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|
/**CFile****************************************************************
FileName [aigScl.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [AIG package.]
Synopsis [Sequential cleanup.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - April 28, 2007.]
Revision [$Id: aigScl.c,v 1.00 2007/04/28 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Remaps the manager.]
Description [Map in the array specifies for each CI node the node that
should be used after remapping.]
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Aig_ManRemap( Aig_Man_t * p, Vec_Ptr_t * vMap )
{
Aig_Man_t * pNew;
Aig_Obj_t * pObj, * pObjMapped;
int i, nTruePis;
// create the new manager
pNew = Aig_ManStart( Aig_ManObjNumMax(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
pNew->pSpec = Abc_UtilStrsav( p->pSpec );
pNew->nAsserts = p->nAsserts;
pNew->nConstrs = p->nConstrs;
assert( p->vFlopNums == NULL || Vec_IntSize(p->vFlopNums) == p->nRegs );
if ( p->vFlopNums )
pNew->vFlopNums = Vec_IntDup( p->vFlopNums );
if ( p->vFlopReprs )
pNew->vFlopReprs = Vec_IntDup( p->vFlopReprs );
// create the PIs
Aig_ManCleanData( p );
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
Aig_ManForEachPi( p, pObj, i )
pObj->pData = Aig_ObjCreatePi(pNew);
// implement the mapping
nTruePis = Aig_ManPiNum(p)-Aig_ManRegNum(p);
if ( p->vFlopReprs )
{
Aig_ManForEachLoSeq( p, pObj, i )
pObj->pNext = (Aig_Obj_t *)(long)Vec_IntEntry( p->vFlopNums, i-nTruePis );
}
Aig_ManForEachPi( p, pObj, i )
{
pObjMapped = (Aig_Obj_t *)Vec_PtrEntry( vMap, i );
pObj->pData = Aig_NotCond( (Aig_Obj_t *)Aig_Regular(pObjMapped)->pData, Aig_IsComplement(pObjMapped) );
if ( pNew->vFlopReprs && i >= nTruePis && pObj != pObjMapped )
{
Vec_IntPush( pNew->vFlopReprs, Aig_ObjPioNum(pObj) );
if ( Aig_ObjIsConst1( Aig_Regular(pObjMapped) ) )
Vec_IntPush( pNew->vFlopReprs, -1 );
else
{
assert( !Aig_IsComplement(pObjMapped) );
assert( Aig_ObjIsPi(pObjMapped) );
assert( Aig_ObjPioNum(pObj) != Aig_ObjPioNum(pObjMapped) );
Vec_IntPush( pNew->vFlopReprs, Aig_ObjPioNum(pObjMapped) );
}
}
}
if ( p->vFlopReprs )
{
Aig_ManForEachLoSeq( p, pObj, i )
pObj->pNext = NULL;
}
// duplicate internal nodes
Aig_ManForEachObj( p, pObj, i )
if ( Aig_ObjIsBuf(pObj) )
pObj->pData = Aig_ObjChild0Copy(pObj);
else if ( Aig_ObjIsNode(pObj) )
pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
// add the POs
Aig_ManForEachPo( p, pObj, i )
Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
assert( Aig_ManNodeNum(p) >= Aig_ManNodeNum(pNew) );
Aig_ManSetRegNum( pNew, Aig_ManRegNum(p) );
// check the resulting network
if ( !Aig_ManCheck(pNew) )
printf( "Aig_ManRemap(): The check has failed.\n" );
return pNew;
}
/**Function*************************************************************
Synopsis [Returns the number of dangling nodes removed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManSeqCleanup_rec( Aig_Man_t * p, Aig_Obj_t * pObj, Vec_Ptr_t * vNodes )
{
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
return;
Aig_ObjSetTravIdCurrent(p, pObj);
// collect latch input corresponding to unmarked PI (latch output)
if ( Aig_ObjIsPi(pObj) )
{
Vec_PtrPush( vNodes, pObj->pNext );
return;
}
