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/**CFile****************************************************************
FileName [abc.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Network and node package.]
Synopsis [External declarations.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: abc.h,v 1.1 2008/05/14 22:13:11 wudenni Exp $]
***********************************************************************/
#ifndef ABC__base__abc__abc_h
#define ABC__base__abc__abc_h
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "misc/vec/vec.h"
#include "aig/hop/hop.h"
#include "aig/gia/gia.h"
#include "misc/st/st.h"
#include "misc/st/stmm.h"
#include "misc/nm/nm.h"
#include "misc/mem/mem.h"
#include "misc/util/utilCex.h"
#include "misc/extra/extra.h"
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_HEADER_START
// network types
typedef enum {
ABC_NTK_NONE = 0, // 0: unknown
ABC_NTK_NETLIST, // 1: network with PIs/POs, latches, nodes, and nets
ABC_NTK_LOGIC, // 2: network with PIs/POs, latches, and nodes
ABC_NTK_STRASH, // 3: structurally hashed AIG (two input AND gates with c-attributes on edges)
ABC_NTK_OTHER // 4: unused
} Abc_NtkType_t;
// network functionality
typedef enum {
ABC_FUNC_NONE = 0, // 0: unknown
ABC_FUNC_SOP, // 1: sum-of-products
ABC_FUNC_BDD, // 2: binary decision diagrams
ABC_FUNC_AIG, // 3: and-inverter graphs
ABC_FUNC_MAP, // 4: standard cell library
ABC_FUNC_BLIFMV, // 5: BLIF-MV node functions
ABC_FUNC_BLACKBOX, // 6: black box about which nothing is known
ABC_FUNC_OTHER // 7: unused
} Abc_NtkFunc_t;
// Supported type/functionality combinations:
/*------------------------------------------|
| | SOP | BDD | AIG | Map |
|-----------|-------|-------|-------|-------|
| Netlist | x | | x | x |
|-----------|-------|-------|-------|-------|
| Logic | x | x | x | x |
|-----------|-------|-------|-------|-------|
| Strash | | | x | |
--------------------------------------------|*/
// object types
typedef enum {
ABC_OBJ_NONE = 0, // 0: unknown
ABC_OBJ_CONST1, // 1: constant 1 node (AIG only)
ABC_OBJ_PI, // 2: primary input terminal
ABC_OBJ_PO, // 3: primary output terminal
ABC_OBJ_BI, // 4: box input terminal
ABC_OBJ_BO, // 5: box output terminal
ABC_OBJ_NET, // 6: net
ABC_OBJ_NODE, // 7: node
ABC_OBJ_LATCH, // 8: latch
ABC_OBJ_WHITEBOX, // 9: box with known contents
ABC_OBJ_BLACKBOX, // 10: box with unknown contents
ABC_OBJ_NUMBER // 11: unused
} Abc_ObjType_t;
// latch initial values
typedef enum {
ABC_INIT_NONE = 0, // 0: unknown
ABC_INIT_ZERO, // 1: zero
ABC_INIT_ONE, // 2: one
ABC_INIT_DC, // 3: don't-care
ABC_INIT_OTHER // 4: unused
} Abc_InitType_t;
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Abc_Des_t_ Abc_Des_t;
typedef struct Abc_Ntk_t_ Abc_Ntk_t;
typedef struct Abc_Obj_t_ Abc_Obj_t;
typedef struct Abc_Aig_t_ Abc_Aig_t;
typedef struct Abc_ManTime_t_ Abc_ManTime_t;
typedef struct Abc_ManCut_t_ Abc_ManCut_t;
typedef struct Abc_Time_t_ Abc_Time_t;
struct Abc_Time_t_
{
float Rise;
float Fall;
};
struct Abc_Obj_t_ // 48/72 bytes (32-bits/64-bits)
{
Abc_Ntk_t * pNtk; // the host network
Abc_Obj_t * pNext; // the next pointer in the hash table
int Id; // the object ID
unsigned Type : 4; // the object type
unsigned fMarkA : 1; // the multipurpose mark
unsigned fMarkB : 1; // the multipurpose mark
unsigned fMarkC : 1; // the multipurpose mark
unsigned fPhase : 1; // the flag to mark the phase of equivalent node
unsigned fExor : 1; // marks AIG node that is a root of EXOR
unsigned fPersist: 1; // marks the persistant AIG node
unsigned fCompl0 : 1; // complemented attribute of the first fanin in the AIG
unsigned fCompl1 : 1; // complemented attribute of the second fanin in the AIG
unsigned Level : 20; // the level of the node
Vec_Int_t vFanins; // the array of fanins
Vec_Int_t vFanouts; // the array of fanouts
union { void * pData; // the network specific data
int iData; }; // (SOP, BDD, gate, equiv class, etc)
union { void * pTemp; // temporary store for user's data
Abc_Obj_t * pCopy; // the copy of this object
int iTemp;
float dTemp; };
};
struct Abc_Ntk_t_
{
// general information
Abc_NtkType_t ntkType; // type of the network
Abc_NtkFunc_t ntkFunc; // functionality of the network
char * pName; // the network name
char * pSpec; // the name of the spec file if present
Nm_Man_t * pManName; // name manager (stores names of objects)
// components of the network
Vec_Ptr_t * vObjs; // the array of all objects (net, nodes, latches, etc)
Vec_Ptr_t * vPis; // the array of primary inputs
Vec_Ptr_t * vPos; // the array of primary outputs
Vec_Ptr_t * vCis; // the array of combinational inputs (PIs, latches)
Vec_Ptr_t * vCos; // the array of combinational outputs (POs, asserts, latches)
Vec_Ptr_t * vPios; // the array of PIOs
Vec_Ptr_t * vBoxes; // the array of boxes
Vec_Ptr_t * vLtlProperties;
// the number of living objects
int nObjCounts[ABC_OBJ_NUMBER]; // the number of objects by type
int nObjs; // the number of live objs
int nConstrs; // the number of constraints
int nBarBufs; // the number of barrier buffers
int nBarBufs2; // the number of barrier buffers
// the backup network and the step number
Abc_Ntk_t * pNetBackup; // the pointer to the previous backup network
int iStep; // the generation number for the given network
// hierarchy
Abc_Des_t * pDesign; // design (hierarchical networks only)
Abc_Ntk_t * pAltView; // alternative structural view of the network
int fHieVisited; // flag to mark the visited network
int fHiePath; // flag to mark the network on the path
int Id; // model ID
double dTemp; // temporary value
// miscellaneous data members
int nTravIds; // the unique traversal IDs of nodes
Vec_Int_t vTravIds; // trav IDs of the objects
Mem_Fixed_t * pMmObj; // memory manager for objects
Mem_Step_t * pMmStep; // memory manager for arrays
void * pManFunc; // functionality manager (AIG manager, BDD manager, or memory manager for SOPs)
Abc_ManTime_t * pManTime; // the timing manager (for mapped networks) stores arrival/required times for all nodes
void * pManCut; // the cut manager (for AIGs) stores information about the cuts computed for the nodes
float AndGateDelay; // an average estimated delay of one AND gate
int LevelMax; // maximum number of levels
Vec_Int_t * vLevelsR; // level in the reverse topological order (for AIGs)
Vec_Ptr_t * vSupps; // CO support information
int * pModel; // counter-example (for miters)
Abc_Cex_t * pSeqModel; // counter-example (for sequential miters)
Vec_Ptr_t * vSeqModelVec; // vector of counter-examples (for sequential miters)
Abc_Ntk_t * pExdc; // the EXDC network (if given)
void * pExcare; // the EXDC network (if given)
void * pData; // misc
Abc_Ntk_t * pCopy; // copy of this network
void * pBSMan; // application manager
void * pSCLib; // SC library
Vec_Int_t * vGates; // SC library gates
Vec_Int_t * vPhases; // fanins phases in the mapped netlist
char * pWLoadUsed; // wire load model used
float * pLutTimes; // arrivals/requireds/slacks using LUT-delay model
Vec_Ptr_t * vOnehots; // names of one-hot-encoded registers
Vec_Int_t * vObjPerm; // permutation saved
Vec_Int_t * vTopo;
Vec_Ptr_t * vAttrs; // managers of various node attributes (node functionality, global BDDs, etc)
Vec_Int_t * vNameIds; // name IDs
Vec_Int_t * vFins; // obj/type info
};
struct Abc_Des_t_
{
char * pName; // the name of the library
void * pManFunc; // functionality manager for the nodes
Vec_Ptr_t * vTops; // the array of top-level modules
Vec_Ptr_t * vModules; // the array of modules
st__table * tModules; // the table hashing module names into their networks
Abc_Des_t * pLibrary; // the library used to map this design
void * pGenlib; // the genlib library used to map this design
};
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
// transforming floats into ints and back
static inline unsigned Abc_InfoRandomWord() { return ((((unsigned)rand()) << 24) ^ (((unsigned)rand()) << 12) ^ ((unsigned)rand())); } // #define RAND_MAX 0x7fff
static inline void Abc_InfoRandom( unsigned * p, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] = Abc_InfoRandomWord(); }
static inline void Abc_InfoClear( unsigned * p, int nWords ) { memset( p, 0, sizeof(unsigned) * nWords ); }
static inline void Abc_InfoFill( unsigned * p, int nWords ) { memset( p, 0xff, sizeof(unsigned) * nWords );}
static inline void Abc_InfoNot( unsigned * p, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] = ~p[i]; }
static inline int Abc_InfoIsZero( unsigned * p, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) if ( p[i] ) return 0; return 1; }
static inline int Abc_InfoIsOne( unsigned * p, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) if ( ~p[i] ) return 0; return 1; }
static inline void Abc_InfoCopy( unsigned * p, unsigned * q, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] = q[i]; }
static inline void Abc_InfoAnd( unsigned * p, unsigned * q, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] &= q[i]; }
static inline void Abc_InfoOr( unsigned * p, unsigned * q, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] |= q[i]; }
static inline void Abc_InfoXor( unsigned * p, unsigned * q, int nWords ) { int i; for ( i = nWords - 1; i >= 0; i-- ) p[i] ^= q[i]; }
static inline int Abc_InfoIsOrOne( unsigned * p, unsigned * q, int nWords ){ int i; for ( i = nWords - 1; i >= 0; i-- ) if ( ~(p[i] | q[i]) ) return 0; return 1; }
