From 548fa9d45bb389fe388892ec7b2dd17727b06dc5 Mon Sep 17 00:00:00 2001 From: Alan Mishchenko Date: Sun, 17 Nov 2019 20:17:01 +0800 Subject: Procedures to dump input/output data for a benchmark. --- src/aig/gia/giaUtil.c | 158 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 158 insertions(+) (limited to 'src/aig') diff --git a/src/aig/gia/giaUtil.c b/src/aig/gia/giaUtil.c index a753075f..79c4758d 100644 --- a/src/aig/gia/giaUtil.c +++ b/src/aig/gia/giaUtil.c @@ -2221,6 +2221,164 @@ void Gia_ManUpdateCopy( Vec_Int_t * vCopy, Gia_Man_t * p ) } } +/**Function************************************************************* + + Synopsis [Populate internal simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline word * Gia_ManObjSim( Gia_Man_t * p, int iObj ) +{ + return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj ); +} +static inline void Gia_ManObjSimPi( Gia_Man_t * p, int iObj ) +{ + int w; + word * pSim = Gia_ManObjSim( p, iObj ); + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = Gia_ManRandomW( 0 ); +// pSim[0] <<= 1; +} +static inline void Gia_ManObjSimPo( Gia_Man_t * p, int iObj ) +{ + int w; + Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); + word * pSimCo = Gia_ManObjSim( p, iObj ); + word * pSimDri = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); + if ( Gia_ObjFaninC0(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSimCo[w] = ~pSimDri[w]; + else + for ( w = 0; w < p->nSimWords; w++ ) + pSimCo[w] = pSimDri[w]; +} +static inline void Gia_ManObjSimAnd( Gia_Man_t * p, int iObj ) +{ + int w; + Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); + word * pSim = Gia_ManObjSim( p, iObj ); + word * pSim0 = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); + word * pSim1 = Gia_ManObjSim( p, Gia_ObjFaninId1(pObj, iObj) ); + if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = ~pSim0[w] & ~pSim1[w]; + else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = ~pSim0[w] & pSim1[w]; + else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = pSim0[w] & ~pSim1[w]; + else + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = pSim0[w] & pSim1[w]; +} +int Gia_ManSimulateWords( Gia_Man_t * p, int nWords ) +{ + Gia_Obj_t * pObj; int i; + // allocate simulation info for one timeframe + Vec_WrdFreeP( &p->vSims ); + p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords ); + p->nSimWords = nWords; + // perform simulation + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsAnd(pObj) ) + Gia_ManObjSimAnd( p, i ); + else if ( Gia_ObjIsCi(pObj) ) + Gia_ManObjSimPi( p, i ); + else if ( Gia_ObjIsCo(pObj) ) + Gia_ManObjSimPo( p, i ); + else assert( 0 ); + } + return 1; +} + + +/**Function************************************************************* + + Synopsis [Dump data files.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManDumpFiles( Gia_Man_t * p, int nCexesT, int nCexesV ) +{ + int n, nSize[2] = {nCexesT*64, nCexesV*64}; + + char pFileNameOutTX[100]; + char pFileNameOutTY[100]; + char pFileNameOutVX[100]; + char pFileNameOutVY[100]; + + sprintf( pFileNameOutTX, "data/%s_%d_%d.data", Gia_ManName(p), nSize[0], Gia_ManCiNum(p) ); + sprintf( pFileNameOutTY, "data/%s_%d_%d.data", Gia_ManName(p), nSize[0], Gia_ManCoNum(p) ); + sprintf( pFileNameOutVX, "data/%s_%d_%d.data", Gia_ManName(p), nSize[1], Gia_ManCiNum(p) ); + sprintf( pFileNameOutVY, "data/%s_%d_%d.data", Gia_ManName(p), nSize[1], Gia_ManCoNum(p) ); + + Gia_ManRandomW( 1 ); + for ( n = 0; n < 2; n++ ) + { + int Res = Gia_ManSimulateWords( p, nSize[n] ); + + Vec_Bit_t * vBitX = Vec_BitAlloc( nSize[n] * Gia_ManCiNum(p) ); + Vec_Bit_t * vBitY = Vec_BitAlloc( nSize[n] * Gia_ManCoNum(p) ); + + FILE * pFileOutX = fopen( n ? pFileNameOutVX : pFileNameOutTX, "wb" ); + FILE * pFileOutY = fopen( n ? pFileNameOutVY : pFileNameOutTY, "wb" ); + + int i, k, Id, Num, Value, nBytes; + for ( k = 0; k < nSize[n]; k++ ) + { + Gia_ManForEachCiId( p, Id, i ) + { + Vec_BitPush( vBitX, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + //printf( " " ); + Gia_ManForEachCoId( p, Id, i ) + { + Vec_BitPush( vBitY, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + //printf( "\n" ); + } + assert( Vec_BitSize(vBitX) <= Vec_BitCap(vBitX) ); + assert( Vec_BitSize(vBitY) <= Vec_BitCap(vBitY) ); + + Num = 2; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + Num = Gia_ManCiNum(p); Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + + nBytes = nSize[n] * Gia_ManCiNum(p) / 8; + assert( nSize[n] * Gia_ManCiNum(p) % 8 == 0 ); + Value = fwrite( Vec_BitArray(vBitX), 1, nBytes, pFileOutX ); + assert( Value == nBytes ); + + Num = 2; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + Num = Gia_ManCoNum(p); Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + + nBytes = nSize[n] * Gia_ManCoNum(p) / 8; + assert( nSize[n] * Gia_ManCoNum(p) % 8 == 0 ); + Value = fwrite( Vec_BitArray(vBitY), 1, nBytes, pFileOutY ); + assert( Value == nBytes ); + + fclose( pFileOutX ); + fclose( pFileOutY ); + + Vec_BitFree( vBitX ); + Vec_BitFree( vBitY ); + } +} //////////////////////////////////////////////////////////////////////// /// END OF FILE /// -- cgit v1.2.3