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-rw-r--r--src/opt/dar/darBalance.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opt/dar/darBalance.c b/src/opt/dar/darBalance.c
index 871a6bb3..d8195762 100644
--- a/src/opt/dar/darBalance.c
+++ b/src/opt/dar/darBalance.c
@@ -59,7 +59,7 @@ void Dar_BalanceUniqify( Aig_Obj_t * pObj, Vec_Ptr_t * vNodes, int fExor )
Aig_Obj_t * pTemp, * pTempNext;
int i, k;
// sort the nodes by their literal
- Vec_PtrSort( vNodes, (int (*)())Dar_ObjCompareLits );
+ Vec_PtrSort( vNodes, (int (*)(const void *, const void *))Dar_ObjCompareLits );
// remove duplicates
k = 0;
Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pTemp, i )
@@ -402,7 +402,7 @@ Aig_Obj_t * Dar_BalanceBuildSuper( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Type_t
int LeftBound;
assert( vSuper->nSize > 1 );
// sort the new nodes by level in the decreasing order
- Vec_PtrSort( vSuper, (int (*)(void))Aig_NodeCompareLevelsDecrease );
+ Vec_PtrSort( vSuper, (int (*)(const void *, const void *))Aig_NodeCompareLevelsDecrease );
// balance the nodes
while ( vSuper->nSize > 1 )
{
@@ -462,7 +462,7 @@ Aig_Obj_t * Dar_BalanceBuildSuperTop( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Typ
int i, nBaseSizeAll, nBaseSize;
assert( vSuper->nSize > 1 );
// sort the new nodes by level in the decreasing order
- Vec_PtrSort( vSuper, (int (*)(void))Aig_NodeCompareLevelsDecrease );
+ Vec_PtrSort( vSuper, (int (*)(const void *, const void *))Aig_NodeCompareLevelsDecrease );
// add one LUT at a time
while ( Vec_PtrSize(vSuper) > 1 )
{