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|
/**CFile****************************************************************
FileName [giaTruth.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Truth table computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaTruth.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
#include "misc/vec/vecMem.h"
#include "misc/vec/vecWec.h"
#include "misc/util/utilTruth.h"
#include "opt/dau/dau.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static word s_Truth6[6] = {
ABC_CONST(0xAAAAAAAAAAAAAAAA),
ABC_CONST(0xCCCCCCCCCCCCCCCC),
ABC_CONST(0xF0F0F0F0F0F0F0F0),
ABC_CONST(0xFF00FF00FF00FF00),
ABC_CONST(0xFFFF0000FFFF0000),
ABC_CONST(0xFFFFFFFF00000000)
};
static inline word * Gla_ObjTruthElem( Gia_Man_t * p, int i ) { return (word *)Vec_PtrEntry( p->vTtInputs, i ); }
static inline word * Gla_ObjTruthNodeId( Gia_Man_t * p, int Id ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * Id; }
static inline word * Gla_ObjTruthNode( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * Gia_ObjNum(p, pObj); }
static inline word * Gla_ObjTruthFree1( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + Vec_WrdSize(p->vTtMemory) - p->nTtWords * 1; }
static inline word * Gla_ObjTruthFree2( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + Vec_WrdSize(p->vTtMemory) - p->nTtWords * 2; }
static inline word * Gla_ObjTruthConst0( Gia_Man_t * p, word * pDst ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = 0; return pDst; }
static inline word * Gla_ObjTruthDup( Gia_Man_t * p, word * pDst, word * pSrc, int c ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = c ? ~pSrc[w] : pSrc[w]; return pDst; }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Compute truth table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
word Gia_LutComputeTruth6Simple_rec( Gia_Man_t * p, int iObj )
{
word Truth0, Truth1, Truth;
Gia_Obj_t * pObj = Gia_ManObj(p, iObj);
if ( Gia_ObjIsConst0(pObj) )
return 0;
if ( Gia_ObjIsCi(pObj) )
return s_Truths6[Gia_ObjCioId(pObj)];
Truth0 = Gia_LutComputeTruth6Simple_rec( p, Gia_ObjFaninId0(pObj, iObj) );
Truth1 = Gia_LutComputeTruth6Simple_rec( p, Gia_ObjFaninId1(pObj, iObj) );
Truth0 = Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0;
Truth1 = Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1;
Truth = Gia_ObjIsXor(pObj) ? Truth0 ^ Truth1 : Truth0 & Truth1;
return Truth;
}
word Gia_LutComputeTruth6Simple( Gia_Man_t * p, int iPo )
{
Gia_Obj_t * pObj = Gia_ManPo( p, iPo );
word Truth = Gia_LutComputeTruth6Simple_rec( p, Gia_ObjFaninId0p(p, pObj) );
return Gia_ObjFaninC0(pObj) ? ~Truth : Truth;
}
word Gia_LutComputeTruth6Map_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vMap )
{
word Truth0, Truth1, Truth;
Gia_Obj_t * pObj = Gia_ManObj(p, iObj);
if ( Gia_ObjIsConst0(pObj) )
return 0;
if ( Gia_ObjIsCi(pObj) )
return s_Truths6[Vec_IntEntry(vMap, Gia_ObjCioId(pObj))];
Truth0 = Gia_LutComputeTruth6Map_rec( p, Gia_ObjFaninId0(pObj, iObj), vMap );
Truth1 = Gia_LutComputeTruth6Map_rec( p, Gia_ObjFaninId1(pObj, iObj), vMap );
Truth0 = Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0;
Truth1 = Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1;
Truth = Gia_ObjIsXor(pObj) ? Truth0 ^ Truth1 : Truth0 & Truth1;
