/* * yosys -- Yosys Open SYnthesis Suite * * Copyright (C) 2020 whitequark * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ #ifndef CXXRTL_CAPI_H #define CXXRTL_CAPI_H // This file is a part of the CXXRTL C API. It should be used together with `cxxrtl_capi.cc`. // // The CXXRTL C API makes it possible to drive CXXRTL designs using C or any other language that // supports the C ABI, for example, Python. It does not provide a way to implement black boxes. #include #include #include #ifdef __cplusplus extern "C" { #endif // Opaque reference to a design toplevel. // // A design toplevel can only be used to create a design handle. typedef struct _cxxrtl_toplevel *cxxrtl_toplevel; // The constructor for a design toplevel is provided as a part of generated code for that design. // Its prototype matches: // // cxxrtl_toplevel _create(); // Opaque reference to a design handle. // // A design handle is required by all operations in the C API. typedef struct _cxxrtl_handle *cxxrtl_handle; // Create a design handle from a design toplevel. // // The `design` is consumed by this operation and cannot be used afterwards. cxxrtl_handle cxxrtl_create(cxxrtl_toplevel design); // Create a design handle at a given hierarchy position from a design toplevel. // // This operation is similar to `cxxrtl_create`, except the full hierarchical name of every object // is prepended with `root`. cxxrtl_handle cxxrtl_create_at(cxxrtl_toplevel design, const char *root); // Release all resources used by a design and its handle. void cxxrtl_destroy(cxxrtl_handle handle); // Reinitialize the design, replacing the internal state with the reset values while preserving // black boxes. // // This operation is essentially equivalent to a power-on reset. Values, wires, and memories are // returned to their reset state while preserving the state of black boxes and keeping all of // the interior pointers obtained with e.g. `cxxrtl_get` valid. void cxxrtl_reset(cxxrtl_handle handle); // Evaluate the design, propagating changes on inputs to the `next` value of internal state and // output wires. // // Returns 1 if the design is known to immediately converge, 0 otherwise. int cxxrtl_eval(cxxrtl_handle handle); // Commit the design, replacing the `curr` value of internal state and output wires with the `next` // value. // // Return 1 if any of the `curr` values were updated, 0 otherwise. int cxxrtl_commit(cxxrtl_handle handle); // Simulate the design to a fixed point. // // Returns the number of delta cycles. size_t cxxrtl_step(cxxrtl_handle handle); // Type of a simulated object. // // The type of a simulated object indicates the way it is stored and the operations that are legal // to perform on it (i.e. won't crash the simulation). It says very little about object semantics, // which is specified through flags. enum cxxrtl_type { // Values correspond to singly buffered netlist nodes, i.e. nodes driven exclusively by // combinatorial cells, or toplevel input nodes. // // Values can be inspected via the `curr` pointer. If the `next` pointer is NULL, the value is // driven by a constant and can never be modified. Otherwise, the value can be modified through // the `next` pointer (which is equal to `curr` if not NULL). Note that changes to the bits // driven by combinatorial cells will be ignored. // // Values always have depth 1. CXXRTL_VALUE = 0, // Wires correspond to doubly buffered netlist nodes, i.e. nodes driven, at least in part, by // storage cells, or by combinatorial cells that are a part of a feedback path. They are also // present in non-optimized builds. // // Wires can be inspected via the `curr` pointer and modified via the `next` pointer (which are // distinct for wires). Note that changes to the bits driven by combinatorial cells will be // ignored. // // Wires always have depth 1. CXXRTL_WIRE = 1, // Memories correspond to memory cells. // // Memories can be inspected and modified via the `curr` pointer. Due to a limitation of this // API, memories cannot yet be modified in a guaranteed race-free way, and the `next` pointer is // always NULL. CXXRTL_MEMORY = 2, // Aliases correspond to netlist nodes driven by another node such that their value is always // exactly equal. // // Aliases can be inspected via the `curr` pointer. They cannot be modified, and the `next` // pointer is always NULL. CXXRTL_ALIAS = 3, // Outlines correspond to netlist nodes that were optimized in a way that makes them inaccessible // outside of a module's `eval()` function. At the highest debug information level, every inlined // node has a corresponding outline object. // // Outlines can be inspected via the `curr` pointer and can never be modified; the `next` pointer // is always NULL. Unlike all other objects, the bits of an outline object are meaningful only // after a call to `cxxrtl_outline_eval` and until any subsequent modification to the netlist. // Observing this requirement is the responsibility of the caller; it is not enforced. // // Outlines always correspond to combinatorial netlist nodes that are not ports. CXXRTL_OUTLINE = 4, // More object types may be added in the future, but the existing ones will never change. }; // Flags of a simulated object. // // The flags of a simulated object indicate its role in the netlist: // * The flags `CXXRTL_INPUT` and `CXXRTL_OUTPUT` designate module ports. // * The flags `CXXRTL_DRIVEN_SYNC`, `CXXRTL_DRIVEN_COMB`, and `CXXRTL_UNDRIVEN` specify // the semantics of node state. An object with several of these flags set has different bits // follow different semantics. enum cxxrtl_flag { // Node is a module input port. // // This flag can be set on objects of type `CXXRTL_VALUE` and `CXXRTL_WIRE`. It may be combined // with `CXXRTL_OUTPUT`, as well as other flags. CXXRTL_INPUT = 1 << 0, // Node is a module output port. // // This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with `CXXRTL_INPUT`, // as well as other flags. CXXRTL_OUTPUT = 1 << 1, // Node is a module inout port. // // This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with other flags. CXXRTL_INOUT = (CXXRTL_INPUT|CXXRTL_OUTPUT), // Node has bits that are driven by a storage cell. // // This flag can be set on objects of type `CXXRTL_WIRE`. It