if ( Aig_ObjIsPo(pObj) || Aig_ObjIsBuf(pObj) )
{
Aig_ManSeqCleanup_rec( p, Aig_ObjFanin0(pObj), vNodes );
return;
}
assert( Aig_ObjIsNode(pObj) );
Aig_ManSeqCleanup_rec( p, Aig_ObjFanin0(pObj), vNodes );
Aig_ManSeqCleanup_rec( p, Aig_ObjFanin1(pObj), vNodes );
}
/**Function*************************************************************
Synopsis [Returns the number of dangling nodes removed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManSeqCleanup( Aig_Man_t * p )
{
Vec_Ptr_t * vNodes, * vCis, * vCos;
Aig_Obj_t * pObj, * pObjLi, * pObjLo;
int i, nTruePis, nTruePos;
// assert( Aig_ManBufNum(p) == 0 );
// mark the PIs
Aig_ManIncrementTravId( p );
Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
Aig_ManForEachPiSeq( p, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
// prepare to collect nodes reachable from POs
vNodes = Vec_PtrAlloc( 100 );
Aig_ManForEachPoSeq( p, pObj, i )
Vec_PtrPush( vNodes, pObj );
// remember latch inputs in latch outputs
Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, i )
pObjLo->pNext = pObjLi;
// mark the nodes reachable from these nodes
Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pObj, i )
Aig_ManSeqCleanup_rec( p, pObj, vNodes );
assert( Vec_PtrSize(vNodes) <= Aig_ManPoNum(p) );
// clean latch output pointers
Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, i )
pObjLo->pNext = NULL;
// if some latches are removed, update PIs/POs
if ( Vec_PtrSize(vNodes) < Aig_ManPoNum(p) )
{
if ( p->vFlopNums )
{
int nTruePos = Aig_ManPoNum(p)-Aig_ManRegNum(p);
int iNum, k = 0;
Aig_ManForEachPo( p, pObj, i )
if ( i >= nTruePos && Aig_ObjIsTravIdCurrent(p, pObj) )
{
iNum = Vec_IntEntry( p->vFlopNums, i - nTruePos );
Vec_IntWriteEntry( p->vFlopNums, k++, iNum );
}
assert( k == Vec_PtrSize(vNodes) - nTruePos );
Vec_IntShrink( p->vFlopNums, k );
}
// collect new CIs/COs
vCis = Vec_PtrAlloc( Aig_ManPiNum(p) );
Aig_ManForEachPi( p, pObj, i )
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
Vec_PtrPush( vCis, pObj );
else
{
Vec_PtrWriteEntry( p->vObjs, pObj->Id, NULL );
// Aig_ManRecycleMemory( p, pObj );
}
vCos = Vec_PtrAlloc( Aig_ManPoNum(p) );
Aig_ManForEachPo( p, pObj, i )
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
Vec_PtrPush( vCos, pObj );
else
{
Aig_ObjDisconnect( p, pObj );
Vec_PtrWriteEntry( p->vObjs, pObj->Id, NULL );
// Aig_ManRecycleMemory( p, pObj );
}
// remember the number of true PIs/POs
nTruePis = Aig_ManPiNum(p) - Aig_ManRegNum(p);
nTruePos = Aig_ManPoNum(p) - Aig_ManRegNum(p);
// set the new number of registers
p->nRegs -= Aig_ManPoNum(p) - Vec_PtrSize(vNodes);
// create new PIs/POs
assert( Vec_PtrSize(vCis) == nTruePis + p->nRegs );
assert( Vec_PtrSize(vCos) == nTruePos + p->nRegs );
Vec_PtrFree( p->vPis ); p->vPis = vCis;
Vec_PtrFree( p->vPos ); p->vPos = vCos;
p->nObjs[AIG_OBJ_PI] = Vec_PtrSize( p->vPis );
p->nObjs[AIG_OBJ_PO] = Vec_PtrSize( p->vPos );
}
Vec_PtrFree( vNodes );
p->nTruePis = Aig_ManPiNum(p) - Aig_ManRegNum(p);
p->nTruePos = Aig_ManPoNum(p) - Aig_ManRegNum(p);
Aig_ManSetPioNumbers( p );
// remove dangling nodes
return Aig_ManCleanup( p );
}
/**Function*************************************************************
Synopsis [Returns the number of dangling nodes removed.]