return Truth;
}
word Gia_LutComputeTruth6Map( Gia_Man_t * p, int iPo, Vec_Int_t * vMap )
{
Gia_Obj_t * pObj = Gia_ManPo( p, iPo );
word Truth = Gia_LutComputeTruth6Map_rec( p, Gia_ObjFaninId0p(p, pObj), vMap );
return Gia_ObjFaninC0(pObj) ? ~Truth : Truth;
}
/**Function*************************************************************
Synopsis [Generate MUX tree of the truth table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static unsigned s_Truths5[5] = {
0xAAAAAAAA,
0xCCCCCCCC,
0xF0F0F0F0,
0xFF00FF00,
0xFFFF0000,
};
static inline int Abc_Tt5HasVar( unsigned t, int iVar )
{
return ((t << (1<<iVar)) & s_Truths5[iVar]) != (t & s_Truths5[iVar]);
}
static inline unsigned Abc_Tt5Cofactor0( unsigned t, int iVar )
{
assert( iVar >= 0 && iVar < 6 );
return (t & ~s_Truths5[iVar]) | ((t & ~s_Truths5[iVar]) << (1<<iVar));
}
static inline unsigned Abc_Tt5Cofactor1( unsigned t, int iVar )
{
assert( iVar >= 0 && iVar < 6 );
return (t & s_Truths5[iVar]) | ((t & s_Truths5[iVar]) >> (1<<iVar));
}
int Gia_Truth5ToGia( Gia_Man_t * p, int * pVarLits, int nVars, unsigned Truth, int fHash )
{
int Var, Lit0, Lit1;
if ( Truth == 0 )
return 0;
if ( ~Truth == 0 )
return 1;
assert( nVars > 0 );
// find the topmost var
for ( Var = nVars-1; Var >= 0; Var-- )
if ( Abc_Tt5HasVar( Truth, Var ) )
break;
assert( Var >= 0 );
// cofactor
Lit0 = Gia_Truth5ToGia( p, pVarLits, Var, Abc_Tt5Cofactor0(Truth, Var), fHash );
Lit1 = Gia_Truth5ToGia( p, pVarLits, Var, Abc_Tt5Cofactor1(Truth, Var), fHash );
if ( fHash )
return Gia_ManHashMux( p, pVarLits[Var], Lit1, Lit0 );
else
return Gia_ManAppendMux( p, pVarLits[Var], Lit1, Lit0 );
}
/**Function*************************************************************
Synopsis [Generate MUX tree of the truth table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_Truth6ToGia( Gia_Man_t * p, int * pVarLits, int nVars, word Truth, int fHash )
{
int Var, Lit0, Lit1;
if ( Truth == 0 )
return 0;
if ( ~Truth == 0 )
return 1;
assert( nVars > 0 );
// find the topmost var
for ( Var = nVars-1; Var >= 0; Var-- )
if ( Abc_Tt6HasVar( Truth, Var ) )
break;
assert( Var >= 0 );
// cofactor
Lit0 = Gia_Truth6ToGia( p, pVarLits, Var, Abc_Tt6Cofactor0(Truth, Var), fHash );
Lit1 = Gia_Truth6ToGia( p, pVarLits, Var, Abc_Tt6Cofactor1(Truth, Var), fHash );
if ( fHash )
return Gia_ManHashMux( p, pVarLits[Var], Lit1, Lit0 );
else
return Gia_ManAppendMux( p, pVarLits[Var], Lit1, Lit0 );
}
void Gia_Truth6ToGiaTest( Gia_Man_t * p )
{
int Size = 5;
word Truth, TruthNew;
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManCiNum(p) );
Vec_Int_t * vSupp = Vec_IntStart( 100 );
int nCos = Gia_ManCoNum(p), Count = 0;
int i, k, Id, ObjId, iLitNew;
Gia_ManHashAlloc( p );
Gia_ManForEachCoId( p, Id, i )
{
Gia_ManCollectCis( p, &Id, 1, vSupp ); // ObjIds
if ( Vec_IntSize(vSupp) <= Size && i < nCos )
{
int pVarLits[6];
Vec_IntForEachEntry( vSupp, ObjId, k )
{
int CioId = Gia_ObjCioId(Gia_ManObj(p, ObjId));
Vec_IntWriteEntry( vMap, CioId, k );
pVarLits[k] = Abc_Var2Lit( ObjId, 0 );
}
Truth = Gia_LutComputeTruth6Map( p, i, vMap );
if ( Size == 5 )
iLitNew = Gia_Truth5ToGia( p, pVarLits, Vec_IntSize(vSupp), (unsigned)Truth, 1 );
else
iLitNew = Gia_Truth6ToGia( p, pVarLits, Vec_IntSize(vSupp), Truth, 1 );
Gia_ManAppendCo( p, iLitNew );
