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/**CFile****************************************************************
FileName [giaMini.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Reader/writer for MiniAIG.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaMini.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
#include "opt/dau/dau.h"
#include "base/main/mainInt.h"
#include "misc/util/utilTruth.h"
#include "aig/miniaig/miniaig.h"
#include "aig/miniaig/minilut.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Converts MiniAIG into GIA.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ObjFromMiniFanin0Copy( Gia_Man_t * pGia, Vec_Int_t * vCopies, Mini_Aig_t * p, int Id )
{
int Lit = Mini_AigNodeFanin0( p, Id );
return Abc_LitNotCond( Vec_IntEntry(vCopies, Abc_Lit2Var(Lit)), Abc_LitIsCompl(Lit) );
}
int Gia_ObjFromMiniFanin1Copy( Gia_Man_t * pGia, Vec_Int_t * vCopies, Mini_Aig_t * p, int Id )
{
int Lit = Mini_AigNodeFanin1( p, Id );
return Abc_LitNotCond( Vec_IntEntry(vCopies, Abc_Lit2Var(Lit)), Abc_LitIsCompl(Lit) );
}
Gia_Man_t * Gia_ManFromMiniAig( Mini_Aig_t * p, Vec_Int_t ** pvCopies )
{
Gia_Man_t * pGia, * pTemp;
Vec_Int_t * vCopies;
int i, iGiaLit = 0, nNodes;
// get the number of nodes
nNodes = Mini_AigNodeNum(p);
// create ABC network
pGia = Gia_ManStart( nNodes );
pGia->pName = Abc_UtilStrsav( "MiniAig" );
// create mapping from MiniAIG objects into ABC objects
vCopies = Vec_IntAlloc( nNodes );
Vec_IntPush( vCopies, 0 );
// iterate through the objects
Gia_ManHashAlloc( pGia );
for ( i = 1; i < nNodes; i++ )
{
if ( Mini_AigNodeIsPi( p, i ) )
iGiaLit = Gia_ManAppendCi(pGia);
else if ( Mini_AigNodeIsPo( p, i ) )
iGiaLit = Gia_ManAppendCo(pGia, Gia_ObjFromMiniFanin0Copy(pGia, vCopies, p, i));
else if ( Mini_AigNodeIsAnd( p, i ) )
iGiaLit = Gia_ManHashAnd(pGia, Gia_ObjFromMiniFanin0Copy(pGia, vCopies, p, i), Gia_ObjFromMiniFanin1Copy(pGia, vCopies, p, i));
else assert( 0 );
Vec_IntPush( vCopies, iGiaLit );
}
Gia_ManHashStop( pGia );
assert( Vec_IntSize(vCopies) == nNodes );
if ( pvCopies )
*pvCopies = vCopies;
else
Vec_IntFree( vCopies );
Gia_ManSetRegNum( pGia, Mini_AigRegNum(p) );
pGia = Gia_ManCleanup( pTemp = pGia );
if ( pvCopies )
Gia_ManDupRemapLiterals( *pvCopies, pTemp );
Gia_ManStop( pTemp );
return pGia;
}
/**Function*************************************************************
Synopsis [Converts GIA into MiniAIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Mini_Aig_t * Gia_ManToMiniAig( Gia_Man_t * pGia )
{
Mini_Aig_t * p;
Gia_Obj_t * pObj;
int i;
// create the manager
p = Mini_AigStart();
Gia_ManConst0(pGia)->Value = Mini_AigLitConst0();
// create primary inputs
Gia_ManForEachCi( pGia, pObj, i )
pObj->Value = Mini_AigCreatePi(p);
// create internal nodes
Gia_ManForEachAnd( pGia, pObj, i )
pObj->Value = Mini_AigAnd( p, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
// create primary outputs
Gia_ManForEachCo( pGia, pObj, i )
pObj->Value = Mini_AigCreatePo( p, Gia_ObjFanin0Copy(pObj) );
// set registers
Mini_AigSetRegNum( p, Gia_ManRegNum(pGia) );
return p;
}
/**Function*************************************************************
Synopsis [Procedures to input/output MiniAIG into/from internal GIA.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_FrameGiaInputMiniAig( Abc_Frame_t * pAbc, void * p )