static inline int Abc_InfoIsOrOne3( unsigned * p, unsigned * q, unsigned * r, int nWords ){ int i; for ( i = nWords - 1; i >= 0; i-- ) if ( ~(p[i] | q[i] | r[i]) ) return 0; return 1; }
// checking the network type
static inline int Abc_NtkIsNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsLogic( Abc_Ntk_t * pNtk ) { return pNtk->ntkType == ABC_NTK_LOGIC; }
static inline int Abc_NtkIsStrash( Abc_Ntk_t * pNtk ) { return pNtk->ntkType == ABC_NTK_STRASH; }
static inline int Abc_NtkHasSop( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_SOP; }
static inline int Abc_NtkHasBdd( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BDD; }
static inline int Abc_NtkHasAig( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_AIG; }
static inline int Abc_NtkHasMapping( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_MAP; }
static inline int Abc_NtkHasBlifMv( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BLIFMV; }
static inline int Abc_NtkHasBlackbox( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BLACKBOX; }
static inline int Abc_NtkIsSopNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_SOP && pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsBddNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BDD && pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsAigNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_AIG && pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsMappedNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_MAP && pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsBlifMvNetlist( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BLIFMV && pNtk->ntkType == ABC_NTK_NETLIST; }
static inline int Abc_NtkIsSopLogic( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_SOP && pNtk->ntkType == ABC_NTK_LOGIC ; }
static inline int Abc_NtkIsBddLogic( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_BDD && pNtk->ntkType == ABC_NTK_LOGIC ; }
static inline int Abc_NtkIsAigLogic( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_AIG && pNtk->ntkType == ABC_NTK_LOGIC ; }
static inline int Abc_NtkIsMappedLogic( Abc_Ntk_t * pNtk ) { return pNtk->ntkFunc == ABC_FUNC_MAP && pNtk->ntkType == ABC_NTK_LOGIC ; }
// reading data members of the network
static inline char * Abc_NtkName( Abc_Ntk_t * pNtk ) { return pNtk->pName; }
static inline char * Abc_NtkSpec( Abc_Ntk_t * pNtk ) { return pNtk->pSpec; }
static inline Abc_Ntk_t * Abc_NtkExdc( Abc_Ntk_t * pNtk ) { return pNtk->pExdc; }
static inline Abc_Ntk_t * Abc_NtkBackup( Abc_Ntk_t * pNtk ) { return pNtk->pNetBackup; }
static inline int Abc_NtkStep ( Abc_Ntk_t * pNtk ) { return pNtk->iStep; }
// setting data members of the network
static inline void Abc_NtkSetName ( Abc_Ntk_t * pNtk, char * pName ) { pNtk->pName = pName; }
static inline void Abc_NtkSetSpec ( Abc_Ntk_t * pNtk, char * pName ) { pNtk->pSpec = pName; }
static inline void Abc_NtkSetBackup( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNetBackup ) { pNtk->pNetBackup = pNetBackup; }
static inline void Abc_NtkSetStep ( Abc_Ntk_t * pNtk, int iStep ) { pNtk->iStep = iStep; }
// getting the number of objects
static inline int Abc_NtkObjNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjs; }
static inline int Abc_NtkObjNumMax( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vObjs); }
static inline int Abc_NtkPiNum( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vPis); }
static inline int Abc_NtkPoNum( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vPos); }
static inline int Abc_NtkCiNum( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vCis); }
static inline int Abc_NtkCoNum( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vCos); }
static inline int Abc_NtkBoxNum( Abc_Ntk_t * pNtk ) { return Vec_PtrSize(pNtk->vBoxes); }
static inline int Abc_NtkBiNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_BI]; }
static inline int Abc_NtkBoNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_BO]; }
static inline int Abc_NtkNetNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_NET]; }
static inline int Abc_NtkNodeNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_NODE]; }
static inline int Abc_NtkLatchNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_LATCH]; }
static inline int Abc_NtkWhiteboxNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_WHITEBOX]; }
static inline int Abc_NtkBlackboxNum( Abc_Ntk_t * pNtk ) { return pNtk->nObjCounts[ABC_OBJ_BLACKBOX]; }
static inline int Abc_NtkIsComb( Abc_Ntk_t * pNtk ) { return Abc_NtkLatchNum(pNtk) == 0; }
static inline int Abc_NtkHasOnlyLatchBoxes(Abc_Ntk_t * pNtk ){ return Abc_NtkLatchNum(pNtk) == Abc_NtkBoxNum(pNtk); }
static inline int Abc_NtkConstrNum( Abc_Ntk_t * pNtk ) { return pNtk->nConstrs; }
// creating simple objects
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateObj( Abc_Ntk_t * pNtk, Abc_ObjType_t Type );
static inline Abc_Obj_t * Abc_NtkCreatePi( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_PI ); }
static inline Abc_Obj_t * Abc_NtkCreatePo( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_PO ); }
static inline Abc_Obj_t * Abc_NtkCreateBi( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_BI ); }
static inline Abc_Obj_t * Abc_NtkCreateBo( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_BO ); }
static inline Abc_Obj_t * Abc_NtkCreateNet( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_NET ); }
static inline Abc_Obj_t * Abc_NtkCreateNode( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_NODE ); }
static inline Abc_Obj_t * Abc_NtkCreateLatch( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_LATCH ); }
static inline Abc_Obj_t * Abc_NtkCreateWhitebox( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_WHITEBOX ); }
static inline Abc_Obj_t * Abc_NtkCreateBlackbox( Abc_Ntk_t * pNtk ) { return Abc_NtkCreateObj( pNtk, ABC_OBJ_BLACKBOX ); }
// reading objects
static inline Abc_Obj_t * Abc_NtkObj( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vObjs, i ); }
static inline Abc_Obj_t * Abc_NtkPi( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vPis, i ); }
static inline Abc_Obj_t * Abc_NtkPo( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vPos, i ); }
static inline Abc_Obj_t * Abc_NtkCi( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vCis, i ); }
static inline Abc_Obj_t * Abc_NtkCo( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vCos, i ); }
static inline Abc_Obj_t * Abc_NtkBox( Abc_Ntk_t * pNtk, int i ) { return (Abc_Obj_t *)Vec_PtrEntry( pNtk->vBoxes, i ); }
// working with complemented attributes of objects
static inline int Abc_ObjIsComplement( Abc_Obj_t * p ) { return (int )((ABC_PTRUINT_T)p & (ABC_PTRUINT_T)01); }
static inline Abc_Obj_t * Abc_ObjRegular( Abc_Obj_t * p ) { return (Abc_Obj_t *)((ABC_PTRUINT_T)p & ~(ABC_PTRUINT_T)01); }
static inline Abc_Obj_t * Abc_ObjNot( Abc_Obj_t * p ) { return (Abc_Obj_t *)((ABC_PTRUINT_T)p ^ (ABC_PTRUINT_T)01); }
static inline Abc_Obj_t * Abc_ObjNotCond( Abc_Obj_t * p, int c ) { return (Abc_Obj_t *)((ABC_PTRUINT_T)p ^ (ABC_PTRUINT_T)(c!=0)); }
// reading data members of the object
static inline unsigned Abc_ObjType( Abc_Obj_t * pObj ) { return pObj->Type; }
static inline unsigned Abc_ObjId( Abc_Obj_t * pObj ) { return pObj->Id; }
static inline int Abc_ObjLevel( Abc_Obj_t * pObj ) { return pObj->Level; }
static inline Vec_Int_t * Abc_ObjFaninVec( Abc_Obj_t * pObj ) { return &pObj->vFanins; }
static inline Vec_Int_t * Abc_ObjFanoutVec( Abc_Obj_t * pObj ) { return &pObj->vFanouts; }
static inline Abc_Obj_t * Abc_ObjCopy( Abc_Obj_t * pObj ) { return pObj->pCopy; }
static inline Abc_Ntk_t * Abc_ObjNtk( Abc_Obj_t * pObj ) { return pObj->pNtk; }
static inline Abc_Ntk_t * Abc_ObjModel( Abc_Obj_t * pObj ) { assert( pObj->Type == ABC_OBJ_WHITEBOX ); return (Abc_Ntk_t *)pObj->pData; }
static inline void * Abc_ObjData( Abc_Obj_t * pObj ) { return pObj->pData; }
static inline Abc_Obj_t * Abc_ObjEquiv( Abc_Obj_t * pObj ) { return (Abc_Obj_t *)pObj->pData; }
static inline Abc_Obj_t * Abc_ObjCopyCond( Abc_Obj_t * pObj ) { return Abc_ObjRegular(pObj)->pCopy? Abc_ObjNotCond(Abc_ObjRegular(pObj)->pCopy, Abc_ObjIsComplement(pObj)) : NULL; }
// setting data members of the network
static inline void Abc_ObjSetLevel( Abc_Obj_t * pObj, int Level ) { pObj->Level = Level; }
static inline void Abc_ObjSetCopy( Abc_Obj_t * pObj, Abc_Obj_t * pCopy ) { pObj->pCopy = pCopy; }
static inline void Abc_ObjSetData( Abc_Obj_t * pObj, void * pData ) { pObj->pData = pData; }
// checking the object type
static inline int Abc_ObjIsNone( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_NONE; }
static inline int Abc_ObjIsPi( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_PI; }
static inline int Abc_ObjIsPo( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_PO; }
static inline int Abc_ObjIsBi( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_BI; }
static inline int Abc_ObjIsBo( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_BO; }
static inline int Abc_ObjIsCi( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_PI || pObj->Type == ABC_OBJ_BO; }
static inline int Abc_ObjIsCo( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_PO || pObj->Type == ABC_OBJ_BI; }
static inline int Abc_ObjIsTerm( Abc_Obj_t * pObj ) { return Abc_ObjIsCi(pObj) || Abc_ObjIsCo(pObj); }
