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-rw-r--r--target/linux/brcm2708/patches-4.4/0116-drm-vc4-Add-support-for-MSAA-rendering.patch518
1 files changed, 518 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0116-drm-vc4-Add-support-for-MSAA-rendering.patch b/target/linux/brcm2708/patches-4.4/0116-drm-vc4-Add-support-for-MSAA-rendering.patch
new file mode 100644
index 0000000000..ffa382bf44
--- /dev/null
+++ b/target/linux/brcm2708/patches-4.4/0116-drm-vc4-Add-support-for-MSAA-rendering.patch
@@ -0,0 +1,518 @@
+From 878a974dd326f144ba90c1cf018db604bf127835 Mon Sep 17 00:00:00 2001
+From: Eric Anholt <eric@anholt.net>
+Date: Fri, 17 Jul 2015 13:15:50 -0700
+Subject: [PATCH 116/232] drm/vc4: Add support for MSAA rendering.
+
+For MSAA, you set a bit in the binner that halves the size of tiles in
+each direction, so you can pack 4 samples per pixel in the tile
+buffer. During rendering, you can load and store raw tile buffer
+contents (to save the per-sample MSAA contents), or you can load/store
+resolved tile buffer contents (loads spam the pixel value to all 4
+samples, and stores either average the 4 color samples, or store the
+first sample for Z/S).
+
+Signed-off-by: Eric Anholt <eric@anholt.net>
+---
+ drivers/gpu/drm/vc4/vc4_packet.h | 23 ++-
+ drivers/gpu/drm/vc4/vc4_render_cl.c | 274 ++++++++++++++++++++++++++++++------
+ drivers/gpu/drm/vc4/vc4_validate.c | 5 +-
+ include/uapi/drm/vc4_drm.h | 11 +-
+ 4 files changed, 258 insertions(+), 55 deletions(-)
+
+--- a/drivers/gpu/drm/vc4/vc4_packet.h
++++ b/drivers/gpu/drm/vc4/vc4_packet.h
+@@ -123,6 +123,11 @@ enum vc4_packet {
+ #define VC4_PACKET_TILE_COORDINATES_SIZE 3
+ #define VC4_PACKET_GEM_HANDLES_SIZE 9
+
++/* Number of multisamples supported. */
++#define VC4_MAX_SAMPLES 4
++/* Size of a full resolution color or Z tile buffer load/store. */
++#define VC4_TILE_BUFFER_SIZE (64 * 64 * 4)
++
+ /** @{
+ * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
+ * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
+@@ -137,10 +142,20 @@ enum vc4_packet {
+ * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
+ * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
+ */
+-#define VC4_LOADSTORE_FULL_RES_EOF (1 << 3)
+-#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL (1 << 2)
+-#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS (1 << 1)
+-#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR (1 << 0)
++#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
++
++/** @{
++ *
++ * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
++ * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
++ */
++#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
++#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
+
+ /** @{
+ *
+--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
++++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
+@@ -37,9 +37,11 @@
+
+ struct vc4_rcl_setup {
+ struct drm_gem_cma_object *color_read;
+- struct drm_gem_cma_object *color_ms_write;
++ struct drm_gem_cma_object *color_write;
+ struct drm_gem_cma_object *zs_read;
+ struct drm_gem_cma_object *zs_write;
++ struct drm_gem_cma_object *msaa_color_write;
++ struct drm_gem_cma_object *msaa_zs_write;
+
+ struct drm_gem_cma_object *rcl;
+ u32 next_offset;
+@@ -82,6 +84,22 @@ static void vc4_store_before_load(struct
+ }
+
+ /*
++ * Calculates the physical address of the start of a tile in a RCL surface.
++ *
++ * Unlike the other load/store packets,
++ * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
++ * coordinates packet, and instead just store to the address given.
++ */
++static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
++ struct drm_gem_cma_object *bo,
++ struct drm_vc4_submit_rcl_surface *surf,
++ uint8_t x, uint8_t y)
++{
++ return bo->paddr + surf->offset + VC4_TILE_BUFFER_SIZE *
++ (DIV_ROUND_UP(exec->args->width, 32) * y + x);
++}
++
++/*
+ * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
+ *
+ * The tile coordinates packet triggers a pending load if there is one, are
+@@ -108,22 +126,41 @@ static void emit_tile(struct vc4_exec_in
+ * may be outstanding at a time.
