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"""
This script how to generate a mitmproxy dump file,
as it would also be generated by passing `-w` to mitmproxy.
In contrast to `-w`, this gives you full control over which
flows should be saved and also allows you to rotate files or log
to multiple files in parallel.
"""
import random
import sys
from mitmproxy import io, http
import typing  # noqa


class Writer:
    def __init__(self, path: str) -> None:
        self.f = open(path, "wb")  # type: typing.IO[bytes]
        self.w = io.FlowWriter(self.f)

    def response(self, flow: http.HTTPFlow) -> None:
        if random.choice([True, False]):
            self.w.add(flow)

    def done(self):
        self.f.close()


addons = [Writer(sys.argv[1])]
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/**CFile****************************************************************

  FileName    [darScript.c]

  SystemName  [ABC: Logic synthesis and verification system.]

  PackageName [DAG-aware AIG rewriting.]

  Synopsis    [Rewriting scripts.]

  Author      [Alan Mishchenko]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 1.0. Started - April 28, 2007.]

  Revision    [$Id: darScript.c,v 1.00 2007/04/28 00:00:00 alanmi Exp $]

***********************************************************************/

#include "darInt.h"
#include "proof/dch/dch.h"
#include "aig/gia/gia.h"
#include "aig/gia/giaAig.h"

ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Performs one iteration of AIG rewriting.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManRewriteDefault( Aig_Man_t * pAig )
{
    Aig_Man_t * pTemp;
    Dar_RwrPar_t Pars, * pPars = &Pars;
    Dar_ManDefaultRwrParams( pPars );
    pAig = Aig_ManDupDfs( pAig ); 
    Dar_ManRewrite( pAig, pPars );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    return pAig;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "rwsat".]

  Description []
               
  SideEffects [This procedure does not tighten level during restructuring.]

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManRwsat( Aig_Man_t * pAig, int fBalance, int fVerbose )
//alias rwsat       "st; rw -l; b -l; rw -l; rf -l"
{
    Aig_Man_t * pTemp;
    abctime Time = pAig->Time2Quit;

    Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr;
    Dar_RefPar_t ParsRef, * pParsRef = &ParsRef;

    Dar_ManDefaultRwrParams( pParsRwr );
    Dar_ManDefaultRefParams( pParsRef );

    pParsRwr->fUpdateLevel = 0;
    pParsRef->fUpdateLevel = 0;

    pParsRwr->fVerbose = fVerbose;
    pParsRef->fVerbose = fVerbose;
//printf( "1" );
    pAig = Aig_ManDupDfs( pAig ); 
    if ( fVerbose ) printf( "Starting:  " ), Aig_ManPrintStats( pAig );

//printf( "2" );
    // balance
    if ( fBalance )
    {
    pAig->Time2Quit = Time;
    pAig = Dar_ManBalance( pTemp = pAig, 0 );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    if ( Time && Abc_Clock() > Time )
        { if ( pAig ) Aig_ManStop( pAig ); return NULL; }
    }
   
//Aig_ManDumpBlif( pAig, "inter.blif", NULL, NULL );
//printf( "3" );
    // rewrite
    pAig->Time2Quit = Time;
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    if ( Time && Abc_Clock() > Time )
        { if ( pAig ) Aig_ManStop( pAig ); return NULL; }

//printf( "4" );
    // refactor
    pAig->Time2Quit = Time;
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Refactor:  " ), Aig_ManPrintStats( pAig );
    if ( Time && Abc_Clock() > Time )
        { if ( pAig ) Aig_ManStop( pAig ); return NULL; }

//printf( "5" );
    // balance
    if ( fBalance )
    {
    pAig->Time2Quit = Time;
    pAig = Dar_ManBalance( pTemp = pAig, 0 );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    if ( Time && Abc_Clock() > Time )
        { if ( pAig ) Aig_ManStop( pAig ); return NULL; }
    }

//printf( "6" );
    // rewrite
    pAig->Time2Quit = Time;
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    if ( Time && Abc_Clock() > Time )
        { if ( pAig ) Aig_ManStop( pAig ); return NULL; }