TruthNew = Gia_LutComputeTruth6Map( p, Gia_ManCoNum(p)-1, vMap );
Vec_IntForEachEntry( vSupp, ObjId, k )
{
int CioId = Gia_ObjCioId(Gia_ManObj(p, ObjId));
Vec_IntWriteEntry( vMap, CioId, -1 );
}
if ( Truth != TruthNew )
printf( "Error for output %d.\n", i );
Count++;
//Dau_DsdPrintFromTruth( &Truth, Vec_IntSize(vSupp) );
}
}
Gia_ManHashStop( p );
printf( "Finished processing %d outputs.\n", Count );
Vec_IntFree( vSupp );
Vec_IntFree( vMap );
}
/**Function*************************************************************
Synopsis [Compute truth table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
word Gia_LutComputeTruth6_rec( Gia_Man_t * p, int iNode, Vec_Wrd_t * vTruths )
{
Gia_Obj_t * pObj;
word Truth0, Truth1;
if ( Gia_ObjIsTravIdCurrentId(p, iNode) )
return Vec_WrdEntry(vTruths, iNode);
Gia_ObjSetTravIdCurrentId(p, iNode);
pObj = Gia_ManObj( p, iNode );
assert( Gia_ObjIsAnd(pObj) );
Truth0 = Gia_LutComputeTruth6_rec( p, Gia_ObjFaninId0p(p, pObj), vTruths );
Truth1 = Gia_LutComputeTruth6_rec( p, Gia_ObjFaninId1p(p, pObj), vTruths );
if ( Gia_ObjFaninC0(pObj) )
Truth0 = ~Truth0;
if ( Gia_ObjFaninC1(pObj) )
Truth1 = ~Truth1;
Vec_WrdWriteEntry( vTruths, iNode, Truth0 & Truth1 );
return Truth0 & Truth1;
}
word Gia_LutComputeTruth6( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTruths )
{
int k, iFan;
assert( Gia_ObjIsLut(p, iObj) );
Gia_ManIncrementTravId( p );
Gia_LutForEachFanin( p, iObj, iFan, k )
{
Vec_WrdWriteEntry( vTruths, iFan, s_Truths6[k] );
Gia_ObjSetTravIdCurrentId( p, iFan );
}
return Gia_LutComputeTruth6_rec( p, iObj, vTruths );
}
/**Function*************************************************************
Synopsis [Computes truth table of a 6-LUT.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTable6Lut_rec( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp )
{
word uTruth0, uTruth1;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
return;
Gia_ObjSetTravIdCurrentId(p, iObj);
assert( Gia_ObjIsAnd(pObj) );
Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId0p(p, pObj), vTemp );
Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId1p(p, pObj), vTemp );
uTruth0 = Vec_WrdEntry( vTemp, Gia_ObjFaninId0p(p, pObj) );
uTruth0 = Gia_ObjFaninC0(pObj) ? ~uTruth0 : uTruth0;
uTruth1 = Vec_WrdEntry( vTemp, Gia_ObjFaninId1p(p, pObj) );
uTruth1 = Gia_ObjFaninC1(pObj) ? ~uTruth1 : uTruth1;
Vec_WrdWriteEntry( vTemp, iObj, uTruth0 & uTruth1 );
}
word Gia_ObjComputeTruthTable6Lut( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp )
{
int i, Fanin;
assert( Vec_WrdSize(vTemp) == Gia_ManObjNum(p) );
assert( Gia_ObjIsLut(p, iObj) );
Gia_ManIncrementTravId( p );
Gia_LutForEachFanin( p, iObj, Fanin, i )
{
Gia_ObjSetTravIdCurrentId( p, Fanin );
Vec_WrdWriteEntry( vTemp, Fanin, s_Truth6[i] );
}
assert( i <= 6 );
Gia_ObjComputeTruthTable6Lut_rec( p, iObj, vTemp );
return Vec_WrdEntry( vTemp, iObj );
}
/**Function*************************************************************
Synopsis [Computes truth table up to 6 inputs in terms of CIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
word Gia_ObjComputeTruth6( Gia_Man_t * p, int iObj, Vec_Int_t * vSupp, Vec_Wrd_t * vTemp )
{
int i, Fanin;
assert( Vec_WrdSize(vTemp) == Gia_ManObjNum(p) );
assert( Vec_IntSize(vSupp) <= 6 );