+ */
+ if (setup->color_read) {
+- rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+- rcl_u16(setup, args->color_read.bits);
+- rcl_u32(setup,
+- setup->color_read->paddr + args->color_read.offset);
++ if (args->color_read.flags &
++ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
++ rcl_u32(setup,
++ vc4_full_res_offset(exec, setup->color_read,
++ &args->color_read, x, y) |
++ VC4_LOADSTORE_FULL_RES_DISABLE_ZS);
++ } else {
++ rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
++ rcl_u16(setup, args->color_read.bits);
++ rcl_u32(setup, setup->color_read->paddr +
++ args->color_read.offset);
++ }
+ }
+
+ if (setup->zs_read) {
+- if (setup->color_read) {
+- /* Exec previous load. */
+- vc4_tile_coordinates(setup, x, y);
+- vc4_store_before_load(setup);
++ if (args->zs_read.flags &
++ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
++ rcl_u32(setup,
++ vc4_full_res_offset(exec, setup->zs_read,
++ &args->zs_read, x, y) |
++ VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
++ } else {
++ if (setup->color_read) {
++ /* Exec previous load. */
++ vc4_tile_coordinates(setup, x, y);
++ vc4_store_before_load(setup);
++ }
++
++ rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
++ rcl_u16(setup, args->zs_read.bits);
++ rcl_u32(setup, setup->zs_read->paddr +
++ args->zs_read.offset);
+ }
+-
+- rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+- rcl_u16(setup, args->zs_read.bits);
+- rcl_u32(setup, setup->zs_read->paddr + args->zs_read.offset);
+ }
+
+ /* Clipping depends on tile coordinates having been
+@@ -144,20 +181,60 @@ static void emit_tile(struct vc4_exec_in
+ (y * exec->bin_tiles_x + x) * 32));
+ }
+
++ if (setup->msaa_color_write) {
++ bool last_tile_write = (!setup->msaa_zs_write &&
++ !setup->zs_write &&
++ !setup->color_write);
++ uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS;
++
++ if (!last_tile_write)
++ bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
++ else if (last)
++ bits |= VC4_LOADSTORE_FULL_RES_EOF;
++ rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
++ rcl_u32(setup,
++ vc4_full_res_offset(exec, setup->msaa_color_write,
++ &args->msaa_color_write, x, y) |
++ bits);
++ }
++
++ if (setup->msaa_zs_write) {
++ bool last_tile_write = (!setup->zs_write &&
++ !setup->color_write);
++ uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR;
++
++ if (setup->msaa_color_write)
++ vc4_tile_coordinates(setup, x, y);
++ if (!last_tile_write)
++ bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
++ else if (last)
++ bits |= VC4_LOADSTORE_FULL_RES_EOF;
++ rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
++ rcl_u32(setup,
++ vc4_full_res_offset(exec, setup->msaa_zs_write,
++ &args->msaa_zs_write, x, y) |
++ bits);
++ }
++
+ if (setup->zs_write) {
++ bool last_tile_write = !setup->color_write;
++
++ if (setup->msaa_color_write || setup->msaa_zs_write)
++ vc4_tile_coordinates(setup, x, y);
++
+ rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+ rcl_u16(setup, args->zs_write.bits |
+- (setup->color_ms_write ?
+- VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR : 0));
++ (last_tile_write ?
++ 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR));
+ rcl_u32(setup,
+ (setup->zs_write->paddr + args->zs_write.offset) |
+- ((last && !setup->color_ms_write) ?
++ ((last && last_tile_write) ?
+ VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
+ }
+
+- if (setup->color_ms_write) {
+- if (setup->zs_write) {
+- /* Reset after previous store */
++ if (setup->color_write) {
++ if (setup->msaa_color_write || setup->msaa_zs_write ||
++ setup->zs_write) {
+ vc4_tile_coordinates(setup, x, y);
+ }
+
+@@ -192,14 +269,26 @@ static int vc4_create_rcl_bo(struct drm_
+ }
+
+ if (setup->color_read) {
+- loop_body_size += (VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE);
++ if (args->color_read.flags &
++ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
++ } else {
++ loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
++ }
+ }
+ if (setup->zs_read) {
+- if (setup->color_read) {
+- loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
+- loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
++ if (args->zs_read.flags &
++ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
++ } else {
++ if (setup->color_read &&
++ !(args->color_read.flags &
++ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) {
++ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
++ loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
++ }
++ loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+ }
+- loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+ }
+
+ if (has_bin) {
+@@ -207,13 +296,23 @@ static int vc4_create_rcl_bo(struct drm_
+ loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
+ }
+
++ if (setup->msaa_color_write)
++ loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
++ if (setup->msaa_zs_write)
++ loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
++
+ if (setup->zs_write)
+ loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+- if (setup->color_ms_write) {
+- if (setup->zs_write)
+- loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
++ if (setup->color_write)
+ loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
+- }
++
++ /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
++ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE *
++ ((setup->msaa_color_write != NULL) +
++ (setup->msaa_zs_write != NULL) +
++ (setup->color_write != NULL) +
++ (setup->zs_write != NULL) - 1);
++
+ size += xtiles * ytiles * loop_body_size;
+
+ setup->rcl = &vc4_bo_create(dev, size, true)->base;
+@@ -224,13 +323,12 @@ static int vc4_create_rcl_bo(struct drm_
+
+ rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
+ rcl_u32(setup,
+- (setup->color_ms_write ?
+- (setup->color_ms_write->paddr +
+- args->color_ms_write.offset) :
++ (setup->color_write ? (setup->color_write->paddr +
++ args->color_write.offset) :
+ 0));
+ rcl_u16(setup, args->width);
+ rcl_u16(setup, args->height);
+- rcl_u16(setup, args->color_ms_write.bits);
++ rcl_u16(setup, args->color_write.bits);
+
+ /* The tile buffer gets cleared when the previous tile is stored. If
+ * the clear values changed between frames, then the tile buffer has
+@@ -267,6 +365,56 @@ static int vc4_create_rcl_bo(struct drm_
+ return 0;
+ }
+
++static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
++ struct drm_gem_cma_object *obj,
++ struct drm_vc4_submit_rcl_surface *surf)
++{
++ struct drm_vc4_submit_cl *args = exec->args;
++ u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
++
++ if (surf->offset > obj->base.size) {
++ DRM_ERROR("surface offset %d > BO size %zd\n",
++ surf->offset, obj->base.size);
++ return -EINVAL;
++ }
++
++ if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
++ render_tiles_stride * args->max_y_tile + args->max_x_tile) {
++ DRM_ERROR("MSAA tile %d, %d out of bounds "
++ "(bo size %zd, offset %d).\n",
++ args->max_x_tile, args->max_y_tile,
++ obj->base.size,
++ surf->offset);
++ return -EINVAL;
++ }
++
++ return 0;
++}
++
++static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
++ struct drm_gem_cma_object **obj,
++ struct drm_vc4_submit_rcl_surface *surf)
++{
++ if (surf->flags != 0 || surf->bits != 0) {
++ DRM_ERROR("MSAA surface had nonzero flags/bits\n");
++ return -EINVAL;
++ }
++
++ if (surf->hindex == ~0)
++ return 0;
++
++ *obj = vc4_use_bo(exec, surf->hindex);
++ if (!*obj)
++ return -EINVAL;
++
++ if (surf->offset & 0xf) {
++ DRM_ERROR("MSAA write must be 16b aligned.\n");
++ return -EINVAL;
++ }
++
++ return vc4_full_res_bounds_check(exec, *obj, surf);
++}
++
+ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
+ struct drm_gem_cma_object **obj,
+ struct drm_vc4_submit_rcl_surface *surf)
+@@ -278,9 +426,10 @@ static int vc4_rcl_surface_setup(struct
+ uint8_t format = VC4_GET_FIELD(surf->bits,
+ VC4_LOADSTORE_TILE_BUFFER_FORMAT);
+ int cpp;
++ int ret;
+
+- if (surf->pad != 0) {
+- DRM_ERROR("Padding unset\n");
++ if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ DRM_ERROR("Extra flags set\n");
+ return -EINVAL;
+ }
+
+@@ -290,6 +439,25 @@ static int vc4_rcl_surface_setup(struct
+ if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
+ return -EINVAL;
+
++ if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
++ if (surf == &exec->args->zs_write) {
++ DRM_ERROR("general zs write may not be a full-res.\n");
++ return -EINVAL;
++ }
++
++ if (surf->bits != 0) {
++ DRM_ERROR("load/store general bits set with "
++ "full res load/store.\n");
++ return -EINVAL;
++ }
++
++ ret = vc4_full_res_bounds_check(exec, *obj, surf);
++ if (!ret)
++ return ret;
++
++ return 0;
++ }
++
+ if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
+ VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
+ VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
+@@ -341,9 +509,10 @@ static int vc4_rcl_surface_setup(struct
+ }
+
+ static int
+-vc4_rcl_ms_surface_setup(struct vc4_exec_info *exec,
+- struct drm_gem_cma_object **obj,
+- struct drm_vc4_submit_rcl_surface *surf)
++vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
++ struct vc4_rcl_setup *setup,
++ struct drm_gem_cma_object **obj,
++ struct drm_vc4_submit_rcl_surface *surf)
+ {
+ uint8_t tiling = VC4_GET_FIELD(surf->bits,
+ VC4_RENDER_CONFIG_MEMORY_FORMAT);
+@@ -351,13 +520,15 @@ vc4_rcl_ms_surface_setup(struct vc4_exec
