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+/**CFile****************************************************************
+
+ FileName [if.h]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [FPGA mapping based on priority cuts.]
+
+ Synopsis [External declarations.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - November 21, 2006.]
+
+ Revision [$Id: if.h,v 1.00 2006/11/21 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#ifndef __IF_H__
+#define __IF_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+////////////////////////////////////////////////////////////////////////
+/// INCLUDES ///
+////////////////////////////////////////////////////////////////////////
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <time.h>
+#include "vec.h"
+#include "mem.h"
+
+////////////////////////////////////////////////////////////////////////
+/// PARAMETERS ///
+////////////////////////////////////////////////////////////////////////
+
+// the maximum size of LUTs used for mapping (should be the same as FPGA_MAX_LUTSIZE defined in "fpga.h"!!!)
+#define IF_MAX_LUTSIZE 32
+// the largest possible number of LUT inputs when funtionality of the LUTs are computed
+#define IF_MAX_FUNC_LUTSIZE 15
+// a very large number
+#define IF_INFINITY 100000000
+// the largest possible user cut cost
+#define IF_COST_MAX ((1<<14)-1)
+
+// object types
+typedef enum {
+ IF_NONE, // 0: non-existent object
+ IF_CONST1, // 1: constant 1
+ IF_CI, // 2: combinational input
+ IF_CO, // 3: combinational output
+ IF_AND, // 4: AND node
+ IF_VOID // 5: unused object
+} If_Type_t;
+
+////////////////////////////////////////////////////////////////////////
+/// BASIC TYPES ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct If_Man_t_ If_Man_t;
+typedef struct If_Par_t_ If_Par_t;
+typedef struct If_Lib_t_ If_Lib_t;
+typedef struct If_Obj_t_ If_Obj_t;
+typedef struct If_Cut_t_ If_Cut_t;
+typedef struct If_Set_t_ If_Set_t;
+
+// parameters
+struct If_Par_t_
+{
+ // user-controlable paramters
+ int nLutSize; // the LUT size
+ int nCutsMax; // the max number of cuts
+ int nFlowIters; // the number of iterations of area recovery
+ int nAreaIters; // the number of iterations of area recovery
+ float DelayTarget; // delay target
+ int fPreprocess; // preprossing
+ int fArea; // area-oriented mapping
+ int fFancy; // a fancy feature
+ int fExpRed; // expand/reduce of the best cuts
+ int fLatchPaths; // reset timing on latch paths
+ int fSeqMap; // sequential mapping
+ int fVerbose; // the verbosity flag
+ // internal parameters
+ int fAreaOnly; // area only mode
+ int fTruth; // truth table computation enabled
+ int fUsePerm; // use permutation (delay info)
+ int fUseBdds; // use local BDDs as a cost function
+ int fUseSops; // use local SOPs as a cost function
+ int fUseCnfs; // use local CNFs as a cost function
+ int fUseMv; // use local MV-SOPs as a cost function
+ int nLatches; // the number of latches in seq mapping
+ int fLiftLeaves; // shift the leaves for seq mapping
+ If_Lib_t * pLutLib; // the LUT library
+ float * pTimesArr; // arrival times
+ float * pTimesReq; // required times
+ int (* pFuncCost) (If_Cut_t *); // procedure to compute the user's cost of a cut
+ int (* pFuncUser) (If_Man_t *, If_Obj_t *, If_Cut_t *); // procedure called for each cut when cut computation is finished
+ void * pReoMan; // reordering manager
+};
+
+// the LUT library
+struct If_Lib_t_
+{
+ char * pName; // the name of the LUT library
+ int LutMax; // the maximum LUT size
+ int fVarPinDelays; // set to 1 if variable pin delays are specified