{
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
Gia_ManStopP( &pAbc->pGiaMiniAig );
Vec_IntFreeP( &pAbc->vCopyMiniAig );
pGia = Gia_ManFromMiniAig( (Mini_Aig_t *)p, &pAbc->vCopyMiniAig );
Abc_FrameUpdateGia( pAbc, pGia );
pAbc->pGiaMiniAig = Gia_ManDup( pGia );
// Gia_ManDelete( pGia );
}
void * Abc_FrameGiaOutputMiniAig( Abc_Frame_t * pAbc )
{
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
printf( "Current network in ABC framework is not defined.\n" );
return Gia_ManToMiniAig( pGia );
}
/**Function*************************************************************
Synopsis [Procedures to read/write GIA to/from MiniAIG file.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManReadMiniAig( char * pFileName )
{
Mini_Aig_t * p = Mini_AigLoad( pFileName );
Gia_Man_t * pGia = Gia_ManFromMiniAig( p, NULL );
ABC_FREE( pGia->pName );
pGia->pName = Extra_FileNameGeneric( pFileName );
Mini_AigStop( p );
return pGia;
}
void Gia_ManWriteMiniAig( Gia_Man_t * pGia, char * pFileName )
{
Mini_Aig_t * p = Gia_ManToMiniAig( pGia );
Mini_AigDump( p, pFileName );
//Mini_AigDumpVerilog( "test_miniaig.v", "top", p );
Mini_AigStop( p );
}
/**Function*************************************************************
Synopsis [Converts MiniLUT into GIA.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManFromMiniLut( Mini_Lut_t * p, Vec_Int_t ** pvCopies )
{
Gia_Man_t * pGia, * pTemp;
Vec_Int_t * vCopies;
Vec_Int_t * vCover = Vec_IntAlloc( 1000 );
Vec_Int_t * vLits = Vec_IntAlloc( 100 );
int i, k, Fan, iGiaLit, nNodes;
int LutSize = Abc_MaxInt( 2, Mini_LutSize(p) );
// get the number of nodes
nNodes = Mini_LutNodeNum(p);
// create ABC network
pGia = Gia_ManStart( 3 * nNodes );
pGia->pName = Abc_UtilStrsav( "MiniLut" );
// create mapping from MiniLUT objects into ABC objects
vCopies = Vec_IntAlloc( nNodes );
Vec_IntPush( vCopies, 0 );
Vec_IntPush( vCopies, 1 );
// iterate through the objects
Gia_ManHashAlloc( pGia );
for ( i = 2; i < nNodes; i++ )
{
if ( Mini_LutNodeIsPi( p, i ) )
iGiaLit = Gia_ManAppendCi(pGia);
else if ( Mini_LutNodeIsPo( p, i ) )
iGiaLit = Gia_ManAppendCo(pGia, Vec_IntEntry(vCopies, Mini_LutNodeFanin(p, i, 0)));
else if ( Mini_LutNodeIsNode( p, i ) )
{
unsigned * puTruth = Mini_LutNodeTruth( p, i );
word Truth = ((word)*puTruth << 32) | (word)*puTruth;
word * pTruth = LutSize < 6 ? &Truth : (word *)puTruth;
Vec_IntClear( vLits );
Mini_LutForEachFanin( p, i, Fan, k )
Vec_IntPush( vLits, Vec_IntEntry(vCopies, Fan) );
iGiaLit = Dsm_ManTruthToGia( pGia, pTruth, vLits, vCover );
}
else assert( 0 );
Vec_IntPush( vCopies, iGiaLit );
}
Vec_IntFree( vCover );
Vec_IntFree( vLits );
Gia_ManHashStop( pGia );
assert( Vec_IntSize(vCopies) == nNodes );
if ( pvCopies )
*pvCopies = vCopies;
else
Vec_IntFree( vCopies );
Gia_ManSetRegNum( pGia, Mini_LutRegNum(p) );
pGia = Gia_ManCleanup( pTemp = pGia );
if ( pvCopies )
Gia_ManDupRemapLiterals( *pvCopies, pTemp );
Gia_ManStop( pTemp );
return pGia;
}
/**Function*************************************************************
Synopsis [Marks LUTs that should be complemented.]
Description [These are LUTs whose all PO fanouts require them
in negative polarity. Other fanouts may require them in
positive polarity.]
