From dbf03b37592b79d891cb796fda13d8495a6a5234 Mon Sep 17 00:00:00 2001 From: Harm Hanemaaijer Date: Thu, 20 Jun 2013 20:21:39 +0200 Subject: [PATCH 057/232] Speed up console framebuffer imageblit function Especially on platforms with a slower CPU but a relatively high framebuffer fill bandwidth, like current ARM devices, the existing console monochrome imageblit function used to draw console text is suboptimal for common pixel depths such as 16bpp and 32bpp. The existing code is quite general and can deal with several pixel depths. By creating special case functions for 16bpp and 32bpp, by far the most common pixel formats used on modern systems, a significant speed-up is attained which can be readily felt on ARM-based devices like the Raspberry Pi and the Allwinner platform, but should help any platform using the fb layer. The special case functions allow constant folding, eliminating a number of instructions including divide operations, and allow the use of an unrolled loop, eliminating instructions with a variable shift size, reducing source memory access instructions, and eliminating excessive branching. These unrolled loops also allow much better code optimization by the C compiler. The code that selects which optimized variant is used is also simplified, eliminating integer divide instructions. The speed-up, measured by timing 'cat file.txt' in the console, varies between 40% and 70%, when testing on the Raspberry Pi and Allwinner ARM-based platforms, depending on font size and the pixel depth, with the greater benefit for 32bpp. Signed-off-by: Harm Hanemaaijer --- drivers/video/fbdev/core/cfbimgblt.c | 152 +++++++++++++++++++++++++++++++++-- 1 file changed, 147 insertions(+), 5 deletions(-) --- a/drivers/video/fbdev/core/cfbimgblt.c +++ b/drivers/video/fbdev/core/cfbimgblt.c @@ -28,6 +28,11 @@ * * Also need to add code to deal with cards endians that are different than * the native cpu endians. I also need to deal with MSB position in the word. + * Modified by Harm Hanemaaijer (fgenfb@yahoo.com) 2013: + * - Provide optimized versions of fast_imageblit for 16 and 32bpp that are + * significantly faster than the previous implementation. + * - Simplify the fast/slow_imageblit selection code, avoiding integer + * divides. */ #include #include @@ -262,6 +267,133 @@ static inline void fast_imageblit(const } } +/* + * Optimized fast_imageblit for bpp == 16. ppw = 2, bit_mask = 3 folded + * into the code, main loop unrolled. + */ + +static inline void fast_imageblit16(const struct fb_image *image, + struct fb_info *p, u8 __iomem * dst1, + u32 fgcolor, u32 bgcolor) +{ + u32 fgx = fgcolor, bgx = bgcolor; + u32 spitch = (image->width + 7) / 8; + u32 end_mask, eorx; + const char *s = image->data, *src; + u32 __iomem *dst; + const u32 *tab = NULL; + int i, j, k; + + tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le; + + fgx <<= 16; + bgx <<= 16; + fgx |= fgcolor; + bgx |= bgcolor; + + eorx = fgx ^ bgx; + k = image->width / 2; + + for (i = image->height; i--;) { + dst = (u32 __iomem *) dst1; + src = s; + + j = k; + while (j >= 4) { + u8 bits = *src; + end_mask = tab[(bits >> 6) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 4) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 2) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[bits & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + src++; + j -= 4; + } + if (j != 0) { + u8 bits = *src; + end_mask = tab[(bits >> 6) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + if (j >= 2) { + end_mask = tab[(bits >> 4) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + if (j == 3) { + end_mask = tab[(bits >> 2) & 3]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst); + } + } + } + dst1 += p->fix.line_length; + s += spitch; + } +} + +/* + * Optimized fast_imageblit for bpp == 32. ppw = 1, bit_mask = 1 folded + * into the code, main loop unrolled. + */ + +static inline void fast_imageblit32(const struct fb_image *image, + struct fb_info *p, u8 __iomem * dst1, + u32 fgcolor, u32 bgcolor) +{ + u32 fgx = fgcolor, bgx = bgcolor; + u32 spitch = (image->width + 7) / 8; + u32 end_mask, eorx; + const char *s = image->data, *src; + u32 __iomem *dst; + const u32 *tab = NULL; + int i, j, k; + + tab = cfb_tab32; + + eorx = fgx ^ bgx; + k = image->width; + + for (i = image->height; i--;) { + dst = (u32 __iomem *) dst1; + src = s; + + j = k; + while (j >= 8) { + u8 bits = *src; + end_mask = tab[(bits >> 7) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 6) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 5) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 4) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 3) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 2) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[(bits >> 1) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + end_mask = tab[bits & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + src++; + j -= 8; + } + if (j != 0) { + u32 bits = (u32) * src; + while (j > 1) { + end_mask = tab[(bits >> 7) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst++); + bits <<= 1; + j--; + } + end_mask = tab[(bits >> 7) & 1]; + FB_WRITEL((end_mask & eorx) ^ bgx, dst); + } + dst1 += p->fix.line_length; + s += spitch; + } +} + void cfb_imageblit(struct fb_info *p, const struct fb_image *image) { u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0; @@ -294,11 +426,21 @@ void cfb_imageblit(struct fb_info *p, co bgcolor = image->bg_color; } - if (32 % bpp == 0 && !start_index && !pitch_index && - ((width & (32/bpp-1)) == 0) && - bpp >= 8 && bpp <= 32) - fast_imageblit(image, p, dst1, fgcolor, bgcolor); - else + if (!start_index && !pitch_index) { + if (bpp == 32) + fast_imageblit32(image, p, dst1, fgcolor, + bgcolor); + else if (bpp == 16 && (width & 1) == 0) + fast_imageblit16(image, p, dst1, fgcolor, + bgcolor); + else if (bpp == 8 && (width & 3) == 0) + fast_imageblit(image, p, dst1, fgcolor, + bgcolor); + else + slow_imageblit(image, p, dst1, fgcolor, + bgcolor, + start_index, pitch_index); + } else slow_imageblit(image, p, dst1, fgcolor, bgcolor, start_index, pitch_index); } else