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authorAlan Mishchenko <alanmi@berkeley.edu>2017-01-02 16:29:10 +0700
committerAlan Mishchenko <alanmi@berkeley.edu>2017-01-02 16:29:10 +0700
commit74c8d35f330f80e6e489f6829288093e798fbfc2 (patch)
tree3e13d862bdfc3f1e65bb23ab5327110c10755afe /src/opt
parent6e1df46cd346ace1ed118da70c5b301915fcf453 (diff)
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Updates to delay optimization project.
Diffstat (limited to 'src/opt')
-rw-r--r--src/opt/sbd/module.make1
-rw-r--r--src/opt/sbd/sbd.h4
-rw-r--r--src/opt/sbd/sbdCore.c113
-rw-r--r--src/opt/sbd/sbdCut.c22
-rw-r--r--src/opt/sbd/sbdInt.h3
-rw-r--r--src/opt/sbd/sbdPath.c124
6 files changed, 250 insertions, 17 deletions
diff --git a/src/opt/sbd/module.make b/src/opt/sbd/module.make
index a9a6c3be..fc176715 100644
--- a/src/opt/sbd/module.make
+++ b/src/opt/sbd/module.make
@@ -4,5 +4,6 @@ SRC += src/opt/sbd/sbd.c \
src/opt/sbd/sbdCut.c \
src/opt/sbd/sbdCut2.c \
src/opt/sbd/sbdLut.c \
+ src/opt/sbd/sbdPath.c \
src/opt/sbd/sbdSat.c \
src/opt/sbd/sbdWin.c
diff --git a/src/opt/sbd/sbd.h b/src/opt/sbd/sbd.h
index 6e0f6b3b..9c419b16 100644
--- a/src/opt/sbd/sbd.h
+++ b/src/opt/sbd/sbd.h
@@ -47,6 +47,10 @@ struct Sbd_Par_t_
int nWinSizeMax; // maximum window size (windowing)
int nBTLimit; // maximum number of SAT conflicts
int nWords; // simulation word count
+ int fMapping; // generate mapping
+ int fMoreCuts; // use several cuts
+ int fFindDivs; // perform divisor search
+ int fUsePath; // optimize only critical path
int fArea; // area-oriented optimization
int fCover; // use complete cover procedure
int fVerbose; // verbose flag
diff --git a/src/opt/sbd/sbdCore.c b/src/opt/sbd/sbdCore.c
index 988ad3db..275d866f 100644
--- a/src/opt/sbd/sbdCore.c
+++ b/src/opt/sbd/sbdCore.c
@@ -38,6 +38,7 @@ struct Sbd_Man_t_
Vec_Wec_t * vTfos; // TFO for each node (roots are marked) (windowing)
Vec_Int_t * vLutLevs; // LUT level for each node after resynthesis
Vec_Int_t * vLutCuts; // LUT cut for each nodes after resynthesis
+ Vec_Int_t * vLutCuts2; // LUT cut for each nodes after resynthesis
Vec_Int_t * vMirrors; // alternative node
Vec_Wrd_t * vSims[4]; // simulation information (main, backup, controlability)
Vec_Int_t * vCover; // temporary
@@ -73,7 +74,8 @@ struct Sbd_Man_t_
sat_solver * pSat; // SAT solver
};
-static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); }
+static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); }
+static inline int * Sbd_ObjCut2( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts2, (p->pPars->nLutSize + 1) * i ); }
static inline word * Sbd_ObjSim0( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[0], p->pPars->nWords * i ); }
static inline word * Sbd_ObjSim1( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[1], p->pPars->nWords * i ); }
@@ -107,6 +109,10 @@ void Sbd_ParSetDefault( Sbd_Par_t * pPars )
pPars->nWinSizeMax = 2000; // maximum window size (windowing)
pPars->nBTLimit = 0; // maximum number of SAT conflicts
pPars->nWords = 1; // simulation word count
+ pPars->fMapping = 1; // generate mapping
+ pPars->fMoreCuts = 0; // use several cuts
+ pPars->fFindDivs = 0; // perform divisor search
+ pPars->fUsePath = 0; // optimize only critical path
pPars->fArea = 0; // area-oriented optimization
pPars->fCover = 0; // use complete cover procedure
pPars->fVerbose = 0; // verbose flag
@@ -231,8 +237,13 @@ Sbd_Man_t * Sbd_ManStart( Gia_Man_t * pGia, Sbd_Par_t * pPars )
for ( w = 0; w < p->pPars->nWords; w++ )
Sbd_ObjSim0(p, Id)[w] = Gia_ManRandomW( 0 );
// cut enumeration
- p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, 1, 1 );
- p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
+ if ( pPars->fMoreCuts )
+ p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, !pPars->fMapping, 1 );
+ else
+ {
+ p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, !pPars->fMapping, 1 );
+ p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
+ }
return p;
}
void Sbd_ManStop( Sbd_Man_t * p )
@@ -258,8 +269,8 @@ void Sbd_ManStop( Sbd_Man_t * p )
