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/**CFile****************************************************************
FileName [abcXsim.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Network and node package.]
Synopsis [Using X-valued simulation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: abcXsim.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "abc.h"
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
#define XVS0 ABC_INIT_ZERO
#define XVS1 ABC_INIT_ONE
#define XVSX ABC_INIT_DC
static inline void Abc_ObjSetXsim( Abc_Obj_t * pObj, int Value ) { pObj->pCopy = (Abc_Obj_t *)(ABC_PTRINT_T)Value; }
static inline int Abc_ObjGetXsim( Abc_Obj_t * pObj ) { return (int)(ABC_PTRINT_T)pObj->pCopy; }
static inline int Abc_XsimInv( int Value )
{
if ( Value == XVS0 )
return XVS1;
if ( Value == XVS1 )
return XVS0;
assert( Value == XVSX );
return XVSX;
}
static inline int Abc_XsimAnd( int Value0, int Value1 )
{
if ( Value0 == XVS0 || Value1 == XVS0 )
return XVS0;
if ( Value0 == XVSX || Value1 == XVSX )
return XVSX;
assert( Value0 == XVS1 && Value1 == XVS1 );
return XVS1;
}
static inline int Abc_XsimRand2()
{
// return (rand() & 1) ? XVS1 : XVS0;
return (Gia_ManRandom(0) & 1) ? XVS1 : XVS0;
}
static inline int Abc_XsimRand3()
{
int RetValue;
do {
// RetValue = rand() & 3;
RetValue = Gia_ManRandom(0) & 3;
} while ( RetValue == 0 );
return RetValue;
}
static inline int Abc_ObjGetXsimFanin0( Abc_Obj_t * pObj )
{
int RetValue;
RetValue = Abc_ObjGetXsim(Abc_ObjFanin0(pObj));
return Abc_ObjFaninC0(pObj)? Abc_XsimInv(RetValue) : RetValue;
}
static inline int Abc_ObjGetXsimFanin1( Abc_Obj_t * pObj )
{
int RetValue;
RetValue = Abc_ObjGetXsim(Abc_ObjFanin1(pObj));
return Abc_ObjFaninC1(pObj)? Abc_XsimInv(RetValue) : RetValue;
}
static inline void Abc_XsimPrint( FILE * pFile, int Value )
{
if ( Value == XVS0 )
{
fprintf( pFile, "0" );
return;
}
if ( Value == XVS1 )
{
fprintf( pFile, "1" );
return;
}
assert( Value == XVSX );
fprintf( pFile, "x" );
}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Performs X-valued simulation of the sequential network.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkXValueSimulate( Abc_Ntk_t * pNtk, int nFrames, int fXInputs, int fXState, int fVerbose )
{
Abc_Obj_t * pObj;
int i, f;
assert( Abc_NtkIsStrash(pNtk) );
// srand( 0x12341234 );
Gia_ManRandom( 1 );
// start simulation
Abc_ObjSetXsim( Abc_AigConst1(pNtk), XVS1 );
if ( fXInputs )
{
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, XVSX );
}
else
{
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_XsimRand2() );
}
if ( fXState )
{
Abc_NtkForEachLatch( pNtk, pObj, i )
Abc_ObjSetXsim( Abc_ObjFanout0(pObj), XVSX );
}
else
{
Abc_NtkForEachLatch( pNtk, pObj, i )
Abc_ObjSetXsim( Abc_ObjFanout0(pObj), Abc_LatchInit(pObj) );
}
// simulate and print the result
fprintf( stdout, "Frame : Inputs : Latches : Outputs\n" );
for ( f = 0; f < nFrames; f++ )
{
Abc_AigForEachAnd( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_XsimAnd(Abc_ObjGetXsimFanin0(pObj), Abc_ObjGetXsimFanin1(pObj)) );
Abc_NtkForEachCo( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_ObjGetXsimFanin0(pObj) );
// print out
fprintf( stdout, "%2d : ", f );
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_XsimPrint( stdout, Abc_ObjGetXsim(pObj) );
fprintf( stdout, " : " );
Abc_NtkForEachLatch( pNtk, pObj, i )
{
// if ( Abc_ObjGetXsim(Abc_ObjFanout0(pObj)) != XVSX )
// printf( " %s=", Abc_ObjName(pObj) );
Abc_XsimPrint( stdout, Abc_ObjGetXsim(Abc_ObjFanout0(pObj)) );
}
fprintf( stdout, " : " );
Abc_NtkForEachPo( pNtk, pObj, i )
Abc_XsimPrint( stdout, Abc_ObjGetXsim(pObj) );
fprintf( stdout, "\n" );
// assign input values
if ( fXInputs )
{
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, XVSX );
}
else
{
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_XsimRand2() );
}
// transfer the latch values
Abc_NtkForEachLatch( pNtk, pObj, i )
Abc_ObjSetXsim( Abc_ObjFanout0(pObj), Abc_ObjGetXsim(Abc_ObjFanin0(pObj)) );
}
}
/**Function*************************************************************
Synopsis [Cycles the circuit to create a new initial state.]
Description [Simulates the circuit with random (or ternary) input
for the given number of timeframes to get a better initial state.]
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkCycleInitState( Abc_Ntk_t * pNtk, int nFrames, int fUseXval, int fVerbose )
{
Abc_Obj_t * pObj;
int i, f;
assert( Abc_NtkIsStrash(pNtk) );
// srand( 0x12341234 );
Gia_ManRandom( 1 );
// initialize the values
Abc_ObjSetXsim( Abc_AigConst1(pNtk), XVS1 );
Abc_NtkForEachLatch( pNtk, pObj, i )
Abc_ObjSetXsim( Abc_ObjFanout0(pObj), Abc_LatchInit(pObj) );
// simulate for the given number of timeframes
for ( f = 0; f < nFrames; f++ )
{
Abc_NtkForEachPi( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, fUseXval? ABC_INIT_DC : Abc_XsimRand2() );
// Abc_ObjSetXsim( pObj, ABC_INIT_ONE );
Abc_AigForEachAnd( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_XsimAnd(Abc_ObjGetXsimFanin0(pObj), Abc_ObjGetXsimFanin1(pObj)) );
Abc_NtkForEachCo( pNtk, pObj, i )
Abc_ObjSetXsim( pObj, Abc_ObjGetXsimFanin0(pObj) );
Abc_NtkForEachLatch( pNtk, pObj, i )
Abc_ObjSetXsim( Abc_ObjFanout0(pObj), Abc_ObjGetXsim(Abc_ObjFanin0(pObj)) );
}
// set the final values
Abc_NtkForEachLatch( pNtk, pObj, i )
{
pObj->pData = (void *)(ABC_PTRINT_T)Abc_ObjGetXsim(Abc_ObjFanout0(pObj));
// printf( "%d", Abc_LatchIsInit1(pObj) );
}
// printf( "\n" );
}
///////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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