may be combined with // `CXXRTL_DRIVEN_COMB` and `CXXRTL_UNDRIVEN`, as well as other flags. // // This flag is set on wires that have bits connected directly to the output of a flip-flop or // a latch, and hold its state. Many `CXXRTL_WIRE` objects may not have the `CXXRTL_DRIVEN_SYNC` // flag set; for example, output ports and feedback wires generally won't. Writing to the `next` // pointer of these wires updates stored state, and for designs without combinatorial loops, // capturing the value from every of these wires through the `curr` pointer creates a complete // snapshot of the design state. CXXRTL_DRIVEN_SYNC = 1 << 2, // Node has bits that are driven by a combinatorial cell or another node. // // This flag can be set on objects of type `CXXRTL_VALUE`, `CXXRTL_WIRE`, and `CXXRTL_OUTLINE`. // It may be combined with `CXXRTL_DRIVEN_SYNC` and `CXXRTL_UNDRIVEN`, as well as other flags. // // This flag is set on objects that have bits connected to the output of a combinatorial cell, // or directly to another node. For designs without combinatorial loops, writing to such bits // through the `next` pointer (if it is not NULL) has no effect. CXXRTL_DRIVEN_COMB = 1 << 3, // Node has bits that are not driven. // // This flag can be set on objects of type `CXXRTL_VALUE` and `CXXRTL_WIRE`. It may be combined // with `CXXRTL_DRIVEN_SYNC` and `CXXRTL_DRIVEN_COMB`, as well as other flags. // // This flag is set on objects that have bits not driven by an output of any cell or by another // node, such as inputs and dangling wires. CXXRTL_UNDRIVEN = 1 << 4, // More object flags may be added in the future, but the existing ones will never change. }; // Description of a simulated object. // // The `curr` and `next` arrays can be accessed directly to inspect and, if applicable, modify // the bits stored in the object. struct cxxrtl_object { // Type of the object. // // All objects have the same memory layout determined by `width` and `depth`, but the type // determines all other properties of the object. uint32_t type; // actually `enum cxxrtl_type` // Flags of the object. uint32_t flags; // actually bit mask of `enum cxxrtl_flags` // Width of the object in bits. size_t width; // Index of the least significant bit. size_t lsb_at; // Depth of the object. Only meaningful for memories; for other objects, always 1. size_t depth; // Index of the first word. Only meaningful for memories; for other objects, always 0; size_t zero_at; // Bits stored in the object, as 32-bit chunks, least significant bits first. // // The width is rounded up to a multiple of 32; the padding bits are always set to 0 by // the simulation code, and must be always written as 0 when modified by user code. // In memories, every element is stored contiguously. Therefore, the total number of chunks // in any object is `((width + 31) / 32) * depth`. // // To allow the simulation to be partitioned into multiple independent units communicating // through wires, the bits are double buffered. To avoid race conditions, user code should // always read from `curr` and write to `next`. The `curr` pointer is always valid; for objects // that cannot be modified, or cannot be modified in a race-free way, `next` is NULL. uint32_t *curr; uint32_t *next; // Opaque reference to an outline. Only meaningful for outline objects. // // See the documentation of `cxxrtl_outline` for details. When creating a `cxxrtl_object`, set // this field to NULL. struct _cxxrtl_outline *outline; // More description fields may be added in the future, but the existing ones will never change. }; // Retrieve description of a simulated object. // // The `name` is the full hierarchical name of the object in the Yosys notation, where public names // have a `\` prefix and hierarchy levels are separated by single spaces. For example, if // the top-level module instantiates a module `foo`, which in turn contains a wire `bar`, the full // hierarchical name is `\foo \bar`. // // The storage of a single abstract object may be split (usually with the `splitnets` pass) into // many physical parts, all of which correspond to the same hierarchical name. To handle such cases, // this function returns an array and writes its length to `parts`. The array is sorted by `lsb_at`. // // Returns the object parts if it was found, NULL otherwise. The returned parts are valid until // the design is destroyed. struct cxxrtl_object *cxxrtl_get_parts(cxxrtl_handle handle, const char *name, size_t *parts); // Retrieve description of a single part simulated object. // // This function is a shortcut for the most common use of `cxxrtl_get_parts`. It asserts that, // if the object exists, it consists of a single part. If assertions are disabled, it returns NULL // for multi-part objects. static inline struct cxxrtl_object *cxxrtl_get(cxxrtl_handle handle, const char *name) { size_t parts = 0; struct cxxrtl_object *object = cxxrtl_get_parts(handle, name, &parts); assert(object == NULL || parts == 1); if (object == NULL || parts == 1) return object; return NULL; } // Enumerate simulated objects. // // For every object in the simulation, `callback` is called with the provided `data`, the full // hierarchical name of the object (see `cxxrtl_get` for details), and the object parts. // The provided `name` and `object` values are valid until the design is destroyed. void cxxrtl_enum(cxxrtl_handle handle, void *data, void (*callback)(void *data, const char *name, struct cxxrtl_object *object, size_t parts)); // Opaque reference to an outline. // // An outline is a group of outline objects that are evaluated simultaneously. The identity of // an outline can be compared to determine whether any two objects belong to the same outline. typedef struct _cxxrtl_outline *cxxrtl_outline; // Evaluate an outline. // // After evaluating an outline, the bits of every outline object contained in it are consistent // with the current state of the netlist. In general, any further modification to the netlist // causes every outline object to become stale, after which the corresponding outline must be // re-evaluated, otherwise the bits read from that object are meaningless. void cxxrtl_outline_eval(cxxrtl_outline outline); #ifdef __cplusplus } #endif #endif