Gia_ManIncrementTravId( p );
Vec_IntForEachEntry( vSupp, Fanin, i )
{
Gia_ObjSetTravIdCurrentId( p, Fanin );
Vec_WrdWriteEntry( vTemp, Fanin, s_Truth6[i] );
}
Gia_ObjComputeTruthTable6Lut_rec( p, iObj, vTemp );
return Vec_WrdEntry( vTemp, iObj );
}
void Gia_ObjComputeTruth6CisSupport_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vSupp )
{
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
return;
Gia_ObjSetTravIdCurrentId(p, iObj);
if ( Gia_ObjIsCi(pObj) )
{
Vec_IntPushOrder( vSupp, iObj );
return;
}
assert( Gia_ObjIsAnd(pObj) );
Gia_ObjComputeTruth6CisSupport_rec( p, Gia_ObjFaninId0p(p, pObj), vSupp );
Gia_ObjComputeTruth6CisSupport_rec( p, Gia_ObjFaninId1p(p, pObj), vSupp );
}
word Gia_ObjComputeTruth6Cis( Gia_Man_t * p, int iLit, Vec_Int_t * vSupp, Vec_Wrd_t * vTemp )
{
int iObj = Abc_Lit2Var(iLit);
Vec_IntClear( vSupp );
if ( !iObj ) return Abc_LitIsCompl(iLit) ? ~(word)0 : (word)0;
Gia_ManIncrementTravId( p );
Gia_ObjComputeTruth6CisSupport_rec( p, iObj, vSupp );
if ( Vec_IntSize(vSupp) > 6 )
return 0;
Gia_ObjComputeTruth6( p, iObj, vSupp, vTemp );
return Abc_LitIsCompl(iLit) ? ~Vec_WrdEntry(vTemp, iObj) : Vec_WrdEntry(vTemp, iObj);
}
/**Function*************************************************************
Synopsis [Computes truth table up to 6 inputs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTable6_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Wrd_t * vTruths )
{
word uTruth0, uTruth1;
if ( Gia_ObjIsTravIdCurrent(p, pObj) )
return;
Gia_ObjSetTravIdCurrent(p, pObj);
assert( !pObj->fMark0 );
assert( Gia_ObjIsAnd(pObj) );
Gia_ObjComputeTruthTable6_rec( p, Gia_ObjFanin0(pObj), vTruths );
Gia_ObjComputeTruthTable6_rec( p, Gia_ObjFanin1(pObj), vTruths );
uTruth0 = Vec_WrdEntry( vTruths, Gia_ObjFanin0(pObj)->Value );
uTruth0 = Gia_ObjFaninC0(pObj) ? ~uTruth0 : uTruth0;
uTruth1 = Vec_WrdEntry( vTruths, Gia_ObjFanin1(pObj)->Value );
uTruth1 = Gia_ObjFaninC1(pObj) ? ~uTruth1 : uTruth1;
pObj->Value = Vec_WrdSize(vTruths);
Vec_WrdPush( vTruths, uTruth0 & uTruth1 );
}
word Gia_ObjComputeTruthTable6( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSupp, Vec_Wrd_t * vTruths )
{
Gia_Obj_t * pLeaf;
int i;
assert( Vec_IntSize(vSupp) <= 6 );
assert( Gia_ObjIsAnd(pObj) );
assert( !pObj->fMark0 );
Vec_WrdClear( vTruths );
Gia_ManIncrementTravId( p );
Gia_ManForEachObjVec( vSupp, p, pLeaf, i )
{
assert( pLeaf->fMark0 || Gia_ObjIsRo(p, pLeaf) );
pLeaf->Value = Vec_WrdSize(vTruths);
Vec_WrdPush( vTruths, s_Truth6[i] );
Gia_ObjSetTravIdCurrent(p, pLeaf);
}
Gia_ObjComputeTruthTable6_rec( p, pObj, vTruths );
return Vec_WrdEntryLast( vTruths );
}
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjCollectInternal_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( !Gia_ObjIsAnd(pObj) )
return;
if ( pObj->fMark0 )
return;
pObj->fMark0 = 1;
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin0(pObj) );
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin1(pObj) );
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
}
void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Vec_IntClear( p->vTtNodes );
Gia_ObjCollectInternal_rec( p, pObj );
}
/**Function*************************************************************
Synopsis [Computing the truth table for GIA object.]
