Commit message (Collapse) | Author | Age | Files | Lines | |
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* | clangformat | David Shah | 2018-11-16 | 1 | -4/+3 |
| | | | | Signed-off-by: David Shah <dave@ds0.me> | ||||
* | do not invalidate buffer, leave as is | Miodrag Milanovic | 2018-10-25 | 1 | -7/+1 |
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* | gui: improved FPGAViewWidget::paintGL() performance | Mateusz Zalega | 2018-10-23 | 1 | -42/+81 |
| | | | | | | | | | Profiling revealed that memcpy() in QOpenGLBuffer::allocate() had been taking the most time during paintGL() calls. I've been able to take the CPU usage down to about 1/4 of its previous values by caching elements in VBOs and updating them only after subsequent calls to renderGraphicElement(). Signed-off-by: Mateusz Zalega <mateusz@appliedsourcery.com> | ||||
* | gui: clang-format | Sergiusz Bazanski | 2018-07-27 | 1 | -1/+1 |
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* | gui: include linshader.{cc,h} | Sergiusz Bazanski | 2018-07-26 | 1 | -0/+236 |