+ float pLutAreas[IF_MAX_LUTSIZE+1]; // the areas of LUTs
+ float pLutDelays[IF_MAX_LUTSIZE+1][IF_MAX_LUTSIZE+1];// the delays of LUTs
+};
+
+// manager
+struct If_Man_t_
+{
+ // mapping parameters
+ If_Par_t * pPars;
+ // mapping nodes
+ If_Obj_t * pConst1; // the constant 1 node
+ Vec_Ptr_t * vCis; // the primary inputs
+ Vec_Ptr_t * vCos; // the primary outputs
+ Vec_Ptr_t * vObjs; // all objects
+ Vec_Ptr_t * vMapped; // objects used in the mapping
+ Vec_Ptr_t * vTemp; // temporary array
+ int nObjs[IF_VOID];// the number of objects by type
+ // various data
+ int nLevelMax; // the max number of AIG levels
+ float fEpsilon; // epsilon used for comparison
+ float RequiredGlo; // global required times
+ float RequiredGlo2; // global required times
+ float AreaGlo; // global area
+ int nNets; // the sum total of fanins of all LUTs in the mapping
+ int nCutsUsed; // the number of cuts currently used
+ int nCutsMerged; // the total number of cuts merged
+ unsigned * puTemp[4]; // used for the truth table computation
+ int SortMode; // one of the three sorting modes
+ int fNextRound; // set to 1 after the first round
+ int nChoices; // the number of choice nodes
+ // sequential mapping
+ Vec_Ptr_t * vLatchOrder; // topological ordering of latches
+ Vec_Int_t * vLags; // sequentail lags of all nodes
+ int nAttempts; // the number of attempts in binary search
+ int nMaxIters; // the maximum number of iterations
+ int Period; // the current value of the clock period (for seq mapping)
+ // memory management
+ int nTruthWords; // the size of the truth table if allocated
+ int nPermWords; // the size of the permutation array (in words)
+ int nObjBytes; // the size of the object
+ int nCutBytes; // the size of the cut
+ int nSetBytes; // the size of the cut set
+ Mem_Fixed_t * pMemObj; // memory manager for objects (entrysize = nEntrySize)
+ Mem_Fixed_t * pMemSet; // memory manager for sets of cuts (entrysize = nCutSize*(nCutsMax+1))
+ If_Set_t * pMemCi; // memory for CI cutsets
+ If_Set_t * pMemAnd; // memory for AND cutsets
+ If_Set_t * pFreeList; // the list of free cutsets
+};
+
+// priority cut
+struct If_Cut_t_
+{
+ float Delay; // delay of the cut
+ float Area; // area (or area-flow) of the cut
+ float AveRefs; // the average number of leaf references
+ unsigned uSign; // cut signature
+ unsigned Cost : 14; // the user's cost of the cut
+ unsigned fCompl : 1; // the complemented attribute
+ unsigned fUser : 1; // using the user's area and delay
+ unsigned nLimit : 8; // the maximum number of leaves
+ unsigned nLeaves : 8; // the number of leaves
+ int * pLeaves; // array of fanins
+ char * pPerm; // permutation
+ unsigned * pTruth; // the truth table
+};
+
+// set of priority cut
+struct If_Set_t_
+{
+ short nCutsMax; // the max number of cuts
+ short nCuts; // the current number of cuts
+ If_Set_t * pNext; // next cutset in the free list
+ If_Cut_t ** ppCuts; // the array of pointers to the cuts
+};
+
+// node extension
+struct If_Obj_t_
+{
+ unsigned Type : 4; // object
+ unsigned fCompl0 : 1; // complemented attribute
+ unsigned fCompl1 : 1; // complemented attribute
+ unsigned fPhase : 1; // phase of the node
+ unsigned fRepr : 1; // representative of the equivalence class
+ unsigned fMark : 1; // multipurpose mark
+ unsigned fVisit : 1; // multipurpose mark
+ unsigned Level : 22; // logic level of the node
+ int Id; // integer ID
+ int nRefs; // the number of references
+ int nVisits; // the number of visits to this node
+ int nVisitsCopy; // the number of visits to this node
+ If_Obj_t * pFanin0; // the first fanin
+ If_Obj_t * pFanin1; // the second fanin
