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Diffstat (limited to 'target/linux/bcm27xx/patches-4.19/950-0487-drm-v3d-Add-a-little-debugfs-entry-for-measuring-the.patch')
-rw-r--r--target/linux/bcm27xx/patches-4.19/950-0487-drm-v3d-Add-a-little-debugfs-entry-for-measuring-the.patch106
1 files changed, 106 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-4.19/950-0487-drm-v3d-Add-a-little-debugfs-entry-for-measuring-the.patch b/target/linux/bcm27xx/patches-4.19/950-0487-drm-v3d-Add-a-little-debugfs-entry-for-measuring-the.patch
new file mode 100644
index 0000000000..847bb2089b
--- /dev/null
+++ b/target/linux/bcm27xx/patches-4.19/950-0487-drm-v3d-Add-a-little-debugfs-entry-for-measuring-the.patch
@@ -0,0 +1,106 @@
+From 18f93916e42ea25fc77cab20d1e038620e33d741 Mon Sep 17 00:00:00 2001
+From: Eric Anholt <eric@anholt.net>
+Date: Fri, 28 Sep 2018 16:21:24 -0700
+Subject: [PATCH] drm/v3d: Add a little debugfs entry for measuring the
+ core clock.
+
+This adds just enough performance counter support to measure the
+clock. We don't have linux kernel drivers for the clock driving the
+HW, and this was useful for determining that the V3D HW is running on
+a slow clock, not that the driver was slow.
+
+Signed-off-by: Eric Anholt <eric@anholt.net>
+Link: https://patchwork.freedesktop.org/patch/msgid/20180928232126.4332-2-eric@anholt.net
+Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
+(cherry picked from commit 6915c9a525e575732429c22b28eb11871a29374b)
+---
+ drivers/gpu/drm/v3d/v3d_debugfs.c | 35 +++++++++++++++++++++++++++++++
+ drivers/gpu/drm/v3d/v3d_regs.h | 30 ++++++++++++++++++++++++++
+ 2 files changed, 65 insertions(+)
+
+--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
++++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
+@@ -179,9 +179,44 @@ static int v3d_debugfs_bo_stats(struct s
+ return 0;
+ }
+
++static int v3d_measure_clock(struct seq_file *m, void *unused)
++{
++ struct drm_info_node *node = (struct drm_info_node *)m->private;
++ struct drm_device *dev = node->minor->dev;
++ struct v3d_dev *v3d = to_v3d_dev(dev);
++ uint32_t cycles;
++ int core = 0;
++ int measure_ms = 1000;
++
++ if (v3d->ver >= 40) {
++ V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
++ V3D_SET_FIELD(V3D_PCTR_CYCLE_COUNT,
++ V3D_PCTR_S0));
++ V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
++ V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
++ } else {
++ V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0,
++ V3D_PCTR_CYCLE_COUNT);
++ V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1);
++ V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN,
++ V3D_V3_PCTR_0_EN_ENABLE |
++ 1);
++ }
++ msleep(measure_ms);
++ cycles = V3D_CORE_READ(core, V3D_PCTR_0_PCTR0);
++
++ seq_printf(m, "cycles: %d (%d.%d Mhz)\n",
++ cycles,
++ cycles / (measure_ms * 1000),
++ (cycles / (measure_ms * 100)) % 10);
++
++ return 0;
++}
++
+ static const struct drm_info_list v3d_debugfs_list[] = {
+ {"v3d_ident", v3d_v3d_debugfs_ident, 0},
+ {"v3d_regs", v3d_v3d_debugfs_regs, 0},
++ {"measure_clock", v3d_measure_clock, 0},
+ {"bo_stats", v3d_debugfs_bo_stats, 0},
+ };
+
+--- a/drivers/gpu/drm/v3d/v3d_regs.h
++++ b/drivers/gpu/drm/v3d/v3d_regs.h
+@@ -267,6 +267,36 @@
+ # define V3D_PTB_BXCF_RWORDERDISA BIT(1)
+ # define V3D_PTB_BXCF_CLIPDISA BIT(0)
+
++#define V3D_V3_PCTR_0_EN 0x00674
++#define V3D_V3_PCTR_0_EN_ENABLE BIT(31)
++#define V3D_V4_PCTR_0_EN 0x00650
++/* When a bit is set, resets the counter to 0. */
++#define V3D_V3_PCTR_0_CLR 0x00670
++#define V3D_V4_PCTR_0_CLR 0x00654
++#define V3D_PCTR_0_OVERFLOW 0x00658
++
++#define V3D_V3_PCTR_0_PCTRS0 0x00684
++#define V3D_V3_PCTR_0_PCTRS15 0x00660
++#define V3D_V3_PCTR_0_PCTRSX(x) (V3D_V3_PCTR_0_PCTRS0 + \
++ 4 * (x))
++/* Each src reg muxes four counters each. */
++#define V3D_V4_PCTR_0_SRC_0_3 0x00660
++#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
++# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
++# define V3D_PCTR_S0_SHIFT 0
++# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
++# define V3D_PCTR_S1_SHIFT 8
++# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
++# define V3D_PCTR_S2_SHIFT 16
++# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
++# define V3D_PCTR_S3_SHIFT 24
++# define V3D_PCTR_CYCLE_COUNT 32
++
++/* Output values of the counters. */
++#define V3D_PCTR_0_PCTR0 0x00680
++#define V3D_PCTR_0_PCTR31 0x006fc
++#define V3D_PCTR_0_PCTRX(x) (V3D_PCTR_0_PCTR0 + \
++ 4 * (x))
+ #define V3D_GMP_STATUS 0x00800
+ # define V3D_GMP_STATUS_GMPRST BIT(31)
+ # define V3D_GMP_STATUS_WR_COUNT_MASK V3D_MASK(30, 24)