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diff --git a/src/proof/acec/acecXor.c b/src/proof/acec/acecXor.c
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+/**CFile****************************************************************
+
+ FileName [acecXor.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [CEC for arithmetic circuits.]
+
+ Synopsis [Detection of XOR trees.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: acecXor.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "acecInt.h"
+#include "misc/vec/vecWec.h"
+#include "misc/extra/extra.h"
+
+ABC_NAMESPACE_IMPL_START
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Acec_CheckXors( Gia_Man_t * p, Vec_Int_t * vXors )
+{
+ Gia_Obj_t * pFan0, * pFan1;
+ Vec_Int_t * vCount2 = Vec_IntAlloc( Gia_ManObjNum(p) );
+ int i, Entry, Count = 0;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ if ( Vec_IntEntry(vXors, 4*i+3) == 0 )
+ Vec_IntAddToEntry( vCount2, Vec_IntEntry(vXors, 4*i), 1 );
+ Vec_IntForEachEntry( vCount2, Entry, i )
+ if ( Entry > 1 )
+ printf( "*** Obj %d has %d two-input XOR cuts.\n", i, Entry ), Count++;
+ else if ( Entry == 1 && Gia_ObjRecognizeExor(Gia_ManObj(p, i), &pFan0, &pFan1) )
+ printf( "*** Obj %d cannot be recognized as XOR.\n", i );
+ if ( Count == 0 )
+ printf( "*** There no multiple two-input XOR cuts.\n" );
+ Vec_IntFree( vCount2 );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Acec_OrderTreeRoots( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks )
+{
+ Vec_Int_t * vOrder = Vec_IntAlloc( Vec_IntSize(vXorRoots) );
+ Vec_Int_t * vMove = Vec_IntStartFull( Vec_IntSize(vXorRoots) );
+ int i, k, Entry, This;
+ // iterate through adders and for each try mark the next one
+ for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
+ {
+ int Node = Vec_IntEntry(vAdds, 6*i+4);
+ if ( Vec_IntEntry(vRanks, Node) == -1 )
+ continue;
+ for ( k = 0; k < 3; k++ )
+ {
+ int Fanin = Vec_IntEntry(vAdds, 6*i+k);
+ if ( Vec_IntEntry(vRanks, Fanin) == -1 )
+ continue;
+ //printf( "%4d: %2d -> %2d\n", Node, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) );
+ Vec_IntWriteEntry( vMove, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) );
+ }
+ }
+//Vec_IntPrint( vMove );
+ // find reodering
+ Vec_IntForEachEntry( vMove, Entry, i )
+ if ( Entry == -1 && Vec_IntFind(vMove, i) >= 0 )
+ break;
+ assert( i < Vec_IntSize(vMove) );
+ while ( 1 )
+ {
+ Vec_IntPush( vOrder, Vec_IntEntry(vXorRoots, i) );
+ Entry = i;
+ Vec_IntForEachEntry( vMove, This, i )
+ if ( This == Entry )
+ break;
+ if ( i == Vec_IntSize(vMove) )
+ break;
+ }
+ Vec_IntFree( vMove );
+//Vec_IntPrint( vOrder );
+ return vOrder;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+// marks XOR outputs
+Vec_Bit_t * Acec_MapXorOuts( Gia_Man_t * p, Vec_Int_t * vXors )
+{
+ Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 );
+ return vMap;
+}
+// marks XOR outputs participating in trees
+Vec_Bit_t * Acec_MapXorOuts2( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vRanks )
+{
+ Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ if ( Vec_IntEntry(vRanks, Vec_IntEntry(vXors, 4*i)) != -1 )
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 );
+ return vMap;
+}
+// marks MAJ outputs
+Vec_Bit_t * Acec_MapMajOuts( Gia_Man_t * p, Vec_Int_t * vAdds )