Description [This cleanup procedure is different in that
it removes logic but does not remove the dangling latches.]
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManSeqCleanupBasic( Aig_Man_t * p )
{
Vec_Ptr_t * vNodes;
Aig_Obj_t * pObj, * pObjLi, * pObjLo;
int i;
// assert( Aig_ManBufNum(p) == 0 );
// mark the PIs
Aig_ManIncrementTravId( p );
Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
Aig_ManForEachPiSeq( p, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
// prepare to collect nodes reachable from POs
vNodes = Vec_PtrAlloc( 100 );
Aig_ManForEachPoSeq( p, pObj, i )
Vec_PtrPush( vNodes, pObj );
// remember latch inputs in latch outputs
Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, i )
pObjLo->pNext = pObjLi;
// mark the nodes reachable from these nodes
Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pObj, i )
Aig_ManSeqCleanup_rec( p, pObj, vNodes );
assert( Vec_PtrSize(vNodes) <= Aig_ManPoNum(p) );
// clean latch output pointers
Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, i )
pObjLo->pNext = NULL;
// if some latches are removed, update PIs/POs
if ( Vec_PtrSize(vNodes) < Aig_ManPoNum(p) )
{
// add constant drivers to the dangling latches
Aig_ManForEachPo( p, pObj, i )
if ( !Aig_ObjIsTravIdCurrent(p, pObj) )
Aig_ObjPatchFanin0( p, pObj, Aig_ManConst0(p) );
}
Vec_PtrFree( vNodes );
// remove dangling nodes
return Aig_ManCleanup( p );
}
/**Function*************************************************************
Synopsis [Returns the number of dangling nodes removed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManCountMergeRegs( Aig_Man_t * p )
{
Aig_Obj_t * pObj, * pFanin;
int i, Counter = 0, Const0 = 0, Const1 = 0;
Aig_ManIncrementTravId( p );
Aig_ManForEachLiSeq( p, pObj, i )
{
pFanin = Aig_ObjFanin0(pObj);
if ( Aig_ObjIsConst1(pFanin) )
{
if ( Aig_ObjFaninC0(pObj) )
Const0++;
else
Const1++;
}
if ( Aig_ObjIsTravIdCurrent(p, pFanin) )
continue;
Aig_ObjSetTravIdCurrent(p, pFanin);
Counter++;
}
printf( "Regs = %d. Fanins = %d. Const0 = %d. Const1 = %d.\n",
Aig_ManRegNum(p), Counter, Const0, Const1 );
return 0;
}
/**Function*************************************************************
Synopsis [Checks how many latches can be reduced.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManReduceLachesCount( Aig_Man_t * p )
{
Aig_Obj_t * pObj, * pFanin;
int i, Counter = 0, Diffs = 0;
assert( Aig_ManRegNum(p) > 0 );
Aig_ManForEachObj( p, pObj, i )
assert( !pObj->fMarkA && !pObj->fMarkB );
Aig_ManForEachLiSeq( p, pObj, i )
{
pFanin = Aig_ObjFanin0(pObj);
if ( Aig_ObjFaninC0(pObj) )
{
if ( pFanin->fMarkB )
Counter++;
else
pFanin->fMarkB = 1;
}
else
{
if ( pFanin->fMarkA )
Counter++;
else
pFanin->fMarkA = 1;
}
}
// count fanins that have both attributes
Aig_ManForEachLiSeq( p, pObj, i )