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Bit_t * Gia_ManFindComplLuts( Gia_Man_t * pGia )
{
Gia_Obj_t * pObj; int i;
// mark objects pointed by COs in negative polarity
Vec_Bit_t * vMarks = Vec_BitStart( Gia_ManObjNum(pGia) );
Gia_ManForEachCo( pGia, pObj, i )
if ( Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) && Gia_ObjFaninC0(pObj) )
Vec_BitWriteEntry( vMarks, Gia_ObjFaninId0p(pGia, pObj), 1 );
// unmark objects pointed by COs in positive polarity
Gia_ManForEachCo( pGia, pObj, i )
if ( Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) && !Gia_ObjFaninC0(pObj) )
Vec_BitWriteEntry( vMarks, Gia_ObjFaninId0p(pGia, pObj), 0 );
return vMarks;
}
/**Function*************************************************************
Synopsis [Converts GIA into MiniLUT.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Mini_Lut_t * Gia_ManToMiniLut( Gia_Man_t * pGia )
{
Mini_Lut_t * p;
Vec_Bit_t * vMarks;
Gia_Obj_t * pObj, * pFanin;
Vec_Int_t * vLeaves = Vec_IntAlloc( 16 );
int i, k, iFanin, LutSize, nWords, Count = 0, pVars[16];
word * pTruth;
assert( Gia_ManHasMapping(pGia) );
LutSize = Gia_ManLutSizeMax( pGia );
LutSize = Abc_MaxInt( LutSize, 2 );
nWords = Abc_Truth6WordNum( LutSize );
assert( LutSize >= 2 );
// create the manager
p = Mini_LutStart( LutSize );
// create primary inputs
Gia_ManFillValue( pGia );
Gia_ManForEachCi( pGia, pObj, i )
pObj->Value = Mini_LutCreatePi(p);
// create internal nodes
vMarks = Gia_ManFindComplLuts( pGia );
Gia_ObjComputeTruthTableStart( pGia, LutSize );
Gia_ManForEachLut( pGia, i )
{
Vec_IntClear( vLeaves );
Gia_LutForEachFanin( pGia, i, iFanin, k )
Vec_IntPush( vLeaves, iFanin );
if ( Vec_IntSize(vLeaves) > 6 )
{
int Extra = Vec_IntSize(vLeaves) - 7;
for ( k = Extra; k >= 0; k-- )
Vec_IntPush( vLeaves, Vec_IntEntry(vLeaves, k) );
for ( k = Extra; k >= 0; k-- )
Vec_IntDrop( vLeaves, k );
assert( Vec_IntSize(vLeaves) == Gia_ObjLutSize(pGia, i) );
}
Gia_ManForEachObjVec( vLeaves, pGia, pFanin, k )
pVars[k] = pFanin->Value;
pObj = Gia_ManObj( pGia, i );
pTruth = Gia_ObjComputeTruthTableCut( pGia, pObj, vLeaves );
if ( Vec_BitEntry(vMarks, i) )
Abc_TtNot( pTruth, nWords );
Vec_IntForEachEntry( vLeaves, iFanin, k )
if ( Vec_BitEntry(vMarks, iFanin) )
Abc_TtFlip( pTruth, nWords, k );
pObj->Value = Mini_LutCreateNode( p, Gia_ObjLutSize(pGia, i), pVars, (unsigned *)pTruth );
}
Vec_IntFree( vLeaves );
// create inverter truth table
Vec_WrdClear( pGia->vTtMemory );
for ( i = 0; i < nWords; i++ )
Vec_WrdPush( pGia->vTtMemory, ABC_CONST(0x5555555555555555) );
pTruth = Vec_WrdArray( pGia->vTtMemory );
// create primary outputs
Gia_ManForEachCo( pGia, pObj, i )
{
if ( Gia_ObjFanin0(pObj) == Gia_ManConst0(pGia) )
pObj->Value = Mini_LutCreatePo( p, Gia_ObjFaninC0(pObj) );
else if ( Gia_ObjFaninC0(pObj) == Vec_BitEntry(vMarks, Gia_ObjFaninId0p(pGia, pObj)) )
pObj->Value = Mini_LutCreatePo( p, Gia_ObjFanin0(pObj)->Value );
else // add inverter LUT
{
int Fanin = Gia_ObjFanin0(pObj)->Value;
int LutInv = Mini_LutCreateNode( p, 1, &Fanin, (unsigned *)pTruth );
pObj->Value = Mini_LutCreatePo( p, LutInv );
Count++;
}