+{
+ Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
+ for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), 1 );
+ return vMap;
+}
+// marks MAJ outputs participating in trees
+Vec_Int_t * Acec_MapMajOuts2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vRanks )
+{
+ Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
+ for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
+ if ( Vec_IntEntry(vRanks, Vec_IntEntry(vAdds, 6*i+4)) != -1 )
+ Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), i );
+ return vMap;
+}
+// marks nodes appearing as fanins to XORs
+Vec_Bit_t * Acec_MapXorIns( Gia_Man_t * p, Vec_Int_t * vXors )
+{
+ Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ {
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+1), 1 );
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+2), 1 );
+ Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+3), 1 );
+ }
+ return vMap;
+}
+// collects XOR roots (XOR nodes not appearing as fanins of other XORs)
+Vec_Int_t * Acec_FindXorRoots( Gia_Man_t * p, Vec_Int_t * vXors )
+{
+ Vec_Bit_t * vMapXorIns = Acec_MapXorIns( p, vXors );
+ Vec_Int_t * vXorRoots = Vec_IntAlloc( 100 ); int i;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ if ( !Vec_BitEntry(vMapXorIns, Vec_IntEntry(vXors, 4*i)) )
+ Vec_IntPushUniqueOrder( vXorRoots, Vec_IntEntry(vXors, 4*i) );
+ Vec_BitFree( vMapXorIns );
+ return vXorRoots;
+}
+// collects XOR trees belonging to each of XOR roots
+Vec_Int_t * Acec_RankTrees( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vXorRoots )
+{
+ Vec_Int_t * vDoubles = Vec_IntAlloc( 100 );
+ int i, k, Entry;
+ // map roots into their ranks
+ Vec_Int_t * vRanks = Vec_IntStartFull( Gia_ManObjNum(p) );
+ Vec_IntForEachEntry( vXorRoots, Entry, i )
+ Vec_IntWriteEntry( vRanks, Entry, i );
+ // map nodes into their ranks
+ for ( i = Vec_IntSize(vXors)/4 - 1; i >= 0; i-- )
+ {
+ int Root = Vec_IntEntry( vXors, 4*i );
+ int Rank = Vec_IntEntry( vRanks, Root );
+ // skip XORs that are not part of any tree
+ if ( Rank == -1 )
+ continue;
+ // iterate through XOR inputs
+ for ( k = 1; k < 4; k++ )
+ {
+ int Node = Vec_IntEntry( vXors, 4*i+k );
+ if ( Node == 0 ) // HA
+ continue;
+ Entry = Vec_IntEntry( vRanks, Node );
+ if ( Entry == Rank ) // the same tree
+ continue;
+ if ( Entry == -1 )
+ Vec_IntWriteEntry( vRanks, Node, Rank );
+ else
+ Vec_IntPush( vDoubles, Node );
+
+ if ( Entry != -1 && Gia_ObjIsAnd(Gia_ManObj(p, Node)))
+ printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Node, Entry, Rank );
+ }
+ }
+ // remove duplicated entries
+ Vec_IntForEachEntry( vDoubles, Entry, i )
+ Vec_IntWriteEntry( vRanks, Entry, -1 );
+ Vec_IntFree( vDoubles );
+ return vRanks;
+}
+// collects leaves of each XOR tree
+Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks, Vec_Wec_t ** pvAddBoxes )
+{
+ Vec_Bit_t * vMapXors = Acec_MapXorOuts2( p, vXors, vRanks );
+ Vec_Int_t * vMapMajs = Acec_MapMajOuts2( p, vAdds, vRanks );
+ Vec_Wec_t * vXorLeaves = Vec_WecStart( Vec_IntSize(vXorRoots) );
+ Vec_Wec_t * vAddBoxes = Vec_WecStart( Vec_IntSize(vXorRoots) );
+ int i, k;
+ for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
+ {
+ int Xor = Vec_IntEntry(vXors, 4*i);
+ int Rank = Vec_IntEntry(vRanks, Xor);
+ if ( Rank == -1 )
+ continue;
+ for ( k = 1; k < 4; k++ )