//printf( "7" );
    return pAig;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManCompress( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose )
//alias compress2   "b -l; rw -l; rwz -l; b -l; rwz -l; b -l"
{
    Aig_Man_t * pTemp;

    Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr;
    Dar_RefPar_t ParsRef, * pParsRef = &ParsRef;

    Dar_ManDefaultRwrParams( pParsRwr );
    Dar_ManDefaultRefParams( pParsRef );

    pParsRwr->fUpdateLevel = fUpdateLevel;
    pParsRef->fUpdateLevel = fUpdateLevel;

    pParsRwr->fPower = fPower;

    pParsRwr->fVerbose = 0;//fVerbose;
    pParsRef->fVerbose = 0;//fVerbose;

    pAig = Aig_ManDupDfs( pAig ); 
    if ( fVerbose ) printf( "Starting:  " ), Aig_ManPrintStats( pAig );
/*
    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
*/    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    
    // refactor
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Refactor:  " ), Aig_ManPrintStats( pAig );

    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }

    pParsRwr->fUseZeros = 1;
    pParsRef->fUseZeros = 1;
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );

    return pAig;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManCompress2( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fFanout, int fPower, int fVerbose )
//alias compress2   "b -l; rw -l; rf -l; b -l; rw -l; rwz -l; b -l; rfz -l; rwz -l; b -l"
{
    Aig_Man_t * pTemp;

    Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr;
    Dar_RefPar_t ParsRef, * pParsRef = &ParsRef;

    Dar_ManDefaultRwrParams( pParsRwr );
    Dar_ManDefaultRefParams( pParsRef );

    pParsRwr->fUpdateLevel = fUpdateLevel;
    pParsRef->fUpdateLevel = fUpdateLevel;
    pParsRwr->fFanout = fFanout;
    pParsRwr->fPower = fPower;

    pParsRwr->fVerbose = 0;//fVerbose;
    pParsRef->fVerbose = 0;//fVerbose;

    pAig = Aig_ManDupDfs( pAig ); 
    if ( fVerbose ) printf( "Starting:  " ), Aig_ManPrintStats( pAig );
/*
    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
*/
    // rewrite
//    Dar_ManRewrite( pAig, pParsRwr );
    pParsRwr->fUpdateLevel = 0;  // disable level update
    Dar_ManRewrite( pAig, pParsRwr );
    pParsRwr->fUpdateLevel = fUpdateLevel;  // reenable level update if needed

    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    
    // refactor
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Refactor:  " ), Aig_ManPrintStats( pAig );

    // balance
//    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );

    pParsRwr->fUseZeros = 1;
    pParsRef->fUseZeros = 1;
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );

    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
    
    // refactor
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RefactorZ: " ), Aig_ManPrintStats( pAig );
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );

    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
    return pAig;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Ptr_t * Dar_ManChoiceSynthesis( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose )
//alias resyn    "b; rw; rwz; b; rwz; b"
//alias resyn2   "b; rw; rf; b; rw; rwz; b; rfz; rwz; b"
{
    Vec_Ptr_t * vAigs;

    vAigs = Vec_PtrAlloc( 3 );
    pAig = Aig_ManDupDfs(pAig);
    Vec_PtrPush( vAigs, pAig );

    pAig = Dar_ManCompress(pAig, fBalance, fUpdateLevel, fPower, fVerbose);
    Vec_PtrPush( vAigs, pAig );
//Aig_ManPrintStats( pAig );

    pAig = Dar_ManCompress2(pAig, fBalance, fUpdateLevel, 1, fPower, fVerbose);
    Vec_PtrPush( vAigs, pAig );
//Aig_ManPrintStats( pAig );

    pAig = (Aig_Man_t *)Vec_PtrEntry( vAigs, 1 );
    return vAigs;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManChoice( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fConstruct, int nConfMax, int nLevelMax, int fVerbose )
{
    Aig_Man_t * pMan, * pTemp;
    Vec_Ptr_t * vAigs;
    int i;
    abctime clk;

clk = Abc_Clock();
//    vAigs = Dar_ManChoiceSynthesisExt();
    vAigs = Dar_ManChoiceSynthesis( pAig, fBalance, fUpdateLevel, 0, fVerbose );