+ If_Obj_t * pEquiv; // the choice node
+ float EstRefs; // estimated reference counter
+ float Required; // required time of the onde
+ float LValue; // sequential arrival time of the node
+ void * pCopy; // used for object duplication
+ If_Set_t * pCutSet; // the pointer to the cutset
+ If_Cut_t CutBest; // the best cut selected
+};
+
+static inline If_Obj_t * If_Regular( If_Obj_t * p ) { return (If_Obj_t *)((unsigned long)(p) & ~01); }
+static inline If_Obj_t * If_Not( If_Obj_t * p ) { return (If_Obj_t *)((unsigned long)(p) ^ 01); }
+static inline If_Obj_t * If_NotCond( If_Obj_t * p, int c ) { return (If_Obj_t *)((unsigned long)(p) ^ (c)); }
+static inline int If_IsComplement( If_Obj_t * p ) { return (int )(((unsigned long)p) & 01); }
+
+static inline int If_ManCiNum( If_Man_t * p ) { return p->nObjs[IF_CI]; }
+static inline int If_ManCoNum( If_Man_t * p ) { return p->nObjs[IF_CO]; }
+static inline int If_ManAndNum( If_Man_t * p ) { return p->nObjs[IF_AND]; }
+static inline int If_ManObjNum( If_Man_t * p ) { return Vec_PtrSize(p->vObjs); }
+
+static inline If_Obj_t * If_ManConst1( If_Man_t * p ) { return p->pConst1; }
+static inline If_Obj_t * If_ManCi( If_Man_t * p, int i ) { return (If_Obj_t *)Vec_PtrEntry( p->vCis, i ); }
+static inline If_Obj_t * If_ManCo( If_Man_t * p, int i ) { return (If_Obj_t *)Vec_PtrEntry( p->vCos, i ); }
+static inline If_Obj_t * If_ManLi( If_Man_t * p, int i ) { return (If_Obj_t *)Vec_PtrEntry( p->vCos, If_ManCoNum(p) - p->pPars->nLatches + i ); }
+static inline If_Obj_t * If_ManLo( If_Man_t * p, int i ) { return (If_Obj_t *)Vec_PtrEntry( p->vCis, If_ManCiNum(p) - p->pPars->nLatches + i ); }
+static inline If_Obj_t * If_ManObj( If_Man_t * p, int i ) { return (If_Obj_t *)Vec_PtrEntry( p->vObjs, i ); }
+
+static inline int If_ObjIsConst1( If_Obj_t * pObj ) { return pObj->Type == IF_CONST1; }
+static inline int If_ObjIsCi( If_Obj_t * pObj ) { return pObj->Type == IF_CI; }
+static inline int If_ObjIsCo( If_Obj_t * pObj ) { return pObj->Type == IF_CO; }
+static inline int If_ObjIsPi( If_Obj_t * pObj ) { return If_ObjIsCi(pObj) && pObj->pFanin0 == NULL; }
+static inline int If_ObjIsLatch( If_Obj_t * pObj ) { return If_ObjIsCi(pObj) && pObj->pFanin0 != NULL; }
+static inline int If_ObjIsAnd( If_Obj_t * pObj ) { return pObj->Type == IF_AND; }
+
+static inline If_Obj_t * If_ObjFanin0( If_Obj_t * pObj ) { return pObj->pFanin0; }
+static inline If_Obj_t * If_ObjFanin1( If_Obj_t * pObj ) { return pObj->pFanin1; }
+static inline int If_ObjFaninC0( If_Obj_t * pObj ) { return pObj->fCompl0; }
+static inline int If_ObjFaninC1( If_Obj_t * pObj ) { return pObj->fCompl1; }
+static inline void * If_ObjCopy( If_Obj_t * pObj ) { return pObj->pCopy; }
+static inline void If_ObjSetCopy( If_Obj_t * pObj, void * pCopy ) { pObj->pCopy = pCopy; }
+static inline void If_ObjSetChoice( If_Obj_t * pObj, If_Obj_t * pEqu ) { pObj->pEquiv = pEqu; }
+
+static inline If_Cut_t * If_ObjCutBest( If_Obj_t * pObj ) { return &pObj->CutBest; }
+static inline unsigned If_ObjCutSign( unsigned ObjId ) { return (1 << (ObjId % 31)); }
+
+static inline float If_ObjArrTime( If_Obj_t * pObj ) { return If_ObjCutBest(pObj)->Delay; }
+static inline void If_ObjSetArrTime( If_Obj_t * pObj, float ArrTime ) { If_ObjCutBest(pObj)->Delay = ArrTime; }
+
+static inline float If_ObjLValue( If_Obj_t * pObj ) { return pObj->LValue; }
+static inline void If_ObjSetLValue( If_Obj_t * pObj, float LValue ) { pObj->LValue = LValue; }
+
+static inline void * If_CutData( If_Cut_t * pCut ) { return *(void **)pCut; }
+static inline void If_CutSetData( If_Cut_t * pCut, void * pData ) { *(void **)pCut = pData; }
