/*************************************************************************** * * Multitouch X driver * Copyright (C) 2008 Henrik Rydberg * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * **************************************************************************/ #include "memory.h" #define use_tapping 1 /* click area definition */ #define CLICK_AREA(c) ((c->has_ibt ? 0.20 : 0.00) * get_cap_ysize(c)) /* fraction of max movement threshold */ #define DELTA_CUT(x) (0.5 * (x)) /* fraction of tap movement threshold */ #define TAP_XMOVE(c) (0.05 * get_cap_xsize(c)) #define TAP_YMOVE(c) (0.05 * get_cap_ysize(c)) /* timer for cursor stability on finger touch/release */ static const int FINGER_ATTACK_MS = 40; static const int FINGER_DECAY_MS = 120; static const int FINGER_CORNER_MS = 300; /* tapping timings */ static const int TAP_SETTLE_MS = 400; static const int TAP_TOUCH_MS = 120; static const int TAP_GAP_MS = 200; static inline int dxval(const struct FingerState *a, const struct FingerState *b) { return a->position_x - b->position_x; } static inline int dyval(const struct FingerState *a, const struct FingerState *b) { return a->position_y - b->position_y; } static inline void relax_tapping(struct Memory *m, const struct MTState *state) { m->tprelax = state->evtime + TAP_SETTLE_MS; m->wait = 0; m->ntap = 0; } static inline int unrelated_taps(const struct Memory *m, const struct Capabilities *caps) { return abs(m->xdown - m->xup) > TAP_XMOVE(caps) || abs(m->ydown - m->yup) > TAP_YMOVE(caps); } /** * init_memory */ void init_memory(struct Memory *mem) { memset(mem, 0, sizeof(struct Memory)); } /** * update_configuration * * Update the same, fingers, added, and thumb memory variables. * * Precondition: none * * Postcondition: same, fingers, added, thumb are set * */ static void update_configuration(struct Memory *m, const struct MTState *prev_state, const struct MTState *state) { const struct FingerState *f = state->finger; bitmask_t fingers = BITONES(state->nfinger); int i; m->added = 0; foreach_bit(i, fingers) if (!find_finger(prev_state, f[i].tracking_id)) SETBIT(m->added, i); m->same = m->fingers == fingers && m->added == 0; m->fingers = fingers; if (!m->same) m->thumb = 0; m->thumb |= state->thumb; } /** * update_pointers * * Update the pointing and ybar memory variables. * * Precondition: fingers, added, thumb are set * * Postcondition: pointing, ybar are set * */ static void update_pointers(struct Memory *m, const struct MTState *state, const struct Capabilities *caps) { const struct FingerState *f = state->finger; int yclick = caps->abs[MTDEV_POSITION_Y].maximum - CLICK_AREA(caps); int i; if (state->nfinger < 2) { m->pointing = m->fingers; m->ybar = caps->abs[MTDEV_POSITION_Y].maximum; return; } if (m->same) { foreach_bit(i, m->fingers & ~m->pointing) { if (f[i].position_y <= m->ybar) { m->pointing = m->fingers; return; } } return; } m->pointing = 0; m->ybar = yclick; foreach_bit(i, m->fingers) { if (f[i].position_y > yclick) continue; if (!m->pointing || f[i].position_y > m->ybar) m->ybar = f[i].position_y; SETBIT(m->pointing, i); } } /** * update_movement * * Update the pending, moving, mvhold, mvforget, dx and dy memory variables. * * When moving is nonzero, gestures can be extracted from the dx and dy * variables. These variables should be cleared after use. * * Precondition: fingers, added, thumb, pointing are set * * Postcondition: pending, moving, mvhold, mvforget, dx, dy are set * */ static void update_movement(struct Memory *m, const struct MTState *prev_state, const struct MTState *state, const struct Capabilities *caps) { const struct FingerState *prev, *f = state->finger; int i, xcut, ycut, xmax = 0, ymax = 0; m->moving = 0; m->pending = 0; if (!m->same) { mstime_t d2, d2max = center_maxdist2(caps); mem_hold_movement(m, state->evtime + FINGER_ATTACK_MS); if (!m->added) mem_hold_movement(m, state->evtime + FINGER_DECAY_MS); foreach_bit(i, m->added) { d2 = center_dist2(&f[i], caps); d2 *= FINGER_CORNER_MS - FINGER_ATTACK_MS; d2 /= d2max; m->mvhold += d2; } memset(m->dx, 0, sizeof(m->dx)); memset(m->dy, 0, sizeof(m->dy)); return; } if (state->evtime < m->mvforget) return; foreach_bit(i, m->pointing) { int dx, dy; prev = find_finger(prev_state, f[i].tracking_id); dx = dxval(&f[i], prev); dy = dyval(&f[i], prev); m->dx[i] += dx; m->dy[i] += dy; xmax = maxval(xmax, abs(m->dx[i])); ymax = maxval(ymax, abs(m->dy[i])); } xcut = DELTA_CUT(xmax); ycut = DELTA_CUT(ymax); foreach_bit(i, m->pointing) if (abs(m->dx[i]) > xcut || abs(m->dy[i]) > ycut) SETBIT(m->pending, i); if (state->evtime < m->mvhold) return; m->moving = m->pending; } /** * update_tapping * * Update tpdown, tpup, tprelax, wait, maxtap, ntap. * * Precondition: pointing and thumb are set * * Postcondition: tpdown, tpup, tprelax, wait, maxtap, ntap set * */ static void update_tapping(struct Memory *m, const struct MTState *prev_state, const struct MTState *state, const struct Capabilities *caps) { int x, y, i, npoint = bitcount(m->pointing); /* use a position independent on the number of fingers */ if (state->nfinger) { x = state->finger[0].position_x; y = state->finger[0].position_y; for (i = 1; i < state->nfinger; i++) { x = minval(x, state->finger[i].position_x); y = minval(y, state->finger[i].position_y); } } if (m->thumb || state->evtime < m->mvforget) { relax_tapping(m, state); } else if (state->nfinger && !prev_state->nfinger) { m->tpdown = state->evtime; m->xdown = x; m->ydown = y; m->wait = 0; m->maxtap = npoint; if (m->tpdown > m->tpup + TAP_GAP_MS) m->ntap = 0; else if (unrelated_taps(m, caps)) relax_tapping(m, state); m->xup = x; m->yup = y; } else if (!state->nfinger && prev_state->nfinger) { m->tpup = state->evtime; if (m->tpup > m->tprelax && m->tpup <= m->tpdown + TAP_TOUCH_MS) { m->wait = TAP_GAP_MS; m->ntap++; if (unrelated_taps(m, caps)) relax_tapping(m, state); } } else if (state->nfinger) { m->xup = minval(m->xup, x); m->yup = minval(m->yup, y); m->maxtap = maxval(m->maxtap, npoint); } } void refresh_memory(struct Memory *m, const struct MTState *prev_state, const struct MTState *state, const struct Capabilities *caps) { update_configuration(m, prev_state, state); update_pointers(m, state, caps); update_movement(m, prev_state, state, caps); if (use_tapping || !caps->has_left) update_tapping(m, prev_state, state, caps); } void output_memory(const struct Memory *m) { int i; xf86Msg(X_INFO, "btdata: %04x\n", m->btdata); xf86Msg(X_INFO, "fingers: %04x\n", m->fingers); xf86Msg(X_INFO, "added: %04x\n", m->added); xf86Msg(X_INFO, "pointing: %04x\n", m->pointing); xf86Msg(X_INFO, "pending: %04x\n", m->pending); xf86Msg(X_INFO, "moving: %04x\n", m->moving); xf86Msg(X_INFO, "ybar: %d\n", m->ybar); }