diff options
-rw-r--r-- | src/aig/gia/gia.h | 4 | ||||
-rw-r--r-- | src/aig/gia/giaSupp.c | 549 |
2 files changed, 553 insertions, 0 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h index 5e89e89a..f8e36a4f 100644 --- a/src/aig/gia/gia.h +++ b/src/aig/gia/gia.h @@ -1470,6 +1470,10 @@ typedef struct Gia_ManMin_t_ Gia_ManMin_t; extern Gia_ManMin_t * Gia_ManSuppStart( Gia_Man_t * pGia ); extern void Gia_ManSuppStop( Gia_ManMin_t * p ); extern int Gia_ManSupportAnd( Gia_ManMin_t * p, int iLit0, int iLit1 ); +typedef struct Gia_Man2Min_t_ Gia_Man2Min_t; +extern Gia_Man2Min_t * Gia_Man2SuppStart( Gia_Man_t * pGia ); +extern void Gia_Man2SuppStop( Gia_Man2Min_t * p ); +extern int Gia_Man2SupportAnd( Gia_Man2Min_t * p, int iLit0, int iLit1 ); /*=== giaSweep.c ============================================================*/ extern Gia_Man_t * Gia_ManFraigSweepSimple( Gia_Man_t * p, void * pPars ); extern Gia_Man_t * Gia_ManSweepWithBoxes( Gia_Man_t * p, void * pParsC, void * pParsS, int fConst, int fEquiv, int fVerbose, int fVerbEquivs ); diff --git a/src/aig/gia/giaSupp.c b/src/aig/gia/giaSupp.c index 110fccfb..d9ba4e70 100644 --- a/src/aig/gia/giaSupp.c +++ b/src/aig/gia/giaSupp.c @@ -19,6 +19,8 @@ ***********************************************************************/ #include "gia.h" +#include "sat/satoko/satoko.h" +#include "sat/satoko/solver.h" #ifdef ABC_USE_CUDD #include "bdd/extrab/extraBdd.h" @@ -329,6 +331,553 @@ Gia_Man_t * Gia_ManSupportAndTest( Gia_Man_t * pGia ) return pNew; } + + + +struct Gia_Man2Min_t_ +{ + // problem formulation + Gia_Man_t * pGia; + int iLits[2]; + // structural information + Vec_Int_t * vCis[2]; + Vec_Int_t * vObjs[2]; + // SAT solving + satoko_t * pSat; // SAT solver + Vec_Wrd_t * vSims; // simulation + Vec_Ptr_t * vFrontier; // CNF construction + Vec_Ptr_t * vFanins; // CNF construction + Vec_Int_t * vSatVars; // nodes + int nCisOld; // previous number of CIs + int iPattern; // the next pattern to write + int nSatSat; + int nSatUnsat; + int nCalls; + int nSims; + int nSupps; +}; + +static inline int Gia_Min2ObjSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjCopyArray(p, Gia_ObjId(p, pObj)); } +static inline int Gia_Min2ObjSetSatId( Gia_Man_t * p, Gia_Obj_t * pObj, int Num ) { assert(Gia_Min2ObjSatId(p, pObj) == -1); Gia_ObjSetCopyArray(p, Gia_ObjId(p, pObj), Num); return Num; } +static inline void Gia_Min2ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert(Gia_Min2ObjSatId(p, pObj) != -1); Gia_ObjSetCopyArray(p, Gia_ObjId(p, pObj), -1); } + + +/**Function************************************************************* + + Synopsis [Create/delete the data representation manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man2Min_t * Gia_Man2SuppStart( Gia_Man_t * pGia ) +{ + Gia_Man2Min_t * p; + p = ABC_CALLOC( Gia_Man2Min_t, 1 ); + p->pGia = pGia; + p->vCis[0] = Vec_IntAlloc( 512 ); + p->vCis[1] = Vec_IntAlloc( 512 ); + p->vObjs[0] = Vec_IntAlloc( 512 ); + p->vObjs[1] = Vec_IntAlloc( 512 ); + // SAT solving + p->pSat = satoko_create(); + p->vSims = Vec_WrdAlloc( 1000 ); + p->vFrontier = Vec_PtrAlloc( 1000 ); + p->vFanins = Vec_PtrAlloc( 100 ); + p->vSatVars = Vec_IntAlloc( 100 ); + p->iPattern = 1; + p->pSat->opts.learnt_ratio = 0; // prevent garbage collection + return p; +} +void Gia_Man2SuppStop( Gia_Man2Min_t * p ) +{ + printf( "Total calls = %8d. Supps = %6d. Sims = %6d. SAT = %6d. UNSAT = %6d.\n", + p->nCalls, p->nSupps, p->nSims, p->nSatSat, p->nSatUnsat ); + Vec_IntFreeP( &p->vCis[0] ); + Vec_IntFreeP( &p->vCis[1] ); + Vec_IntFreeP( &p->vObjs[0] ); + Vec_IntFreeP( &p->vObjs[1] ); + Gia_ManCleanMark01( p->pGia ); + satoko_destroy( p->pSat ); + Vec_WrdFreeP( &p->vSims ); + Vec_PtrFreeP( &p->vFrontier ); + Vec_PtrFreeP( &p->vFanins ); + Vec_IntFreeP( &p->vSatVars ); + ABC_FREE( p ); +} + +/**Function************************************************************* + + Synopsis [Adds clauses to the solver.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_Min2AddClausesMux( Gia_Man_t * p, Gia_Obj_t * pNode, satoko_t * pSat ) +{ + int fPolarFlip = 0; + Gia_Obj_t * pNodeI, * pNodeT, * pNodeE; + int pLits[4], RetValue, VarF, VarI, VarT, VarE, fCompT, fCompE; + + assert( !Gia_IsComplement( pNode ) ); + assert( pNode->fMark0 ); + // get nodes (I = if, T = then, E = else) + pNodeI = Gia_ObjRecognizeMux( pNode, &pNodeT, &pNodeE ); + // get the variable numbers + VarF = Gia_Min2ObjSatId(p, pNode); + VarI = Gia_Min2ObjSatId(p, pNodeI); + VarT = Gia_Min2ObjSatId(p, Gia_Regular(pNodeT)); + VarE = Gia_Min2ObjSatId(p, Gia_Regular(pNodeE)); + // get the complementation flags + fCompT = Gia_IsComplement(pNodeT); + fCompE = Gia_IsComplement(pNodeE); + + // f = ITE(i, t, e) + + // i' + t' + f + // i' + t + f' + // i + e' + f + // i + e + f' + + // create four clauses + pLits[0] = Abc_Var2Lit(VarI, 1); + pLits[1] = Abc_Var2Lit(VarT, 1^fCompT); + pLits[2] = Abc_Var2Lit(VarF, 0); + if ( fPolarFlip ) + { + if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); + pLits[0] = Abc_Var2Lit(VarI, 1); + pLits[1] = Abc_Var2Lit(VarT, 0^fCompT); + pLits[2] = Abc_Var2Lit(VarF, 1); + if ( fPolarFlip ) + { + if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); + pLits[0] = Abc_Var2Lit(VarI, 0); + pLits[1] = Abc_Var2Lit(VarE, 1^fCompE); + pLits[2] = Abc_Var2Lit(VarF, 0); + if ( fPolarFlip ) + { + if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); + pLits[0] = Abc_Var2Lit(VarI, 0); + pLits[1] = Abc_Var2Lit(VarE, 0^fCompE); + pLits[2] = Abc_Var2Lit(VarF, 1); + if ( fPolarFlip ) + { + if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); + + // two additional clauses + // t' & e' -> f' + // t & e -> f + + // t + e + f' + // t' + e' + f + + if ( VarT == VarE ) + { +// assert( fCompT == !fCompE ); + return; + } + + pLits[0] = Abc_Var2Lit(VarT, 