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|
/**CFile****************************************************************
FileName [cecSat.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Combinational equivalence checking.]
Synopsis [Detection of structural isomorphism.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: cecSat.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "misc/util/utilTruth.h"
#include "sat/glucose/AbcGlucose.h"
#include "cec.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
// sweeping manager
typedef struct Cec3_Par_t_ Cec3_Par_t;
struct Cec3_Par_t_
{
int nSimWords; // simulation words
int nSimRounds; // simulation rounds
int nItersMax; // max number of iterations
int nConfLimit; // SAT solver conflict limit
int fIsMiter; // this is a miter
int fUseCones; // use logic cones
int fVeryVerbose; // verbose stats
int fVerbose; // verbose stats
};
// SAT solving manager
typedef struct Cec3_Man_t_ Cec3_Man_t;
struct Cec3_Man_t_
{
Cec3_Par_t * pPars; // parameters
Gia_Man_t * pAig; // user's AIG
Gia_Man_t * pNew; // internal AIG
// SAT solving
bmcg_sat_solver* pSat; // SAT solver
Vec_Ptr_t * vFrontier; // CNF construction
Vec_Ptr_t * vFanins; // CNF construction
Vec_Wrd_t * vSims; // CI simulation info
Vec_Int_t * vNodesNew; // nodes
Vec_Int_t * vSatVars; // nodes
Vec_Int_t * vObjSatPairs; // nodes
Vec_Int_t * vCexTriples; // nodes
// statistics
int nPatterns;
int nSatSat;
int nSatUnsat;
int nSatUndec;
abctime timeSatSat;
abctime timeSatUnsat;
abctime timeSatUndec;
abctime timeSim;
abctime timeRefine;
abctime timeExtra;
abctime timeStart;
};
static inline int Cec3_ObjSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjCopy2Array(p, Gia_ObjId(p, pObj)); }
static inline int Cec3_ObjSetSatId( Gia_Man_t * p, Gia_Obj_t * pObj, int Num ) { assert(Cec3_ObjSatId(p, pObj) == -1); Gia_ObjSetCopy2Array(p, Gia_ObjId(p, pObj), Num); return Num; }
static inline void Cec3_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert(Cec3_ObjSatId(p, pObj) != -1); Gia_ObjSetCopy2Array(p, Gia_ObjId(p, pObj), -1); }
static inline void satoko_mark_cone( bmcg_sat_solver * p, int * pVars, int nVars ) {}
static inline void satoko_unmark_cone( bmcg_sat_solver * p, int * pVars, int nVars ) {}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Sets parameter defaults.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec3_SetDefaultParams( Cec3_Par_t * p )
{
memset( p, 0, sizeof(Cec3_Par_t) );
p->nSimWords = 12; // simulation words
p->nSimRounds = 4; // simulation rounds
p->nItersMax = 10; // max number of iterations
p->nConfLimit = 1000; // conflict limit at a node
p->fIsMiter = 0; // this is a miter
p->fUseCones = 0; // use logic cones
p->fVeryVerbose = 0; // verbose stats
p->fVerbose = 0; // verbose stats
}
/**Function*************************************************************
Synopsis [Adds clauses to the solver.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec3_AddClausesMux( Gia_Man_t * p, Gia_Obj_t * pNode, bmcg_sat_solver * pSat )
{
int fPolarFlip = 0;
Gia_Obj_t * pNodeI, * pNodeT, * pNodeE;
int pLits[4], RetValue, VarF, VarI, VarT, VarE, fCompT, fCompE;
assert( !Gia_IsComplement( pNode ) );
assert( pNode->fMark0 );
// get nodes (I = if, T = then, E = else)
pNodeI = Gia_ObjRecognizeMux( pNode, &pNodeT, &pNodeE );
// get the variable numbers
VarF = Cec3_ObjSatId(p, pNode);
VarI = Cec3_ObjSatId(p, pNodeI);
VarT = Cec3_ObjSatId(p, Gia_Regular(pNodeT));
VarE = Cec3_ObjSatId(p, Gia_Regular(pNodeE));
// get the complementation flags
fCompT = Gia_IsComplement(pNodeT);
fCompE = Gia_IsComplement(pNodeE);