+
+static inline int If_CutLeaveNum( If_Cut_t * pCut ) { return pCut->nLeaves; }
+static inline unsigned * If_CutTruth( If_Cut_t * pCut ) { return pCut->pTruth; }
+static inline int If_CutTruthWords( int nVarsMax ) { return nVarsMax <= 5 ? 1 : (1 << (nVarsMax - 5)); }
+static inline int If_CutPermWords( int nVarsMax ) { return nVarsMax / sizeof(int) + ((nVarsMax % sizeof(int)) > 0); }
+
+static inline float If_CutLutArea( If_Man_t * p, If_Cut_t * pCut ) { return pCut->fUser? (float)pCut->Cost : (p->pPars->pLutLib? p->pPars->pLutLib->pLutAreas[pCut->nLeaves] : (float)1.0); }
+
+////////////////////////////////////////////////////////////////////////
+/// MACRO DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+#define IF_MIN(a,b) (((a) < (b))? (a) : (b))
+#define IF_MAX(a,b) (((a) > (b))? (a) : (b))
+
+// the small and large numbers (min/max float are 1.17e-38/3.40e+38)
+#define IF_FLOAT_LARGE ((float)1.0e+20)
+#define IF_FLOAT_SMALL ((float)1.0e-20)
+#define IF_INT_LARGE (10000000)
+
+// iterator over the primary inputs
+#define If_ManForEachCi( p, pObj, i ) \
+ Vec_PtrForEachEntry( p->vCis, pObj, i )
+// iterator over the primary outputs
+#define If_ManForEachCo( p, pObj, i ) \
+ Vec_PtrForEachEntry( p->vCos, pObj, i )
+// iterator over the primary inputs
+#define If_ManForEachPi( p, pObj, i ) \
+ Vec_PtrForEachEntryStop( p->vCis, pObj, i, If_ManCiNum(p) - p->pPars->nLatches )
+// iterator over the primary outputs
+#define If_ManForEachPo( p, pObj, i ) \
+ Vec_PtrForEachEntryStop( p->vCos, pObj, i, If_ManCoNum(p) - p->pPars->nLatches )
+// iterator over the latches
+#define If_ManForEachLatchInput( p, pObj, i ) \
+ Vec_PtrForEachEntryStart( p->vCos, pObj, i, If_ManCoNum(p) - p->pPars->nLatches )
+#define If_ManForEachLatchOutput( p, pObj, i ) \
+ Vec_PtrForEachEntryStart( p->vCis, pObj, i, If_ManCiNum(p) - p->pPars->nLatches )
+// iterator over all objects, including those currently not used
+#define If_ManForEachObj( p, pObj, i ) \
+ Vec_PtrForEachEntry( p->vObjs, pObj, i )
+// iterator over logic nodes
+#define If_ManForEachNode( p, pObj, i ) \
+ If_ManForEachObj( p, pObj, i ) if ( pObj->Type != IF_AND ) {} else
+// iterator over cuts of the node
+#define If_ObjForEachCut( pObj, pCut, i ) \
+ for ( i = 0; (i < (pObj)->pCutSet->nCuts) && ((pCut) = (pObj)->pCutSet->ppCuts[i]); i++ )
+// iterator over the leaves of the cut
+#define If_CutForEachLeaf( p, pCut, pLeaf, i ) \
+ for ( i = 0; (i < (int)(pCut)->nLeaves) && ((pLeaf) = If_ManObj(p, (pCut)->pLeaves[i])); i++ )
+#define If_CutForEachLeafReverse( p, pCut, pLeaf, i ) \
+ for ( i = (int)(pCut)->nLeaves - 1; (i >= 0) && ((pLeaf) = If_ManObj(p, (pCut)->pLeaves[i])); i-- )
+//#define If_CutForEachLeaf( p, pCut, pLeaf, i ) \
+// for ( i = 0; (i < (int)(pCut)->nLeaves) && ((pLeaf) = If_ManObj(p, p->pPars->fLiftLeaves? (pCut)->pLeaves[i] >> 8 : (pCut)->pLeaves[i])); i++ )
+// iterator over the leaves of the sequential cut
+#define If_CutForEachLeafSeq( p, pCut, pLeaf, Shift, i ) \
+ for ( i = 0; (i < (int)(pCut)->nLeaves) && ((pLeaf) = If_ManObj(p, (pCut)->pLeaves[i] >> 8)) && (((Shift) = ((pCut)->pLeaves[i] & 255)) >= 0); i++ )
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/*=== ifCore.c ===========================================================*/
+extern int If_ManPerformMapping( If_Man_t * p );
+extern int If_ManPerformMappingComb( If_Man_t * p );
+/*=== ifCut.c ============================================================*/
+extern float If_CutAreaDerefed( If_Man_t * p, If_Cut_t * pCut, int nLevels );