}
Vec_BitFree( vMarks );
Gia_ObjComputeTruthTableStop( pGia );
// set registers
Mini_LutSetRegNum( p, Gia_ManRegNum(pGia) );
//Mini_LutPrintStats( p );
//printf( "Added %d inverters.\n", Count );
return p;
}
char * Gia_ManToMiniLutAttr( Gia_Man_t * pGia, void * pMiniLut )
{
Mini_Lut_t * p = (Mini_Lut_t *)pMiniLut; int i;
char * pAttrs = ABC_CALLOC( char, Mini_LutNodeNum(p) );
Gia_ManForEachLut( pGia, i )
if ( Gia_ObjLutIsMux(pGia, i) )
pAttrs[Gia_ManObj(pGia, i)->Value] = 1;
return pAttrs;
}
/**Function*************************************************************
Synopsis [Procedures to input/output MiniAIG into/from internal GIA.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_FrameGiaInputMiniLut( Abc_Frame_t * pAbc, void * p )
{
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Gia_ManFromMiniLut( (Mini_Lut_t *)p, NULL );
Abc_FrameUpdateGia( pAbc, pGia );
// Gia_ManDelete( pGia );
}
void * Abc_FrameGiaOutputMiniLut( Abc_Frame_t * pAbc )
{
Mini_Lut_t * pRes = NULL;
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
Gia_ManStopP( &pAbc->pGiaMiniLut );
Vec_IntFreeP( &pAbc->vCopyMiniLut );
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
printf( "Current network in ABC framework is not defined.\n" );
pRes = Gia_ManToMiniLut( pGia );
pAbc->pGiaMiniLut = Gia_ManFromMiniLut( pRes, &pAbc->vCopyMiniLut );
return pRes;
}
char * Abc_FrameGiaOutputMiniLutAttr( Abc_Frame_t * pAbc, void * pMiniLut )
{
Gia_Man_t * pGia;
if ( pAbc == NULL )
printf( "ABC framework is not initialized by calling Abc_Start()\n" );
pGia = Abc_FrameReadGia( pAbc );
if ( pGia == NULL )
printf( "Current network in ABC framework is not defined.\n" );
return Gia_ManToMiniLutAttr( pGia, pMiniLut );
}
/**Function*************************************************************
Synopsis [Procedures to read/write GIA to/from MiniAIG file.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManReadMiniLut( char * pFileName )
{
Mini_Lut_t * p = Mini_LutLoad( pFileName );
Gia_Man_t * pGia = Gia_ManFromMiniLut( p, NULL );
ABC_FREE( pGia->pName );
pGia->pName = Extra_FileNameGeneric( pFileName );
Mini_LutStop( p );
return pGia;
}
void Gia_ManWriteMiniLut( Gia_Man_t * pGia, char * pFileName )
{
Mini_Lut_t * p = Gia_ManToMiniLut( pGia );
Mini_LutDump( p, pFileName );
Mini_LutStop( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int * Gia_ManMapMiniLut2MiniAig( Gia_Man_t * p, Gia_Man_t * p1, Gia_Man_t * p2, Vec_Int_t * vMap1, Vec_Int_t * vMap2 )
{
int * pRes = ABC_FALLOC( int, Vec_IntSize(vMap2) );
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) );
int i, Entry, iRepr, fCompl, iLit;
Gia_Obj_t * pObj;
Gia_ManSetPhase( p1 );
Gia_ManSetPhase( p2 );
Vec_IntForEachEntry( vMap1, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p1, Abc_Lit2Var(Entry) );
if ( ~pObj->Value == 0 )
continue;
fCompl = Abc_LitIsCompl(Entry) ^ pObj->fPhase;
iRepr = Gia_ObjReprSelf(p, Abc_Lit2Var(pObj->Value));
Vec_IntWriteEntry( vMap, iRepr, Abc_Var2Lit(i, fCompl) );
}
Vec_IntForEachEntry( vMap2, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p2, Abc_Lit2Var(Entry) );
if ( ~pObj->Value == 0 )
