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author | Álvaro Fernández Rojas <noltari@gmail.com> | 2017-02-07 22:30:59 +0100 |
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committer | Álvaro Fernández Rojas <noltari@gmail.com> | 2017-02-07 23:00:21 +0100 |
commit | d9d090e52082635a24aeaefdc6bfe61ab97f38bb (patch) | |
tree | 6e725a11b5c44ee1a7ce95a0b2bcba4cae1e6f5c /target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch | |
parent | ada91d8a245690b3bc8d2a62b391d2725aea5c8e (diff) | |
download | upstream-d9d090e52082635a24aeaefdc6bfe61ab97f38bb.tar.gz upstream-d9d090e52082635a24aeaefdc6bfe61ab97f38bb.tar.bz2 upstream-d9d090e52082635a24aeaefdc6bfe61ab97f38bb.zip |
brcm2708: remove linux 4.4 support
Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch | 333 |
1 files changed, 0 insertions, 333 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch b/target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch deleted file mode 100644 index f18d29a375..0000000000 --- a/target/linux/brcm2708/patches-4.4/0113-drm-vc4-Add-an-interface-for-capturing-the-GPU-state.patch +++ /dev/null @@ -1,333 +0,0 @@ -From ad2ad9247674a383ed7ca1c5e762b60625b146ec Mon Sep 17 00:00:00 2001 -From: Eric Anholt <eric@anholt.net> -Date: Fri, 30 Oct 2015 10:09:02 -0700 -Subject: [PATCH] drm/vc4: Add an interface for capturing the GPU state after a - hang. - -This can be parsed with vc4-gpu-tools tools for trying to figure out -what was going on. - -Signed-off-by: Eric Anholt <eric@anholt.net> ---- - drivers/gpu/drm/vc4/vc4_bo.c | 4 +- - drivers/gpu/drm/vc4/vc4_drv.c | 1 + - drivers/gpu/drm/vc4/vc4_drv.h | 4 + - drivers/gpu/drm/vc4/vc4_gem.c | 185 ++++++++++++++++++++++++++++++++++++++++++ - include/uapi/drm/vc4_drm.h | 45 ++++++++++ - 5 files changed, 237 insertions(+), 2 deletions(-) - ---- a/drivers/gpu/drm/vc4/vc4_bo.c -+++ b/drivers/gpu/drm/vc4/vc4_bo.c -@@ -415,8 +415,8 @@ int vc4_mmap(struct file *filp, struct v - gem_obj = vma->vm_private_data; - bo = to_vc4_bo(gem_obj); - -- if (bo->validated_shader) { -- DRM_ERROR("mmaping of shader BOs not allowed.\n"); -+ if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { -+ DRM_ERROR("mmaping of shader BOs for writing not allowed.\n"); - return -EINVAL; - } - ---- a/drivers/gpu/drm/vc4/vc4_drv.c -+++ b/drivers/gpu/drm/vc4/vc4_drv.c -@@ -81,6 +81,7 @@ static const struct drm_ioctl_desc vc4_d - DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, 0), - DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, 0), - DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, 0), -+ DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl, DRM_ROOT_ONLY), - }; - - static struct drm_driver vc4_drm_driver = { ---- a/drivers/gpu/drm/vc4/vc4_drv.h -+++ b/drivers/gpu/drm/vc4/vc4_drv.h -@@ -20,6 +20,8 @@ struct vc4_dev { - struct drm_fbdev_cma *fbdev; - struct rpi_firmware *firmware; - -+ struct vc4_hang_state *hang_state; -+ - /* The kernel-space BO cache. Tracks buffers that have been - * unreferenced by all other users (refcounts of 0!) but not - * yet freed, so we can do cheap allocations. -@@ -366,6 +368,8 @@ int vc4_create_shader_bo_ioctl(struct dr - struct drm_file *file_priv); - int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -+int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, -+ struct drm_file *file_priv); - int vc4_mmap(struct file *filp, struct vm_area_struct *vma); - int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma); - void *vc4_prime_vmap(struct drm_gem_object *obj); ---- a/drivers/gpu/drm/vc4/vc4_gem.c -+++ b/drivers/gpu/drm/vc4/vc4_gem.c -@@ -40,6 +40,186 @@ vc4_queue_hangcheck(struct drm_device *d - round_jiffies_up(jiffies + msecs_to_jiffies(100))); - } - -+struct vc4_hang_state { -+ struct drm_vc4_get_hang_state user_state; -+ -+ u32 bo_count; -+ struct drm_gem_object **bo; -+}; -+ -+static void -+vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state) -+{ -+ unsigned int i; -+ -+ mutex_lock(&dev->struct_mutex); -+ for (i = 0; i < state->user_state.bo_count; i++) { -+ drm_gem_object_unreference(state->bo[i]); -+ } -+ mutex_unlock(&dev->struct_mutex); -+ -+ kfree(state); -+} -+ -+int -+vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, -+ struct drm_file *file_priv) -+{ -+ struct drm_vc4_get_hang_state *get_state = data; -+ struct drm_vc4_get_hang_state_bo *bo_state; -+ struct vc4_hang_state *kernel_state; -+ struct drm_vc4_get_hang_state *state; -+ struct vc4_dev *vc4 = to_vc4_dev(dev); -+ unsigned long irqflags; -+ u32 i; -+ int ret; -+ -+ spin_lock_irqsave(&vc4->job_lock, irqflags); -+ kernel_state = vc4->hang_state; -+ if (!kernel_state) { -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ return -ENOENT; -+ } -+ state = &kernel_state->user_state; -+ -+ /* If the user's array isn't big enough, just return the -+ * required array size. -+ */ -+ if (get_state->bo_count < state->bo_count) { -+ get_state->bo_count = state->bo_count; -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ return 0; -+ } -+ -+ vc4->hang_state = NULL; -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ -+ /* Save the user's BO pointer, so we don't stomp it with the memcpy. */ -+ state->bo = get_state->bo; -+ memcpy(get_state, state, sizeof(*state)); -+ -+ bo_state = kcalloc(state->bo_count, sizeof(*bo_state), GFP_KERNEL); -+ if (!bo_state) { -+ ret = -ENOMEM; -+ goto err_free; -+ } -+ -+ for (i = 0; i < state->bo_count; i++) { -+ struct vc4_bo *vc4_bo = to_vc4_bo(kernel_state->bo[i]); -+ u32 handle; -+ ret = drm_gem_handle_create(file_priv, kernel_state->bo[i], -+ &handle); -+ -+ if (ret) { -+ state->bo_count = i - 1; -+ goto err; -+ } -+ bo_state[i].handle = handle; -+ bo_state[i].paddr = vc4_bo->base.paddr; -+ bo_state[i].size = vc4_bo->base.base.size; -+ } -+ -+ ret = copy_to_user((void __user *)(uintptr_t)get_state->bo, -+ bo_state, -+ state->bo_count * sizeof(*bo_state)); -+ kfree(bo_state); -+ -+ err_free: -+ -+ vc4_free_hang_state(dev, kernel_state); -+ -+err: -+ return ret; -+} -+ -+static void -+vc4_save_hang_state(struct drm_device *dev) -+{ -+ struct vc4_dev *vc4 = to_vc4_dev(dev); -+ struct drm_vc4_get_hang_state *state; -+ struct vc4_hang_state *kernel_state; -+ struct vc4_exec_info *exec; -+ struct vc4_bo *bo; -+ unsigned long irqflags; -+ unsigned int i, unref_list_count; -+ -+ kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL); -+ if (!kernel_state) -+ return; -+ -+ state = &kernel_state->user_state; -+ -+ spin_lock_irqsave(&vc4->job_lock, irqflags); -+ exec = vc4_first_job(vc4); -+ if (!exec) { -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ return; -+ } -+ -+ unref_list_count = 0; -+ list_for_each_entry(bo, &exec->unref_list, unref_head) -+ unref_list_count++; -+ -+ state->bo_count = exec->bo_count + unref_list_count; -+ kernel_state->bo = kcalloc(state->bo_count, sizeof(*kernel_state->bo), -+ GFP_ATOMIC); -+ if (!kernel_state->bo) { -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ return; -+ } -+ -+ for (i = 0; i < exec->bo_count; i++) { -+ drm_gem_object_reference(&exec->bo[i].bo->base); -+ kernel_state->bo[i] = &exec->bo[i].bo->base; -+ } -+ -+ list_for_each_entry(bo, &exec->unref_list, unref_head) { -+ drm_gem_object_reference(&bo->base.base); -+ kernel_state->bo[i] = &bo->base.base; -+ i++; -+ } -+ -+ state->start_bin = exec->ct0ca; -+ state->start_render = exec->ct1ca; -+ -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ -+ state->ct0ca = V3D_READ(V3D_CTNCA(0)); -+ state->ct0ea = V3D_READ(V3D_CTNEA(0)); -+ -+ state->ct1ca = V3D_READ(V3D_CTNCA(1)); -+ state->ct1ea = V3D_READ(V3D_CTNEA(1)); -+ -+ state->ct0cs = V3D_READ(V3D_CTNCS(0)); -+ state->ct1cs = V3D_READ(V3D_CTNCS(1)); -+ -+ state->ct0ra0 = V3D_READ(V3D_CT00RA0); -+ state->ct1ra0 = V3D_READ(V3D_CT01RA0); -+ -+ state->bpca = V3D_READ(V3D_BPCA); -+ state->bpcs = V3D_READ(V3D_BPCS); -+ state->bpoa = V3D_READ(V3D_BPOA); -+ state->bpos = V3D_READ(V3D_BPOS); -+ -+ state->vpmbase = V3D_READ(V3D_VPMBASE); -+ -+ state->dbge = V3D_READ(V3D_DBGE); -+ state->fdbgo = V3D_READ(V3D_FDBGO); -+ state->fdbgb = V3D_READ(V3D_FDBGB); -+ state->fdbgr = V3D_READ(V3D_FDBGR); -+ state->fdbgs = V3D_READ(V3D_FDBGS); -+ state->errstat = V3D_READ(V3D_ERRSTAT); -+ -+ spin_lock_irqsave(&vc4->job_lock, irqflags); -+ if (vc4->hang_state) { -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ vc4_free_hang_state(dev, kernel_state); -+ } else { -+ vc4->hang_state = kernel_state; -+ spin_unlock_irqrestore(&vc4->job_lock, irqflags); -+ } -+} -+ - static void - vc4_reset(struct drm_device *dev) - { -@@ -64,6 +244,8 @@ vc4_reset_work(struct work_struct *work) - struct vc4_dev *vc4 = - container_of(work, struct vc4_dev, hangcheck.reset_work); - -+ vc4_save_hang_state(vc4->dev); -+ - vc4_reset(vc4->dev); - } - -@@ -673,4 +855,7 @@ vc4_gem_destroy(struct drm_device *dev) - } - - vc4_bo_cache_destroy(dev); -+ -+ if (vc4->hang_state) -+ vc4_free_hang_state(dev, vc4->hang_state); - } ---- a/include/uapi/drm/vc4_drm.h -+++ b/include/uapi/drm/vc4_drm.h -@@ -32,6 +32,7 @@ - #define DRM_VC4_CREATE_BO 0x03 - #define DRM_VC4_MMAP_BO 0x04 - #define DRM_VC4_CREATE_SHADER_BO 0x05 -+#define DRM_VC4_GET_HANG_STATE 0x06 - - #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl) - #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno) -@@ -39,6 +40,7 @@ - #define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo) - #define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo) - #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo) -+#define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state) - - struct drm_vc4_submit_rcl_surface { - uint32_t hindex; /* Handle index, or ~0 if not present. */ -@@ -226,4 +228,47 @@ struct drm_vc4_mmap_bo { - uint64_t offset; - }; - -+struct drm_vc4_get_hang_state_bo { -+ uint32_t handle; -+ uint32_t paddr; -+ uint32_t size; -+ uint32_t pad; -+}; -+ -+/** -+ * struct drm_vc4_hang_state - ioctl argument for collecting state -+ * from a GPU hang for analysis. -+*/ -+struct drm_vc4_get_hang_state { -+ /** Pointer to array of struct drm_vc4_get_hang_state_bo. */ -+ uint64_t bo; -+ /** -+ * On input, the size of the bo array. Output is the number -+ * of bos to be returned. -+ */ -+ uint32_t bo_count; -+ -+ uint32_t start_bin, start_render; -+ -+ uint32_t ct0ca, ct0ea; -+ uint32_t ct1ca, ct1ea; -+ uint32_t ct0cs, ct1cs; -+ uint32_t ct0ra0, ct1ra0; -+ -+ uint32_t bpca, bpcs; -+ uint32_t bpoa, bpos; -+ -+ uint32_t vpmbase; -+ -+ uint32_t dbge; -+ uint32_t fdbgo; -+ uint32_t fdbgb; -+ uint32_t fdbgr; -+ uint32_t fdbgs; -+ uint32_t errstat; -+ -+ /* Pad that we may save more registers into in the future. */ -+ uint32_t pad[16]; -+}; -+ - #endif /* _UAPI_VC4_DRM_H_ */ |