From 849369d6c66d3054688672f97d31fceb8e8230fb Mon Sep 17 00:00:00 2001 From: root Date: Fri, 25 Dec 2015 04:40:36 +0000 Subject: initial_commit --- Documentation/sound/alsa/Joystick.txt | 86 +++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 Documentation/sound/alsa/Joystick.txt (limited to 'Documentation/sound/alsa/Joystick.txt') diff --git a/Documentation/sound/alsa/Joystick.txt b/Documentation/sound/alsa/Joystick.txt new file mode 100644 index 00000000..ccda41b1 --- /dev/null +++ b/Documentation/sound/alsa/Joystick.txt @@ -0,0 +1,86 @@ +Analog Joystick Support on ALSA Drivers +======================================= + Oct. 14, 2003 + Takashi Iwai + +General +------- + +First of all, you need to enable GAMEPORT support on Linux kernel for +using a joystick with the ALSA driver. For the details of gameport +support, refer to Documentation/input/joystick.txt. + +The joystick support of ALSA drivers is different between ISA and PCI +cards. In the case of ISA (PnP) cards, it's usually handled by the +independent module (ns558). Meanwhile, the ALSA PCI drivers have the +built-in gameport support. Hence, when the ALSA PCI driver is built +in the kernel, CONFIG_GAMEPORT must be 'y', too. Otherwise, the +gameport support on that card will be (silently) disabled. + +Some adapter modules probe the physical connection of the device at +the load time. It'd be safer to plug in the joystick device before +loading the module. + + +PCI Cards +--------- + +For PCI cards, the joystick is enabled when the appropriate module +option is specified. Some drivers don't need options, and the +joystick support is always enabled. In the former ALSA version, there +was a dynamic control API for the joystick activation. It was +changed, however, to the static module options because of the system +stability and the resource management. + +The following PCI drivers support the joystick natively. + + Driver Module Option Available Values + --------------------------------------------------------------------------- + als4000 joystick_port 0 = disable (default), 1 = auto-detect, + manual: any address (e.g. 0x200) + au88x0 N/A N/A + azf3328 joystick 0 = disable, 1 = enable, -1 = auto (default) + ens1370 joystick 0 = disable (default), 1 = enable + ens1371 joystick_port 0 = disable (default), 1 = auto-detect, + manual: 0x200, 0x208, 0x210, 0x218 + cmipci joystick_port 0 = disable (default), 1 = auto-detect, + manual: any address (e.g. 0x200) + cs4281 N/A N/A + cs46xx N/A N/A + es1938 N/A N/A + es1968 joystick 0 = disable (default), 1 = enable + sonicvibes N/A N/A + trident N/A N/A + via82xx(*1) joystick 0 = disable (default), 1 = enable + ymfpci joystick_port 0 = disable (default), 1 = auto-detect, + manual: 0x201, 0x202, 0x204, 0x205(*2) + --------------------------------------------------------------------------- + + *1) VIA686A/B only + *2) With YMF744/754 chips, the port address can be chosen arbitrarily + +The following drivers don't support gameport natively, but there are +additional modules. Load the corresponding module to add the gameport +support. + + Driver Additional Module + ----------------------------- + emu10k1 emu10k1-gp + fm801 fm801-gp + ----------------------------- + +Note: the "pcigame" and "cs461x" modules are for the OSS drivers only. + These ALSA drivers (cs46xx, trident and au88x0) have the + built-in gameport support. + +As mentioned above, ALSA PCI drivers have the built-in gameport +support, so you don't have to load ns558 module. Just load "joydev" +and the appropriate adapter module (e.g. "analog"). + + +ISA Cards +--------- + +ALSA ISA drivers don't have the built-in gameport support. +Instead, you need to load "ns558" module in addition to "joydev" and +the adapter module (e.g. "analog"). -- cgit v1.2.3