0^fCompT); + pLits[1] = Abc_Var2Lit(VarE, 0^fCompE); + pLits[2] = Abc_Var2Lit(VarF, 1); + if ( fPolarFlip ) + { + if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); + pLits[0] = Abc_Var2Lit(VarT, 1^fCompT); + pLits[1] = Abc_Var2Lit(VarE, 1^fCompE); + pLits[2] = Abc_Var2Lit(VarF, 0); + if ( fPolarFlip ) + { + if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] ); + } + RetValue = satoko_add_clause( pSat, pLits, 3 ); + assert( RetValue ); +} +void Gia_Min2AddClausesSuper( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Ptr_t * vSuper, satoko_t * pSat ) +{ + int fPolarFlip = 0; + Gia_Obj_t * pFanin; + int * pLits, nLits, RetValue, i; + assert( !Gia_IsComplement(pNode) ); + assert( Gia_ObjIsAnd( pNode ) ); + // create storage for literals + nLits = Vec_PtrSize(vSuper) + 1; + pLits = ABC_ALLOC( int, nLits ); + // suppose AND-gate is A & B = C + // add !A => !C or A + !C + Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i ) + { + pLits[0] = Abc_Var2Lit(Gia_Min2ObjSatId(p, Gia_Regular(pFanin)), Gia_IsComplement(pFanin)); + pLits[1] = Abc_Var2Lit(Gia_Min2ObjSatId(p, pNode), 1); + if ( fPolarFlip ) + { + if ( Gia_Regular(pFanin)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] ); + if ( pNode->fPhase ) pLits[1] = Abc_LitNot( pLits[1] ); + } + RetValue = satoko_add_clause( pSat, pLits, 2 ); + assert( RetValue ); + } + // add A & B => C or !A + !B + C + Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i ) + { + pLits[i] = Abc_Var2Lit(Gia_Min2ObjSatId(p, Gia_Regular(pFanin)), !Gia_IsComplement(pFanin)); + if ( fPolarFlip ) + { + if ( Gia_Regular(pFanin)->fPhase ) pLits[i] = Abc_LitNot( pLits[i] ); + } + } + pLits[nLits-1] = Abc_Var2Lit(Gia_Min2ObjSatId(p, pNode), 0); + if ( fPolarFlip ) + { + if ( pNode->fPhase ) pLits[nLits-1] = Abc_LitNot( pLits[nLits-1] ); + } + RetValue = satoko_add_clause( pSat, pLits, nLits ); + assert( RetValue ); + ABC_FREE( pLits ); +} + +/**Function************************************************************* + + Synopsis [Adds clauses and returns CNF variable of the node.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_Min2CollectSuper_rec( Gia_Obj_t * pObj, Vec_Ptr_t * vSuper, int fFirst, int fUseMuxes ) +{ + // if the new node is complemented or a PI, another gate begins + if ( Gia_IsComplement(pObj) || Gia_ObjIsCi(pObj) || + (!fFirst && Gia_ObjValue(pObj) > 1) || + (fUseMuxes && pObj->fMark0) ) + { + Vec_PtrPushUnique( vSuper, pObj ); + return; + } + // go through the branches + Gia_Min2CollectSuper_rec( Gia_ObjChild0(pObj), vSuper, 0, fUseMuxes ); + Gia_Min2CollectSuper_rec( Gia_ObjChild1(pObj), vSuper, 0, fUseMuxes ); +} +void Gia_Min2CollectSuper( Gia_Obj_t * pObj, int fUseMuxes, Vec_Ptr_t * vSuper ) +{ + assert( !Gia_IsComplement(pObj) ); + assert( !Gia_ObjIsCi(pObj) ); + Vec_PtrClear( vSuper ); + Gia_Min2CollectSuper_rec( pObj, vSuper, 1, fUseMuxes ); +} +void