#include typedef int delay_t; struct DelayInfo { delay_t delay = 0; delay_t minRaiseDelay() const { return delay; } delay_t maxRaiseDelay() const { return delay; } delay_t minFallDelay() const { return delay; } delay_t maxFallDelay() const { return delay; } delay_t minDelay() const { return delay; } delay_t maxDelay() const { return delay; } DelayInfo operator+(const DelayInfo &other) const { DelayInfo ret; ret.delay = this->delay + other.delay; return ret; } }; struct BelId { // Tile that contains this BEL. int32_t tile = -1; // Index into tile type BEL array. // BEL indicies are the same for all tiles of the same type. int32_t index = -1; bool operator==(const BelId &other) const { return tile == other.tile && index == other.index; } bool operator!=(const BelId &other) const { return tile != other.tile || index != other.index; } bool operator<(const BelId &other) const { return tile < other.tile || (tile == other.tile && index < other.index); } }; struct WireId { // Tile that contains this wire. int32_t tile = -1; int32_t index = -1; bool operator==(const WireId &other) const { return tile == other.tile && index == other.index; } bool operator!=(const WireId &other) const { return tile != other.tile || index != other.index; } bool operator<(const WireId &other) const { return tile < other.tile || (tile == other.tile && index < other.index); } }; struct PipId { int32_t tile = -1; int32_t index = -1; bool operator==(const PipId &other) const { return tile == other.tile && index == other.index; } bool operator!=(const PipId &other) const { return tile != other.tile || index != other.index; } bool operator<(const PipId &other) const { return tile < other.tile || (tile == other.tile && index < other.index); } }; struct GroupId { }; struct DecalId { }; struct ArchNetInfo { }; struct NetInfo { }; struct ArchCellInfo { };