patch
deleted file mode 100644
index a6d0d26b47..0000000000
--- a/target/linux/bcm27xx/patches-4.19/950-0503-drm-v3d-Don-t-try-to-set-OVRTMUOUT-on-V3D-4.x.patch
+++ /dev/null
@@ -1,42 +0,0 @@
-From 8011a92f6eabd682e62e268bcd80b45ce3f06af4 Mon Sep 17 00:00:00 2001
-From: Eric Anholt <eric@anholt.net>
-Date: Tue, 16 Oct 2018 10:13:41 -0700
-Subject: [PATCH] drm/v3d: Don't try to set OVRTMUOUT on V3D 4.x.
-
-The old field is gone and the register now has a different field,
-QRMAXCNT for how many TMU requests get serviced before thread switch.
-We were accidentally reducing it from its default of 0x3 (4 requests)
-to 0x0 (1).
-
-v2: Skip setting the reg at all on 4.x, instead of trying to update
- only the old field.
-
-Signed-off-by: Eric Anholt <eric@anholt.net>
----
- drivers/gpu/drm/v3d/v3d_gem.c | 3 ++-
- drivers/gpu/drm/v3d/v3d_regs.h | 2 ++
- 2 files changed, 4 insertions(+), 1 deletion(-)
-
---- a/drivers/gpu/drm/v3d/v3d_gem.c
-+++ b/drivers/gpu/drm/v3d/v3d_gem.c
-@@ -25,7 +25,8 @@ v3d_init_core(struct v3d_dev *v3d, int c
- * type. If you want the default behavior, you can still put
- * "2" in the indirect texture state's output_type field.
- */
-- V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
-+ if (v3d->ver < 40)
-+ V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
-
- /* Whenever we flush the L2T cache, we always want to flush
- * the whole thing.
---- a/drivers/gpu/drm/v3d/v3d_regs.h
-+++ b/drivers/gpu/drm/v3d/v3d_regs.h
-@@ -216,6 +216,8 @@
- # define V3D_IDENT2_BCG_INT BIT(28)
-
- #define V3D_CTL_MISCCFG 0x00018
-+# define V3D_CTL_MISCCFG_QRMAXCNT_MASK V3D_MASK(3, 1)
-+# define V3D_CTL_MISCCFG_QRMAXCNT_SHIFT 1
- # define V3D_MISCCFG_OVRTMUOUT BIT(0)
-
- #define V3D_CTL_L2CACTL 0x00020