Gia_Min2ObjAddToFrontier( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Ptr_t * vFrontier, satoko_t * pSat, Vec_Int_t * vSatVars ) +{ + assert( !Gia_IsComplement(pObj) ); + assert( !Gia_ObjIsConst0(pObj) ); + if ( Gia_Min2ObjSatId(p, pObj) >= 0 ) + return; + assert( Gia_Min2ObjSatId(p, pObj) == -1 ); + Vec_IntPush( vSatVars, Gia_ObjId(p, pObj) ); + Gia_Min2ObjSetSatId( p, pObj, satoko_add_variable(pSat, 0) ); + if ( Gia_ObjIsAnd(pObj) ) + Vec_PtrPush( vFrontier, pObj ); +} +int Gia_Min2ObjGetCnfVar( Gia_Man2Min_t * p, int iObj ) +{ + Gia_Obj_t * pObj = Gia_ManObj(p->pGia, iObj); + Gia_Obj_t * pNode, * pFanin; + int i, k, fUseMuxes = 1; + if ( Gia_Min2ObjSatId(p->pGia, pObj) >= 0 ) + return Gia_Min2ObjSatId(p->pGia, pObj); + if ( Gia_ObjIsCi(pObj) ) + { + Vec_IntPush( p->vSatVars, iObj ); + return Gia_Min2ObjSetSatId( p->pGia, pObj, satoko_add_variable(p->pSat, 0) ); + } + assert( Gia_ObjIsAnd(pObj) ); + // start the frontier + Vec_PtrClear( p->vFrontier ); + Gia_Min2ObjAddToFrontier( p->pGia, pObj, p->vFrontier, p->pSat, p->vSatVars ); + // explore nodes in the frontier + Vec_PtrForEachEntry( Gia_Obj_t *, p->vFrontier, pNode, i ) + { + assert( Gia_Min2ObjSatId(p->pGia,pNode) >= 0 ); + if ( fUseMuxes && pNode->fMark0 ) + { + Vec_PtrClear( p->vFanins ); + Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin0(pNode) ) ); + Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin1(pNode) ) ); + Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin0(pNode) ) ); + Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin1(pNode) ) ); + Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k ) + Gia_Min2ObjAddToFrontier( p->pGia, Gia_Regular(pFanin), p->vFrontier, p->pSat, p->vSatVars ); + Gia_Min2AddClausesMux( p->pGia, pNode, p->pSat ); + } + else + { + Gia_Min2CollectSuper( pNode, fUseMuxes, p->vFanins ); + Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k ) + Gia_Min2ObjAddToFrontier( p->pGia, Gia_Regular(pFanin), p->vFrontier, p->pSat, p->vSatVars ); + Gia_Min2AddClausesSuper( p->pGia, pNode, p->vFanins, p->pSat ); + } + assert( Vec_PtrSize(p->vFanins) > 1 ); + } + return Gia_Min2ObjSatId(p->pGia,pObj); +} + +/**Function************************************************************* + + Synopsis [Returns 0 if the node is not a constant.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Gia_Min2ManSimulate( Gia_Man2Min_t * p ) +{ + word Sim0, Sim1; int n, i, iObj; + p->nSims++; + // add random values to new CIs + Vec_WrdFillExtra( p->vSims, Gia_ManObjNum(p->pGia), 0 ); + for ( i = p->nCisOld; i < Gia_ManCiNum(p->pGia); i++ ) + Vec_WrdWriteEntry( p->vSims, Gia_ManCiIdToId(p->pGia, i), Gia_ManRandomW( 0 ) << 1 ); + p->nCisOld = Gia_ManCiNum(p->pGia); + // simulate internal nodes + for ( n = 0; n < 2; n++ ) + Vec_IntForEachEntry( p->vObjs[n], iObj, i ) + { + Gia_Obj_t * pObj = Gia_ManObj( p->pGia, iObj ); + Sim0 = Vec_WrdEntry( p->vSims, Gia_ObjFaninId0p(p->pGia, pObj) ); + Sim1 = Vec_WrdEntry( p->vSims, Gia_ObjFaninId1p(p->pGia, pObj) ); + Sim0 = Gia_ObjFaninC0(pObj) ? ~Sim0 : Sim0; + Sim1 = Gia_ObjFaninC1(pObj) ? ~Sim1 : Sim1; + Vec_WrdWriteEntry( p->vSims, iObj, Sim0 & Sim1 ); + } + Sim0 = Vec_WrdEntry( p->vSims, Abc_Lit2Var(p->iLits[0]) ); + Sim1 = Vec_WrdEntry( p->vSims, Abc_Lit2Var(p->iLits[1]) ); + Sim0 = Abc_LitIsCompl(p->iLits[0]) ? ~Sim0 : Sim0; + Sim1 = Abc_LitIsCompl(p->iLits[1]) ? ~Sim1 : Sim1; +// assert( (Sim0 & Sim1) != ~0 ); + return (Sim0 & Sim1) == 0; +} + +/**Function************************************************************* + + Synopsis [Internal simulation APIs.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Gia_Min2SimSetInputBit( Gia_Man2Min_t * p, int iObj, int Bit, int iPattern ) +{ + word * pSim = Vec_WrdEntryP( p->vSims, iObj ); + assert( iPattern > 0 && iPattern < 64 ); + if ( Abc_InfoHasBit( (unsigned*)pSim, iPattern ) != Bit ) + Abc_InfoXorBit( (unsigned*)pSim, iPattern ); +} +int Gia_Min2ManSolve( Gia_Man2Min_t * p ) +{ + int iObj0 = Abc_Lit2Var(p->iLits[0]); + int iObj1 = Abc_Lit2Var(p->iLits[1]); + int n, i, status, iVar0, iVar1, iTemp; + assert( iObj0 > 0 && iObj1 > 0 ); +// Vec_IntForEachEntry( &p->pGia->vCopies, iTemp, i ) +// assert( iTemp == -1 ); + Vec_IntFillExtra( &p->pGia->vCopies, Gia_ManObjNum(p->pGia), -1 ); + Vec_IntClear( p->vSatVars ); + assert( solver_varnum(p->pSat) == 0 ); + iVar0 = Gia_Min2ObjGetCnfVar( p, iObj0 ); + iVar1 = Gia_Min2ObjGetCnfVar( p, iObj1 ); + satoko_assump_push( p->pSat, Abc_Var2Lit(iVar0, Abc_LitIsCompl(p->iLits[0])) ); + satoko_assump_push( p->pSat, Abc_Var2Lit(iVar1, Abc_LitIsCompl(p->iLits[1])) ); + status = satoko_solve( p->pSat ); + satoko_assump_pop( p->pSat ); + satoko_assump_pop( p->pSat ); + if ( status == SATOKO_SAT ) + { + //printf( "Disproved %d %d\n", p->iLits[0], p->iLits[1] ); + assert( Gia_Min2ManSimulate(p) == 1 ); + for ( n = 0; n < 2; n++ ) + Vec_IntForEachEntry( p->vCis[n], iTemp, i ) + Gia_Min2SimSetInputBit( p, iTemp, var_polarity(p->pSat, Gia_Min2ObjSatId(p->pGia, Gia_ManObj(p->pGia, iTemp))) == LIT_TRUE, p->iPattern ); + assert( Gia_Min2ManSimulate(p) == 0 ); + p->iPattern = p->iPattern == 63 ? 1 : p->iPattern + 1; + p->nSatSat++; + } + //printf( "supp %d node %d vars %d\n", + // Vec_IntSize(p->vCis[0]) + Vec_IntSize(p->vCis[1]), + // Vec_IntSize(p->vObjs[0]) + Vec_IntSize(p->vObjs[1]), + // Vec_IntSize(p->vSatVars) ); + satoko_rollback( p->pSat ); + Vec_IntForEachEntry( p->vSatVars, iTemp, i ) + Gia_Min2ObjCleanSatId( p->pGia, Gia_ManObj(p->pGia, iTemp) ); + return status == SATOKO_UNSAT; +} + +/**Function************************************************************* + + Synopsis [Collect nodes.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Gia_Min2ManGatherSupp_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vCis, Vec_Int_t * vObjs ) +{ + int Val0, Val1; + Gia_Obj_t * pObj; + if ( Gia_ObjIsTravIdPreviousId(p, iObj) ) + return 1; + if ( Gia_ObjIsTravIdCurrentId(p, iObj) ) + return 0; + Gia_ObjSetTravIdCurrentId(p, iObj); + pObj = Gia_ManObj( p, iObj ); + if ( Gia_ObjIsCi(pObj) ) + { + Vec_IntPush( vCis, iObj ); + return 0; + } + assert( Gia_ObjIsAnd(pObj) ); + Val0 = Gia_Min2ManGatherSupp_rec( p, Gia_ObjFaninId0(pObj, iObj), vCis, vObjs ); + Val1 = Gia_Min2ManGatherSupp_rec( p, Gia_ObjFaninId1(pObj, iObj), vCis, vObjs ); + Vec_IntPush( vObjs, iObj ); + return Val0 || Val1; +} +int Gia_Min2ManGatherSupp( Gia_Man2Min_t * p ) +{ + int n, Overlap = 0; + p->nSupps++; + Gia_ManIncrementTravId( p->pGia ); + for ( n = 0; n < 2; n++ ) + { + Vec_IntClear( p->vCis[n] ); + Vec_IntClear( p->vObjs[n] ); + Gia_ManIncrementTravId( p->pGia ); + Overlap = Gia_Min2ManGatherSupp_rec( p->pGia, Abc_Lit2Var(p->iLits[n]), p->vCis[n], p->vObjs[n] ); + assert( n || !Overlap ); + } + return Overlap; +} + +/**Function************************************************************* + + Synopsis [Takes a literal and returns a support-minized literal.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Gia_Man2SupportAnd( Gia_Man2Min_t * p, int iLit0, int iLit1 ) +{ + p->nCalls++; + //return Gia_ManHashAnd( p->pGia, iLit0, iLit1 ); + p->iLits[0] = iLit0; + p->iLits[1] = iLit1; + if ( iLit0 < 2 || iLit1 < 2 || Abc_Lit2Var(iLit0) == Abc_Lit2Var(iLit1) || Gia_ManHashLookupInt(p->pGia, iLit0, iLit1) || + !Gia_Min2ManGatherSupp(p) || !Gia_Min2ManSimulate(p) || !Gia_Min2ManSolve(p) ) + return Gia_ManHashAnd( p->pGia, iLit0, iLit1 ); + //printf( "%d %d\n", iLit0, iLit1 ); + p->nSatUnsat++; + return 0; +} + +/**Function************************************************************* + + Synopsis [Testbench.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Gia_Man2SupportAndTest( Gia_Man_t * pGia ) +{ + Gia_Man2Min_t * pMan; + Gia_Man_t * pNew, * pTemp; + Gia_Obj_t * pObj; + int i; + Gia_ManRandomW( 1 ); + Gia_ManFillValue( pGia ); + pNew = Gia_ManStart( Gia_ManObjNum(pGia) ); + pNew->pName = Abc_UtilStrsav( pGia->pName ); + pNew->pSpec = Abc_UtilStrsav( pGia->pSpec ); + Gia_ManHashAlloc( pNew ); + Gia_ManConst0(pGia)->Value = 0; + pMan = Gia_Man2SuppStart( pNew ); + Gia_ManForEachObj1( pGia, pObj, i ) + { + if ( Gia_ObjIsAnd(pObj) ) + { +// pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + pObj->Value = Gia_Man2SupportAnd( pMan, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + } + else if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManAppendCi( pNew ); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + else assert( 0 ); + + //if ( i % 10000 == 0 ) + // printf( "%d\n", i ); + } + Gia_Man2SuppStop( pMan ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(pGia) ); + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + return pNew; +} + + + + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// |