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Diffstat (limited to 'readmeaig')
-rw-r--r-- | readmeaig | 21 |
1 files changed, 21 insertions, 0 deletions
@@ -22,3 +22,24 @@ Using AIG Package in ABC The above process should not produce memory leaks. + +Using GIA Package in ABC + +- Add #include "gia.h". +- Start the AIG package using Gia_ManStart( int nObjMax ). +(Parameter 'nNodeMax' should approximately reflect the expected number of objects, including PIs, POs, flop inputs, and flop outputs. If the number of objects is more, memory will be automatically reallocated.) +- Assign primary inputs using Gia_ManAppendCi(). +- Assign flop outputs using Gia_ManAppendCi(). +(It is important to create all PIs first, before creating flop outputs). +(Flop control logic, if present, should be elaborated into AND gates. For example, to represent a flop enable, create the driver of enable signal, which can be a PI or an internal node, and then add logic for <flop_input_new> = MUX( <enable>, <flop_input>, <flop_output> ). The output of this logic feeds into the flop. +- Construct AIG in the topological order using Gia_ManHashAnd(), Gia_ManHashOr(), Gia_Not(), etc. +- If constant-0/1 AIG nodes are needed, use Gia_ManConst0() or Gia_ManConst1() +- Create primary outputs using Gia_ManAppendCo(). +- Create flop inputs using Gia_ManAppendCo(). +(it is important to create all POs first, before creating register inputs). +- Set the number of flops by calling Gia_ManSetRegNum(). +- Remove dangling AIG nodes (produced by structural hashing) by running Gia_ManCleanup(), which will return a new AIG. If object mapping is defined for the original AIG, it should be remapped into the new AIG. +- Dump AIG into an AIGER file use Gia_DumpAiger(). +- For each object in the design annotated with the constructed AIG node (pNode), remember its AIG node ID by calling Gia_ObjId(pNode). +- Quit the AIG package using Gia_ManStop(). +The above process should not produce memory leaks. |