    // swap the first and last network
    // this should lead to the primary choice being "better" because of synthesis
    // (it is also important when constructing choices)
    if ( !fConstruct )
    {
        pMan = (Aig_Man_t *)Vec_PtrPop( vAigs );
        Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) );
        Vec_PtrWriteEntry( vAigs, 0, pMan );
    }

if ( fVerbose )
{
ABC_PRT( "Synthesis time", Abc_Clock() - clk );
}
clk = Abc_Clock();
    if ( fConstruct )
        pMan = Aig_ManChoiceConstructive( vAigs, fVerbose );
    else
        pMan = Aig_ManChoicePartitioned( vAigs, 300, nConfMax, nLevelMax, fVerbose );
    Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i )
        Aig_ManStop( pTemp );
    Vec_PtrFree( vAigs );
if ( fVerbose )
{
ABC_PRT( "Choicing time ", Abc_Clock() - clk );
}
    return pMan;
//    return NULL;
}


/**Function*************************************************************

  Synopsis    [Reproduces script "compress".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_NewCompress( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose )
//alias compress2   "b -l; rw -l; rwz -l; b -l; rwz -l; b -l"
{
    Aig_Man_t * pTemp;

    Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr;
    Dar_RefPar_t ParsRef, * pParsRef = &ParsRef;

    Dar_ManDefaultRwrParams( pParsRwr );
    Dar_ManDefaultRefParams( pParsRef );

    pParsRwr->fUpdateLevel = fUpdateLevel;
    pParsRef->fUpdateLevel = fUpdateLevel;

    pParsRwr->fPower = fPower;

    pParsRwr->fVerbose = 0;//fVerbose;
    pParsRef->fVerbose = 0;//fVerbose;

//    pAig = Aig_ManDupDfs( pAig ); 
    if ( fVerbose ) printf( "Starting:  " ), Aig_ManPrintStats( pAig );

    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    
    // refactor
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Refactor:  " ), Aig_ManPrintStats( pAig );

    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }

    pParsRwr->fUseZeros = 1;
    pParsRef->fUseZeros = 1;
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );

    return pAig;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_NewCompress2( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fFanout, int fPower, int fLightSynth, int fVerbose )
//alias compress2   "b -l; rw -l; rf -l; b -l; rw -l; rwz -l; b -l; rfz -l; rwz -l; b -l"
{
    Aig_Man_t * pTemp;

    Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr;
    Dar_RefPar_t ParsRef, * pParsRef = &ParsRef;

    Dar_ManDefaultRwrParams( pParsRwr );
    Dar_ManDefaultRefParams( pParsRef );

    pParsRwr->fUpdateLevel = fUpdateLevel;
    pParsRef->fUpdateLevel = fUpdateLevel;
    pParsRwr->fFanout = fFanout;
    pParsRwr->fPower = fPower;

    pParsRwr->fVerbose = 0;//fVerbose;
    pParsRef->fVerbose = 0;//fVerbose;

//    pAig = Aig_ManDupDfs( pAig ); 
    if ( fVerbose ) printf( "Starting:  " ), Aig_ManPrintStats( pAig );

    // skip if lighter synthesis is requested
    if ( !fLightSynth )
    {
        // rewrite
        //Dar_ManRewrite( pAig, pParsRwr );
//        pParsRwr->fUpdateLevel = 0;  // disable level update  // this change was requested in July and later disabled
        Dar_ManRewrite( pAig, pParsRwr );
//        pParsRwr->fUpdateLevel = fUpdateLevel;  // reenable level update if needed

        pAig = Aig_ManDupDfs( pTemp = pAig ); 
        Aig_ManStop( pTemp );
        if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    
        // refactor
        Dar_ManRefactor( pAig, pParsRef );
        pAig = Aig_ManDupDfs( pTemp = pAig ); 
        Aig_ManStop( pTemp );
        if ( fVerbose ) printf( "Refactor:  " ), Aig_ManPrintStats( pAig );
    }

    // balance
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    
    // skip if lighter synthesis is requested
    if ( !fLightSynth )
    {
        // rewrite
        Dar_ManRewrite( pAig, pParsRwr );
        pAig = Aig_ManDupDfs( pTemp = pAig ); 
        Aig_ManStop( pTemp );
        if ( fVerbose ) printf( "Rewrite:   " ), Aig_ManPrintStats( pAig );
    }

    pParsRwr->fUseZeros = 1;
    pParsRef->fUseZeros = 1;
    
    // rewrite
    Dar_ManRewrite( pAig, pParsRwr );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );

    // skip if lighter synthesis is requested
    if ( !fLightSynth )
    {
        // balance
        if ( fBalance )
        {
        pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
        Aig_ManStop( pTemp );
        if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
        }
    }
    
    // refactor
    Dar_ManRefactor( pAig, pParsRef );
    pAig = Aig_ManDupDfs( pTemp = pAig ); 
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "RefactorZ: " ), Aig_ManPrintStats( pAig );
    
    // skip if lighter synthesis is requested
    if ( !fLightSynth )
    {
        // rewrite
        Dar_ManRewrite( pAig, pParsRwr );
        pAig = Aig_ManDupDfs( pTemp = pAig ); 
        Aig_ManStop( pTemp );
        if ( fVerbose ) printf( "RewriteZ:  " ), Aig_ManPrintStats( pAig );
    }

    // balance
    if ( fBalance )
    {
    pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
    Aig_ManStop( pTemp );
    if ( fVerbose ) printf( "Balance:   " ), Aig_ManPrintStats( pAig );
    }
    return pAig;
}

/**Function*************************************************************

  Synopsis    [Count the number of nodes with very high fanout count.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Dar_NewChoiceSynthesisGuard( Aig_Man_t * pAig )
{
    Aig_Obj_t * pObj;
    int i, Count = 0;
    Aig_ManForEachNode( pAig, pObj, i )
        if ( Aig_ObjRefs(pObj) > 1000 )
            Count += Aig_ObjRefs(pObj) / 1000;
    return (int)(Count > 10);
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description [Takes AIG manager, consumes it, and produces GIA manager.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Dar_NewChoiceSynthesis( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fLightSynth, int fVerbose )
//alias resyn    "b; rw; rwz; b; rwz; b"
//alias resyn2   "b; rw; rf; b; rw; rwz; b; rfz; rwz; b"
{
    Vec_Ptr_t * vGias;
    Gia_Man_t * pGia, * pTemp;
    int i;

    if ( fUpdateLevel && Dar_NewChoiceSynthesisGuard(pAig) )
    {
        if ( fVerbose )
            printf( "Warning: Due to high fanout count of some nodes, level updating is disabled.\n" );
        fUpdateLevel = 0;
    }

    vGias = Vec_PtrAlloc( 3 );
    pGia = Gia_ManFromAig(pAig);
    Vec_PtrPush( vGias, pGia );

    pAig = Dar_NewCompress( pAig, fBalance, fUpdateLevel, fPower, fVerbose );
    pGia = Gia_ManFromAig(pAig);
    Vec_PtrPush( vGias, pGia );
//Aig_ManPrintStats( pAig );

    pAig = Dar_NewCompress2( pAig, fBalance, fUpdateLevel, 1, fPower, fLightSynth, fVerbose );
    pGia = Gia_ManFromAig(pAig);
    Vec_PtrPush( vGias, pGia );
//Aig_ManPrintStats( pAig );

    Aig_ManStop( pAig );

    // swap around the first and the last
    pTemp = (Gia_Man_t *)Vec_PtrPop( vGias );
    Vec_PtrPush( vGias, Vec_PtrEntry(vGias,0) );
    Vec_PtrWriteEntry( vGias, 0, pTemp );

//    Aig_Man_t * pAig;
//    int i;
//    printf( "Choicing will be performed with %d AIGs:\n", Vec_PtrSize(p->vAigs) );
//    Vec_PtrForEachEntry( Aig_Man_t *, p->vAigs, pAig, i )
//        Aig_ManPrintStats( pAig );

    // derive the miter
    pGia = Gia_ManChoiceMiter( vGias );

    // cleanup
    Vec_PtrForEachEntry( Gia_Man_t *, vGias, pTemp, i )
        Gia_ManStop( pTemp );
    Vec_PtrFree( vGias );
    return pGia;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
/*
Aig_Man_t * Dar_ManChoiceNew( Aig_Man_t * pAig, Dch_Pars_t * pPars )
{
    extern Aig_Man_t * Dch_ComputeChoices( Vec_Ptr_t * vAigs, Dch_Pars_t * pPars );
    extern Aig_Man_t * Cec_ComputeChoices( Vec_Ptr_t * vAigs, Dch_Pars_t * pPars );

    int fVerbose = pPars->fVerbose;
    int fConstruct = 0;
    Aig_Man_t * pMan, * pTemp;
    Vec_Ptr_t * vAigs;
    int i;
    abctime clk;

clk = Abc_Clock();
//    vAigs = Dar_ManChoiceSynthesisExt();
//    vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, fVerbose );
    vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, 0 );

    // swap the first and last network
    // this should lead to the primary choice being "better" because of synthesis
    // (it is also important when constructing choices)
    if ( !fConstruct )
    {
        pMan = Vec_PtrPop( vAigs );
        Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) );
        Vec_PtrWriteEntry( vAigs, 0, pMan );
    }

if ( fVerbose )
{
//ABC_PRT( "Synthesis time", Abc_Clock() - clk );
}
    pPars->timeSynth = Abc_Clock() - clk;

clk = Abc_Clock();
    // perform choice computation
    if ( pPars->fUseGia )
        pMan = Cec_ComputeChoices( vAigs, pPars );
    else
        pMan = Dch_ComputeChoices( vAigs, pPars );

    // reconstruct the network
    pMan = Aig_ManDupDfsGuided( pTemp = pMan, Vec_PtrEntry(vAigs,0) );
    Aig_ManStop( pTemp );
    // duplicate the timing manager
    pTemp = Vec_PtrEntry( vAigs, 0 );
    if ( pTemp->pManTime )
    {
        extern void * Tim_ManDup( void * p, int fDiscrete );     
        pMan->pManTime = Tim_ManDup( pTemp->pManTime, 0 );
    }
    // reset levels
    Aig_ManChoiceLevel( pMan );
    ABC_FREE( pMan->pName );
    ABC_FREE( pMan->pSpec );
    pMan->pName = Abc_UtilStrsav( pTemp->pName );
    pMan->pSpec = Abc_UtilStrsav( pTemp->pSpec );

    // cleanup
    Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i )
        Aig_ManStop( pTemp );
    Vec_PtrFree( vAigs );

if ( fVerbose )
{
//ABC_PRT( "Choicing time ", Abc_Clock() - clk );
}
    return pMan;
//    return NULL;
}
*/

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description [Consumes the input AIG to reduce memory usage.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManChoiceNewAig( Aig_Man_t * pAig, Dch_Pars_t * pPars )
{
//    extern Aig_Man_t * Dch_DeriveTotalAig( Vec_Ptr_t * vAigs );
    extern Aig_Man_t * Dch_ComputeChoices( Aig_Man_t * pAig, Dch_Pars_t * pPars );
    int fVerbose = pPars->fVerbose;
    Aig_Man_t * pMan, * pTemp;
    Vec_Ptr_t * vAigs;
    Vec_Ptr_t * vPios;
    void * pManTime;
    char * pName, * pSpec;
    int i;
    abctime clk;

clk = Abc_Clock();
    vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, fVerbose );
pPars->timeSynth = Abc_Clock() - clk;
    // swap the first and last network
    // this should lead to the primary choice being "better" because of synthesis
    // (it is also important when constructing choices)
    pMan = (Aig_Man_t *)Vec_PtrPop( vAigs );
    Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) );
    Vec_PtrWriteEntry( vAigs, 0, pMan );