+ VC4_RENDER_CONFIG_FORMAT);
+ int cpp;
+
+- if (surf->pad != 0) {
+- DRM_ERROR("Padding unset\n");
++ if (surf->flags != 0) {
++ DRM_ERROR("No flags supported on render config.\n");
+ return -EINVAL;
+ }
+
+ if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
+- VC4_RENDER_CONFIG_FORMAT_MASK)) {
++ VC4_RENDER_CONFIG_FORMAT_MASK |
++ VC4_RENDER_CONFIG_MS_MODE_4X |
++ VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
+ DRM_ERROR("Unknown bits in render config: 0x%04x\n",
+ surf->bits);
+ return -EINVAL;
+@@ -413,18 +584,20 @@ int vc4_get_rcl(struct drm_device *dev,
+ if (has_bin &&
+ (args->max_x_tile > exec->bin_tiles_x ||
+ args->max_y_tile > exec->bin_tiles_y)) {
+- DRM_ERROR("Render tiles (%d,%d) outside of bin config (%d,%d)\n",
++ DRM_ERROR("Render tiles (%d,%d) outside of bin config "
++ "(%d,%d)\n",
+ args->max_x_tile, args->max_y_tile,
+ exec->bin_tiles_x, exec->bin_tiles_y);
+ return -EINVAL;
+ }
+
+- ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
++ ret = vc4_rcl_render_config_surface_setup(exec, &setup,
++ &setup.color_write,
++ &args->color_write);
+ if (ret)
+ return ret;
+
+- ret = vc4_rcl_ms_surface_setup(exec, &setup.color_ms_write,
+- &args->color_ms_write);
++ ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
+ if (ret)
+ return ret;
+
+@@ -436,10 +609,21 @@ int vc4_get_rcl(struct drm_device *dev,
+ if (ret)
+ return ret;
+
++ ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write,
++ &args->msaa_color_write);
++ if (ret)
++ return ret;
++
++ ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write,
++ &args->msaa_zs_write);
++ if (ret)
++ return ret;
++
+ /* We shouldn't even have the job submitted to us if there's no
+ * surface to write out.
+ */
+- if (!setup.color_ms_write && !setup.zs_write) {
++ if (!setup.color_write && !setup.zs_write &&
++ !setup.msaa_color_write && !setup.msaa_zs_write) {
+ DRM_ERROR("RCL requires color or Z/S write\n");
+ return -EINVAL;
+ }
+--- a/drivers/gpu/drm/vc4/vc4_validate.c
++++ b/drivers/gpu/drm/vc4/vc4_validate.c
+@@ -400,9 +400,8 @@ validate_tile_binning_config(VALIDATE_AR
+ }
+
+ if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
+- VC4_BIN_CONFIG_TILE_BUFFER_64BIT |
+- VC4_BIN_CONFIG_MS_MODE_4X)) {
+- DRM_ERROR("unsupported bining config flags 0x%02x\n", flags);
++ VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
++ DRM_ERROR("unsupported binning config flags 0x%02x\n", flags);
+ return -EINVAL;
+ }
+
+--- a/include/uapi/drm/vc4_drm.h
++++ b/include/uapi/drm/vc4_drm.h
+@@ -46,10 +46,13 @@ struct drm_vc4_submit_rcl_surface {
+ uint32_t hindex; /* Handle index, or ~0 if not present. */
+ uint32_t offset; /* Offset to start of buffer. */
+ /*
+- * Bits for either render config (color_ms_write) or load/store packet.
++ * Bits for either render config (color_write) or load/store packet.
++ * Bits should all be 0 for MSAA load/stores.
+ */
+ uint16_t bits;
+- uint16_t pad;
++
++#define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
++ uint16_t flags;
+ };
+
+ /**
+@@ -128,9 +131,11 @@ struct drm_vc4_submit_cl {
+ uint8_t max_x_tile;
+ uint8_t max_y_tile;
+ struct drm_vc4_submit_rcl_surface color_read;
+- struct drm_vc4_submit_rcl_surface color_ms_write;
++ struct drm_vc4_submit_rcl_surface color_write;
+ struct drm_vc4_submit_rcl_surface zs_read;
+ struct drm_vc4_submit_rcl_surface zs_write;
++ struct drm_vc4_submit_rcl_surface msaa_color_write;
++ struct drm_vc4_submit_rcl_surface msaa_zs_write;
+ uint32_t clear_color[2];
+ uint32_t clear_z;
+ uint8_t clear_s;