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Diffstat (limited to 'target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch')
-rw-r--r--target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch53
1 files changed, 0 insertions, 53 deletions
diff --git a/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch b/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch
deleted file mode 100644
index 9659b10956..0000000000
--- a/target/linux/bcm27xx/patches-4.19/950-0247-staging-bcm2835-camera-Fix-stride-on-RGB3-BGR3-forma.patch
+++ /dev/null
@@ -1,53 +0,0 @@
-From 69e42b6209062b9cd3fc9aea8fb53ed703509e51 Mon Sep 17 00:00:00 2001
-From: Dave Stevenson <dave.stevenson@raspberrypi.org>
-Date: Fri, 30 Nov 2018 16:00:54 +0000
-Subject: [PATCH] staging: bcm2835-camera: Fix stride on RGB3/BGR3
- formats
-
-RGB3/BGR3 end up being 3 bytes per pixel, which meant that
-the alignment code ended up trying to align using bitmasking
-with a mask of 96.
-That doesn't work, so switch to an arithmetic alignment for
-those formats.
-
-Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org>
----
- .../bcm2835-camera/bcm2835-camera.c | 26 ++++++++++++++-----
- 1 file changed, 20 insertions(+), 6 deletions(-)
-
---- a/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
-+++ b/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
-@@ -1008,13 +1008,27 @@ static int vidioc_try_fmt_vid_cap(struct
- 1, 0);
- f->fmt.pix.bytesperline = f->fmt.pix.width * mfmt->ybbp;
- if (!mfmt->remove_padding) {
-- int align_mask = ((32 * mfmt->depth) >> 3) - 1;
-- /* GPU isn't removing padding, so stride is aligned to 32 */
-- f->fmt.pix.bytesperline =
-- (f->fmt.pix.bytesperline + align_mask) & ~align_mask;
-+ if (mfmt->depth == 24) {
-+ /*
-+ * 24bpp is a pain as we can't use simple masking.
-+ * Min stride is width aligned to 16, times 24bpp.
-+ */
-+ f->fmt.pix.bytesperline =
-+ ((f->fmt.pix.width + 15) & ~15) * 3;
-+ } else {
-+ /*
-+ * GPU isn't removing padding, so stride is aligned to
-+ * 32
-+ */
-+ int align_mask = ((32 * mfmt->depth) >> 3) - 1;
-+
-+ f->fmt.pix.bytesperline =
-+ (f->fmt.pix.bytesperline + align_mask) &
-+ ~align_mask;
-+ }
- v4l2_dbg(1, bcm2835_v4l2_debug, &dev->v4l2_dev,
-- "Not removing padding, so bytes/line = %d, (align_mask %d)\n",
-- f->fmt.pix.bytesperline, align_mask);
-+ "Not removing padding, so bytes/line = %d\n",
-+ f->fmt.pix.bytesperline);
- }
-
- /* Image buffer has to be padded to allow for alignment, even though