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author | Adrian Schmutzler <freifunk@adrianschmutzler.de> | 2020-02-08 21:58:55 +0100 |
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committer | Adrian Schmutzler <freifunk@adrianschmutzler.de> | 2020-02-14 14:10:51 +0100 |
commit | 7d7aa2fd924c27829ec25f825481554dd81bce97 (patch) | |
tree | 658b87b89331670266163e522ea5fb52535633cb /target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch | |
parent | e7bfda2c243e66a75ff966ba04c28b1590b5d24c (diff) | |
download | upstream-7d7aa2fd924c27829ec25f825481554dd81bce97.tar.gz upstream-7d7aa2fd924c27829ec25f825481554dd81bce97.tar.bz2 upstream-7d7aa2fd924c27829ec25f825481554dd81bce97.zip |
brcm2708: rename target to bcm27xx
This change makes the names of Broadcom targets consistent by using
the common notation based on SoC/CPU ID (which is used internally
anyway), bcmXXXX instead of brcmXXXX.
This is even used for target TITLE in make menuconfig already,
only the short target name used brcm so far.
Despite, since subtargets range from bcm2708 to bcm2711, it seems
appropriate to use bcm27xx instead of bcm2708 (again, as already done
for BOARDNAME).
This also renames the packages brcm2708-userland and brcm2708-gpu-fw.
Signed-off-by: Adrian Schmutzler <freifunk@adrianschmutzler.de>
Acked-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch')
-rw-r--r-- | target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch b/target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch new file mode 100644 index 0000000000..3286cd0fbd --- /dev/null +++ b/target/linux/bcm27xx/patches-4.19/950-0507-drm-v3d-Hook-up-the-runtime-PM-ops.patch @@ -0,0 +1,34 @@ +From 30dd82d785715b2ed52a5079595ffcd2ec1f728d Mon Sep 17 00:00:00 2001 +From: Eric Anholt <eric@anholt.net> +Date: Mon, 14 Jan 2019 14:47:57 -0800 +Subject: [PATCH] drm/v3d: Hook up the runtime PM ops. + +In translating the runtime PM code from vc4, I missed the ".pm" +assignment to actually connect them up. Fixes missing MMU setup if +runtime PM resets V3D. + +Signed-off-by: Eric Anholt <eric@anholt.net> +(cherry picked from commit ca197699af29baa8236c74c53d4904ca8957ee06) +--- + drivers/gpu/drm/v3d/v3d_drv.c | 3 ++- + 1 file changed, 2 insertions(+), 1 deletion(-) + +--- a/drivers/gpu/drm/v3d/v3d_drv.c ++++ b/drivers/gpu/drm/v3d/v3d_drv.c +@@ -66,7 +66,7 @@ static int v3d_runtime_resume(struct dev + } + #endif + +-static const struct dev_pm_ops v3d_v3d_pm_ops = { ++static const struct dev_pm_ops v3d_pm_ops = { + SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL) + }; + +@@ -371,6 +371,7 @@ static struct platform_driver v3d_platfo + .driver = { + .name = "v3d", + .of_match_table = v3d_of_match, ++ .pm = &v3d_pm_ops, + }, + }; + |