+extern float If_CutAreaRefed( If_Man_t * p, If_Cut_t * pCut, int nLevels );
+extern float If_CutDeref( If_Man_t * p, If_Cut_t * pCut, int nLevels );
+extern float If_CutRef( If_Man_t * p, If_Cut_t * pCut, int nLevels );
+extern void If_CutPrint( If_Man_t * p, If_Cut_t * pCut );
+extern void If_CutPrintTiming( If_Man_t * p, If_Cut_t * pCut );
+extern float If_CutFlow( If_Man_t * p, If_Cut_t * pCut );
+extern float If_CutAverageRefs( If_Man_t * p, If_Cut_t * pCut );
+extern int If_CutFilter( If_Set_t * pCutSet, If_Cut_t * pCut );
+extern void If_CutSort( If_Man_t * p, If_Set_t * pCutSet, If_Cut_t * pCut );
+extern int If_CutMerge( If_Cut_t * pCut0, If_Cut_t * pCut1, If_Cut_t * pCut );
+extern void If_CutLift( If_Cut_t * pCut );
+extern void If_CutCopy( If_Man_t * p, If_Cut_t * pCutDest, If_Cut_t * pCutSrc );
+extern void If_ManSortCuts( If_Man_t * p, int Mode );
+/*=== ifMan.c =============================================================*/
+extern If_Man_t * If_ManStart( If_Par_t * pPars );
+extern void If_ManRestart( If_Man_t * p );
+extern void If_ManStop( If_Man_t * p );
+extern If_Obj_t * If_ManCreateCi( If_Man_t * p );
+extern If_Obj_t * If_ManCreateCo( If_Man_t * p, If_Obj_t * pDriver );
+extern If_Obj_t * If_ManCreateAnd( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1 );
+extern If_Obj_t * If_ManCreateXor( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1 );
+extern If_Obj_t * If_ManCreateMux( If_Man_t * p, If_Obj_t * pFan0, If_Obj_t * pFan1, If_Obj_t * pCtrl );
+extern void If_ManCreateChoice( If_Man_t * p, If_Obj_t * pRepr );
+extern void If_ManSetupCutTriv( If_Man_t * p, If_Cut_t * pCut, int ObjId );
+extern void If_ManSetupCiCutSets( If_Man_t * p );
+extern If_Set_t * If_ManSetupNodeCutSet( If_Man_t * p, If_Obj_t * pObj );
+extern void If_ManDerefNodeCutSet( If_Man_t * p, If_Obj_t * pObj );
+extern void If_ManDerefChoiceCutSet( If_Man_t * p, If_Obj_t * pObj );
+extern void If_ManSetupSetAll( If_Man_t * p, int nCrossCut );
+/*=== ifMap.c =============================================================*/
+extern void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPreprocess );
+extern void If_ObjPerformMappingChoice( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPreprocess );
+extern int If_ManPerformMappingRound( If_Man_t * p, int nCutsUsed, int Mode, int fPreprocess, char * pLabel );
+/*=== ifReduce.c ==========================================================*/
+extern void If_ManImproveMapping( If_Man_t * p );
+/*=== ifSeq.c =============================================================*/
+extern int If_ManPerformMappingSeq( If_Man_t * p );
+/*=== ifTime.c ============================================================*/
+extern float If_CutDelay( If_Man_t * p, If_Cut_t * pCut );
+extern void If_CutPropagateRequired( If_Man_t * p, If_Cut_t * pCut, float Required );
+/*=== ifTruth.c ===========================================================*/
+extern void If_CutComputeTruth( If_Man_t * p, If_Cut_t * pCut, If_Cut_t * pCut0, If_Cut_t * pCut1, int fCompl0, int fCompl1 );
+/*=== ifUtil.c ============================================================*/
+extern void If_ManCleanNodeCopy( If_Man_t * p );
+extern void If_ManCleanCutData( If_Man_t * p );
+extern void If_ManCleanMarkV( If_Man_t * p );
+extern float If_ManDelayMax( If_Man_t * p, int fSeq );
+extern void If_ManComputeRequired( If_Man_t * p );
+extern float If_ManScanMapping( If_Man_t * p );
+extern float If_ManScanMappingSeq( If_Man_t * p );
+extern void If_ManResetOriginalRefs( If_Man_t * p );
+extern int If_ManCrossCut( If_Man_t * p );
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+