static inline int Abc_ObjIsNet( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_NET; }
static inline int Abc_ObjIsNode( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_NODE; }
static inline int Abc_ObjIsLatch( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_LATCH; }
static inline int Abc_ObjIsBox( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_LATCH || pObj->Type == ABC_OBJ_WHITEBOX || pObj->Type == ABC_OBJ_BLACKBOX; }
static inline int Abc_ObjIsWhitebox( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_WHITEBOX;}
static inline int Abc_ObjIsBlackbox( Abc_Obj_t * pObj ) { return pObj->Type == ABC_OBJ_BLACKBOX;}
static inline int Abc_ObjIsBarBuf( Abc_Obj_t * pObj ) { return Abc_NtkHasMapping(pObj->pNtk) && Abc_ObjIsNode(pObj) && Vec_IntSize(&pObj->vFanins) == 1 && pObj->pData == NULL; }
static inline void Abc_ObjBlackboxToWhitebox( Abc_Obj_t * pObj ) { assert( Abc_ObjIsBlackbox(pObj) ); pObj->Type = ABC_OBJ_WHITEBOX; pObj->pNtk->nObjCounts[ABC_OBJ_BLACKBOX]--; pObj->pNtk->nObjCounts[ABC_OBJ_WHITEBOX]++; }
// working with fanin/fanout edges
static inline int Abc_ObjFaninNum( Abc_Obj_t * pObj ) { return pObj->vFanins.nSize; }
static inline int Abc_ObjFanoutNum( Abc_Obj_t * pObj ) { return pObj->vFanouts.nSize; }
static inline int Abc_ObjFaninId( Abc_Obj_t * pObj, int i) { return pObj->vFanins.pArray[i]; }
static inline int Abc_ObjFaninId0( Abc_Obj_t * pObj ) { return pObj->vFanins.pArray[0]; }
static inline int Abc_ObjFaninId1( Abc_Obj_t * pObj ) { return pObj->vFanins.pArray[1]; }
static inline int Abc_ObjFanoutEdgeNum( Abc_Obj_t * pObj, Abc_Obj_t * pFanout ) { assert( Abc_NtkHasAig(pObj->pNtk) ); if ( Abc_ObjFaninId0(pFanout) == pObj->Id ) return 0; if ( Abc_ObjFaninId1(pFanout) == pObj->Id ) return 1; assert( 0 ); return -1; }
static inline Abc_Obj_t * Abc_ObjFanout( Abc_Obj_t * pObj, int i ) { return (Abc_Obj_t *)pObj->pNtk->vObjs->pArray[ pObj->vFanouts.pArray[i] ]; }
static inline Abc_Obj_t * Abc_ObjFanout0( Abc_Obj_t * pObj ) { return (Abc_Obj_t *)pObj->pNtk->vObjs->pArray[ pObj->vFanouts.pArray[0] ]; }
static inline Abc_Obj_t * Abc_ObjFanin( Abc_Obj_t * pObj, int i ) { return (Abc_Obj_t *)pObj->pNtk->vObjs->pArray[ pObj->vFanins.pArray[i] ]; }
static inline Abc_Obj_t * Abc_ObjFanin0( Abc_Obj_t * pObj ) { return (Abc_Obj_t *)pObj->pNtk->vObjs->pArray[ pObj->vFanins.pArray[0] ]; }
static inline Abc_Obj_t * Abc_ObjFanin1( Abc_Obj_t * pObj ) { return (Abc_Obj_t *)pObj->pNtk->vObjs->pArray[ pObj->vFanins.pArray[1] ]; }
static inline Abc_Obj_t * Abc_ObjFanin0Ntk( Abc_Obj_t * pObj ) { return (Abc_NtkIsNetlist(pObj->pNtk)? Abc_ObjFanin0(pObj) : pObj); }
static inline Abc_Obj_t * Abc_ObjFanout0Ntk( Abc_Obj_t * pObj ) { return (Abc_NtkIsNetlist(pObj->pNtk)? Abc_ObjFanout0(pObj) : pObj); }
static inline int Abc_ObjFaninC0( Abc_Obj_t * pObj ) { return pObj->fCompl0; }
static inline int Abc_ObjFaninC1( Abc_Obj_t * pObj ) { return pObj->fCompl1; }
static inline int Abc_ObjFaninC( Abc_Obj_t * pObj, int i ) { assert( i >=0 && i < 2 ); return i? pObj->fCompl1 : pObj->fCompl0; }
static inline void Abc_ObjSetFaninC( Abc_Obj_t * pObj, int i ){ assert( i >=0 && i < 2 ); if ( i ) pObj->fCompl1 = 1; else pObj->fCompl0 = 1; }
static inline void Abc_ObjXorFaninC( Abc_Obj_t * pObj, int i ){ assert( i >=0 && i < 2 ); if ( i ) pObj->fCompl1^= 1; else pObj->fCompl0^= 1; }
static inline Abc_Obj_t * Abc_ObjChild( Abc_Obj_t * pObj, int i ) { return Abc_ObjNotCond( Abc_ObjFanin(pObj,i), Abc_ObjFaninC(pObj,i) );}
static inline Abc_Obj_t * Abc_ObjChild0( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( Abc_ObjFanin0(pObj), Abc_ObjFaninC0(pObj) ); }
static inline Abc_Obj_t * Abc_ObjChild1( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( Abc_ObjFanin1(pObj), Abc_ObjFaninC1(pObj) ); }
static inline Abc_Obj_t * Abc_ObjChildCopy( Abc_Obj_t * pObj, int i ){ return Abc_ObjNotCond( Abc_ObjFanin(pObj,i)->pCopy, Abc_ObjFaninC(pObj,i) ); }
static inline Abc_Obj_t * Abc_ObjChild0Copy( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( Abc_ObjFanin0(pObj)->pCopy, Abc_ObjFaninC0(pObj) ); }
static inline Abc_Obj_t * Abc_ObjChild1Copy( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( Abc_ObjFanin1(pObj)->pCopy, Abc_ObjFaninC1(pObj) ); }
static inline Abc_Obj_t * Abc_ObjChild0Data( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( (Abc_Obj_t *)Abc_ObjFanin0(pObj)->pData, Abc_ObjFaninC0(pObj) ); }
static inline Abc_Obj_t * Abc_ObjChild1Data( Abc_Obj_t * pObj ) { return Abc_ObjNotCond( (Abc_Obj_t *)Abc_ObjFanin1(pObj)->pData, Abc_ObjFaninC1(pObj) ); }
static inline Abc_Obj_t * Abc_ObjFromLit( Abc_Ntk_t * p, int iLit ) { return Abc_ObjNotCond( Abc_NtkObj(p, Abc_Lit2Var(iLit)), Abc_LitIsCompl(iLit) ); }
static inline int Abc_ObjToLit( Abc_Obj_t * p ) { return Abc_Var2Lit( Abc_ObjId(Abc_ObjRegular(p)), Abc_ObjIsComplement(p) ); }
static inline int Abc_ObjFaninPhase( Abc_Obj_t * p, int i ) { assert(p->pNtk->vPhases); assert( i >= 0 && i < Abc_ObjFaninNum(p) ); return (Vec_IntEntry(p->pNtk->vPhases, Abc_ObjId(p)) >> i) & 1; }
static inline void Abc_ObjFaninFlipPhase( Abc_Obj_t * p,int i){ assert(p->pNtk->vPhases); assert( i >= 0 && i < Abc_ObjFaninNum(p) ); *Vec_IntEntryP(p->pNtk->vPhases, Abc_ObjId(p)) ^= (1 << i); }
// checking the AIG node types
static inline int Abc_AigNodeIsConst( Abc_Obj_t * pNode ) { assert(Abc_NtkIsStrash(Abc_ObjRegular(pNode)->pNtk)); return Abc_ObjRegular(pNode)->Type == ABC_OBJ_CONST1; }
static inline int Abc_AigNodeIsAnd( Abc_Obj_t * pNode ) { assert(!Abc_ObjIsComplement(pNode)); assert(Abc_NtkIsStrash(pNode->pNtk)); return Abc_ObjFaninNum(pNode) == 2; }
static inline int Abc_AigNodeIsChoice( Abc_Obj_t * pNode ) { assert(!Abc_ObjIsComplement(pNode)); assert(Abc_NtkIsStrash(pNode->pNtk)); return pNode->pData != NULL && Abc_ObjFanoutNum(pNode) > 0; }
// handling persistent nodes
static inline int Abc_NodeIsPersistant( Abc_Obj_t * pNode ) { assert( Abc_AigNodeIsAnd(pNode) ); return pNode->fPersist; }
static inline void Abc_NodeSetPersistant( Abc_Obj_t * pNode ) { assert( Abc_AigNodeIsAnd(pNode) ); pNode->fPersist = 1; }
static inline void Abc_NodeClearPersistant( Abc_Obj_t * pNode ) { assert( Abc_AigNodeIsAnd(pNode) ); pNode->fPersist = 0; }
// working with the traversal ID
static inline void Abc_NtkIncrementTravId( Abc_Ntk_t * p ) { if (!p->vTravIds.pArray) Vec_IntFill(&p->vTravIds, Abc_NtkObjNumMax(p)+500, 0); p->nTravIds++; assert(p->nTravIds < (1<<30)); }
static inline int Abc_NodeTravId( Abc_Obj_t * p ) { return Vec_IntGetEntry(&Abc_ObjNtk(p)->vTravIds, Abc_ObjId(p)); }
static inline void Abc_NodeSetTravId( Abc_Obj_t * p, int TravId ) { Vec_IntSetEntry(&Abc_ObjNtk(p)->vTravIds, Abc_ObjId(p), TravId ); }
static inline void Abc_NodeSetTravIdCurrent( Abc_Obj_t * p ) { Abc_NodeSetTravId( p, Abc_ObjNtk(p)->nTravIds ); }
static inline void Abc_NodeSetTravIdPrevious( Abc_Obj_t * p ) { Abc_NodeSetTravId( p, Abc_ObjNtk(p)->nTravIds-1 ); }
static inline int Abc_NodeIsTravIdCurrent( Abc_Obj_t * p ) { return (Abc_NodeTravId(p) == Abc_ObjNtk(p)->nTravIds); }
static inline int Abc_NodeIsTravIdPrevious( Abc_Obj_t * p ) { return (Abc_NodeTravId(p) == Abc_ObjNtk(p)->nTravIds-1); }
static inline void Abc_NodeSetTravIdCurrentId( Abc_Ntk_t * p, int i) { Vec_IntSetEntry(&p->vTravIds, i, p->nTravIds ); }
static inline int Abc_NodeIsTravIdCurrentId( Abc_Ntk_t * p, int i) { return (Vec_IntGetEntry(&p->vTravIds, i) == p->nTravIds); }
// checking initial state of the latches
static inline void Abc_LatchSetInitNone( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); pLatch->pData = (void *)ABC_INIT_NONE; }
static inline void Abc_LatchSetInit0( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); pLatch->pData = (void *)ABC_INIT_ZERO; }
static inline void Abc_LatchSetInit1( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); pLatch->pData = (void *)ABC_INIT_ONE; }
static inline void Abc_LatchSetInitDc( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); pLatch->pData = (void *)ABC_INIT_DC; }
static inline int Abc_LatchIsInitNone( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); return pLatch->pData == (void *)ABC_INIT_NONE; }
static inline int Abc_LatchIsInit0( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); return pLatch->pData == (void *)ABC_INIT_ZERO; }
static inline int Abc_LatchIsInit1( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); return pLatch->pData == (void *)ABC_INIT_ONE; }
static inline int Abc_LatchIsInitDc( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); return pLatch->pData == (void *)ABC_INIT_DC; }
static inline int Abc_LatchInit( Abc_Obj_t * pLatch ) { assert(Abc_ObjIsLatch(pLatch)); return (int)(ABC_PTRINT_T)pLatch->pData; }
// global BDDs of the nodes
static inline void * Abc_NtkGlobalBdd( Abc_Ntk_t * pNtk ) { return Vec_PtrEntry(pNtk->vAttrs, VEC_ATTR_GLOBAL_BDD); }
static inline void * Abc_NtkGlobalBddMan( Abc_Ntk_t * pNtk ) { return Vec_AttMan( (Vec_Att_t *)Abc_NtkGlobalBdd(pNtk) ); }
static inline void ** Abc_NtkGlobalBddArray( Abc_Ntk_t * pNtk ) { return Vec_AttArray( (Vec_Att_t *)Abc_NtkGlobalBdd(pNtk) ); }
static inline void * Abc_ObjGlobalBdd( Abc_Obj_t * pObj ) { return Vec_AttEntry( (Vec_Att_t *)Abc_NtkGlobalBdd(pObj->pNtk), pObj->Id ); }