+ {
+ int Fanin = Vec_IntEntry(vXors, 4*i+k);
+ //int RankFanin = Vec_IntEntry(vRanks, Fanin);
+ if ( Fanin == 0 )
+ continue;
+ if ( Vec_BitEntry(vMapXors, Fanin) )
+ {
+ assert( Rank == Vec_IntEntry(vRanks, Fanin) );
+ continue;
+ }
+// if ( Vec_BitEntry(vMapXors, Fanin) && Rank == RankFanin )
+// continue;
+ if ( Vec_IntEntry(vMapMajs, Fanin) == -1 ) // no adder driving this input
+ Vec_WecPush( vXorLeaves, Rank, Fanin );
+ else if ( Vec_IntEntry(vRanks, Xor) > 0 ) // save adder box
+ Vec_WecPush( vAddBoxes, Rank-1, Vec_IntEntry(vMapMajs, Fanin) );
+ }
+ }
+ Vec_BitFree( vMapXors );
+ Vec_IntFree( vMapMajs );
+ if ( pvAddBoxes )
+ *pvAddBoxes = vAddBoxes;
+ return vXorLeaves;
+}
+void Acec_CheckBoothPPs( Gia_Man_t * p, Vec_Wec_t * vLitLeaves )
+{
+ Vec_Bit_t * vMarked = Acec_MultMarkPPs( p );
+ Vec_Int_t * vLevel;
+ int i, k, iLit;
+ Vec_WecForEachLevel( vLitLeaves, vLevel, i )
+ {
+ int CountPI = 0, CountB = 0, CountNB = 0;
+ Vec_IntForEachEntry( vLevel, iLit, k )
+ if ( !Gia_ObjIsAnd(Gia_ManObj(p, Abc_Lit2Var(iLit))) )
+ CountPI++;
+ else if ( Vec_BitEntry( vMarked, Abc_Lit2Var(iLit) ) )
+ CountB++;
+ else
+ CountNB++;
+
+ printf( "Rank %2d : Lits = %5d PI = %d Booth = %5d Non-Booth = %5d\n", i, Vec_IntSize(vLevel), CountPI, CountB, CountNB );
+ }
+ Vec_BitFree( vMarked );
+}
+Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBoxes, Vec_Wec_t * vXorLeaves, Vec_Int_t * vXorRoots )
+{
+ extern Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
+ extern void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase, Vec_Bit_t * vVisit );
+ extern void Acec_TreeVerifyPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
+ extern void Acec_TreeVerifyPhases2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
+
+ int MaxRank = Vec_WecSize( vAddBoxes );
+ Vec_Bit_t * vVisit = Vec_BitStart( Vec_IntSize(vAdds)/6 );
+ Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) );
+ Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) );
+ Vec_Int_t * vLevel, * vLevel2, * vMap;
+ int i, j, k, Box, Node;
+
+ Acec_Box_t * pBox = ABC_CALLOC( Acec_Box_t, 1 );
+ pBox->pGia = p;
+ pBox->vAdds = vAddBoxes; // Vec_WecDup( vAddBoxes );
+ pBox->vLeafLits = Vec_WecStart( MaxRank + 0 );
+ pBox->vRootLits = Vec_WecStart( MaxRank + 0 );
+
+ assert( Vec_WecSize(vAddBoxes) == Vec_WecSize(vXorLeaves) );
+ assert( Vec_WecSize(vAddBoxes) == Vec_IntSize(vXorRoots) );
+
+ // collect boxes; mark inputs/outputs
+ Vec_WecForEachLevel( pBox->vAdds, vLevel, i )
+ Vec_IntForEachEntry( vLevel, Box, k )
+ {
+ Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 );
+ Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 );
+ Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 );
+ Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 );
+ Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 );
+ }
+ // sort each level
+ Vec_WecForEachLevel( pBox->vAdds, vLevel, i )
+ Vec_IntSort( vLevel, 0 );
+
+ // set phases starting from roots
+ vMap = Acec_TreeCarryMap( p, vAdds, pBox->vAdds );
+ Vec_WecForEachLevelReverse( pBox->vAdds, vLevel, i )
+ Vec_IntForEachEntry( vLevel, Box, k )
+ if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4) ) )
+ {
+ //printf( "Pushing phase of output %d of box %d\n", Vec_IntEntry(vAdds, 6*Box+4), Box );