// f = ITE(i, t, e)
// i' + t' + f
// i' + t + f'
// i + e' + f
// i + e + f'
// create four clauses
pLits[0] = Abc_Var2Lit(VarI, 1);
pLits[1] = Abc_Var2Lit(VarT, 1^fCompT);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 1);
pLits[1] = Abc_Var2Lit(VarT, 0^fCompT);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 0);
pLits[1] = Abc_Var2Lit(VarE, 1^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 0);
pLits[1] = Abc_Var2Lit(VarE, 0^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
// two additional clauses
// t' & e' -> f'
// t & e -> f
// t + e + f'
// t' + e' + f
if ( VarT == VarE )
{
// assert( fCompT == !fCompE );
return;
}
pLits[0] = Abc_Var2Lit(VarT, 0^fCompT);
pLits[1] = Abc_Var2Lit(VarE, 0^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarT, 1^fCompT);
pLits[1] = Abc_Var2Lit(VarE, 1^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
}
void Cec3_AddClausesSuper( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Ptr_t * vSuper, bmcg_sat_solver * pSat )
{
int fPolarFlip = 0;
Gia_Obj_t * pFanin;
int * pLits, nLits, RetValue, i;
assert( !Gia_IsComplement(pNode) );
assert( Gia_ObjIsAnd( pNode ) );
// create storage for literals
nLits = Vec_PtrSize(vSuper) + 1;
pLits = ABC_ALLOC( int, nLits );
// suppose AND-gate is A & B = C
// add !A => !C or A + !C
Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i )
{
pLits[0] = Abc_Var2Lit(Cec3_ObjSatId(p, Gia_Regular(pFanin)), Gia_IsComplement(pFanin));
pLits[1] = Abc_Var2Lit(Cec3_ObjSatId(p, pNode), 1);
if ( fPolarFlip )
{
if ( Gia_Regular(pFanin)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( pNode->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, 2 );
assert( RetValue );
}
// add A & B => C or !A + !B + C
Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i )
{
pLits[i] = Abc_Var2Lit(Cec3_ObjSatId(p, Gia_Regular(pFanin)), !Gia_IsComplement(pFanin));
if ( fPolarFlip )
{
if ( Gia_Regular(pFanin)->fPhase ) pLits[i] = Abc_LitNot( pLits[i] );
}
}
pLits[nLits-1] = Abc_Var2Lit(Cec3_ObjSatId(p, pNode), 0);
if ( fPolarFlip )
{
if ( pNode->fPhase ) pLits[nLits-1] = Abc_LitNot( pLits[nLits-1] );
}
RetValue = bmcg_sat_solver_addclause( pSat, pLits, nLits );
assert( RetValue );
ABC_FREE( pLits );
}
/**Function*************************************************************
Synopsis [Adds clauses and returns CNF variable of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec3_CollectSuper_rec( Gia_Obj_t * pObj, Vec_Ptr_t * vSuper, int fFirst, int fUseMuxes )
{
// if the new node is complemented or a PI, another gate begins
if ( Gia_IsComplement(pObj) || Gia_ObjIsCi(pObj) ||
(!fFirst && Gia_ObjValue(pObj) > 1) ||
(fUseMuxes && pObj->fMark0) )
{
Vec_PtrPushUnique( vSuper, pObj );
return;
}
// go through the branches
Cec3_CollectSuper_rec( Gia_ObjChild0(pObj), vSuper, 0, fUseMuxes );
Cec3_CollectSuper_rec( Gia_ObjChild1(pObj), vSuper, 0, fUseMuxes );
}
void Cec3_CollectSuper( Gia_Obj_t * pObj, int fUseMuxes, Vec_Ptr_t * vSuper )
{
assert( !Gia_IsComplement(pObj) );
assert( !Gia_ObjIsCi(pObj) );
Vec_PtrClear( vSuper );
Cec3_CollectSuper_rec( pObj, vSuper, 1, fUseMuxes );
}
void Cec3_ObjAddToFrontier( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Ptr_t * vFrontier, bmcg_sat_solver * pSat )
{
assert( !Gia_IsComplement(pObj) );
assert( !Gia_ObjIsConst0(pObj) );
if ( Cec3_ObjSatId(p, pObj) >= 0 )
return;
assert( Cec3_ObjSatId(p, pObj) == -1 );
Cec3_ObjSetSatId( p, pObj, bmcg_sat_solver_addvar(pSat) );
if ( Gia_ObjIsAnd(pObj) )
Vec_PtrPush( vFrontier, pObj );
}
int Cec3_ObjGetCnfVar( Cec3_Man_t * p, int iObj )
{
Gia_Obj_t * pNode, * pFanin;
Gia_Obj_t * pObj = Gia_ManObj(p->pNew, iObj);
int i, k, fUseMuxes = 1;
// quit if CNF is ready
if ( Cec3_ObjSatId(p->pNew,pObj) >= 0 )
return Cec3_ObjSatId(p->pNew,pObj);
assert( iObj > 0 );
if ( Gia_ObjIsCi(pObj) )
return Cec3_ObjSetSatId( p->pNew, pObj, bmcg_sat_solver_addvar(p->pSat) );
assert( Gia_ObjIsAnd(pObj) );
// start the frontier
Vec_PtrClear( p->vFrontier );
Cec3_ObjAddToFrontier( p->pNew, pObj, p->vFrontier, p->pSat );
// explore nodes in the frontier
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFrontier, pNode, i )
{
// create the supergate
assert( Cec3_ObjSatId(p->pNew,pNode) >= 0 );
if ( fUseMuxes && pNode->fMark0 )
{
Vec_PtrClear( p->vFanins );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin0(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin1(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin0(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin1(pNode) ) );
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k )
Cec3_ObjAddToFrontier( p->pNew, Gia_Regular(pFanin), p->vFrontier, p->pSat );
Cec3_AddClausesMux( p->pNew, pNode, p->pSat );
}
else
{
Cec3_CollectSuper( pNode, fUseMuxes, p->vFanins );
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k )
Cec3_ObjAddToFrontier( p->pNew, Gia_Regular(pFanin), p->vFrontier, p->pSat );
Cec3_AddClausesSuper( p->pNew, pNode, p->vFanins, p->pSat );
}
assert( Vec_PtrSize(p->vFanins) > 1 );
}
return Cec3_ObjSatId(p->pNew,pObj);
}
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline word * Cec3_ObjSim( Gia_Man_t * p, int iObj )
{
return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj );
}
static inline void Cec3_ObjSimSetInputBit( Gia_Man_t * p, int iObj, int Bit )
{
word * pSim = Cec3_ObjSim( p, iObj );
if ( Abc_InfoHasBit( (unsigned*)pSim, p->iPatsPi ) != Bit )
Abc_InfoXorBit( (unsigned*)pSim, p->iPatsPi );
}
static inline void Cec3_ObjSimRo( Gia_Man_t * p, int iObj )
{
int w;
word * pSimRo = Cec3_ObjSim( p, iObj );
word * pSimRi = Cec3_ObjSim( p, Gia_ObjRoToRiId(p, iObj) );
for ( w = 0; w < p->nSimWords; w++ )
pSimRo[w] = pSimRi[w];
}
static inline void Cec3_ObjSimCo( Gia_Man_t * p, int iObj )
{
int w;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
word * pSimCo = Cec3_ObjSim( p, iObj );
word * pSimDri = Cec3_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
if ( Gia_ObjFaninC0(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSimCo[w] = ~pSimDri[w];
else
for ( w = 0; w < p->nSimWords; w++ )
pSimCo[w] = pSimDri[w];
}
static inline void Cec3_ObjSimAnd( Gia_Man_t * p, int iObj )
{
int w;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
word * pSim = Cec3_ObjSim( p, iObj );
word * pSim0 = Cec3_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
word * pSim1 = Cec3_ObjSim( p, Gia_ObjFaninId1(pObj, iObj) );
if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = ~pSim0[w] & ~pSim1[w];
else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = ~pSim0[w] & pSim1[w];
else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = pSim0[w] & ~pSim1[w];
else
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = pSim0[w] & pSim1[w];
}
static inline int Cec3_ObjSimEqual( Gia_Man_t * p, int iObj0, int iObj1 )
{
int w;
word * pSim0 = Cec3_ObjSim( p, iObj0 );
word * pSim1 = Cec3_ObjSim( p, iObj1 );
if ( (pSim0[0] & 1) == (pSim1[0] & 1) )
{
for ( w = 0; w < p->nSimWords; w++ )
if ( pSim0[w] != pSim1[w] )
return 0;
return 1;
}
else
{
for ( w = 0; w < p->nSimWords; w++ )
if ( pSim0[w] != ~pSim1[w] )
return 0;
return 1;
}
}
static inline void Cec3_ObjSimCi( Gia_Man_t * p, int iObj )
{
int w;
word * pSim = Cec3_ObjSim( p, iObj );
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = Gia_ManRandomW( 0 );
pSim[0] <<= 1;
}
void Cec3_ManSimulateCis( Gia_Man_t * p )
{
int i, Id;
Gia_ManForEachCiId( p, Id, i )
Cec3_ObjSimCi( p, Id );
p->iPatsPi = 0;
}
Abc_Cex_t * Cec3_ManDeriveCex( Gia_Man_t * p, int iOut, int iPat )
{
Abc_Cex_t * pCex;
int i, Id;
pCex = Abc_CexAlloc( 0, Gia_ManCiNum(p), 1 );
pCex->iPo = iOut;
if ( iPat == -1 )
return pCex;
Gia_ManForEachCiId( p, Id, i )
if ( Abc_InfoHasBit((unsigned *)Cec3_ObjSim(p, Id), iPat) )
Abc_InfoSetBit( pCex->pData, i );
return pCex;
}
int Cec3_ManSimulateCos( Gia_Man_t * p )
{
int i, Id;
// check outputs and generate CEX if they fail
Gia_ManForEachCoId( p, Id, i )
{
Cec3_ObjSimCo( p, Id );
if ( Cec3_ObjSimEqual(p, Id, 0) )
continue;
p->pCexSeq = Cec3_ManDeriveCex( p, i, Abc_TtFindFirstBit2(Cec3_ObjSim(p, Id), p->nSimWords) );
return 0;
}
return 1;
}
void Cec3_ManSaveCis( Gia_Man_t * p )
{
int w, i, Id;
assert( p->vSimsPi != NULL );
for ( w = 0; w < p->nSimWords; w++ )
Gia_ManForEachCiId( p, Id, i )
Vec_WrdPush( p->vSimsPi, Cec3_ObjSim(p, Id)[w] );
}
int Cec3_ManSimulate( Gia_Man_t * p, Vec_Int_t * vTriples, Cec3_Man_t * pMan )
{
extern void Cec3_ManSimClassRefineOne( Gia_Man_t * p, int iRepr );
abctime clk = Abc_Clock();
Gia_Obj_t * pObj;
int i, iRepr, iObj, Entry, Count = 0;
//Cec3_ManSaveCis( p );
Gia_ManForEachAnd( p, pObj, i )
Cec3_ObjSimAnd( p, i );
pMan->timeSim += Abc_Clock() - clk;
if ( p->pReprs == NULL )
return 0;
if ( vTriples )
{
Vec_IntForEachEntryTriple( vTriples, iRepr, iObj, Entry, i )
{
word * pSim0 = Cec3_ObjSim( p, iRepr );
word * pSim1 = Cec3_ObjSim( p, iObj );
int iPat = Abc_Lit2Var(Entry);
int fPhase = Abc_LitIsCompl(Entry);
if ( (fPhase ^ Abc_InfoHasBit((unsigned *)pSim0, iPat)) == Abc_InfoHasBit((unsigned *)pSim1, iPat) )
{
//printf( "ERROR: Pattern %d did not disprove pair %d and %d.\n", iPat, iRepr, iObj );
Count++;
}
}
}
clk = Abc_Clock();
Gia_ManForEachClass0( p, i )
Cec3_ManSimClassRefineOne( p, i );
pMan->timeRefine += Abc_Clock() - clk;
return Count;
}
void Cec3_ManSimAlloc( Gia_Man_t * p, int nWords )
{
Vec_WrdFreeP( &p->vSims );
Vec_WrdFreeP( &p->vSimsPi );
p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords );
p->vSimsPi = Vec_WrdAlloc( Gia_ManCiNum(p) * nWords * 4 ); // storage for CI patterns
p->nSimWords = nWords;
}
/**Function*************************************************************
Synopsis [Computes hash key of the simulation info.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cec3_ManSimHashKey( word * pSim, int nSims, int nTableSize )
{
static int s_Primes[16] = {
1291, 1699, 1999, 2357, 2953, 3313, 3907, 4177,
4831, 5147, 5647, 6343, 6899, 7103, 7873, 8147 };
unsigned uHash = 0, * pSimU = (unsigned *)pSim;
int i, nSimsU = 2 * nSims;
if ( pSimU[0] & 1 )
for ( i = 0; i < nSimsU; i++ )
uHash ^= ~pSimU[i] * s_Primes[i & 0xf];
else
for ( i = 0; i < nSimsU; i++ )
uHash ^= pSimU[i] * s_Primes[i & 0xf];
return (int)(uHash % nTableSize);
}
/**Function*************************************************************
Synopsis [Creating initial equivalence classes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec3_ManSimClassRefineOne( Gia_Man_t * p, int iRepr )
{
int iObj, iPrev = iRepr, iPrev2, iRepr2;
Gia_ClassForEachObj1( p, iRepr, iRepr2 )
if ( Cec3_ObjSimEqual(p, iRepr, iRepr2) )
iPrev = iRepr2;
else
break;
if ( iRepr2 <= 0 ) // no refinement
return;
// relink remaining nodes of the class
// nodes that are equal to iRepr, remain in the class of iRepr
// nodes that are not equal to iRepr, move to the class of iRepr2
Gia_ObjSetRepr( p, iRepr2, GIA_VOID );
iPrev2 = iRepr2;
for ( iObj = Gia_ObjNext(p, iRepr2); iObj > 0; iObj = Gia_ObjNext(p, iObj) )
{
if ( Cec3_ObjSimEqual(p, iRepr, iObj) ) // remains with iRepr
{
Gia_ObjSetNext( p, iPrev, iObj );
iPrev = iObj;
}
else // moves to iRepr2
{
Gia_ObjSetRepr( p, iObj, iRepr2 );
Gia_ObjSetNext( p, iPrev2, iObj );
iPrev2 = iObj;
}
}
Gia_ObjSetNext( p, iPrev, -1 );
Gia_ObjSetNext( p, iPrev2, -1 );
}
void Cec3_ManCreateClasses( Gia_Man_t * p, Cec3_Man_t * pMan )
{
abctime clk;
Gia_Obj_t * pObj;
int nWords = p->nSimWords;
int * pTable, nTableSize, i, Key;
// allocate representation
ABC_FREE( p->pReprs );
ABC_FREE( p->pNexts );
p->pReprs = ABC_CALLOC( Gia_Rpr_t, Gia_ManObjNum(p) );
p->pNexts = ABC_FALLOC( int, Gia_ManObjNum(p) );
// hash each node by its simulation info
nTableSize = Abc_PrimeCudd( Gia_ManObjNum(p) );
pTable = ABC_FALLOC( int, nTableSize );
Gia_ManForEachObj( p, pObj, i )
{
p->pReprs[i].iRepr = GIA_VOID;
if ( Gia_ObjIsCo(pObj) )
continue;
Key = Cec3_ManSimHashKey( Cec3_ObjSim(p, i), nWords, nTableSize );
assert( Key >= 0 && Key < nTableSize );
if ( pTable[Key] == -1 )
pTable[Key] = i;
else
Gia_ObjSetRepr( p, i, pTable[Key] );
}
// create classes
for ( i = Gia_ManObjNum(p) - 1; i >= 0; i-- )
{
int iRepr = Gia_ObjRepr(p, i);
if ( iRepr == GIA_VOID )
continue;
Gia_ObjSetNext( p, i, Gia_ObjNext(p, iRepr) );
Gia_ObjSetNext( p, iRepr, i );
}
ABC_FREE( pTable );
clk = Abc_Clock();
Gia_ManForEachClass0( p, i )
Cec3_ManSimClassRefineOne( p, i );
pMan->timeRefine += Abc_Clock() - clk;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Cec3_Man_t * Cec3_ManCreate( Gia_Man_t * pAig, Cec3_Par_t * pPars )
{
Cec3_Man_t * p;
Gia_Obj_t * pObj; int i;
//satoko_opts_t Pars;
//assert( Gia_ManRegNum(pAig) == 0 );
p = ABC_CALLOC( Cec3_Man_t, 1 );
memset( p, 0, sizeof(Cec3_Man_t) );
p->timeStart = Abc_Clock();
p->pPars = pPars;
p->pAig = pAig;
// create new manager
p->pNew = Gia_ManStart( Gia_ManObjNum(pAig) );
Gia_ManFillValue( pAig );
Gia_ManConst0(pAig)->Value = 0;
Gia_ManForEachCi( pAig, pObj, i )
pObj->Value = Gia_ManAppendCi( p->pNew );
Gia_ManHashAlloc( p->pNew );
Vec_IntFill( &p->pNew->vCopies2, Gia_ManObjNum(p->pNew), -1 );
// SAT solving
//memset( &Pars, 0, sizeof(satoko_opts_t) );
p->pSat = bmcg_sat_solver_start();
p->vFrontier = Vec_PtrAlloc( 1000 );
p->vFanins = Vec_PtrAlloc( 100 );
p->vNodesNew = Vec_IntAlloc( 100 );
p->vSatVars = Vec_IntAlloc( 100 );
p->vObjSatPairs = Vec_IntAlloc( 100 );
p->vCexTriples = Vec_IntAlloc( 100 );
//Pars.conf_limit = pPars->nConfLimit;
//satoko_configure(p->pSat, &Pars);
// remember pointer to the solver in the AIG manager
pAig->pData = p->pSat;
return p;
}
void Cec3_ManDestroy( Cec3_Man_t * p )
{
if ( p->pPars->fVerbose )
{
abctime timeTotal = Abc_Clock() - p->timeStart;
abctime timeSat = p->timeSatSat + p->timeSatUnsat + p->timeSatUndec;
abctime timeOther = timeTotal - timeSat - p->timeSim - p->timeRefine - p->timeExtra;
// Abc_Print( 1, "%d\n", p->Num );
ABC_PRTP( "SAT solving", timeSat, timeTotal );
ABC_PRTP( " sat ", p->timeSatSat, timeTotal );
ABC_PRTP( " unsat ", p->timeSatUnsat, timeTotal );
ABC_PRTP( " fail ", p->timeSatUndec, timeTotal );
ABC_PRTP( "Simulation ", p->timeSim, timeTotal );
ABC_PRTP( "Refinement ", p->timeRefine, timeTotal );
ABC_PRTP( "Rollback ", p->timeExtra, timeTotal );
ABC_PRTP( "Other ", timeOther, timeTotal );
ABC_PRTP( "TOTAL ", timeTotal, timeTotal );
fflush( stdout );
}
Vec_WrdFreeP( &p->pAig->vSims );
//Vec_WrdFreeP( &p->pAig->vSimsPi );
Gia_ManCleanMark01( p->pAig );
bmcg_sat_solver_stop( p->pSat );
Gia_ManStopP( &p->pNew );
Vec_PtrFreeP( &p->vFrontier );
Vec_PtrFreeP( &p->vFanins );
Vec_IntFreeP( &p->vNodesNew );
Vec_IntFreeP( &p->vSatVars );
Vec_IntFreeP( &p->vObjSatPairs );
Vec_IntFreeP( &p->vCexTriples );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis [Verify counter-example.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cec3_ManVerify_rec( Gia_Man_t * p, int iObj, bmcg_sat_solver * pSat )
{
int Value0, Value1;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
if ( iObj == 0 ) return 0;
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
return pObj->fMark1;
Gia_ObjSetTravIdCurrentId(p, iObj);
if ( Gia_ObjIsCi(pObj) )
// return pObj->fMark1 = satoko_var_polarity(pSat, Cec3_ObjSatId(p, pObj)) == SATOKO_LIT_TRUE;
return pObj->fMark1 = bmcg_sat_solver_read_cex_varvalue(pSat, Cec3_ObjSatId(p, pObj));
assert( Gia_ObjIsAnd(pObj) );
Value0 = Cec3_ManVerify_rec( p, Gia_ObjFaninId0(pObj, iObj), pSat ) ^ Gia_ObjFaninC0(pObj);
Value1 = Cec3_ManVerify_rec( p, Gia_ObjFaninId1(pObj, iObj), pSat ) ^ Gia_ObjFaninC1(pObj);
return pObj->fMark1 = Value0 & Value1;
}
void Cec3_ManVerify( Gia_Man_t * p, int iObj0, int iObj1, int fPhase, bmcg_sat_solver * pSat )
{
// int val0 = satoko_var_polarity(pSat, Cec3_ObjSatId(p, Gia_ManObj(p, iObj0))) == SATOKO_LIT_TRUE;
// int val1 = satoko_var_polarity(pSat, Cec3_ObjSatId(p, Gia_ManObj(p, iObj1))) == SATOKO_LIT_TRUE;
int Value0, Value1;
Gia_ManIncrementTravId( p );
Value0 = Cec3_ManVerify_rec( p, iObj0, pSat );
Value1 = Cec3_ManVerify_rec( p, iObj1, pSat );
if ( (Value0 ^ Value1) == fPhase )
printf( "CEX verification FAILED for obj %d and obj %d.\n", iObj0, iObj1 );
// else
// printf( "CEX verification succeeded for obj %d and obj %d.\n", iObj0, iObj1 );;
}
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec3_ManCollect_rec( Cec3_Man_t * p, int iObj )
{
Gia_Obj_t * pObj;
if ( Gia_ObjIsTravIdCurrentId(p->pNew, iObj) )
return;
Gia_ObjSetTravIdCurrentId(p->pNew, iObj);
pObj = Gia_ManObj( p->pNew, iObj );
if ( Cec3_ObjSatId(p->pNew, pObj) >= 0 )
{
Vec_IntPush( p->vNodesNew, iObj );
Vec_IntPush( p->vSatVars, Cec3_ObjSatId(p->pNew, pObj) );
}
if ( !iObj )
return;
if ( Gia_ObjIsAnd(pObj) )
{
Cec3_ManCollect_rec( p, Gia_ObjFaninId0(pObj, iObj) );
Cec3_ManCollect_rec( p, Gia_ObjFaninId1(pObj, iObj) );
}
else
{
assert( Cec3_ObjSatId(p->pNew, pObj) >= 0 );
Vec_IntPushTwo( p->vObjSatPairs, Gia_ManCiIdToId(p->pAig, Gia_ObjCioId(pObj)), Cec3_ObjSatId(p->pNew, pObj) ); // SAT var
}
}
int Cec3_ManSolveTwo( Cec3_Man_t * p, int iObj0, int iObj1, int fPhase )
{
Gia_Obj_t * pObj;
int status, i, iVar0, iVar1, Lits[2];
if (iObj1 < iObj0)
iObj1 ^= iObj0, iObj0 ^= iObj1, iObj1 ^= iObj0;
assert( iObj0 < iObj1 );
assert( p->pPars->fUseCones || bmcg_sat_solver_varnum(p->pSat) == 0 );
if ( !iObj0 && Cec3_ObjSatId(p->pNew, Gia_ManConst0(p->pNew)) == -1 )
Cec3_ObjSetSatId( p->pNew, Gia_ManConst0(p->pNew), bmcg_sat_solver_addvar(p->pSat) );
iVar0 = Cec3_ObjGetCnfVar( p, iObj0 );
iVar1 = Cec3_ObjGetCnfVar( p, iObj1 );
// collect inputs and internal nodes
Vec_IntClear( p->vNodesNew );
Vec_IntClear( p->vSatVars );
Vec_IntClear( p->vObjSatPairs );
Gia_ManIncrementTravId( p->pNew );
Cec3_ManCollect_rec( p, iObj0 );
Cec3_ManCollect_rec( p, iObj1 );
//printf( "%d ", Vec_IntSize(p->vNodesNew) );
// solve direct
if ( p->pPars->fUseCones ) satoko_mark_cone( p->pSat, Vec_IntArray(p->vSatVars), Vec_IntSize(p->vSatVars) );
// satoko_assump_push( p->pSat, Abc_Var2Lit(iVar0, 1) );
// satoko_assump_push( p->pSat, Abc_Var2Lit(iVar1, fPhase) );
// status = satoko_solve( p->pSat );
// satoko_assump_pop( p->pSat );
// satoko_assump_pop( p->pSat );
Lits[0] = Abc_Var2Lit(iVar0, 1);
Lits[1] = Abc_Var2Lit(iVar1, fPhase);
bmcg_sat_solver_set_conflict_budget( p->pSat, p->pPars->nConfLimit );
status = bmcg_sat_solver_solve( p->pSat, Lits, 2 );
if ( status == GLUCOSE_UNSAT && iObj0 > 0 )
{
// solve reverse
// satoko_assump_push( p->pSat, Abc_Var2Lit(iVar0, 0) );
// satoko_assump_push( p->pSat, Abc_Var2Lit(iVar1, !fPhase) );
// status = satoko_solve( p->pSat );
// satoko_assump_pop( p->pSat );
// satoko_assump_pop( p->pSat );
Lits[0] = Abc_Var2Lit(iVar0, 0);
Lits[1] = Abc_Var2Lit(iVar1, !fPhase);
bmcg_sat_solver_set_conflict_budget( p->pSat, p->pPars->nConfLimit );
status = bmcg_sat_solver_solve( p->pSat, Lits, 2 );
}
if ( p->pPars->fUseCones ) satoko_unmark_cone( p->pSat, Vec_IntArray(p->vSatVars), Vec_IntSize(p->vSatVars) );
//if ( status == SATOKO_SAT )
// Cec3_ManVerify( p->pNew, iObj0, iObj1, fPhase, p->pSat );
if ( p->pPars->fUseCones )
return status;
Gia_ManForEachObjVec( p->vNodesNew, p->pNew, pObj, i )
Cec3_ObjCleanSatId( p->pNew, pObj );
return status;
}
int Cec3_ManSweepNode( Cec3_Man_t * p, int iObj )
{
abctime clk = Abc_Clock();
int i, IdAig, IdSat, status, RetValue = 1;
Gia_Obj_t * pObj = Gia_ManObj( p->pAig, iObj );
Gia_Obj_t * pRepr = Gia_ObjReprObj( p->pAig, iObj );
int fCompl = Abc_LitIsCompl(pObj->Value) ^ Abc_LitIsCompl(pRepr->Value) ^ pObj->fPhase ^ pRepr->fPhase;
status = Cec3_ManSolveTwo( p, Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value), fCompl );
if ( status == GLUCOSE_SAT )
{
p->nSatSat++;
p->nPatterns++;
p->pAig->iPatsPi = (p->pAig->iPatsPi == 64 * p->pAig->nSimWords - 1) ? 1 : p->pAig->iPatsPi + 1;
assert( p->pAig->iPatsPi > 0 && p->pAig->iPatsPi < 64 * p->pAig->nSimWords );
Vec_IntForEachEntryDouble( p->vObjSatPairs, IdAig, IdSat, i )
// Cec3_ObjSimSetInputBit( p->pAig, IdAig, satoko_var_polarity(p->pSat, IdSat) == SATOKO_LIT_TRUE );
Cec3_ObjSimSetInputBit( p->pAig, IdAig, bmcg_sat_solver_read_cex_varvalue(p->pSat, IdSat) );
p->timeSatSat += Abc_Clock() - clk;
RetValue = 0;
}
else if ( status == GLUCOSE_UNSAT )
{
p->nSatUnsat++;
pObj->Value = Abc_LitNotCond( pRepr->Value, fCompl );
Gia_ObjSetProved( p->pAig, iObj );
p->timeSatUnsat += Abc_Clock() - clk;
RetValue = 1;
}
else
{
p->nSatUndec++;
assert( status == GLUCOSE_UNDEC );
Gia_ObjSetFailed( p->pAig, iObj );
p->timeSatUndec += Abc_Clock() - clk;
RetValue = 2;
}
if ( p->pPars->fUseCones )
return RetValue;
clk = Abc_Clock();
bmcg_sat_solver_reset( p->pSat );
p->timeExtra += Abc_Clock() - clk;
// satoko_stats(p->pSat)->n_conflicts = 0;
return RetValue;
}
void Cec3_ManPrintStats( Gia_Man_t * p, Cec3_Par_t * pPars, Cec3_Man_t * pMan )
{
if ( !pPars->fVerbose )
return;
printf( "S =%5d ", pMan ? pMan->nSatSat : 0 );
printf( "U =%5d ", pMan ? pMan->nSatUnsat : 0 );
printf( "F =%5d ", pMan ? pMan->nSatUndec : 0 );
Gia_ManEquivPrintClasses( p, pPars->fVeryVerbose, 0 );
}
int Cec3_ManPerformSweeping( Gia_Man_t * p, Cec3_Par_t * pPars, Gia_Man_t ** ppNew )
{
Cec3_Man_t * pMan = Cec3_ManCreate( p, pPars );
Gia_Obj_t * pObj, * pRepr, * pObjNew;
int i, Iter, fDisproved = 1;
// check if any output trivially fails under all-0 pattern
Gia_ManRandomW( 1 );
Gia_ManSetPhase( p );
if ( pPars->fIsMiter )
{
Gia_ManForEachCo( p, pObj, i )
if ( pObj->fPhase )
{
p->pCexSeq = Cec3_ManDeriveCex( p, i, -1 );
goto finalize;
}
}
// simulate one round and create classes
Cec3_ManSimAlloc( p, pPars->nSimWords );
Cec3_ManSimulateCis( p );
Cec3_ManSimulate( p, NULL, pMan );
if ( pPars->fIsMiter && !Cec3_ManSimulateCos(p) ) // cex detected
goto finalize;