static inline void Abc_ObjSetGlobalBdd( Abc_Obj_t * pObj, void * bF ) { Vec_AttWriteEntry( (Vec_Att_t *)Abc_NtkGlobalBdd(pObj->pNtk), pObj->Id, bF ); }
// MV variables of the nodes
static inline void * Abc_NtkMvVar( Abc_Ntk_t * pNtk ) { return Vec_PtrEntry(pNtk->vAttrs, VEC_ATTR_MVVAR); }
static inline void * Abc_NtkMvVarMan( Abc_Ntk_t * pNtk ) { return Abc_NtkMvVar(pNtk)? Vec_AttMan( (Vec_Att_t *)Abc_NtkMvVar(pNtk) ) : NULL; }
static inline void * Abc_ObjMvVar( Abc_Obj_t * pObj ) { return Abc_NtkMvVar(pObj->pNtk)? Vec_AttEntry( (Vec_Att_t *)Abc_NtkMvVar(pObj->pNtk), pObj->Id ) : NULL; }
static inline int Abc_ObjMvVarNum( Abc_Obj_t * pObj ) { return (Abc_NtkMvVar(pObj->pNtk) && Abc_ObjMvVar(pObj))? *((int*)Abc_ObjMvVar(pObj)) : 2; }
static inline void Abc_ObjSetMvVar( Abc_Obj_t * pObj, void * pV) { Vec_AttWriteEntry( (Vec_Att_t *)Abc_NtkMvVar(pObj->pNtk), pObj->Id, pV ); }
////////////////////////////////////////////////////////////////////////
/// ITERATORS ///
////////////////////////////////////////////////////////////////////////
// objects of the network
#define Abc_NtkForEachObj( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pObj) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pObj) == NULL ) {} else
#define Abc_NtkForEachObjReverse( pNtk, pNode, i ) \
for ( i = Vec_PtrSize((pNtk)->vObjs) - 1; (i >= 0) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i-- ) \
if ( (pNode) == NULL ) {} else
#define Abc_NtkForEachObjVec( vIds, pNtk, pObj, i ) \
for ( i = 0; i < Vec_IntSize(vIds) && (((pObj) = Abc_NtkObj(pNtk, Vec_IntEntry(vIds,i))), 1); i++ ) \
if ( (pObj) == NULL ) {} else
#define Abc_NtkForEachObjVecStart( vIds, pNtk, pObj, i, Start ) \
for ( i = Start; i < Vec_IntSize(vIds) && (((pObj) = Abc_NtkObj(pNtk, Vec_IntEntry(vIds,i))), 1); i++ ) \
if ( (pObj) == NULL ) {} else
#define Abc_NtkForEachNet( pNtk, pNet, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNet) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNet) == NULL || !Abc_ObjIsNet(pNet) ) {} else
#define Abc_NtkForEachNode( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) ) {} else
#define Abc_NtkForEachNodeNotBarBuf( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) || Abc_ObjIsBarBuf(pNode) ) {} else
#define Abc_NtkForEachNode1( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) || !Abc_ObjFaninNum(pNode) ) {} else
#define Abc_NtkForEachNodeNotBarBuf1( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) || !Abc_ObjFaninNum(pNode) || Abc_ObjIsBarBuf(pNode) ) {} else
#define Abc_NtkForEachNodeReverse( pNtk, pNode, i ) \
for ( i = Vec_PtrSize((pNtk)->vObjs) - 1; (i >= 0) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i-- ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) ) {} else
#define Abc_NtkForEachNodeReverse1( pNtk, pNode, i ) \
for ( i = Vec_PtrSize((pNtk)->vObjs) - 1; (i >= 0) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i-- ) \
if ( (pNode) == NULL || !Abc_ObjIsNode(pNode) || !Abc_ObjFaninNum(pNode) ) {} else
#define Abc_NtkForEachBarBuf( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsBarBuf(pNode) ) {} else
#define Abc_NtkForEachGate( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_ObjIsGate(pNode) ) {} else
#define Abc_AigForEachAnd( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || !Abc_AigNodeIsAnd(pNode) ) {} else
#define Abc_NtkForEachNodeCi( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || (!Abc_ObjIsNode(pNode) && !Abc_ObjIsCi(pNode)) ) {} else
#define Abc_NtkForEachNodeCo( pNtk, pNode, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNode) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNode) == NULL || (!Abc_ObjIsNode(pNode) && !Abc_ObjIsCo(pNode)) ) {} else
// various boxes
#define Abc_NtkForEachBox( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)) && (((pObj) = Abc_NtkBox(pNtk, i)), 1); i++ )
#define Abc_NtkForEachLatch( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)) && (((pObj) = Abc_NtkBox(pNtk, i)), 1); i++ ) \
if ( !Abc_ObjIsLatch(pObj) ) {} else
#define Abc_NtkForEachLatchInput( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)); i++ ) \
if ( !(Abc_ObjIsLatch(Abc_NtkBox(pNtk, i)) && (((pObj) = Abc_ObjFanin0(Abc_NtkBox(pNtk, i))), 1)) ) {} else
#define Abc_NtkForEachLatchOutput( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)); i++ ) \
if ( !(Abc_ObjIsLatch(Abc_NtkBox(pNtk, i)) && (((pObj) = Abc_ObjFanout0(Abc_NtkBox(pNtk, i))), 1)) ) {} else
#define Abc_NtkForEachWhitebox( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)) && (((pObj) = Abc_NtkBox(pNtk, i)), 1); i++ ) \
if ( !Abc_ObjIsWhitebox(pObj) ) {} else
#define Abc_NtkForEachBlackbox( pNtk, pObj, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vBoxes)) && (((pObj) = Abc_NtkBox(pNtk, i)), 1); i++ ) \
if ( !Abc_ObjIsBlackbox(pObj) ) {} else
// inputs and outputs
#define Abc_NtkForEachPi( pNtk, pPi, i ) \
for ( i = 0; (i < Abc_NtkPiNum(pNtk)) && (((pPi) = Abc_NtkPi(pNtk, i)), 1); i++ )
#define Abc_NtkForEachCi( pNtk, pCi, i ) \
for ( i = 0; (i < Abc_NtkCiNum(pNtk)) && (((pCi) = Abc_NtkCi(pNtk, i)), 1); i++ )
#define Abc_NtkForEachPo( pNtk, pPo, i ) \
for ( i = 0; (i < Abc_NtkPoNum(pNtk)) && (((pPo) = Abc_NtkPo(pNtk, i)), 1); i++ )
#define Abc_NtkForEachCo( pNtk, pCo, i ) \
for ( i = 0; (i < Abc_NtkCoNum(pNtk)) && (((pCo) = Abc_NtkCo(pNtk, i)), 1); i++ )
#define Abc_NtkForEachLiPo( pNtk, pCo, i ) \
for ( i = 0; (i < Abc_NtkCoNum(pNtk)) && (((pCo) = Abc_NtkCo(pNtk, i < pNtk->nBarBufs ? Abc_NtkCoNum(pNtk) - pNtk->nBarBufs + i : i - pNtk->nBarBufs)), 1); i++ )
// fanin and fanouts
#define Abc_ObjForEachFanin( pObj, pFanin, i ) \
for ( i = 0; (i < Abc_ObjFaninNum(pObj)) && (((pFanin) = Abc_ObjFanin(pObj, i)), 1); i++ )
#define Abc_ObjForEachFanout( pObj, pFanout, i ) \
for ( i = 0; (i < Abc_ObjFanoutNum(pObj)) && (((pFanout) = Abc_ObjFanout(pObj, i)), 1); i++ )
#define Abc_ObjForEachFaninId( pObj, iFanin, i ) \
for ( i = 0; (i < Abc_ObjFaninNum(pObj)) && (((iFanin) = Abc_ObjFaninId(pObj, i)), 1); i++ )
#define Abc_ObjForEachFanoutId( pObj, iFanout, i ) \
for ( i = 0; (i < Abc_ObjFanoutNum(pObj)) && (((iFanout) = Abc_ObjFanoutId(pObj, i)), 1); i++ )
// cubes and literals
#define Abc_CubeForEachVar( pCube, Value, i ) \
for ( i = 0; (pCube[i] != ' ') && (Value = pCube[i]); i++ )
#define Abc_SopForEachCube( pSop, nFanins, pCube ) \
for ( pCube = (pSop); *pCube; pCube += (nFanins) + 3 )
#define Abc_SopForEachCubePair( pSop, nFanins, pCube, pCube2 ) \
Abc_SopForEachCube( pSop, nFanins, pCube ) \
Abc_SopForEachCube( pCube + (nFanins) + 3, nFanins, pCube2 )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
/*=== abcAig.c ==========================================================*/
extern ABC_DLL Abc_Aig_t * Abc_AigAlloc( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_AigFree( Abc_Aig_t * pMan );
extern ABC_DLL int Abc_AigCleanup( Abc_Aig_t * pMan );
extern ABC_DLL int Abc_AigCheck( Abc_Aig_t * pMan );
extern ABC_DLL int Abc_AigLevel( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Obj_t * Abc_AigConst1( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Obj_t * Abc_AigAnd( Abc_Aig_t * pMan, Abc_Obj_t * p0, Abc_Obj_t * p1 );
extern ABC_DLL Abc_Obj_t * Abc_AigAndLookup( Abc_Aig_t * pMan, Abc_Obj_t * p0, Abc_Obj_t * p1 );
extern ABC_DLL Abc_Obj_t * Abc_AigXorLookup( Abc_Aig_t * pMan, Abc_Obj_t * p0, Abc_Obj_t * p1, int * pType );
extern ABC_DLL Abc_Obj_t * Abc_AigMuxLookup( Abc_Aig_t * pMan, Abc_Obj_t * pC, Abc_Obj_t * pT, Abc_Obj_t * pE, int * pType );
extern ABC_DLL Abc_Obj_t * Abc_AigOr( Abc_Aig_t * pMan, Abc_Obj_t * p0, Abc_Obj_t * p1 );
extern ABC_DLL Abc_Obj_t * Abc_AigXor( Abc_Aig_t * pMan, Abc_Obj_t * p0, Abc_Obj_t * p1 );
extern ABC_DLL Abc_Obj_t * Abc_AigMux( Abc_Aig_t * pMan, Abc_Obj_t * pC, Abc_Obj_t * p1, Abc_Obj_t * p0 );
extern ABC_DLL Abc_Obj_t * Abc_AigMiter( Abc_Aig_t * pMan, Vec_Ptr_t * vPairs, int fImplic );
extern ABC_DLL void Abc_AigReplace( Abc_Aig_t * pMan, Abc_Obj_t * pOld, Abc_Obj_t * pNew, int fUpdateLevel );
extern ABC_DLL void Abc_AigDeleteNode( Abc_Aig_t * pMan, Abc_Obj_t * pOld );
extern ABC_DLL void Abc_AigRehash( Abc_Aig_t * pMan );
extern ABC_DLL int Abc_AigNodeHasComplFanoutEdge( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_AigNodeHasComplFanoutEdgeTrav( Abc_Obj_t * pNode );
extern ABC_DLL void Abc_AigPrintNode( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_AigNodeIsAcyclic( Abc_Obj_t * pNode, Abc_Obj_t * pRoot );
extern ABC_DLL void Abc_AigCheckFaninOrder( Abc_Aig_t * pMan );
extern ABC_DLL void Abc_AigSetNodePhases( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_AigUpdateStart( Abc_Aig_t * pMan, Vec_Ptr_t ** pvUpdatedNets );
extern ABC_DLL void Abc_AigUpdateStop( Abc_Aig_t * pMan );
extern ABC_DLL void Abc_AigUpdateReset( Abc_Aig_t * pMan );
/*=== abcAttach.c ==========================================================*/
extern ABC_DLL int Abc_NtkAttach( Abc_Ntk_t * pNtk );
/*=== abcBarBuf.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkToBarBufs( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkFromBarBufs( Abc_Ntk_t * pNtkBase, Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkBarBufsToBuffers( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkBarBufsFromBuffers( Abc_Ntk_t * pNtkBase, Abc_Ntk_t * pNtk );
/*=== abcBlifMv.c ==========================================================*/
