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authorÁlvaro Fernández Rojas <noltari@gmail.com>2016-09-10 14:54:26 +0200
committerÁlvaro Fernández Rojas <noltari@gmail.com>2016-09-10 14:54:26 +0200
commit2b1c6b21b5e6c82ebb55d7fb7df90e60e88cbb14 (patch)
treeba6d48b4fec219d07110f5d55afc19bc309d2bdb /target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch
parentac08cb06f6734ebf73ed855cbc836c566f80eaca (diff)
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brcm2708: update linux 4.4 patches to latest version
As usual these patches were extracted and rebased from the raspberry pi repo: https://github.com/raspberrypi/linux/tree/rpi-4.4.y Also adds support for Raspberry Pi Compute Module 3 (untested). Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch')
-rw-r--r--target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch28
1 files changed, 28 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch b/target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch
new file mode 100644
index 0000000000..716961ef3a
--- /dev/null
+++ b/target/linux/brcm2708/patches-4.4/0481-drm-vc4-Don-t-force-new-binner-overflow-allocation-p.patch
@@ -0,0 +1,28 @@
+From 033049599046df7c51b605b24224bbce6d60c762 Mon Sep 17 00:00:00 2001
+From: Eric Anholt <eric@anholt.net>
+Date: Tue, 2 Aug 2016 17:17:52 -0700
+Subject: [PATCH] drm/vc4: Don't force new binner overflow allocation per draw.
+
+This came from the initial bringup code, which always idled the GPU
+and always reset the overflow. That massively increases the size of
+the working set when you're doing lots of small draws, though, as is
+common on X desktops or piglit.
+
+Signed-off-by: Eric Anholt <eric@anholt.net>
+---
+ drivers/gpu/drm/vc4/vc4_gem.c | 4 ----
+ 1 file changed, 4 deletions(-)
+
+--- a/drivers/gpu/drm/vc4/vc4_gem.c
++++ b/drivers/gpu/drm/vc4/vc4_gem.c
+@@ -435,10 +435,6 @@ again:
+
+ vc4_flush_caches(dev);
+
+- /* Disable the binner's pre-loaded overflow memory address */
+- V3D_WRITE(V3D_BPOA, 0);
+- V3D_WRITE(V3D_BPOS, 0);
+-
+ /* Either put the job in the binner if it uses the binner, or
+ * immediately move it to the to-be-rendered queue.
+ */