#ifndef __COMPRESSION_BITCODER_H #define __COMPRESSION_BITCODER_H #include "RangeCoder.h" namespace NCompression { namespace NArithmetic { const int kNumBitModelTotalBits = 11; const UINT32 kBitModelTotal = (1 << kNumBitModelTotalBits); const int kNumMoveReducingBits = 2; class CPriceTables { public: UINT32 m_StatePrices[kBitModelTotal >> kNumMoveReducingBits]; CPriceTables(); }; extern CPriceTables g_PriceTables; ///////////////////////////// // CBitModel template class CBitModel { public: UINT32 m_Probability; void UpdateModel(UINT32 aSymbol) { /* m_Probability -= (m_Probability + ((aSymbol - 1) & ((1 << aNumMoveBits) - 1))) >> aNumMoveBits; m_Probability += (1 - aSymbol) << (kNumBitModelTotalBits - aNumMoveBits); */ if (aSymbol == 0) m_Probability += (kBitModelTotal - m_Probability) >> aNumMoveBits; else m_Probability -= (m_Probability) >> aNumMoveBits; } public: void Init() { m_Probability = kBitModelTotal / 2; } }; template class CBitEncoder: public CBitModel { public: void Encode(CRangeEncoder *aRangeEncoder, UINT32 aSymbol) { aRangeEncoder->EncodeBit(this->m_Probability, kNumBitModelTotalBits, aSymbol); this->UpdateModel(aSymbol); } UINT32 GetPrice(UINT32 aSymbol) const { return g_PriceTables.m_StatePrices[ (((this->m_Probability - aSymbol) ^ ((-(int)aSymbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits]; } }; template class CBitDecoder: public CBitModel { public: UINT32 Decode(CRangeDecoder *aRangeDecoder) { UINT32 aNewBound = (aRangeDecoder->m_Range >> kNumBitModelTotalBits) * this->m_Probability; if (aRangeDecoder->m_Code < aNewBound) { aRangeDecoder->m_Range = aNewBound; this->m_Probability += (kBitModelTotal - this->m_Probability) >> aNumMoveBits; if (aRangeDecoder->m_Range < kTopValue) { aRangeDecoder->m_Code = (aRangeDecoder->m_Code << 8) | aRangeDecoder->m_Stream.ReadByte(); aRangeDecoder->m_Range <<= 8; } return 0; } else { aRangeDecoder->m_Range -= aNewBound; aRangeDecoder->m_Code -= aNewBound; this->m_Probability -= (this->m_Probability) >> aNumMoveBits; if (aRangeDecoder->m_Range < kTopValue) { aRangeDecoder->m_Code = (aRangeDecoder->m_Code << 8) | aRangeDecoder->m_Stream.ReadByte(); aRangeDecoder->m_Range <<= 8; } return 1; } } }; }} #endif