extern ABC_DLL void Abc_NtkStartMvVars( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkFreeMvVars( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkSetMvVarValues( Abc_Obj_t * pObj, int nValues );
extern ABC_DLL Abc_Ntk_t * Abc_NtkStrashBlifMv( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkInsertBlifMv( Abc_Ntk_t * pNtkBase, Abc_Ntk_t * pNtkLogic );
extern ABC_DLL int Abc_NtkConvertToBlifMv( Abc_Ntk_t * pNtk );
extern ABC_DLL char * Abc_NodeConvertSopToMvSop( int nVars, Vec_Int_t * vSop0, Vec_Int_t * vSop1 );
extern ABC_DLL int Abc_NodeEvalMvCost( int nVars, Vec_Int_t * vSop0, Vec_Int_t * vSop1 );
/*=== abcBalance.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkBalance( Abc_Ntk_t * pNtk, int fDuplicate, int fSelective, int fUpdateLevel );
/*=== abcCheck.c ==========================================================*/
extern ABC_DLL int Abc_NtkCheck( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCheckRead( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkDoCheck( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCheckObj( Abc_Ntk_t * pNtk, Abc_Obj_t * pObj );
extern ABC_DLL int Abc_NtkCompareSignals( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fOnlyPis, int fComb );
extern ABC_DLL int Abc_NtkIsAcyclicHierarchy( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCheckUniqueCiNames( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCheckUniqueCoNames( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCheckUniqueCioNames( Abc_Ntk_t * pNtk );
/*=== abcCollapse.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkCollapse( Abc_Ntk_t * pNtk, int fBddSizeMax, int fDualRail, int fReorder, int fReverse, int fDumpOrder, int fVerbose );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCollapseSat( Abc_Ntk_t * pNtk, int nCubeLim, int nBTLimit, int nCostMax, int fCanon, int fReverse, int fCnfShared, int fVerbose );
extern ABC_DLL Gia_Man_t * Abc_NtkClpGia( Abc_Ntk_t * pNtk );
/*=== abcCut.c ==========================================================*/
extern ABC_DLL void * Abc_NodeGetCutsRecursive( void * p, Abc_Obj_t * pObj, int fDag, int fTree );
extern ABC_DLL void * Abc_NodeGetCuts( void * p, Abc_Obj_t * pObj, int fDag, int fTree );
extern ABC_DLL void Abc_NodeGetCutsSeq( void * p, Abc_Obj_t * pObj, int fFirst );
extern ABC_DLL void * Abc_NodeReadCuts( void * p, Abc_Obj_t * pObj );
extern ABC_DLL void Abc_NodeFreeCuts( void * p, Abc_Obj_t * pObj );
/*=== abcDar.c ============================================================*/
extern ABC_DLL int Abc_NtkPhaseFrameNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkDarPrintCone( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkBalanceExor( Abc_Ntk_t * pNtk, int fUpdateLevel, int fVerbose );
extern ABC_DLL Abc_Ntk_t * Abc_NtkDarLatchSweep( Abc_Ntk_t * pNtk, int fLatchConst, int fLatchEqual, int fSaveNames, int fUseMvSweep, int nFramesSymb, int nFramesSatur, int fVerbose, int fVeryVerbose );
/*=== abcDelay.c ==========================================================*/
extern ABC_DLL float Abc_NtkDelayTraceLut( Abc_Ntk_t * pNtk, int fUseLutLib );
/*=== abcDfs.c ==========================================================*/
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfs( Abc_Ntk_t * pNtk, int fCollectAll );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfs2( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsNodes( Abc_Ntk_t * pNtk, Abc_Obj_t ** ppNodes, int nNodes );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsReverse( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsReverseNodes( Abc_Ntk_t * pNtk, Abc_Obj_t ** ppNodes, int nNodes );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsReverseNodesContained( Abc_Ntk_t * pNtk, Abc_Obj_t ** ppNodes, int nNodes );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsSeq( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsSeqReverse( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsIter( Abc_Ntk_t * pNtk, int fCollectAll );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsIterNodes( Abc_Ntk_t * pNtk, Vec_Ptr_t * vRoots );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsHie( Abc_Ntk_t * pNtk, int fCollectAll );
extern ABC_DLL int Abc_NtkIsDfsOrdered( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkDfsWithBoxes( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkSupport( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkNodeSupport( Abc_Ntk_t * pNtk, Abc_Obj_t ** ppNodes, int nNodes );
extern ABC_DLL Vec_Int_t * Abc_NtkNodeSupportInt( Abc_Ntk_t * pNtk, int iCo );
extern ABC_DLL int Abc_NtkFunctionalIso( Abc_Ntk_t * pNtk, int iCo1, int iCo2, int fCommon );
extern ABC_DLL Vec_Ptr_t * Abc_AigDfs( Abc_Ntk_t * pNtk, int fCollectAll, int fCollectCos );
extern ABC_DLL Vec_Ptr_t * Abc_AigDfsMap( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Vec_t * Abc_DfsLevelized( Abc_Obj_t * pNode, int fTfi );
extern ABC_DLL Vec_Vec_t * Abc_NtkLevelize( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkLevel( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkLevelReverse( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkIsAcyclic( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkIsAcyclicWithBoxes( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_AigGetLevelizedOrder( Abc_Ntk_t * pNtk, int fCollectCis );
/*=== abcExact.c ==========================================================*/
extern ABC_DLL int Abc_ExactInputNum();
extern ABC_DLL int Abc_ExactIsRunning();
extern ABC_DLL Abc_Obj_t * Abc_ExactBuildNode( word * pTruth, int nVars, int * pArrTimeProfile, Abc_Obj_t ** pFanins, Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkFindExact( word * pTruth, int nVars, int nFunc, int nMaxDepth, int * pArrivalTimes, int nBTLimit, int nStartGates, int fVerbose );
/*=== abcFanio.c ==========================================================*/
extern ABC_DLL void Abc_ObjAddFanin( Abc_Obj_t * pObj, Abc_Obj_t * pFanin );
extern ABC_DLL void Abc_ObjDeleteFanin( Abc_Obj_t * pObj, Abc_Obj_t * pFanin );
extern ABC_DLL void Abc_ObjRemoveFanins( Abc_Obj_t * pObj );
extern ABC_DLL void Abc_ObjPatchFanin( Abc_Obj_t * pObj, Abc_Obj_t * pFaninOld, Abc_Obj_t * pFaninNew );
extern ABC_DLL void Abc_ObjPatchFanoutFanin( Abc_Obj_t * pObj, int iObjNew );
extern ABC_DLL Abc_Obj_t * Abc_ObjInsertBetween( Abc_Obj_t * pNodeIn, Abc_Obj_t * pNodeOut, Abc_ObjType_t Type );
extern ABC_DLL void Abc_ObjTransferFanout( Abc_Obj_t * pObjOld, Abc_Obj_t * pObjNew );
extern ABC_DLL void Abc_ObjReplace( Abc_Obj_t * pObjOld, Abc_Obj_t * pObjNew );
extern ABC_DLL void Abc_ObjReplaceByConstant( Abc_Obj_t * pNode, int fConst1 );
extern ABC_DLL int Abc_ObjFanoutFaninNum( Abc_Obj_t * pFanout, Abc_Obj_t * pFanin );
/*=== abcFanOrder.c ==========================================================*/
extern ABC_DLL int Abc_NtkMakeLegit( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkSortSops( Abc_Ntk_t * pNtk );
/*=== abcFraig.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc );
extern ABC_DLL void * Abc_NtkToFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc );
extern ABC_DLL Abc_Ntk_t * Abc_NtkFraigTrust( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkFraigStore( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkFraigRestore( int nPatsRand, int nPatsDyna, int nBTLimit );
extern ABC_DLL void Abc_NtkFraigStoreClean();
/*=== abcFunc.c ==========================================================*/
extern ABC_DLL int Abc_NtkSopToBdd( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkBddToSop( Abc_Ntk_t * pNtk, int fMode, int nCubeLimit );
extern ABC_DLL void Abc_NodeBddToCnf( Abc_Obj_t * pNode, Mem_Flex_t * pMmMan, Vec_Str_t * vCube, int fAllPrimes, char ** ppSop0, char ** ppSop1 );
extern ABC_DLL void Abc_NtkLogicMakeDirectSops( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkSopToAig( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkAigToBdd( Abc_Ntk_t * pNtk );
extern ABC_DLL Gia_Man_t * Abc_NtkAigToGia( Abc_Ntk_t * p, int fGiaSimple );
extern ABC_DLL int Abc_NtkMapToSop( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkToSop( Abc_Ntk_t * pNtk, int fMode, int nCubeLimit );
extern ABC_DLL int Abc_NtkToBdd( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkToAig( Abc_Ntk_t * pNtk );
/*=== abcHaig.c ==========================================================*/
extern ABC_DLL int Abc_NtkHaigStart( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkHaigStop( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkHaigUse( Abc_Ntk_t * pNtk );
/*=== abcHie.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkFlattenLogicHierarchy( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkConvertBlackboxes( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkInsertNewLogic( Abc_Ntk_t * pNtkH, Abc_Ntk_t * pNtkL );
extern ABC_DLL void Abc_NtkPrintBoxInfo( Abc_Ntk_t * pNtk );
/*=== abcHieGia.c ==========================================================*/
extern ABC_DLL Gia_Man_t * Abc_NtkFlattenHierarchyGia( Abc_Ntk_t * pNtk, Vec_Ptr_t ** pvBuffers, int fVerbose );
extern ABC_DLL void Abc_NtkInsertHierarchyGia( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNew, int fVerbose );
/*=== abcLatch.c ==========================================================*/
extern ABC_DLL int Abc_NtkLatchIsSelfFeed( Abc_Obj_t * pLatch );
extern ABC_DLL int Abc_NtkCountSelfFeedLatches( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkRemoveSelfFeedLatches( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Int_t * Abc_NtkCollectLatchValues( Abc_Ntk_t * pNtk );
extern ABC_DLL char * Abc_NtkCollectLatchValuesStr( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkInsertLatchValues( Abc_Ntk_t * pNtk, Vec_Int_t * vValues );
extern ABC_DLL Abc_Obj_t * Abc_NtkAddLatch( Abc_Ntk_t * pNtk, Abc_Obj_t * pDriver, Abc_InitType_t Init );
extern ABC_DLL void Abc_NtkConvertDcLatches( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkConverLatchNamesIntoNumbers( Abc_Ntk_t * pNtk );
/*=== abcLib.c ==========================================================*/
extern ABC_DLL Abc_Des_t * Abc_DesCreate( char * pName );
extern ABC_DLL void Abc_DesCleanManPointer( Abc_Des_t * p, void * pMan );
extern ABC_DLL void Abc_DesFree( Abc_Des_t * p, Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Des_t * Abc_DesDup( Abc_Des_t * p );
extern ABC_DLL void Abc_DesPrint( Abc_Des_t * p );
extern ABC_DLL int Abc_DesAddModel( Abc_Des_t * p, Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_DesFindModelByName( Abc_Des_t * p, char * pName );
extern ABC_DLL int Abc_DesFindTopLevelModels( Abc_Des_t * p );
extern ABC_DLL Abc_Ntk_t * Abc_DesDeriveRoot( Abc_Des_t * p );
/*=== abcLog.c ==========================================================*/
extern ABC_DLL void Abc_NtkWriteLogFile( char * pFileName, Abc_Cex_t * pSeqCex, int Status, int nFrames, char * pCommand );
/*=== abcMap.c ==========================================================*/
extern ABC_DLL Abc_Obj_t * Abc_NtkFetchTwinNode( Abc_Obj_t * pNode );
/*=== abcMiter.c ==========================================================*/
extern ABC_DLL int Abc_NtkMinimumBase( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NodeMinimumBase( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NtkRemoveDupFanins( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NodeRemoveDupFanins( Abc_Obj_t * pNode );
/*=== abcMiter.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiter( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fComb, int nPartSize, int fImplic, int fMulti );
extern ABC_DLL void Abc_NtkMiterAddCone( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkMiter, Abc_Obj_t * pNode );
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiterAnd( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fOr, int fCompl2 );
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiterCofactor( Abc_Ntk_t * pNtk, Vec_Int_t * vPiValues );
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiterForCofactors( Abc_Ntk_t * pNtk, int Out, int In1, int In2 );
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiterQuantify( Abc_Ntk_t * pNtk, int In, int fExist );
extern ABC_DLL Abc_Ntk_t * Abc_NtkMiterQuantifyPis( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkMiterIsConstant( Abc_Ntk_t * pMiter );
extern ABC_DLL void Abc_NtkMiterReport( Abc_Ntk_t * pMiter );
extern ABC_DLL Abc_Ntk_t * Abc_NtkFrames( Abc_Ntk_t * pNtk, int nFrames, int fInitial, int fVerbose );
extern ABC_DLL int Abc_NtkCombinePos( Abc_Ntk_t * pNtk, int fAnd, int fXor );
/*=== abcNames.c ====================================================*/
extern ABC_DLL char * Abc_ObjName( Abc_Obj_t * pNode );
extern ABC_DLL char * Abc_ObjAssignName( Abc_Obj_t * pObj, char * pName, char * pSuffix );
extern ABC_DLL char * Abc_ObjNamePrefix( Abc_Obj_t * pObj, char * pPrefix );
extern ABC_DLL char * Abc_ObjNameSuffix( Abc_Obj_t * pObj, char * pSuffix );
extern ABC_DLL char * Abc_ObjNameDummy( char * pPrefix, int Num, int nDigits );
extern ABC_DLL void Abc_NtkTrasferNames( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew );
extern ABC_DLL void Abc_NtkTrasferNamesNoLatches( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew );
extern ABC_DLL Vec_Ptr_t * Abc_NodeGetFaninNames( Abc_Obj_t * pNode );
extern ABC_DLL Vec_Ptr_t * Abc_NodeGetFakeNames( int nNames );
extern ABC_DLL void Abc_NodeFreeNames( Vec_Ptr_t * vNames );
extern ABC_DLL char ** Abc_NtkCollectCioNames( Abc_Ntk_t * pNtk, int fCollectCos );
extern ABC_DLL int Abc_NodeCompareNames( Abc_Obj_t ** pp1, Abc_Obj_t ** pp2 );
extern ABC_DLL void Abc_NtkOrderObjsByName( Abc_Ntk_t * pNtk, int fComb );
extern ABC_DLL void Abc_NtkAddDummyPiNames( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkAddDummyPoNames( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkAddDummyBoxNames( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkShortNames( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkStartNameIds( Abc_Ntk_t * p );
extern ABC_DLL void Abc_NtkTransferNameIds( Abc_Ntk_t * p, Abc_Ntk_t * pNew );
extern ABC_DLL void Abc_NtkUpdateNameIds( Abc_Ntk_t * p );
/*=== abcNetlist.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkToLogic( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkToNetlist( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkToNetlistBench( Abc_Ntk_t * pNtk );
/*=== abcNtbdd.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkDeriveFromBdd( void * dd, void * bFunc, char * pNamePo, Vec_Ptr_t * vNamesPi );
extern ABC_DLL Abc_Ntk_t * Abc_NtkBddToMuxes( Abc_Ntk_t * pNtk, int fGlobal, int Limit );
extern ABC_DLL void * Abc_NtkBuildGlobalBdds( Abc_Ntk_t * pNtk, int fBddSizeMax, int fDropInternal, int fReorder, int fReverse, int fVerbose );
extern ABC_DLL void * Abc_NtkFreeGlobalBdds( Abc_Ntk_t * pNtk, int fFreeMan );
extern ABC_DLL int Abc_NtkSizeOfGlobalBdds( Abc_Ntk_t * pNtk );
/*=== abcNtk.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkAlloc( Abc_NtkType_t Type, Abc_NtkFunc_t Func, int fUseMemMan );
extern ABC_DLL Abc_Ntk_t * Abc_NtkStartFrom( Abc_Ntk_t * pNtk, Abc_NtkType_t Type, Abc_NtkFunc_t Func );
extern ABC_DLL Abc_Ntk_t * Abc_NtkStartFromNoLatches( Abc_Ntk_t * pNtk, Abc_NtkType_t Type, Abc_NtkFunc_t Func );
extern ABC_DLL void Abc_NtkFinalize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew );
extern ABC_DLL Abc_Ntk_t * Abc_NtkStartRead( char * pName );
extern ABC_DLL void Abc_NtkFinalizeRead( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkDup( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkDupDfs( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkDupDfsNoBarBufs( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkDupTransformMiter( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateCone( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, char * pNodeName, int fUseAllCis );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateConeArray( Abc_Ntk_t * pNtk, Vec_Ptr_t * vRoots, int fUseAllCis );
extern ABC_DLL void Abc_NtkAppendToCone( Abc_Ntk_t * pNtkNew, Abc_Ntk_t * pNtk, Vec_Ptr_t * vRoots );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateMffc( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, char * pNodeName );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateTarget( Abc_Ntk_t * pNtk, Vec_Ptr_t * vRoots, Vec_Int_t * vValues );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateFromNode( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateWithNode( char * pSop );
extern ABC_DLL void Abc_NtkDelete( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkFixNonDrivenNets( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkMakeComb( Abc_Ntk_t * pNtk, int fRemoveLatches );
extern ABC_DLL void Abc_NtkPermute( Abc_Ntk_t * pNtk, int fInputs, int fOutputs, int fFlops, char * pFlopPermFile );
extern ABC_DLL void Abc_NtkUnpermute( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateFromSops( char * pName, Vec_Ptr_t * vSops );
extern ABC_DLL Abc_Ntk_t * Abc_NtkCreateFromGias( char * pName, Vec_Ptr_t * vGias, Gia_Man_t * pMulti );
/*=== abcObj.c ==========================================================*/
extern ABC_DLL Abc_Obj_t * Abc_ObjAlloc( Abc_Ntk_t * pNtk, Abc_ObjType_t Type );
extern ABC_DLL void Abc_ObjRecycle( Abc_Obj_t * pObj );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateObj( Abc_Ntk_t * pNtk, Abc_ObjType_t Type );
extern ABC_DLL void Abc_NtkDeleteObj( Abc_Obj_t * pObj );
extern ABC_DLL void Abc_NtkDeleteObjPo( Abc_Obj_t * pObj );
extern ABC_DLL void Abc_NtkDeleteObj_rec( Abc_Obj_t * pObj, int fOnlyNodes );
extern ABC_DLL void Abc_NtkDeleteAll_rec( Abc_Obj_t * pObj );
extern ABC_DLL Abc_Obj_t * Abc_NtkDupObj( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pObj, int fCopyName );
extern ABC_DLL Abc_Obj_t * Abc_NtkDupBox( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pBox, int fCopyName );
extern ABC_DLL Abc_Obj_t * Abc_NtkCloneObj( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Obj_t * Abc_NtkFindNode( Abc_Ntk_t * pNtk, char * pName );
extern ABC_DLL Abc_Obj_t * Abc_NtkFindNet( Abc_Ntk_t * pNtk, char * pName );
extern ABC_DLL Abc_Obj_t * Abc_NtkFindCi( Abc_Ntk_t * pNtk, char * pName );
extern ABC_DLL Abc_Obj_t * Abc_NtkFindCo( Abc_Ntk_t * pNtk, char * pName );
extern ABC_DLL Abc_Obj_t * Abc_NtkFindOrCreateNet( Abc_Ntk_t * pNtk, char * pName );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeConst0( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeConst1( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeInv( Abc_Ntk_t * pNtk, Abc_Obj_t * pFanin );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeBuf( Abc_Ntk_t * pNtk, Abc_Obj_t * pFanin );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeAnd( Abc_Ntk_t * pNtk, Vec_Ptr_t * vFanins );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeOr( Abc_Ntk_t * pNtk, Vec_Ptr_t * vFanins );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeExor( Abc_Ntk_t * pNtk, Vec_Ptr_t * vFanins );
extern ABC_DLL Abc_Obj_t * Abc_NtkCreateNodeMux( Abc_Ntk_t * pNtk, Abc_Obj_t * pNodeC, Abc_Obj_t * pNode1, Abc_Obj_t * pNode0 );
extern ABC_DLL int Abc_NodeIsConst( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsConst0( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsConst1( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsBuf( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsInv( Abc_Obj_t * pNode );
extern ABC_DLL void Abc_NodeComplement( Abc_Obj_t * pNode );
extern ABC_DLL void Abc_NodeComplementInput( Abc_Obj_t * pNode, Abc_Obj_t * pFanin );
/*=== abcOdc.c ==========================================================*/
typedef struct Odc_Man_t_ Odc_Man_t;
extern ABC_DLL Odc_Man_t * Abc_NtkDontCareAlloc( int nVarsMax, int nLevels, int fVerbose, int fVeryVerbose );
extern ABC_DLL void Abc_NtkDontCareClear( Odc_Man_t * p );
extern ABC_DLL void Abc_NtkDontCareFree( Odc_Man_t * p );
extern ABC_DLL int Abc_NtkDontCareCompute( Odc_Man_t * p, Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, unsigned * puTruth );
/*=== abcPrint.c ==========================================================*/
extern ABC_DLL float Abc_NtkMfsTotalSwitching( Abc_Ntk_t * pNtk );
extern ABC_DLL float Abc_NtkMfsTotalGlitching( Abc_Ntk_t * pNtk, int nPats, int Prob, int fVerbose );
extern ABC_DLL void Abc_NtkPrintStats( Abc_Ntk_t * pNtk, int fFactored, int fSaveBest, int fDumpResult, int fUseLutLib, int fPrintMuxes, int fPower, int fGlitch, int fSkipBuf, int fSkipSmall, int fPrintMem );
extern ABC_DLL void Abc_NtkPrintIo( FILE * pFile, Abc_Ntk_t * pNtk, int fPrintFlops );
extern ABC_DLL void Abc_NtkPrintLatch( FILE * pFile, Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkPrintFanio( FILE * pFile, Abc_Ntk_t * pNtk, int fUseFanio, int fUsePio, int fUseSupp, int fUseCone );
extern ABC_DLL void Abc_NtkPrintFanioNew( FILE * pFile, Abc_Ntk_t * pNtk, int fMffc );
extern ABC_DLL void Abc_NodePrintFanio( FILE * pFile, Abc_Obj_t * pNode );
extern ABC_DLL void Abc_NtkPrintFactor( FILE * pFile, Abc_Ntk_t * pNtk, int fUseRealNames );
extern ABC_DLL void Abc_NodePrintFactor( FILE * pFile, Abc_Obj_t * pNode, int fUseRealNames );
extern ABC_DLL void Abc_NtkPrintLevel( FILE * pFile, Abc_Ntk_t * pNtk, int fProfile, int fListNodes, int fVerbose );
extern ABC_DLL void Abc_NodePrintLevel( FILE * pFile, Abc_Obj_t * pNode );
extern ABC_DLL void Abc_NtkPrintSkews( FILE * pFile, Abc_Ntk_t * pNtk, int fPrintAll );
extern ABC_DLL void Abc_ObjPrint( FILE * pFile, Abc_Obj_t * pObj );
extern ABC_DLL void Abc_NtkShow6VarFunc( char * pF0, char * pF1 );
/*=== abcProve.c ==========================================================*/
extern ABC_DLL int Abc_NtkMiterProve( Abc_Ntk_t ** ppNtk, void * pParams );
extern ABC_DLL int Abc_NtkIvyProve( Abc_Ntk_t ** ppNtk, void * pPars );
/*=== abcRec3.c ==========================================================*/
extern ABC_DLL void Abc_NtkRecStart3( Gia_Man_t * p, int nVars, int nCuts, int fFuncOnly, int fVerbose );
extern ABC_DLL void Abc_NtkRecStop3();
extern ABC_DLL void Abc_NtkRecAdd3( Abc_Ntk_t * pNtk, int fUseSOPB );
extern ABC_DLL void Abc_NtkRecPs3(int fPrintLib);
extern ABC_DLL Gia_Man_t * Abc_NtkRecGetGia3();
extern ABC_DLL int Abc_NtkRecIsRunning3();
extern ABC_DLL void Abc_NtkRecLibMerge3(Gia_Man_t * pGia);
extern ABC_DLL int Abc_NtkRecInputNum3();
//extern ABC_DLL void Abc_NtkRecFilter3(int nLimit);
/*=== abcReconv.c ==========================================================*/
extern ABC_DLL Abc_ManCut_t * Abc_NtkManCutStart( int nNodeSizeMax, int nConeSizeMax, int nNodeFanStop, int nConeFanStop );
extern ABC_DLL void Abc_NtkManCutStop( Abc_ManCut_t * p );
extern ABC_DLL Vec_Ptr_t * Abc_NtkManCutReadCutLarge( Abc_ManCut_t * p );
extern ABC_DLL Vec_Ptr_t * Abc_NtkManCutReadCutSmall( Abc_ManCut_t * p );
extern ABC_DLL Vec_Ptr_t * Abc_NtkManCutReadVisited( Abc_ManCut_t * p );
extern ABC_DLL Vec_Ptr_t * Abc_NodeFindCut( Abc_ManCut_t * p, Abc_Obj_t * pRoot, int fContain );
extern ABC_DLL void Abc_NodeConeCollect( Abc_Obj_t ** ppRoots, int nRoots, Vec_Ptr_t * vFanins, Vec_Ptr_t * vVisited, int fIncludeFanins );
extern ABC_DLL Vec_Ptr_t * Abc_NodeCollectTfoCands( Abc_ManCut_t * p, Abc_Obj_t * pRoot, Vec_Ptr_t * vFanins, int LevelMax );
/*=== abcRefs.c ==========================================================*/
extern ABC_DLL int Abc_NodeMffcSize( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeMffcSizeSupp( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeMffcSizeStop( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeMffcLabelAig( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeMffcLabel( Abc_Obj_t * pNode, Vec_Ptr_t * vNodes );
extern ABC_DLL void Abc_NodeMffcConeSupp( Abc_Obj_t * pNode, Vec_Ptr_t * vCone, Vec_Ptr_t * vSupp );
extern ABC_DLL int Abc_NodeDeref_rec( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeRef_rec( Abc_Obj_t * pNode );
/*=== abcRefactor.c ==========================================================*/
extern ABC_DLL int Abc_NtkRefactor( Abc_Ntk_t * pNtk, int nNodeSizeMax, int nConeSizeMax, int fUpdateLevel, int fUseZeros, int fUseDcs, int fVerbose );
/*=== abcRewrite.c ==========================================================*/
extern ABC_DLL int Abc_NtkRewrite( Abc_Ntk_t * pNtk, int fUpdateLevel, int fUseZeros, int fVerbose, int fVeryVerbose, int fPlaceEnable );
/*=== abcSat.c ==========================================================*/
extern ABC_DLL int Abc_NtkMiterSat( Abc_Ntk_t * pNtk, ABC_INT64_T nConfLimit, ABC_INT64_T nInsLimit, int fVerbose, ABC_INT64_T * pNumConfs, ABC_INT64_T * pNumInspects );
extern ABC_DLL void * Abc_NtkMiterSatCreate( Abc_Ntk_t * pNtk, int fAllPrimes );
/*=== abcSop.c ==========================================================*/
extern ABC_DLL char * Abc_SopRegister( Mem_Flex_t * pMan, const char * pName );
extern ABC_DLL char * Abc_SopStart( Mem_Flex_t * pMan, int nCubes, int nVars );
extern ABC_DLL char * Abc_SopCreateConst0( Mem_Flex_t * pMan );
extern ABC_DLL char * Abc_SopCreateConst1( Mem_Flex_t * pMan );
extern ABC_DLL char * Abc_SopCreateAnd2( Mem_Flex_t * pMan, int fCompl0, int fCompl1 );
extern ABC_DLL char * Abc_SopCreateAnd( Mem_Flex_t * pMan, int nVars, int * pfCompl );
extern ABC_DLL char * Abc_SopCreateNand( Mem_Flex_t * pMan, int nVars );
extern ABC_DLL char * Abc_SopCreateOr( Mem_Flex_t * pMan, int nVars, int * pfCompl );
extern ABC_DLL char * Abc_SopCreateOrMultiCube( Mem_Flex_t * pMan, int nVars, int * pfCompl );
extern ABC_DLL char * Abc_SopCreateNor( Mem_Flex_t * pMan, int nVars );
extern ABC_DLL char * Abc_SopCreateXor( Mem_Flex_t * pMan, int nVars );
extern ABC_DLL char * Abc_SopCreateXorSpecial( Mem_Flex_t * pMan, int nVars );
extern ABC_DLL char * Abc_SopCreateNxor( Mem_Flex_t * pMan, int nVars );
extern ABC_DLL char * Abc_SopCreateMux( Mem_Flex_t * pMan );
extern ABC_DLL char * Abc_SopCreateInv( Mem_Flex_t * pMan );
extern ABC_DLL char * Abc_SopCreateBuf( Mem_Flex_t * pMan );
extern ABC_DLL char * Abc_SopCreateFromTruth( Mem_Flex_t * pMan, int nVars, unsigned * pTruth );
extern ABC_DLL char * Abc_SopCreateFromIsop( Mem_Flex_t * pMan, int nVars, Vec_Int_t * vCover );
extern ABC_DLL char * Abc_SopCreateFromTruthIsop( Mem_Flex_t * pMan, int nVars, word * pTruth, Vec_Int_t * vCover );
extern ABC_DLL int Abc_SopGetCubeNum( char * pSop );
extern ABC_DLL int Abc_SopGetLitNum( char * pSop );
extern ABC_DLL int Abc_SopGetVarNum( char * pSop );
extern ABC_DLL int Abc_SopGetPhase( char * pSop );
extern ABC_DLL int Abc_SopGetIthCareLit( char * pSop, int i );
extern ABC_DLL void Abc_SopComplement( char * pSop );
extern ABC_DLL void Abc_SopComplementVar( char * pSop, int iVar );
extern ABC_DLL int Abc_SopIsComplement( char * pSop );
extern ABC_DLL int Abc_SopIsConst0( char * pSop );
extern ABC_DLL int Abc_SopIsConst1( char * pSop );
extern ABC_DLL int Abc_SopIsBuf( char * pSop );
extern ABC_DLL int Abc_SopIsInv( char * pSop );
extern ABC_DLL int Abc_SopIsAndType( char * pSop );
extern ABC_DLL int Abc_SopIsOrType( char * pSop );
extern ABC_DLL int Abc_SopIsExorType( char * pSop );
extern ABC_DLL int Abc_SopCheck( char * pSop, int nFanins );
extern ABC_DLL char * Abc_SopFromTruthBin( char * pTruth );
extern ABC_DLL char * Abc_SopFromTruthHex( char * pTruth );
extern ABC_DLL char * Abc_SopEncoderPos( Mem_Flex_t * pMan, int iValue, int nValues );
extern ABC_DLL char * Abc_SopEncoderLog( Mem_Flex_t * pMan, int iBit, int nValues );
extern ABC_DLL char * Abc_SopDecoderPos( Mem_Flex_t * pMan, int nValues );
extern ABC_DLL char * Abc_SopDecoderLog( Mem_Flex_t * pMan, int nValues );
extern ABC_DLL word Abc_SopToTruth( char * pSop, int nInputs );
extern ABC_DLL void Abc_SopToTruth7( char * pSop, int nInputs, word r[2] );
extern ABC_DLL void Abc_SopToTruthBig( char * pSop, int nInputs, word ** pVars, word * pCube, word * pRes );
/*=== abcStrash.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkRestrash( Abc_Ntk_t * pNtk, int fCleanup );
extern ABC_DLL Abc_Ntk_t * Abc_NtkRestrashZero( Abc_Ntk_t * pNtk, int fCleanup );
extern ABC_DLL Abc_Ntk_t * Abc_NtkStrash( Abc_Ntk_t * pNtk, int fAllNodes, int fCleanup, int fRecord );
