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Diffstat (limited to 'target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch')
-rw-r--r--target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch53
1 files changed, 53 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch b/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch
new file mode 100644
index 0000000000..9659b10956
--- /dev/null
+++ b/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch
@@ -0,0 +1,53 @@
+From 69e42b6209062b9cd3fc9aea8fb53ed703509e51 Mon Sep 17 00:00:00 2001
+From: Dave Stevenson <dave.stevenson@raspberrypi.org>
+Date: Fri, 30 Nov 2018 16:00:54 +0000
+Subject: [PATCH] staging: bcm2835-camera: Fix stride on RGB3/BGR3
+ formats
+
+RGB3/BGR3 end up being 3 bytes per pixel, which meant that
+the alignment code ended up trying to align using bitmasking
+with a mask of 96.
+That doesn't work, so switch to an arithmetic alignment for
+those formats.
+
+Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org>
+---
+ .../bcm2835-camera/bcm2835-camera.c | 26 ++++++++++++++-----
+ 1 file changed, 20 insertions(+), 6 deletions(-)
+
+--- a/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
++++ b/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
+@@ -1008,13 +1008,27 @@ static int vidioc_try_fmt_vid_cap(struct
+ 1, 0);
+ f->fmt.pix.bytesperline = f->fmt.pix.width * mfmt->ybbp;
+ if (!mfmt->remove_padding) {
+- int align_mask = ((32 * mfmt->depth) >> 3) - 1;
+- /* GPU isn't removing padding, so stride is aligned to 32 */
+- f->fmt.pix.bytesperline =
+- (f->fmt.pix.bytesperline + align_mask) & ~align_mask;
++ if (mfmt->depth == 24) {
++ /*
++ * 24bpp is a pain as we can't use simple masking.
++ * Min stride is width aligned to 16, times 24bpp.
++ */
++ f->fmt.pix.bytesperline =
++ ((f->fmt.pix.width + 15) & ~15) * 3;
++ } else {
++ /*
++ * GPU isn't removing padding, so stride is aligned to
++ * 32
++ */
++ int align_mask = ((32 * mfmt->depth) >> 3) - 1;
++
++ f->fmt.pix.bytesperline =
++ (f->fmt.pix.bytesperline + align_mask) &
++ ~align_mask;
++ }
+ v4l2_dbg(1, bcm2835_v4l2_debug, &dev->v4l2_dev,
+- "Not removing padding, so bytes/line = %d, (align_mask %d)\n",
+- f->fmt.pix.bytesperline, align_mask);
++ "Not removing padding, so bytes/line = %d\n",
++ f->fmt.pix.bytesperline);
+ }
+
+ /* Image buffer has to be padded to allow for alignment, even though