{
pFanin = Aig_ObjFanin0(pObj);
Diffs += pFanin->fMarkA && pFanin->fMarkB;
pFanin->fMarkA = pFanin->fMarkB = 0;
}
// printf( "Diffs = %d.\n", Diffs );
return Counter;
}
/**Function*************************************************************
Synopsis [Reduces the latches.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t * Aig_ManReduceLachesOnce( Aig_Man_t * p )
{
Vec_Ptr_t * vMap;
Aig_Obj_t * pObj, * pObjLi, * pObjLo, * pFanin;
int * pMapping, i;
// start mapping by adding the true PIs
vMap = Vec_PtrAlloc( Aig_ManPiNum(p) );
Aig_ManForEachPiSeq( p, pObj, i )
Vec_PtrPush( vMap, pObj );
// create mapping of fanin nodes into the corresponding latch outputs
pMapping = ABC_FALLOC( int, 2 * Aig_ManObjNumMax(p) );
Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, i )
{
pFanin = Aig_ObjFanin0(pObjLi);
if ( Aig_ObjFaninC0(pObjLi) )
{
if ( pFanin->fMarkB )
{
Vec_PtrPush( vMap, Aig_ManLo(p, pMapping[2*pFanin->Id + 1]) );
}
else
{
pFanin->fMarkB = 1;
pMapping[2*pFanin->Id + 1] = i;
Vec_PtrPush( vMap, pObjLo );
}
}
else
{
if ( pFanin->fMarkA )
{
Vec_PtrPush( vMap, Aig_ManLo(p, pMapping[2*pFanin->Id]) );
}
else
{
pFanin->fMarkA = 1;
pMapping[2*pFanin->Id] = i;
Vec_PtrPush( vMap, pObjLo );
}
}
}
ABC_FREE( pMapping );
Aig_ManForEachLiSeq( p, pObj, i )
{
pFanin = Aig_ObjFanin0(pObj);
pFanin->fMarkA = pFanin->fMarkB = 0;
}
return vMap;
}
/**Function*************************************************************
Synopsis [Reduces the latches.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Aig_ManReduceLaches( Aig_Man_t * p, int fVerbose )
{
Aig_Man_t * pTemp;
Vec_Ptr_t * vMap;
int nSaved, nCur;
if ( fVerbose )
printf( "Performing combinational register sweep:\n" );
for ( nSaved = 0; (nCur = Aig_ManReduceLachesCount(p)); nSaved += nCur )
{
// printf( "Reducible = %d\n", nCur );
vMap = Aig_ManReduceLachesOnce( p );
p = Aig_ManRemap( pTemp = p, vMap );
Vec_PtrFree( vMap );
Aig_ManSeqCleanup( p );
if ( fVerbose )
Aig_ManReportImprovement( pTemp, p );
Aig_ManStop( pTemp );
if ( p->nRegs == 0 )
break;
}
return p;
}
/**Function*************************************************************
Synopsis [Computes strongly connected components of registers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManComputeSccs( Aig_Man_t * p )
{
Vec_Ptr_t * vSupports, * vMatrix, * vMatrix2;
Vec_Int_t * vSupp, * vSupp2, * vComp;
char * pVarsTot;
int i, k, m, iOut, iIn, nComps;
if ( Aig_ManRegNum(p) == 0 )
{
printf( "The network is combinational.\n" );
return;
}
// get structural supports for each output
vSupports = Aig_ManSupports( p );
// transforms the supports into the latch dependency matrix
vMatrix = Vec_PtrStart( Aig_ManRegNum(p) );
Vec_PtrForEachEntry( Vec_Int_t *, vSupports, vSupp, i )
{
// skip true POs
iOut = Vec_IntPop( vSupp );
