From 7f950a18524bf4cc6181c5c6e7210dad859b7983 Mon Sep 17 00:00:00 2001 From: Adrian Jeakins Date: Thu, 20 Dec 2018 22:28:53 +0000 Subject: Reduce GL shader version for wider compatibility. --- gui/lineshader.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gui/lineshader.h b/gui/lineshader.h index 74203261..4c54bf46 100644 --- a/gui/lineshader.h +++ b/gui/lineshader.h @@ -172,7 +172,7 @@ class LineShader LineShader(QObject *parent) : parent_(parent), program_(nullptr) {} static constexpr const char *vertexShaderSource_ = - "#version 330\n" + "#version 150\n" "in highp vec2 position;\n" "in highp vec2 normal;\n" "in highp float miter;\n" @@ -183,7 +183,7 @@ class LineShader " gl_Position = projection * vec4(p, 0.0, 1.0);\n" "}\n"; - static constexpr const char *fragmentShaderSource_ = "#version 330\n" + static constexpr const char *fragmentShaderSource_ = "#version 150\n" "uniform lowp vec4 color;\n" "out vec4 Out_Color;\n" "void main() {\n" -- cgit v1.2.3