continue;
fCompl = Abc_LitIsCompl(Entry) ^ pObj->fPhase;
iRepr = Gia_ObjReprSelf(p, Abc_Lit2Var(pObj->Value));
if ( (iLit = Vec_IntEntry(vMap, iRepr)) == -1 )
continue;
pRes[i] = Abc_LitNotCond( iLit, fCompl );
}
Vec_IntFill( vMap, Gia_ManCoNum(p1), -1 );
Vec_IntForEachEntry( vMap1, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p1, Abc_Lit2Var(Entry) );
if ( !Gia_ObjIsCo(pObj) )
continue;
Vec_IntWriteEntry( vMap, Gia_ObjCioId(pObj), i );
}
Vec_IntForEachEntry( vMap2, Entry, i )
{
if ( Entry == -1 )
continue;
pObj = Gia_ManObj( p2, Abc_Lit2Var(Entry) );
if ( !Gia_ObjIsCo(pObj) )
continue;
assert( pRes[i] == -1 );
pRes[i] = Abc_Var2Lit( Vec_IntEntry(vMap, Gia_ObjCioId(pObj)), 0 );
assert( pRes[i] != -1 );
}
Vec_IntFree( vMap );
return pRes;
}
void Gia_ManNameMapVerify( Gia_Man_t * p, Gia_Man_t * p1, Gia_Man_t * p2, Vec_Int_t * vMap1, Vec_Int_t * vMap2, int * pMap )
{
int iLut, iObj1, iObj2, nSize = Vec_IntSize(vMap2);
Gia_Obj_t * pObjAig, * pObjLut;
Gia_ManSetPhase( p1 );
Gia_ManSetPhase( p2 );
for ( iLut = 0; iLut < nSize; iLut++ )
if ( pMap[iLut] >= 0 )
{
int iObj = Abc_Lit2Var( pMap[iLut] );
int fCompl = Abc_LitIsCompl( pMap[iLut] );
int iLitAig = Vec_IntEntry( vMap1, iObj );
int iLitLut = Vec_IntEntry( vMap2, iLut );
pObjAig = Gia_ManObj( p1, Abc_Lit2Var(iLitAig) );
if ( Gia_ObjIsCo(pObjAig) )
continue;
if ( ~pObjAig->Value == 0 )
continue;
pObjLut = Gia_ManObj( p2, Abc_Lit2Var(iLitLut) );
if ( ~pObjLut->Value == 0 )
continue;
iObj1 = Gia_ObjReprSelf(p, Abc_Lit2Var(pObjAig->Value));
iObj2 = Gia_ObjReprSelf(p, Abc_Lit2Var(pObjLut->Value));
if ( iObj1 != iObj2 )
printf( "Found functional mismatch for LutId %d and AigId %d.\n", iLut, iObj );
if ( (pObjLut->fPhase ^ Abc_LitIsCompl(iLitLut)) != (pObjAig->fPhase ^ Abc_LitIsCompl(iLitAig) ^ fCompl) )
printf( "Found phase mismatch for LutId %d and AigId %d.\n", iLut, iObj );
}
}
int * Abc_FrameReadMiniLutNameMapping( Abc_Frame_t * pAbc )
{
int fVerbose = 0;
int nConfs = 1000;
Gia_Man_t * pGia, * pTemp;
int * pRes = NULL;
if ( pAbc->pGiaMiniAig == NULL )
printf( "GIA derived from MiniAig is not available.\n" );
if ( pAbc->pGiaMiniLut == NULL )
printf( "GIA derived from MiniLut is not available.\n" );
if ( pAbc->pGiaMiniAig == NULL || pAbc->pGiaMiniLut == NULL )
return NULL;
pGia = Gia_ManDup2( pAbc->pGiaMiniAig, pAbc->pGiaMiniLut );
//Gia_AigerWrite( pGia, "aig_m_lut.aig", 0, 0 );
// compute equivalences in this AIG
pTemp = Gia_ManComputeGiaEquivs( pGia, nConfs, fVerbose );
Gia_ManStop( pTemp );
//if ( fVerbose )
// Abc_PrintTime( 1, "Equivalence computation time", Abc_Clock() - clk );
//if ( fVerbose )
// Gia_ManPrintStats( pGia, NULL );
//Vec_IntPrint( pAbc->vCopyMiniAig );
//Vec_IntPrint( pAbc->vCopyMiniLut );
pRes = Gia_ManMapMiniLut2MiniAig( pGia, pAbc->pGiaMiniAig, pAbc->pGiaMiniLut, pAbc->vCopyMiniAig, pAbc->vCopyMiniLut );
//Gia_ManNameMapVerify( pGia, pAbc->pGiaMiniAig, pAbc->pGiaMiniLut, pAbc->vCopyMiniAig, pAbc->vCopyMiniLut, pRes );
Gia_ManStop( pGia );
return pRes;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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