iOut -= Aig_ManPoNum(p) - Aig_ManRegNum(p);
if ( iOut < 0 )
continue;
// remove PIs
m = 0;
Vec_IntForEachEntry( vSupp, iIn, k )
{
iIn -= Aig_ManPiNum(p) - Aig_ManRegNum(p);
if ( iIn < 0 )
continue;
assert( iIn < Aig_ManRegNum(p) );
Vec_IntWriteEntry( vSupp, m++, iIn );
}
Vec_IntShrink( vSupp, m );
// store support in the matrix
assert( iOut < Aig_ManRegNum(p) );
Vec_PtrWriteEntry( vMatrix, iOut, vSupp );
}
// create the reverse matrix
vMatrix2 = Vec_PtrAlloc( Aig_ManRegNum(p) );
for ( i = 0; i < Aig_ManRegNum(p); i++ )
Vec_PtrPush( vMatrix2, Vec_IntAlloc(8) );
Vec_PtrForEachEntry( Vec_Int_t *, vMatrix, vSupp, i )
{
Vec_IntForEachEntry( vSupp, iIn, k )
{
vSupp2 = (Vec_Int_t *)Vec_PtrEntry( vMatrix2, iIn );
Vec_IntPush( vSupp2, i );
}
}
// detect strongly connected components
vComp = Vec_IntAlloc( Aig_ManRegNum(p) );
pVarsTot = ABC_ALLOC( char, Aig_ManRegNum(p) );
memset( pVarsTot, 0, Aig_ManRegNum(p) * sizeof(char) );
for ( nComps = 0; ; nComps++ )
{
Vec_IntClear( vComp );
// get the first support
for ( iOut = 0; iOut < Aig_ManRegNum(p); iOut++ )
if ( pVarsTot[iOut] == 0 )
break;
if ( iOut == Aig_ManRegNum(p) )
break;
pVarsTot[iOut] = 1;
Vec_IntPush( vComp, iOut );
Vec_IntForEachEntry( vComp, iOut, i )
{
vSupp = (Vec_Int_t *)Vec_PtrEntry( vMatrix, iOut );
Vec_IntForEachEntry( vSupp, iIn, k )
{
if ( pVarsTot[iIn] )
continue;
pVarsTot[iIn] = 1;
Vec_IntPush( vComp, iIn );
}
vSupp2 = (Vec_Int_t *)Vec_PtrEntry( vMatrix2, iOut );
Vec_IntForEachEntry( vSupp2, iIn, k )
{
if ( pVarsTot[iIn] )
continue;
pVarsTot[iIn] = 1;
Vec_IntPush( vComp, iIn );
}
}
if ( Vec_IntSize(vComp) == Aig_ManRegNum(p) )
{
printf( "There is only one SCC of registers in this network.\n" );
break;
}
printf( "SCC #%d contains %5d registers.\n", nComps+1, Vec_IntSize(vComp) );
}
ABC_FREE( pVarsTot );
Vec_IntFree( vComp );
Vec_PtrFree( vMatrix );
Vec_VecFree( (Vec_Vec_t *)vMatrix2 );
Vec_VecFree( (Vec_Vec_t *)vSupports );
}
/**Function*************************************************************
Synopsis [Performs partitioned register sweep.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Aig_ManSclPart( Aig_Man_t * pAig, int fLatchConst, int fLatchEqual, int fVerbose )
{
Vec_Ptr_t * vResult;
Vec_Int_t * vPart;
int i, nCountPis, nCountRegs;
int * pMapBack;
Aig_Man_t * pTemp, * pNew;
int nClasses;
if ( pAig->vClockDoms )
{
vResult = Vec_PtrAlloc( 100 );
Vec_PtrForEachEntry( Vec_Int_t *, (Vec_Ptr_t *)pAig->vClockDoms, vPart, i )
Vec_PtrPush( vResult, Vec_IntDup(vPart) );
}
else
vResult = Aig_ManRegPartitionSimple( pAig, 0, 0 );
Aig_ManReprStart( pAig, Aig_ManObjNumMax(pAig) );
Vec_PtrForEachEntry( Vec_Int_t *, vResult, vPart, i )
{
pTemp = Aig_ManRegCreatePart( pAig, vPart, &nCountPis, &nCountRegs, &pMapBack );
Aig_ManSetRegNum( pTemp, pTemp->nRegs );