+ Acec_TreePhases_rec( p, vAdds, vMap, Vec_IntEntry(vAdds, 6*Box+4), Vec_IntEntry(vAdds, 6*Box+2) != 0, vVisit );
+ }
+ Acec_TreeVerifyPhases( p, vAdds, pBox->vAdds );
+ Acec_TreeVerifyPhases2( p, vAdds, pBox->vAdds );
+ Vec_BitFree( vVisit );
+ Vec_IntFree( vMap );
+
+ // collect inputs/outputs
+ Vec_BitWriteEntry( vIsRoot, 0, 1 );
+ Vec_WecForEachLevel( pBox->vAdds, vLevel, i )
+ Vec_IntForEachEntry( vLevel, Box, j )
+ {
+ for ( k = 0; k < 3; k++ )
+ if ( !Vec_BitEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+k) ) )
+ Vec_WecPush( pBox->vLeafLits, i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) );
+ for ( k = 3; k < 5; k++ )
+ if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+k) ) )
+ Vec_WecPush( pBox->vRootLits, k == 4 ? i + 1 : i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) );
+ if ( Vec_IntEntry(vAdds, 6*Box+2) == 0 && Acec_SignBit2(vAdds, Box, 2) )
+ Vec_WecPush( pBox->vLeafLits, i, 1 );
+ }
+ Vec_BitFree( vIsLeaf );
+ Vec_BitFree( vIsRoot );
+
+ // collect last bit
+ vLevel = Vec_WecEntry( pBox->vLeafLits, Vec_WecSize(pBox->vLeafLits)-1 );
+ vLevel2 = Vec_WecEntry( vXorLeaves, Vec_WecSize(vXorLeaves)-1 );
+ if ( Vec_IntSize(vLevel) == 0 && Vec_IntSize(vLevel2) > 0 )
+ {
+ Vec_IntForEachEntry( vLevel2, Node, k )
+ Vec_IntPush( vLevel, Abc_Var2Lit(Node, 0) );
+ }
+ vLevel = Vec_WecEntry( pBox->vRootLits, Vec_WecSize(pBox->vRootLits)-1 );
+ Vec_IntFill( vLevel, 1, Abc_Var2Lit(Vec_IntEntryLast(vXorRoots), 0) );
+
+ // sort each level
+ Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i )
+ Vec_IntSort( vLevel, 0 );
+ Vec_WecForEachLevel( pBox->vRootLits, vLevel, i )
+ Vec_IntSort( vLevel, 1 );
+
+ //Acec_CheckBoothPPs( p, pBox->vLeafLits );
+ return pBox;
+}
+
+Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose )
+{
+ extern void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
+
+ abctime clk = Abc_Clock();
+ Acec_Box_t * pBox = NULL;
+ Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, 0 );
+ Vec_Int_t * vTemp, * vXorRoots = Acec_FindXorRoots( p, vXors );
+ Vec_Int_t * vRanks = Acec_RankTrees( p, vXors, vXorRoots );
+ Vec_Wec_t * vXorLeaves, * vAddBoxes = NULL;
+
+ Gia_ManLevelNum(p);
+
+ //Acec_CheckXors( p, vXors );
+
+ //Ree_ManPrintAdders( vAdds, 1 );
+ if ( fVerbose )
+ printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 );
+ if ( fVerbose )
+ Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
+
+ vXorRoots = Acec_OrderTreeRoots( p, vAdds, vTemp = vXorRoots, vRanks );
+ Vec_IntFree( vTemp );
+ Vec_IntFree( vRanks );
+
+ vRanks = Acec_RankTrees( p, vXors, vXorRoots );
+ vXorLeaves = Acec_FindXorLeaves( p, vXors, vAdds, vXorRoots, vRanks, &vAddBoxes );
+ Vec_IntFree( vRanks );
+
+ //printf( "XOR roots after reordering: \n" );
+ //Vec_IntPrint( vXorRoots );
+ //printf( "XOR leaves: \n" );
+ //Vec_WecPrint( vXorLeaves, 0 );
+ //printf( "Adder boxes: \n" );
+ //Vec_WecPrint( vAddBoxes, 0 );
+
+ Acec_TreeVerifyConnections( p, vAdds, vAddBoxes );
+
+ pBox = Acec_FindBox( p, vAdds, vAddBoxes, vXorLeaves, vXorRoots );
+ //Vec_WecFree( vAddBoxes );
+
+ if ( fVerbose )
+ Acec_TreePrintBox( pBox, vAdds );
+
+ Vec_IntFree( vXorRoots );
+ Vec_WecFree( vXorLeaves );
+
+ Vec_IntFree( vXors );
+ Vec_IntFree( vAdds );
+
+ return pBox;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+