Cec3_ManCreateClasses( p, pMan );
Cec3_ManPrintStats( p, pPars, pMan );
// perform additinal simulation
for ( i = 0; i < pPars->nSimRounds; i++ )
{
Cec3_ManSimulateCis( p );
Cec3_ManSimulate( p, NULL, pMan );
if ( pPars->fIsMiter && !Cec3_ManSimulateCos(p) ) // cex detected
goto finalize;
Cec3_ManPrintStats( p, pPars, pMan );
}
// perform sweeping
//pMan = Cec3_ManCreate( p, pPars );
for ( Iter = 0; fDisproved && Iter < pPars->nItersMax; Iter++ )
{
fDisproved = 0;
pMan->nPatterns = 0;
Cec3_ManSimulateCis( p );
Vec_IntClear( pMan->vCexTriples );
Gia_ManForEachAnd( p, pObj, i )
{
if ( ~pObj->Value || Gia_ObjFailed(p, i) ) // skip swept nodes and failed nodes
continue;
if ( !~Gia_ObjFanin0(pObj)->Value || !~Gia_ObjFanin1(pObj)->Value ) // skip fanouts of non-swept nodes
continue;
assert( !Gia_ObjProved(p, i) && !Gia_ObjFailed(p, i) );
// duplicate the node
pObj->Value = Gia_ManHashAnd( pMan->pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
if ( Vec_IntSize(&pMan->pNew->vCopies2) == Abc_Lit2Var(pObj->Value) )
{
pObjNew = Gia_ManObj( pMan->pNew, Abc_Lit2Var(pObj->Value) );
pObjNew->fMark0 = Gia_ObjIsMuxType( pObjNew );
Gia_ObjSetPhase( pMan->pNew, pObjNew );
Vec_IntPush( &pMan->pNew->vCopies2, -1 );
}
assert( Vec_IntSize(&pMan->pNew->vCopies2) == Gia_ManObjNum(pMan->pNew) );
pRepr = Gia_ObjReprObj( p, i );
if ( pRepr == NULL || !~pRepr->Value )
continue;
if ( Abc_Lit2Var(pObj->Value) == Abc_Lit2Var(pRepr->Value) )
{
assert( (pObj->Value ^ pRepr->Value) == (pObj->fPhase ^ pRepr->fPhase) );
Gia_ObjSetProved( p, i );
continue;
}
if ( Cec3_ManSweepNode(pMan, i) )
{
if ( Gia_ObjProved(p, i) )
pObj->Value = Abc_LitNotCond( pRepr->Value, pObj->fPhase ^ pRepr->fPhase );
continue;
}
pObj->Value = ~0;
Vec_IntPushThree( pMan->vCexTriples, Gia_ObjId(p, pRepr), i, Abc_Var2Lit(p->iPatsPi, pObj->fPhase ^ pRepr->fPhase) );
fDisproved = 1;
}
if ( fDisproved )
{
int Fails = Cec3_ManSimulate( p, pMan->vCexTriples, pMan );
if ( Fails && pPars->fVerbose )
printf( "Failed to resimulate %d times with pattern = %d (total = %d).\n", Fails, pMan->nPatterns, pPars->nSimWords * 64 );
if ( pPars->fIsMiter && !Cec3_ManSimulateCos(p) ) // cex detected
break;
}
Cec3_ManPrintStats( p, pPars, pMan );
}
// finish the AIG, if it is not finished
if ( ppNew )
{
Gia_ManForEachAnd( p, pObj, i )
if ( !~pObj->Value )
pObj->Value = Gia_ManHashAnd( pMan->pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachCo( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pMan->pNew, Gia_ObjFanin0Copy(pObj) );
*ppNew = Gia_ManCleanup( pMan->pNew );
(*ppNew)->pName = Abc_UtilStrsav( p->pName );
(*ppNew)->pSpec = Abc_UtilStrsav( p->pSpec );
}
finalize:
Cec3_ManDestroy( pMan );
//Gia_ManEquivPrintClasses( p, 1, 0 );
return p->pCexSeq ? 0 : 1;
}
Gia_Man_t * Cec3_ManSimulateTest( Gia_Man_t * p, Cec_ParFra_t * pPars0 )
{
Gia_Man_t * pNew = NULL;
//abctime clk = Abc_Clock();
Cec3_Par_t Pars, * pPars = &Pars;
Cec3_SetDefaultParams( pPars );
// set resource limits
// pPars->nSimWords = pPars0->nWords; // simulation words
// pPars->nSimRounds = pPars0->nRounds; // simulation rounds
// pPars->nItersMax = pPars0->nItersMax; // max number of iterations
pPars->nConfLimit = pPars0->nBTLimit; // conflict limit at a node
pPars->fUseCones = pPars0->fUseCones;
pPars->fVerbose = pPars0->fVerbose;
// Gia_ManComputeGiaEquivs( p, 100000, 0 );
// Gia_ManEquivPrintClasses( p, 1, 0 );
Cec3_ManPerformSweeping( p, pPars, &pNew );
//Abc_PrintTime( 1, "SAT sweeping time", Abc_Clock() - clk );
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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