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Diffstat (limited to 'src/base/io/ioWriteDot.c')
-rw-r--r-- | src/base/io/ioWriteDot.c | 809 |
1 files changed, 809 insertions, 0 deletions
diff --git a/src/base/io/ioWriteDot.c b/src/base/io/ioWriteDot.c new file mode 100644 index 00000000..8ae3cc42 --- /dev/null +++ b/src/base/io/ioWriteDot.c @@ -0,0 +1,809 @@ +/**CFile**************************************************************** + + FileName [ioWriteDot.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Command processing package.] + + Synopsis [Procedures to write the graph structure of AIG in DOT.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: ioWriteDot.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "io.h" +#include "main.h" +#include "mio.h" + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +static char * Abc_NtkPrintSop( char * pSop ); +static int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes ); + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Writes the graph structure of network for DOT.] + + Description [Useful for graph visualization using tools such as GraphViz: + http://www.graphviz.org/] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Io_WriteDot( Abc_Ntk_t * pNtk, char * FileName ) +{ + Vec_Ptr_t * vNodes; + vNodes = Abc_NtkCollectObjects( pNtk ); + Io_WriteDotNtk( pNtk, vNodes, NULL, FileName, 0, 0 ); + Vec_PtrFree( vNodes ); +} + +/**Function************************************************************* + + Synopsis [Writes the graph structure of network for DOT.] + + Description [Useful for graph visualization using tools such as GraphViz: + http://www.graphviz.org/] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse ) +{ + FILE * pFile; + Abc_Obj_t * pNode, * pFanin; + char * pSopString; + int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl; + int Limit = 300; + + assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) ); + + if ( vNodes->nSize < 1 ) + { + printf( "The set has no nodes. DOT file is not written.\n" ); + return; + } + + if ( vNodes->nSize > Limit ) + { + printf( "The set has more than %d nodes. DOT file is not written.\n", Limit ); + return; + } + + // start the stream + if ( (pFile = fopen( pFileName, "w" )) == NULL ) + { + fprintf( stdout, "Cannot open the intermediate file \"%s\".\n", pFileName ); + return; + } + + // transform logic functions from BDD to SOP + if ( fHasBdds = Abc_NtkIsBddLogic(pNtk) ) + { + if ( !Abc_NtkBddToSop(pNtk, 0) ) + { + printf( "Io_WriteDotNtk(): Converting to SOPs has failed.\n" ); + return; + } + } + + // mark the nodes from the set + Vec_PtrForEachEntry( vNodes, pNode, i ) + pNode->fMarkC = 1; + if ( vNodesShow ) + Vec_PtrForEachEntry( vNodesShow, pNode, i ) + pNode->fMarkB = 1; + + // get the levels of nodes + LevelMax = Abc_NtkLevel( pNtk ); + if ( fUseReverse ) + { + LevelMin = Abc_NtkLevelReverse( pNtk ); + assert( LevelMax == LevelMin ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + if ( Abc_ObjIsNode(pNode) ) + pNode->Level = LevelMax - pNode->Level + 1; + } + + // find the largest and the smallest levels + LevelMin = 10000; + LevelMax = -1; + fHasCos = 0; + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsCo(pNode) ) + { + fHasCos = 1; + continue; + } + if ( LevelMin > (int)pNode->Level ) + LevelMin = pNode->Level; + if ( LevelMax < (int)pNode->Level ) + LevelMax = pNode->Level; + } + + // set the level of the CO nodes + if ( fHasCos ) + { + LevelMax++; + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsCo(pNode) ) + pNode->Level = LevelMax; + } + } + + // write the DOT header + fprintf( pFile, "# %s\n", "Network structure generated by ABC" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "digraph network {\n" ); + fprintf( pFile, "size = \"7.5,10\";\n" ); +// fprintf( pFile, "size = \"10,8.5\";\n" ); +// fprintf( pFile, "size = \"14,11\";\n" ); +// fprintf( pFile, "page = \"8,11\";\n" ); +// fprintf( pFile, "ranksep = 0.5;\n" ); +// fprintf( pFile, "nodesep = 0.5;\n" ); + fprintf( pFile, "center = true;\n" ); +// fprintf( pFile, "orientation = landscape;\n" ); +// fprintf( pFile, "edge [fontsize = 10];\n" ); +// fprintf( pFile, "edge [dir = none];\n" ); + fprintf( pFile, "edge [dir = back];\n" ); + fprintf( pFile, "\n" ); + + // labels on the left of the picture + fprintf( pFile, "{\n" ); + fprintf( pFile, " node [shape = plaintext];\n" ); + fprintf( pFile, " edge [style = invis];\n" ); + fprintf( pFile, " LevelTitle1 [label=\"\"];\n" ); + fprintf( pFile, " LevelTitle2 [label=\"\"];\n" ); + // generate node names with labels + for ( Level = LevelMax; Level >= LevelMin; Level-- ) + { + // the visible node name + fprintf( pFile, " Level%d", Level ); + fprintf( pFile, " [label = " ); + // label name + fprintf( pFile, "\"" ); + fprintf( pFile, "\"" ); + fprintf( pFile, "];\n" ); + } + + // genetate the sequence of visible/invisible nodes to mark levels + fprintf( pFile, " LevelTitle1 -> LevelTitle2 ->" ); + for ( Level = LevelMax; Level >= LevelMin; Level-- ) + { + // the visible node name + fprintf( pFile, " Level%d", Level ); + // the connector + if ( Level != LevelMin ) + fprintf( pFile, " ->" ); + else + fprintf( pFile, ";" ); + } + fprintf( pFile, "\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate title box on top + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + fprintf( pFile, " LevelTitle1;\n" ); + fprintf( pFile, " title1 [shape=plaintext,\n" ); + fprintf( pFile, " fontsize=20,\n" ); + fprintf( pFile, " fontname = \"Times-Roman\",\n" ); + fprintf( pFile, " label=\"" ); + fprintf( pFile, "%s", "Network structure visualized by ABC" ); + fprintf( pFile, "\\n" ); + fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName ); + fprintf( pFile, "Time was %s. ", Extra_TimeStamp() ); + fprintf( pFile, "\"\n" ); + fprintf( pFile, " ];\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate statistics box + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + fprintf( pFile, " LevelTitle2;\n" ); + fprintf( pFile, " title2 [shape=plaintext,\n" ); + fprintf( pFile, " fontsize=18,\n" ); + fprintf( pFile, " fontname = \"Times-Roman\",\n" ); + fprintf( pFile, " label=\"" ); + if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) ) + fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) ); + else + fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 ); + fprintf( pFile, "\\n" ); + fprintf( pFile, "\"\n" ); + fprintf( pFile, " ];\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate the POs + if ( fHasCos ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", LevelMax ); + // generate the PO nodes + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( !Abc_ObjIsCo(pNode) ) + continue; + fprintf( pFile, " Node%d [label = \"%s%s\"", + pNode->Id, + (Abc_ObjIsBi(pNode)? Abc_ObjName(Abc_ObjFanout0(pNode)):Abc_ObjName(pNode)), + (Abc_ObjIsBi(pNode)? "_in":"") ); + fprintf( pFile, ", shape = %s", (Abc_ObjIsBi(pNode)? "box":"invtriangle") ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + + // generate nodes of each rank + for ( Level = LevelMax - fHasCos; Level >= LevelMin && Level > 0; Level-- ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", Level ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( (int)pNode->Level != Level ) + continue; + if ( Abc_ObjFaninNum(pNode) == 0 ) + continue; +// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id ); + if ( Abc_NtkIsStrash(pNtk) ) + pSopString = ""; + else if ( Abc_NtkHasMapping(pNtk) && fGateNames ) + pSopString = Mio_GateReadName(pNode->pData); + else if ( Abc_NtkHasMapping(pNtk) ) + pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData)); + else + pSopString = Abc_NtkPrintSop(pNode->pData); + fprintf( pFile, " Node%d [label = \"%d\\n%s\"", pNode->Id, pNode->Id, pSopString ); + + fprintf( pFile, ", shape = ellipse" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + + // generate the PI nodes if any + if ( LevelMin == 0 ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", LevelMin ); + // generate the PO nodes + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( !Abc_ObjIsCi(pNode) ) + { + // check if the costant node is present + if ( Abc_ObjFaninNum(pNode) == 0 && Abc_ObjFanoutNum(pNode) > 0 ) + { + fprintf( pFile, " Node%d [label = \"Const%d\"", pNode->Id, Abc_NtkIsStrash(pNode->pNtk) || Abc_NodeIsConst1(pNode) ); + fprintf( pFile, ", shape = ellipse" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + continue; + } + fprintf( pFile, " Node%d [label = \"%s\"", + pNode->Id, + (Abc_ObjIsBo(pNode)? Abc_ObjName(Abc_ObjFanin0(pNode)):Abc_ObjName(pNode)) ); + fprintf( pFile, ", shape = %s", (Abc_ObjIsBo(pNode)? "box":"triangle") ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + + // generate invisible edges from the square down + fprintf( pFile, "title1 -> title2 [style = invis];\n" ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( (int)pNode->Level != LevelMax ) + continue; + fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id ); + } + + // generate edges + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsLatch(pNode) ) + continue; + Abc_ObjForEachFanin( pNode, pFanin, k ) + { + if ( Abc_ObjIsLatch(pFanin) ) + continue; + fCompl = 0; + if ( Abc_NtkIsStrash(pNtk) ) + fCompl = Abc_ObjFaninC(pNode, k); + // generate the edge from this node to the next + fprintf( pFile, "Node%d", pNode->Id ); + fprintf( pFile, " -> " ); + fprintf( pFile, "Node%d", pFanin->Id ); + fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" ); +// fprintf( pFile, ", label = \"%c\"", 'a' + k ); + fprintf( pFile, "]" ); + fprintf( pFile, ";\n" ); + } + } + + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + fclose( pFile ); + + // unmark the nodes from the set + Vec_PtrForEachEntry( vNodes, pNode, i ) + pNode->fMarkC = 0; + if ( vNodesShow ) + Vec_PtrForEachEntry( vNodesShow, pNode, i ) + pNode->fMarkB = 0; + + // convert the network back into BDDs if this is how it was + if ( fHasBdds ) + Abc_NtkSopToBdd(pNtk); +} + + +/**Function************************************************************* + + Synopsis [Writes the graph structure of network for DOT.] + + Description [Useful for graph visualization using tools such as GraphViz: + http://www.graphviz.org/] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Io_WriteDotSeq( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse ) +{ + FILE * pFile; + Abc_Obj_t * pNode, * pFanin; + char * pSopString; + int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl; + int Limit = 300; + + assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) ); + + if ( vNodes->nSize < 1 ) + { + printf( "The set has no nodes. DOT file is not written.\n" ); + return; + } + + if ( vNodes->nSize > Limit ) + { + printf( "The set has more than %d nodes. DOT file is not written.\n", Limit ); + return; + } + + // start the stream + if ( (pFile = fopen( pFileName, "w" )) == NULL ) + { + fprintf( stdout, "Cannot open the intermediate file \"%s\".\n", pFileName ); + return; + } + + // transform logic functions from BDD to SOP + if ( fHasBdds = Abc_NtkIsBddLogic(pNtk) ) + { + if ( !Abc_NtkBddToSop(pNtk, 0) ) + { + printf( "Io_WriteDotNtk(): Converting to SOPs has failed.\n" ); + return; + } + } + + // mark the nodes from the set + Vec_PtrForEachEntry( vNodes, pNode, i ) + pNode->fMarkC = 1; + if ( vNodesShow ) + Vec_PtrForEachEntry( vNodesShow, pNode, i ) + pNode->fMarkB = 1; + + // get the levels of nodes + LevelMax = Abc_NtkLevel( pNtk ); + if ( fUseReverse ) + { + LevelMin = Abc_NtkLevelReverse( pNtk ); + assert( LevelMax == LevelMin ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + if ( Abc_ObjIsNode(pNode) ) + pNode->Level = LevelMax - pNode->Level + 1; + } + + // find the largest and the smallest levels + LevelMin = 10000; + LevelMax = -1; + fHasCos = 0; + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsCo(pNode) ) + { + fHasCos = 1; + continue; + } + if ( LevelMin > (int)pNode->Level ) + LevelMin = pNode->Level; + if ( LevelMax < (int)pNode->Level ) + LevelMax = pNode->Level; + } + + // set the level of the CO nodes + if ( fHasCos ) + { + LevelMax++; + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsCo(pNode) ) + pNode->Level = LevelMax; + } + } + + // write the DOT header + fprintf( pFile, "# %s\n", "Network structure generated by ABC" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "digraph network {\n" ); + fprintf( pFile, "size = \"7.5,10\";\n" ); +// fprintf( pFile, "size = \"10,8.5\";\n" ); +// fprintf( pFile, "size = \"14,11\";\n" ); +// fprintf( pFile, "page = \"8,11\";\n" ); +// fprintf( pFile, "ranksep = 0.5;\n" ); +// fprintf( pFile, "nodesep = 0.5;\n" ); + fprintf( pFile, "center = true;\n" ); +// fprintf( pFile, "orientation = landscape;\n" ); +// fprintf( pFile, "edge [fontsize = 10];\n" ); +// fprintf( pFile, "edge [dir = none];\n" ); + fprintf( pFile, "edge [dir = back];\n" ); + fprintf( pFile, "\n" ); + + // labels on the left of the picture + fprintf( pFile, "{\n" ); + fprintf( pFile, " node [shape = plaintext];\n" ); + fprintf( pFile, " edge [style = invis];\n" ); + fprintf( pFile, " LevelTitle1 [label=\"\"];\n" ); + fprintf( pFile, " LevelTitle2 [label=\"\"];\n" ); + // generate node names with labels + for ( Level = LevelMax; Level >= LevelMin; Level-- ) + { + // the visible node name + fprintf( pFile, " Level%d", Level ); + fprintf( pFile, " [label = " ); + // label name + fprintf( pFile, "\"" ); + fprintf( pFile, "\"" ); + fprintf( pFile, "];\n" ); + } + + // genetate the sequence of visible/invisible nodes to mark levels + fprintf( pFile, " LevelTitle1 -> LevelTitle2 ->" ); + for ( Level = LevelMax; Level >= LevelMin; Level-- ) + { + // the visible node name + fprintf( pFile, " Level%d", Level ); + // the connector + if ( Level != LevelMin ) + fprintf( pFile, " ->" ); + else + fprintf( pFile, ";" ); + } + fprintf( pFile, "\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate title box on top + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + fprintf( pFile, " LevelTitle1;\n" ); + fprintf( pFile, " title1 [shape=plaintext,\n" ); + fprintf( pFile, " fontsize=20,\n" ); + fprintf( pFile, " fontname = \"Times-Roman\",\n" ); + fprintf( pFile, " label=\"" ); + fprintf( pFile, "%s", "Network structure visualized by ABC" ); + fprintf( pFile, "\\n" ); + fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName ); + fprintf( pFile, "Time was %s. ", Extra_TimeStamp() ); + fprintf( pFile, "\"\n" ); + fprintf( pFile, " ];\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate statistics box + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + fprintf( pFile, " LevelTitle2;\n" ); + fprintf( pFile, " title2 [shape=plaintext,\n" ); + fprintf( pFile, " fontsize=18,\n" ); + fprintf( pFile, " fontname = \"Times-Roman\",\n" ); + fprintf( pFile, " label=\"" ); + if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) ) + fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) ); + else + fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 ); + fprintf( pFile, "\\n" ); + fprintf( pFile, "\"\n" ); + fprintf( pFile, " ];\n" ); + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate the POs + if ( fHasCos ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", LevelMax ); + // generate the PO nodes + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( !Abc_ObjIsPo(pNode) ) + continue; + fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) ); + fprintf( pFile, ", shape = %s", "invtriangle" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + + // generate nodes of each rank + for ( Level = LevelMax - fHasCos; Level >= LevelMin && Level > 0; Level-- ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", Level ); + Abc_NtkForEachNode( pNtk, pNode, i ) + { + if ( (int)pNode->Level != Level ) + continue; +// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id ); + if ( Abc_NtkIsStrash(pNtk) ) + pSopString = ""; + else if ( Abc_NtkHasMapping(pNtk) && fGateNames ) + pSopString = Mio_GateReadName(pNode->pData); + else if ( Abc_NtkHasMapping(pNtk) ) + pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData)); + else + pSopString = Abc_NtkPrintSop(pNode->pData); + fprintf( pFile, " Node%d [label = \"%d\\n%s\"", pNode->Id, pNode->Id, pSopString ); + + fprintf( pFile, ", shape = ellipse" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + + // generate the PI nodes if any + if ( LevelMin == 0 ) + { + fprintf( pFile, "{\n" ); + fprintf( pFile, " rank = same;\n" ); + // the labeling node of this level + fprintf( pFile, " Level%d;\n", LevelMin ); + // generate the PO nodes + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( pNode->Level > 0 ) + continue; + if ( !Abc_ObjIsPi(pNode) ) + { + // check if the costant node is present + if ( Abc_ObjFaninNum(pNode) == 0 && Abc_ObjFanoutNum(pNode) > 0 ) + { + fprintf( pFile, " Node%d [label = \"Const1\"", pNode->Id ); + fprintf( pFile, ", shape = ellipse" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + continue; + } + fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) ); + fprintf( pFile, ", shape = %s", "triangle" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + } + +// fprintf( pFile, "{\n" ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( !Abc_ObjIsLatch(pNode) ) + continue; + fprintf( pFile, "Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) ); + fprintf( pFile, ", shape = box" ); + if ( pNode->fMarkB ) + fprintf( pFile, ", style = filled" ); + fprintf( pFile, ", color = coral, fillcolor = coral" ); + fprintf( pFile, "];\n" ); + } +// fprintf( pFile, "}" ); +// fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + + // generate invisible edges from the square down + fprintf( pFile, "title1 -> title2 [style = invis];\n" ); + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( (int)pNode->Level != LevelMax ) + continue; + if ( !Abc_ObjIsPo(pNode) ) + continue; + fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id ); + } + + // generate edges + Vec_PtrForEachEntry( vNodes, pNode, i ) + { + if ( Abc_ObjIsBi(pNode) || Abc_ObjIsBo(pNode) ) + continue; + Abc_ObjForEachFanin( pNode, pFanin, k ) + { + fCompl = 0; + if ( Abc_NtkIsStrash(pNtk) ) + { + if ( Abc_ObjIsBi(pFanin) ) + fCompl = Abc_ObjFaninC(pFanin, k); + else + fCompl = Abc_ObjFaninC(pNode, k); + } + if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) ) + pFanin = Abc_ObjFanin0(pFanin); + if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) ) + pFanin = Abc_ObjFanin0(pFanin); + if ( !pFanin->fMarkC ) + continue; + + // generate the edge from this node to the next + fprintf( pFile, "Node%d", pNode->Id ); + fprintf( pFile, " -> " ); + fprintf( pFile, "Node%d", pFanin->Id ); + fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" ); +// fprintf( pFile, ", label = \"%c\"", 'a' + k ); + fprintf( pFile, "]" ); + fprintf( pFile, ";\n" ); + } + } + + fprintf( pFile, "}" ); + fprintf( pFile, "\n" ); + fprintf( pFile, "\n" ); + fclose( pFile ); + + // unmark the nodes from the set + Vec_PtrForEachEntry( vNodes, pNode, i ) + pNode->fMarkC = 0; + if ( vNodesShow ) + Vec_PtrForEachEntry( vNodesShow, pNode, i ) + pNode->fMarkB = 0; + + // convert the network back into BDDs if this is how it was + if ( fHasBdds ) + Abc_NtkSopToBdd(pNtk); +} + + +/**Function************************************************************* + + Synopsis [Computes the printable SOP form.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +char * Abc_NtkPrintSop( char * pSop ) +{ + static char Buffer[1000]; + char * pGet, * pSet; + pSet = Buffer; + for ( pGet = pSop; *pGet; pGet++ ) + { + if ( *pGet == '\n' ) + { + *pSet++ = '\\'; + *pSet++ = 'n'; + } + else + *pSet++ = *pGet; + } + *(pSet-2) = 0; + return Buffer; +} + +/**Function************************************************************* + + Synopsis [Computes the printable SOP form.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes ) +{ + Abc_Obj_t * pObj; + int i, Counter = 0; + Vec_PtrForEachEntry( vNodes, pObj, i ) + { + if ( !Abc_ObjIsNode(pObj) ) + continue; + if ( Abc_ObjFaninNum(pObj) == 0 && Abc_ObjFanoutNum(pObj) == 0 ) + continue; + Counter ++; + } + return Counter; +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + |