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author | Álvaro Fernández Rojas <noltari@gmail.com> | 2016-09-10 14:54:26 +0200 |
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committer | Álvaro Fernández Rojas <noltari@gmail.com> | 2016-09-10 14:54:26 +0200 |
commit | 2b1c6b21b5e6c82ebb55d7fb7df90e60e88cbb14 (patch) | |
tree | ba6d48b4fec219d07110f5d55afc19bc309d2bdb /target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch | |
parent | ac08cb06f6734ebf73ed855cbc836c566f80eaca (diff) | |
download | upstream-2b1c6b21b5e6c82ebb55d7fb7df90e60e88cbb14.tar.gz upstream-2b1c6b21b5e6c82ebb55d7fb7df90e60e88cbb14.tar.bz2 upstream-2b1c6b21b5e6c82ebb55d7fb7df90e60e88cbb14.zip |
brcm2708: update linux 4.4 patches to latest version
As usual these patches were extracted and rebased from the raspberry pi repo:
https://github.com/raspberrypi/linux/tree/rpi-4.4.y
Also adds support for Raspberry Pi Compute Module 3 (untested).
Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch b/target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch index 3a8892bdc1..c3ca12800d 100644 --- a/target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch +++ b/target/linux/brcm2708/patches-4.4/0090-drm-vc4-Add-suport-for-3D-rendering-using-the-V3D-en.patch @@ -1,8 +1,7 @@ -From b2366bf5c6c6c13d7d3b0e7099c6e71f4f775df6 Mon Sep 17 00:00:00 2001 +From a70ea1cd22e9b4e7278dfea3b2d6fb87e8902ca3 Mon Sep 17 00:00:00 2001 From: Eric Anholt <eric@anholt.net> Date: Mon, 2 Mar 2015 13:01:12 -0800 -Subject: [PATCH 090/423] drm/vc4: Add suport for 3D rendering using the V3D - engine. +Subject: [PATCH] drm/vc4: Add suport for 3D rendering using the V3D engine. This is a squash of the out-of-tree development series. Since that series contained code from the first "get a demo triangle rendered |