Description [The truth table should be used by the calling application
(or saved into the user's storage) before this procedure is called again.]
SideEffects []
SeeAlso []
***********************************************************************/
word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pTemp, * pRoot;
word * pTruth, * pTruthL, * pTruth0, * pTruth1;
int i;
if ( p->vTtMemory == NULL )
{
p->nTtVars = Gia_ManPiNum( p );
p->nTtWords = Abc_Truth6WordNum( p->nTtVars );
p->vTtNums = Vec_IntStart( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( Abc_MaxInt(6, p->nTtVars) );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
}
else
{
// make sure the number of primary inputs did not change
// since the truth table computation storage was prepared
assert( p->nTtVars == Gia_ManPiNum(p) );
}
// extend ID numbers
if ( Vec_IntSize(p->vTtNums) < Gia_ManObjNum(p) )
Vec_IntFillExtra( p->vTtNums, Gia_ManObjNum(p), 0 );
// collect internal nodes
pRoot = Gia_ObjIsCo(pObj) ? Gia_ObjFanin0(pObj) : pObj;
Gia_ObjCollectInternal( p, pRoot );
// extend TT storage
if ( Vec_WrdSize(p->vTtMemory) < p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2) )
Vec_WrdFillExtra( p->vTtMemory, p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2), 0 );
// compute the truth table for internal nodes
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark nodes marked by Gia_ObjCollectInternal()
pTruth = Gla_ObjTruthNode(p, pTemp);
pTruthL = pTruth + p->nTtWords;
pTruth0 = Gia_ObjIsAnd(Gia_ObjFanin0(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin0(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin0(pTemp)) );
pTruth1 = Gia_ObjIsAnd(Gia_ObjFanin1(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin1(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin1(pTemp)) );
if ( Gia_ObjFaninC0(pTemp) )
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & *pTruth1++;
}
else
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & *pTruth1++;
}
}
// compute the final table
if ( Gia_ObjIsConst0(pRoot) )
pTruth = Gla_ObjTruthConst0( p, Gla_ObjTruthFree1(p) );
else if ( Gia_ObjIsPi(p, pRoot) )
pTruth = Gla_ObjTruthElem( p, Gia_ObjCioId(pRoot) );
else if ( Gia_ObjIsAnd(pRoot) )
pTruth = Gla_ObjTruthNode( p, pRoot );
else
pTruth = NULL;
return Gla_ObjTruthDup( p, Gla_ObjTruthFree2(p), pTruth, Gia_ObjIsCo(pObj) && Gia_ObjFaninC0(pObj) );
}
/**Function*************************************************************
Synopsis [Testing truth table computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
{
Gia_Obj_t * pObj;
unsigned * pTruth;
abctime clk = Abc_Clock();
int i;
Gia_ManForEachPo( p, pObj, i )
{
pTruth = (unsigned *)Gia_ObjComputeTruthTable( p, pObj );
// Extra_PrintHex( stdout, pTruth, Gia_ManPiNum(p) ); printf( "\n" );
}
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax )
{
assert( p->vTtMemory == NULL );
p->nTtVars = nVarsMax;
p->nTtWords = Abc_Truth6WordNum( p->nTtVars );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( Abc_MaxInt(6, p->nTtVars) );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 64 );
p->vTtNums = Vec_IntAlloc( Gia_ManObjNum(p) + 1000 );
Vec_IntFill( p->vTtNums, Vec_IntCap(p->vTtNums), -ABC_INFINITY );
}
void Gia_ObjComputeTruthTableStop( Gia_Man_t * p )
{
p->nTtVars = 0;
p->nTtWords = 0;
Vec_IntFreeP( &p->vTtNums );
Vec_IntFreeP( &p->vTtNodes );
Vec_PtrFreeP( &p->vTtInputs );
Vec_WrdFreeP( &p->vTtMemory );
}
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjCollectInternalCut_rec( Gia_Man_t * p, int iObj )
{
if ( Gia_ObjHasNumId(p, iObj) )
return;
assert( Gia_ObjIsAnd(Gia_ManObj(p, iObj)) );
Gia_ObjCollectInternalCut_rec( p, Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj) );
Gia_ObjCollectInternalCut_rec( p, Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj) );
Gia_ObjSetNumId( p, iObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, iObj );
}
void Gia_ObjCollectInternalCut( Gia_Man_t * p, int iRoot, Vec_Int_t * vLeaves )
{
int i, iObj;
assert( !Gia_ObjHasNumId(p, iRoot) );
assert( Gia_ObjIsAnd(Gia_ManObj(p, iRoot)) );
Vec_IntForEachEntry( vLeaves, iObj, i )
{
if ( Gia_ObjHasNumId(p, iObj) ) // if cuts have repeated variables, skip
continue;
assert( !Gia_ObjHasNumId(p, iObj) );
Gia_ObjSetNumId( p, iObj, -i );
}
assert( !Gia_ObjHasNumId(p, iRoot) ); // the root cannot be one of the leaves
Vec_IntClear( p->vTtNodes );
Vec_IntPush( p->vTtNodes, -1 );
Gia_ObjCollectInternalCut_rec( p, iRoot );
}
/**Function*************************************************************
Synopsis [Computes the truth table of pRoot in terms of leaves.]
Description [The root cannot be one of the leaves.]
SideEffects []
SeeAlso []
***********************************************************************/
word * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves )
{
Gia_Obj_t * pTemp;
word * pTruth, * pTruthL, * pTruth0, * pTruth1;
int i, iObj, Id0, Id1;
assert( p->vTtMemory != NULL );
assert( Vec_IntSize(vLeaves) <= p->nTtVars );
// extend ID numbers
if ( Vec_IntSize(p->vTtNums) < Gia_ManObjNum(p) )
Vec_IntFillExtra( p->vTtNums, Gia_ManObjNum(p), -ABC_INFINITY );
// collect internal nodes
Gia_ObjCollectInternalCut( p, Gia_ObjId(p, pRoot), vLeaves );
// extend TT storage
if ( Vec_WrdSize(p->vTtMemory) < p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2) )
Vec_WrdFillExtra( p->vTtMemory, p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2), 0 );
// compute the truth table for internal nodes
Vec_IntForEachEntryStart( p->vTtNodes, iObj, i, 1 )
{
assert( i == Gia_ObjNumId(p, iObj) );
pTemp = Gia_ManObj( p, iObj );
pTruth = Gla_ObjTruthNodeId( p, i );
pTruthL = pTruth + p->nTtWords;
Id0 = Gia_ObjNumId( p, Gia_ObjFaninId0(pTemp, iObj) );
Id1 = Gia_ObjNumId( p, Gia_ObjFaninId1(pTemp, iObj) );
pTruth0 = (Id0 > 0) ? Gla_ObjTruthNodeId(p, Id0) : Gla_ObjTruthElem(p, -Id0);
pTruth1 = (Id1 > 0) ? Gla_ObjTruthNodeId(p, Id1) : Gla_ObjTruthElem(p, -Id1);
if ( Gia_ObjFaninC0(pTemp) )
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & *pTruth1++;
}
else
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & *pTruth1++;
}
}
pTruth = Gla_ObjTruthNode( p, pRoot );
// unmark leaves marked by Gia_ObjCollectInternal()
Vec_IntForEachEntry( vLeaves, iObj, i )
Gia_ObjResetNumId( p, iObj );
Vec_IntForEachEntryStart( p->vTtNodes, iObj, i, 1 )
Gia_ObjResetNumId( p, iObj );
return pTruth;
}
/**Function*************************************************************
Synopsis [Reduces GIA to contain isomorphic POs.]
Description [The root cannot be one of the leaves.]