extern ABC_DLL Abc_Obj_t * Abc_NodeStrash( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNode, int fRecord );
extern ABC_DLL int Abc_NtkAppend( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fAddPos );
extern ABC_DLL Abc_Ntk_t * Abc_NtkTopmost( Abc_Ntk_t * pNtk, int nLevels );
/*=== abcSweep.c ==========================================================*/
extern ABC_DLL int Abc_NtkSweep( Abc_Ntk_t * pNtk, int fVerbose );
extern ABC_DLL int Abc_NtkCleanup( Abc_Ntk_t * pNtk, int fVerbose );
extern ABC_DLL int Abc_NtkCleanupNodes( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, int fVerbose );
extern ABC_DLL int Abc_NtkCleanupSeq( Abc_Ntk_t * pNtk, int fLatchSweep, int fAutoSweep, int fVerbose );
extern ABC_DLL int Abc_NtkSweepBufsInvs( Abc_Ntk_t * pNtk, int fVerbose );
/*=== abcTiming.c ==========================================================*/
extern ABC_DLL Abc_Time_t * Abc_NtkReadDefaultArrival( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NtkReadDefaultRequired( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NodeReadArrival( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Time_t * Abc_NodeReadRequired( Abc_Obj_t * pNode );
extern ABC_DLL float Abc_NtkReadDefaultArrivalWorst( Abc_Ntk_t * pNtk );
extern ABC_DLL float Abc_NtkReadDefaultRequiredWorst( Abc_Ntk_t * pNtk );
extern ABC_DLL float Abc_NodeReadArrivalAve( Abc_Obj_t * pNode );
extern ABC_DLL float Abc_NodeReadRequiredAve( Abc_Obj_t * pNode );
extern ABC_DLL float Abc_NodeReadArrivalWorst( Abc_Obj_t * pNode );
extern ABC_DLL float Abc_NodeReadRequiredWorst( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Time_t * Abc_NtkReadDefaultInputDrive( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NtkReadDefaultOutputLoad( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NodeReadInputDrive( Abc_Ntk_t * pNtk, int iPi );
extern ABC_DLL Abc_Time_t * Abc_NodeReadOutputLoad( Abc_Ntk_t * pNtk, int iPo );
extern ABC_DLL float Abc_NodeReadInputDriveWorst( Abc_Ntk_t * pNtk, int iPi );
extern ABC_DLL float Abc_NodeReadOutputLoadWorst( Abc_Ntk_t * pNtk, int iPo );
extern ABC_DLL void Abc_NtkTimeSetDefaultArrival( Abc_Ntk_t * pNtk, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetDefaultRequired( Abc_Ntk_t * pNtk, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetArrival( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetRequired( Abc_Ntk_t * pNtk, int ObjId, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetDefaultInputDrive( Abc_Ntk_t * pNtk, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetDefaultOutputLoad( Abc_Ntk_t * pNtk, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetInputDrive( Abc_Ntk_t * pNtk, int PiNum, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeSetOutputLoad( Abc_Ntk_t * pNtk, int PoNum, float Rise, float Fall );
extern ABC_DLL void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkOld );
extern ABC_DLL void Abc_ManTimeStop( Abc_ManTime_t * p );
extern ABC_DLL void Abc_ManTimeDup( Abc_Ntk_t * pNtkOld, Abc_Ntk_t * pNtkNew );
extern ABC_DLL void Abc_NtkSetNodeLevelsArrival( Abc_Ntk_t * pNtk );
extern ABC_DLL float * Abc_NtkGetCiArrivalFloats( Abc_Ntk_t * pNtk );
extern ABC_DLL float * Abc_NtkGetCoRequiredFloats( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NtkGetCiArrivalTimes( Abc_Ntk_t * pNtk );
extern ABC_DLL Abc_Time_t * Abc_NtkGetCoRequiredTimes( Abc_Ntk_t * pNtk );
extern ABC_DLL float Abc_NtkDelayTrace( Abc_Ntk_t * pNtk, Abc_Obj_t * pOut, Abc_Obj_t * pIn, int fPrint );
extern ABC_DLL int Abc_ObjLevelNew( Abc_Obj_t * pObj );
extern ABC_DLL int Abc_ObjReverseLevelNew( Abc_Obj_t * pObj );
extern ABC_DLL int Abc_ObjRequiredLevel( Abc_Obj_t * pObj );
extern ABC_DLL int Abc_ObjReverseLevel( Abc_Obj_t * pObj );
extern ABC_DLL void Abc_ObjSetReverseLevel( Abc_Obj_t * pObj, int LevelR );
extern ABC_DLL void Abc_NtkStartReverseLevels( Abc_Ntk_t * pNtk, int nMaxLevelIncrease );
extern ABC_DLL void Abc_NtkStopReverseLevels( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkUpdateLevel( Abc_Obj_t * pObjNew, Vec_Vec_t * vLevels );
extern ABC_DLL void Abc_NtkUpdateReverseLevel( Abc_Obj_t * pObjNew, Vec_Vec_t * vLevels );
extern ABC_DLL void Abc_NtkUpdate( Abc_Obj_t * pObj, Abc_Obj_t * pObjNew, Vec_Vec_t * vLevels );
/*=== abcUtil.c ==========================================================*/
extern ABC_DLL void * Abc_NtkAttrFree( Abc_Ntk_t * pNtk, int Attr, int fFreeMan );
extern ABC_DLL void Abc_NtkOrderCisCos( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetCubeNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetCubePairNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetLitNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetLitFactNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetBddNodeNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetAigNodeNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetClauseNum( Abc_Ntk_t * pNtk );
extern ABC_DLL double Abc_NtkGetMappedArea( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetExorNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetMuxNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetBufNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetLargeNodeNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetChoiceNum( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetFaninMax( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetFanoutMax( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkGetTotalFanins( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanCopy( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanCopy_rec( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanData( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkFillTemp( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkCountCopy( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkSaveCopy( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkLoadCopy( Abc_Ntk_t * pNtk, Vec_Ptr_t * vCopies );
extern ABC_DLL void Abc_NtkCleanNext( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanNext_rec( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanMarkA( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanMarkB( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanMarkC( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanMarkAB( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkCleanMarkABC( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NodeFindFanin( Abc_Obj_t * pNode, Abc_Obj_t * pFanin );
extern ABC_DLL Abc_Obj_t * Abc_NodeFindCoFanout( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Obj_t * Abc_NodeFindNonCoFanout( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Obj_t * Abc_NodeHasUniqueCoFanout( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NtkLogicHasSimpleCos( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkLogicMakeSimpleCos( Abc_Ntk_t * pNtk, int fDuplicate );
extern ABC_DLL void Abc_VecObjPushUniqueOrderByLevel( Vec_Ptr_t * p, Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsExorType( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsMuxType( Abc_Obj_t * pNode );
extern ABC_DLL int Abc_NodeIsMuxControlType( Abc_Obj_t * pNode );
extern ABC_DLL Abc_Obj_t * Abc_NodeRecognizeMux( Abc_Obj_t * pNode, Abc_Obj_t ** ppNodeT, Abc_Obj_t ** ppNodeE );
extern ABC_DLL int Abc_NtkPrepareTwoNtks( FILE * pErr, Abc_Ntk_t * pNtk, char ** argv, int argc, Abc_Ntk_t ** ppNtk1, Abc_Ntk_t ** ppNtk2, int * pfDelete1, int * pfDelete2, int fCheck );
extern ABC_DLL void Abc_NodeCollectFanins( Abc_Obj_t * pNode, Vec_Ptr_t * vNodes );
extern ABC_DLL void Abc_NodeCollectFanouts( Abc_Obj_t * pNode, Vec_Ptr_t * vNodes );
extern ABC_DLL Vec_Ptr_t * Abc_NtkCollectLatches( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NodeCompareLevelsIncrease( Abc_Obj_t ** pp1, Abc_Obj_t ** pp2 );
extern ABC_DLL int Abc_NodeCompareLevelsDecrease( Abc_Obj_t ** pp1, Abc_Obj_t ** pp2 );
extern ABC_DLL Vec_Int_t * Abc_NtkFanoutCounts( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Ptr_t * Abc_NtkCollectObjects( Abc_Ntk_t * pNtk );
extern ABC_DLL Vec_Int_t * Abc_NtkGetCiIds( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkReassignIds( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_ObjPointerCompare( void ** pp1, void ** pp2 );
extern ABC_DLL void Abc_NtkTransferCopy( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkInvertConstraints( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkPrintCiLevels( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkReverseTopoOrder( Abc_Ntk_t * pNtk );
extern ABC_DLL int Abc_NtkIsTopo( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkTransferPhases( Abc_Ntk_t * pNtkNew, Abc_Ntk_t * pNtk );
extern ABC_DLL Gia_Man_t * Abc_SopSynthesizeOne( char * pSop, int fClp );
/*=== abcVerify.c ==========================================================*/
extern ABC_DLL int * Abc_NtkVerifyGetCleanModel( Abc_Ntk_t * pNtk, int nFrames );
extern ABC_DLL int * Abc_NtkVerifySimulatePattern( Abc_Ntk_t * pNtk, int * pModel );
extern ABC_DLL int Abc_NtkIsTrueCex( Abc_Ntk_t * pNtk, Abc_Cex_t * pCex );
extern ABC_DLL int Abc_NtkIsValidCex( Abc_Ntk_t * pNtk, Abc_Cex_t * pCex );
ABC_NAMESPACE_HEADER_END
#endif
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
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