if (nCountPis>0)
{
pNew = Aig_ManScl( pTemp, fLatchConst, fLatchEqual, 0, -1, -1, fVerbose, 0 );
nClasses = Aig_TransferMappedClasses( pAig, pTemp, pMapBack );
if ( fVerbose )
printf( "%3d : Reg = %4d. PI = %4d. (True = %4d. Regs = %4d.) And = %5d. It = %3d. Cl = %5d\n",
i, Vec_IntSize(vPart), Aig_ManPiNum(pTemp)-Vec_IntSize(vPart), nCountPis, nCountRegs, Aig_ManNodeNum(pTemp), 0, nClasses );
Aig_ManStop( pNew );
}
Aig_ManStop( pTemp );
ABC_FREE( pMapBack );
}
pNew = Aig_ManDupRepr( pAig, 0 );
Aig_ManSeqCleanup( pNew );
Vec_VecFree( (Vec_Vec_t*)vResult );
return pNew;
}
/**Function*************************************************************
Synopsis [Gives the current ABC network to AIG manager for processing.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Aig_ManScl( Aig_Man_t * pAig, int fLatchConst, int fLatchEqual, int fUseMvSweep, int nFramesSymb, int nFramesSatur, int fVerbose, int fVeryVerbose )
{
extern void Saig_ManReportUselessRegisters( Aig_Man_t * pAig );
extern int Saig_ManReportComplements( Aig_Man_t * p );
Aig_Man_t * pAigInit, * pAigNew;
Aig_Obj_t * pFlop1, * pFlop2;
int i, Entry1, Entry2, nTruePis;//, nRegs;
if ( pAig->vClockDoms && Vec_VecSize(pAig->vClockDoms) > 0 )
return Aig_ManSclPart( pAig, fLatchConst, fLatchEqual, fVerbose);
// store the original AIG
assert( pAig->vFlopNums == NULL );
pAigInit = pAig;
pAig = Aig_ManDupSimple( pAig );
// create storage for latch numbers
pAig->vFlopNums = Vec_IntStartNatural( pAig->nRegs );
pAig->vFlopReprs = Vec_IntAlloc( 100 );
Aig_ManSeqCleanup( pAig );
if ( fLatchConst && pAig->nRegs )
pAig = Aig_ManConstReduce( pAig, fUseMvSweep, nFramesSymb, nFramesSatur, fVerbose, fVeryVerbose );
if ( fLatchEqual && pAig->nRegs )
pAig = Aig_ManReduceLaches( pAig, fVerbose );
// translate pairs into reprs
nTruePis = Aig_ManPiNum(pAigInit)-Aig_ManRegNum(pAigInit);
Aig_ManReprStart( pAigInit, Aig_ManObjNumMax(pAigInit) );
Vec_IntForEachEntry( pAig->vFlopReprs, Entry1, i )
{
Entry2 = Vec_IntEntry( pAig->vFlopReprs, ++i );
pFlop1 = Aig_ManPi( pAigInit, nTruePis + Entry1 );
pFlop2 = (Entry2 == -1)? Aig_ManConst1(pAigInit) : Aig_ManPi( pAigInit, nTruePis + Entry2 );
assert( pFlop1 != pFlop2 );
if ( pFlop1->Id > pFlop2->Id )
pAigInit->pReprs[pFlop1->Id] = pFlop2;
else
pAigInit->pReprs[pFlop2->Id] = pFlop1;
}
Aig_ManStop( pAig );
// Aig_ManSeqCleanup( pAigInit );
pAigNew = Aig_ManDupRepr( pAigInit, 0 );
Aig_ManSeqCleanup( pAigNew );
// Saig_ManReportUselessRegisters( pAigNew );
if ( Aig_ManRegNum(pAigNew) == 0 )
return pAigNew;
// nRegs = Saig_ManReportComplements( pAigNew );
// if ( nRegs )
// printf( "The number of complemented registers = %d.\n", nRegs );
return pAigNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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