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManIsoNpnReduce( Gia_Man_t * p, Vec_Ptr_t ** pvPosEquivs, int fVerbose )
{
char pCanonPerm[16];
int i, iObj, uCanonPhase, nVars, lastId, truthId;
int IndexCon = -1, IndexVar = -1;
Vec_Wec_t * vPosEquivs = Vec_WecAlloc( 100 );
word * pTruth;
Gia_Obj_t * pObj;
Vec_Mem_t * vTtMem[17]; // truth table memory and hash table
Gia_Man_t * pNew = NULL;
Vec_Int_t * vLeaves = Vec_IntAlloc( 16 );
Vec_Int_t * vFirsts;
Vec_Int_t * vTt2Class[17];
for ( i = 0; i < 17; i++ )
{
vTtMem[i] = Vec_MemAlloc( Abc_TtWordNum(i), 10 );
Vec_MemHashAlloc( vTtMem[i], 1000 );
vTt2Class[i] = Vec_IntStartFull( Gia_ManCoNum(p)+1 );
}
Gia_ObjComputeTruthTableStart( p, 16 );
Gia_ManForEachPo( p, pObj, i )
{
iObj = Gia_ObjId(p, pObj);
Gia_ManCollectCis( p, &iObj, 1, vLeaves );
if ( Vec_IntSize(vLeaves) > 16 )
{
Vec_IntPush( Vec_WecPushLevel(vPosEquivs), i );
continue;
}
pObj = Gia_ObjFanin0(pObj);
if ( Gia_ObjIsConst0(pObj) )
{
if ( IndexCon == -1 )
{
IndexCon = Vec_WecSize(vPosEquivs);
Vec_WecPushLevel(vPosEquivs);
}
Vec_WecPush( vPosEquivs, IndexCon, i );
continue;
}
if ( Gia_ObjIsCi(pObj) )
{
if ( IndexVar == -1 )
{
IndexVar = Vec_WecSize(vPosEquivs);
Vec_WecPushLevel(vPosEquivs);
}
Vec_WecPush( vPosEquivs, IndexVar, i );
continue;
}
assert( Gia_ObjIsAnd(pObj) );
pTruth = Gia_ObjComputeTruthTableCut( p, pObj, vLeaves );
Abc_TtMinimumBase( pTruth, NULL, Vec_IntSize(vLeaves), &nVars );
if ( nVars == 0 )
{
if ( IndexCon == -1 )
{
IndexCon = Vec_WecSize(vPosEquivs);
Vec_WecPushLevel(vPosEquivs);
}
Vec_WecPush( vPosEquivs, IndexCon, i );
continue;
}
if ( nVars == 1 )
{
if ( IndexVar == -1 )
{
IndexVar = Vec_WecSize(vPosEquivs);
Vec_WecPushLevel(vPosEquivs);
}
Vec_WecPush( vPosEquivs, IndexVar, i );
continue;
}
uCanonPhase = Abc_TtCanonicize( pTruth, nVars, pCanonPerm );
lastId = Vec_MemEntryNum( vTtMem[nVars] );
truthId = Vec_MemHashInsert( vTtMem[nVars], pTruth );
if ( lastId != Vec_MemEntryNum( vTtMem[nVars] ) ) // new one
{
assert( Vec_IntEntry(vTt2Class[nVars], truthId) == -1 );
Vec_IntWriteEntry( vTt2Class[nVars], truthId, Vec_WecSize(vPosEquivs) );
Vec_WecPushLevel(vPosEquivs);
}
assert( Vec_IntEntry(vTt2Class[nVars], truthId) >= 0 );
Vec_WecPush( vPosEquivs, Vec_IntEntry(vTt2Class[nVars], truthId), i );
}
Gia_ObjComputeTruthTableStop( p );
Vec_IntFree( vLeaves );
for ( i = 0; i < 17; i++ )
{
Vec_MemHashFree( vTtMem[i] );
Vec_MemFree( vTtMem[i] );
Vec_IntFree( vTt2Class[i] );
}
// find the first outputs and derive GIA
vFirsts = Vec_WecCollectFirsts( vPosEquivs );
pNew = Gia_ManDupCones( p, Vec_IntArray(vFirsts), Vec_IntSize(vFirsts), 0 );
Vec_IntFree( vFirsts );
// report and return
if ( fVerbose )
{
printf( "Nontrivial classes:\n" );
Vec_WecPrint( vPosEquivs, 1 );
}
if ( pvPosEquivs )
*pvPosEquivs = Vec_WecConvertToVecPtr( vPosEquivs );
Vec_WecFree( vPosEquivs );
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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