    // derive the total AIG
    pMan = Dch_DeriveTotalAig( vAigs );
    // cleanup
    Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i )
        Aig_ManStop( pTemp );
    Vec_PtrFree( vAigs );

    // compute choices
    pMan = Dch_ComputeChoices( pTemp = pMan, pPars );
    Aig_ManStop( pTemp );

    // save useful things
    pManTime = pAig->pManTime; pAig->pManTime = NULL;
    pName = Abc_UtilStrsav( pAig->pName );
    pSpec = Abc_UtilStrsav( pAig->pSpec );

    // create guidence
    vPios = Aig_ManOrderPios( pMan, pAig ); 
    Aig_ManStop( pAig );

    // reconstruct the network
    pMan = Aig_ManDupDfsGuided( pTemp = pMan, vPios );
    Aig_ManStop( pTemp );
    Vec_PtrFree( vPios );

    // reset levels
    pMan->pManTime = pManTime;
    Aig_ManChoiceLevel( pMan );

    // copy names
    ABC_FREE( pMan->pName );
    ABC_FREE( pMan->pSpec );
    pMan->pName = pName;
    pMan->pSpec = pSpec;
    return pMan;
}

/**Function*************************************************************

  Synopsis    [Reproduces script "compress2".]

  Description [Consumes the input AIG to reduce memory usage.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Dar_ManChoiceNew( Aig_Man_t * pAig, Dch_Pars_t * pPars )
{
    extern Aig_Man_t * Cec_ComputeChoices( Gia_Man_t * pGia, Dch_Pars_t * pPars );
//    extern Aig_Man_t * Dch_DeriveTotalAig( Vec_Ptr_t * vAigs );
    extern Aig_Man_t * Dch_ComputeChoices( Aig_Man_t * pAig, Dch_Pars_t * pPars );
//    int fVerbose = pPars->fVerbose;
    Aig_Man_t * pMan, * pTemp;
    Gia_Man_t * pGia;
    Vec_Ptr_t * vPios;
    void * pManTime;
    char * pName, * pSpec;
    abctime clk;

    // save useful things
    pManTime = pAig->pManTime; pAig->pManTime = NULL;
    pName = Abc_UtilStrsav( pAig->pName );
    pSpec = Abc_UtilStrsav( pAig->pSpec );

    // perform synthesis
clk = Abc_Clock();
    pGia = Dar_NewChoiceSynthesis( Aig_ManDupDfs(pAig), 1, 1, pPars->fPower, pPars->fLightSynth, pPars->fVerbose );
pPars->timeSynth = Abc_Clock() - clk;

    // perform choice computation
    if ( pPars->fUseGia )
        pMan = Cec_ComputeChoices( pGia, pPars );
    else
    {
        pMan = Gia_ManToAigSkip( pGia, 3 );
        Gia_ManStop( pGia );
        pMan = Dch_ComputeChoices( pTemp = pMan, pPars );
        Aig_ManStop( pTemp );
    }

    // create guidence
    vPios = Aig_ManOrderPios( pMan, pAig ); 
    Aig_ManStop( pAig );

    // reconstruct the network
    pMan = Aig_ManDupDfsGuided( pTemp = pMan, vPios );
    Aig_ManStop( pTemp );
    Vec_PtrFree( vPios );

    // reset levels
    pMan->pManTime = pManTime;
    Aig_ManChoiceLevel( pMan );

    // copy names
    ABC_FREE( pMan->pName );
    ABC_FREE( pMan->pSpec );
    pMan->pName = pName;
    pMan->pSpec = pSpec;
    return pMan;
}


////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////


ABC_NAMESPACE_IMPL_END