/**CFile**************************************************************** FileName [giaUnate.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Scalable AIG package.] Synopsis [Computation of structural unateness.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: giaUnate.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "gia.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Flips the first bit in all entries of the vector.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline Vec_Int_t * Vec_IntFlopBit( Vec_Int_t * p ) { int i; for ( i = 0; i < p->nSize; i++ ) { if ( i+1 < p->nSize && Abc_Lit2Var(p->pArray[i]) == Abc_Lit2Var(p->pArray[i+1]) ) i++; // skip variable appearing as both pos and neg literal else p->pArray[i] ^= 1; } return p; } /**Function************************************************************* Synopsis [Compute unateness for all outputs in terms of inputs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wec_t * Gia_ManCheckUnateVec( Gia_Man_t * p, Vec_Int_t * vCiIds, Vec_Int_t * vCoIds ) { Vec_Int_t * vCiVec = vCiIds ? Vec_IntDup(vCiIds) : Vec_IntStartNatural(Gia_ManCiNum(p)); Vec_Int_t * vCoVec = vCoIds ? Vec_IntDup(vCoIds) : Vec_IntStartNatural(Gia_ManCoNum(p)); Vec_Wec_t * vUnatesCo = Vec_WecStart( Vec_IntSize(vCoVec) ); Vec_Wec_t * vUnates = Vec_WecStart( Gia_ManObjNum(p) ); Vec_Int_t * vUnate0, * vUnate1; Gia_Obj_t * pObj; int i, CioId; Vec_IntForEachEntry( vCiVec, CioId, i ) { pObj = Gia_ManCi( p, CioId ); Vec_IntPush( Vec_WecEntry(vUnates, Gia_ObjId(p, pObj)), Abc_Var2Lit(CioId, 0) ); } Gia_ManForEachAnd( p, pObj, i ) { vUnate0 = Vec_WecEntry(vUnates, Gia_ObjFaninId0(pObj, i)); vUnate1 = Vec_WecEntry(vUnates, Gia_ObjFaninId1(pObj, i)); vUnate0 = Gia_ObjFaninC0(pObj) ? Vec_IntFlopBit(vUnate0) : vUnate0; vUnate1 = Gia_ObjFaninC1(pObj) ? Vec_IntFlopBit(vUnate1) : vUnate1; Vec_IntTwoMerge2( vUnate0, vUnate1, Vec_WecEntry(vUnates, i) ); vUnate0 = Gia_ObjFaninC0(pObj) ? Vec_IntFlopBit(vUnate0) : vUnate0; vUnate1 = Gia_ObjFaninC1(pObj) ? Vec_IntFlopBit(vUnate1) : vUnate1; } Vec_IntForEachEntry( vCoVec, CioId, i ) { pObj = Gia_ManCo( p, CioId ); vUnate0 = Vec_WecEntry(vUnates, Gia_ObjFaninId0p(p, pObj)); vUnate0 = Gia_ObjFaninC0(pObj) ? Vec_IntFlopBit(vUnate0) : vUnate0; Vec_IntAppend( Vec_WecEntry(vUnatesCo, i), vUnate0 ); vUnate0 = Gia_ObjFaninC0(pObj) ? Vec_IntFlopBit(vUnate0) : vUnate0; } Vec_WecFree( vUnates ); Vec_IntFree( vCiVec ); Vec_IntFree( vCoVec ); return vUnatesCo; } /**Function************************************************************* Synopsis [Checks unateness one function in one variable.] Description [Returns 0 if Co is not unate in Ci. Returns 1 if Co is neg-unate in Ci. Returns 2 if Co is pos-unate in Ci. Returns 3 if Co does not depend on Ci.] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManCheckUnate_rec( Gia_Man_t * p, int iObj ) { Gia_Obj_t * pObj; int Res0, Res1; if ( p->nTravIds - p->pTravIds[iObj] <= 3 ) return p->nTravIds - p->pTravIds[iObj]; pObj = Gia_ManObj( p, iObj ); p->pTravIds[iObj] = p->nTravIds - 3; if ( Gia_ObjIsCi(pObj) ) return 3; Res0 = Gia_ManCheckUnate_rec( p, Gia_ObjFaninId0(pObj, iObj) ); Res1 = Gia_ManCheckUnate_rec( p, Gia_ObjFaninId1(pObj, iObj) ); Res0 = ((Res0 == 1 || Res0 == 2) && Gia_ObjFaninC0(pObj)) ? Res0 ^ 3 : Res0; Res1 = ((Res1 == 1 || Res1 == 2) && Gia_ObjFaninC1(pObj)) ? Res1 ^ 3 : Res1; p->pTravIds[iObj] = p->nTravIds - (Res0 & Res1); assert( (Res0 & Res1) <= 3 ); return p->nTravIds - p->pTravIds[iObj]; } int Gia_ManCheckUnate( Gia_Man_t * p, int iCiId, int iCoId ) { int Res; int CiObjId = Gia_ObjId(p, Gia_ManCi(p, iCiId)); int CoObjId = Gia_ObjId(p, Gia_ManCo(p, iCoId)); Gia_Obj_t * pCoObj = Gia_ManCo(p, iCoId); Gia_ManIncrementTravId( p ); // Co does not depend on Ci. Gia_ManIncrementTravId( p ); // Co is pos-unate in Ci Gia_ObjSetTravIdCurrentId( p, CiObjId ); Gia_ManIncrementTravId( p ); // Co is neg-unate in Ci Gia_ManIncrementTravId( p ); // Co is not unate in Ci Res = Gia_ManCheckUnate_rec( p, Gia_ObjFaninId0(pCoObj, CoObjId) ); return ((Res == 1 || Res == 2) && Gia_ObjFaninC0(pCoObj)) ? Res ^ 3 : Res; } /**Function************************************************************* Synopsis [Testing procedure for all pairs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManCheckUnateVecTest( Gia_Man_t * p, int fVerbose ) { abctime clk = Abc_Clock(); Vec_Wec_t * vUnates = Gia_ManCheckUnateVec( p, NULL, NULL ); int i, o, Var, nVars = Gia_ManCiNum(p); int nUnate = 0, nNonUnate = 0; char * pBuffer = ABC_CALLOC( char, nVars+1 ); if ( fVerbose ) { printf( "Inputs : " ); for ( i = 0; i < nVars; i++ ) printf( "%d", i % 10 ); printf( "\n" ); } for ( o = 0; o < Gia_ManCoNum(p); o++ ) { Vec_Int_t * vUnate = Vec_WecEntry( vUnates, o ); memset( pBuffer, ' ', (size_t)nVars ); Vec_IntForEachEntry( vUnate, Var, i ) if ( i+1 < Vec_IntSize(vUnate) && Abc_Lit2Var(Var) == Abc_Lit2Var(Vec_IntEntry(vUnate, i+1)) ) // both lits are present pBuffer[Abc_Lit2Var(Var)] = '.', i++, nNonUnate++; // does not depend on this var else pBuffer[Abc_Lit2Var(Var)] = Abc_LitIsCompl(Var) ? 'n' : 'p', nUnate++; if ( fVerbose ) printf( "Out%4d : %s\n", o, pBuffer ); } ABC_FREE( pBuffer ); // print stats printf( "Ins/Outs = %4d/%4d. Total supp = %5d. Total unate = %5d.\n", Gia_ManCiNum(p), Gia_ManCoNum(p), nUnate+nNonUnate, nUnate ); ABC_PRT( "Total time", Abc_Clock() - clk ); //Vec_WecPrint( vUnates, 0 ); Vec_WecFree( vUnates ); } /**Function************************************************************* Synopsis [Testing procedure for one pair.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManCheckUnateTest( Gia_Man_t * p, int fComputeAll, int fVerbose ) { if ( fComputeAll ) Gia_ManCheckUnateVecTest( p, fVerbose ); else { abctime clk = Abc_Clock(); int i, o, nVars = Gia_ManCiNum(p); int nUnate = 0, nNonUnate = 0; char * pBuffer = ABC_CALLOC( char, nVars+1 ); if ( fVerbose ) { printf( "Inputs : " ); for ( i = 0; i < nVars; i++ ) printf( "%d", i % 10 ); printf( "\n" ); } for ( o = 0; o < Gia_ManCoNum(p); o++ ) { for ( i = 0; i < nVars; i++ ) { int Res = Gia_ManCheckUnate( p, i, o ); if ( Res == 3 ) pBuffer[i] = ' '; else if ( Res == 2 ) pBuffer[i] = 'p', nUnate++; else if ( Res == 1 ) pBuffer[i] = 'n', nUnate++; else if ( Res == 0 ) pBuffer[i] = '.', nNonUnate++; else assert( 0 ); } if ( fVerbose ) printf( "Out%4d : %s\n", o, pBuffer ); } ABC_FREE( pBuffer ); // print stats printf( "Ins/Outs = %4d/%4d. Total supp = %5d. Total unate = %5d.\n", Gia_ManCiNum(p), Gia_ManCoNum(p), nUnate+nNonUnate, nUnate ); ABC_PRT( "Total time", Abc_Clock() - clk ); } } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END