Vec_IntFree( p->vCounts[1] );
Vec_WrdFree( p->vMatrix );
sat_solver_delete_p( &p->pSat );
- Sbd_StoFree( p->pSto );
- Sbd_ManCutServerStop( p->pSrv );
+ if ( p->pSto ) Sbd_StoFree( p->pSto );
+ if ( p->pSrv ) Sbd_ManCutServerStop( p->pSrv );
ABC_FREE( p );
}
@@ -1830,7 +1841,7 @@ int Sbd_ManImplement( Sbd_Man_t * p, int Pivot, word Truth )
int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
{
- Gia_Obj_t * pObj = NULL;
+ //Gia_Obj_t * pObj = NULL;
int i, k, w, iLit, Node;
int iObjLast = Gia_ManObjNum(p->pGia);
int iCurLev = Vec_IntEntry(p->vLutLevs, Pivot);
@@ -1903,6 +1914,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
//Vec_IntPush( p->vLevs, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObjI, i)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObjI, i))) );
Vec_IntPush( p->vObj2Var, 0 );
Vec_IntFillExtra( p->vLutCuts, Vec_IntSize(p->vLutCuts) + p->pPars->nLutSize + 1, 0 );
+ Sbd_StoSaveBestDelayCut( p->pSto, i, Sbd_ObjCut(p, i) );
//Sbd_ManFindCut( p, i, p->vLits );
for ( k = 0; k < 4; k++ )
for ( w = 0; w < p->pPars->nWords; w++ )
@@ -1912,7 +1924,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
iNewLev = Vec_IntEntry( p->vLutLevs, Abc_Lit2Var(iLit) );
assert( !iNewLev || iNewLev < iCurLev );
// update delay of the initial node
- pObj = Gia_ManObj( p->pGia, Pivot );
+ //pObj = Gia_ManObj( p->pGia, Pivot );
assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
//Vec_IntWriteEntry( p->vLevs, Pivot, Pivot ? 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) : 0 );
@@ -1930,6 +1942,70 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
SeeAlso []
***********************************************************************/
+void Sbd_ManDeriveMapping_rec( Sbd_Man_t * p, Gia_Man_t * pNew, int iObj )
+{
+ Gia_Obj_t * pObj; int k, * pCut;
+ if ( Gia_ObjIsTravIdCurrentId(pNew, iObj) )
+ return;
+ Gia_ObjSetTravIdCurrentId(pNew, iObj);
+ pObj = Gia_ManObj( pNew, iObj );
+ if ( Gia_ObjIsCi(pObj) )
+ return;
+ assert( Gia_ObjIsAnd(pObj) );
+ pCut = Sbd_ObjCut2( p, iObj );
+ for ( k = 1; k <= pCut[0]; k++ )
+ Sbd_ManDeriveMapping_rec( p, pNew, pCut[k] );
+ // add mapping
+ Vec_IntWriteEntry( pNew->vMapping, iObj, Vec_IntSize(pNew->vMapping) );
+ for ( k = 0; k <= pCut[0]; k++ )
+ Vec_IntPush( pNew->vMapping, pCut[k] );
+ Vec_IntPush( pNew->vMapping, iObj );
+}
+void Sbd_ManDeriveMapping( Sbd_Man_t * p, Gia_Man_t * pNew )
+{
+ Gia_Obj_t * pObj, * pFan;
+ int i, k, iFan, iObjNew, * pCut, * pCutNew;
+ Vec_Int_t * vLeaves = Vec_IntAlloc( 100 );
+ // derive cuts for the new manager
+ p->vLutCuts2 = Vec_IntStart( Gia_ManObjNum(pNew) * (p->pPars->nLutSize + 1) );
+ Gia_ManForEachAnd( p->pGia, pObj, i )
+ {
+ if ( Vec_IntEntry(p->vMirrors, i) >= 0 )
+ continue;
+ if ( pObj->Value == ~0 )
+ continue;
+ iObjNew = Abc_Lit2Var( pObj->Value );
+ if ( !Gia_ObjIsAnd(Gia_ManObj(pNew, iObjNew)) )
+ continue;
+ pCutNew = Sbd_ObjCut2( p, iObjNew );
+ pCut = Sbd_ObjCut( p, i );
+ Vec_IntClear( vLeaves );
+ for ( k = 1; k <= pCut[0]; k++ )
+ {
+ iFan = Vec_IntEntry(p->vMirrors, pCut[k]) >= 0 ? Abc_Lit2Var(Vec_IntEntry(p->vMirrors, pCut[k])) : pCut[k];
+ pFan = Gia_ManObj( p->pGia, iFan );
+ if ( pFan->Value == ~0 )
+ continue;
+ iObjNew = Abc_Lit2Var( pFan->Value );
+ if ( iObjNew == 0 )
+ continue;
+ Vec_IntPushUniqueOrder( vLeaves, iObjNew );
+ }
+ assert( Vec_IntSize(vLeaves) <= p->pPars->nLutSize );
+ assert( Vec_IntSize(vLeaves) > 1 );
+ pCutNew[0] = Vec_IntSize(vLeaves);
+ memcpy( pCutNew+1, Vec_IntArray(vLeaves), sizeof(int) * Vec_IntSize(vLeaves) );
+ }
+ Vec_IntFree( vLeaves );
+ // create new mapping
+ Vec_IntFreeP( &pNew->vMapping );
+ pNew->vMapping = Vec_IntAlloc( (p->pPars->nLutSize + 2) * Gia_ManObjNum(pNew) );
+ Vec_IntFill( pNew->vMapping, Gia_ManObjNum(pNew), 0 );
+ Gia_ManIncrementTravId( pNew );
+ Gia_ManForEachCo( pNew, pObj, i )
+ Sbd_ManDeriveMapping_rec( p, pNew, Gia_ObjFaninId0p(pNew, pObj) );
+ Vec_IntFreeP( &p->vLutCuts2 );
+}
void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * vMirrors )
{
Gia_Obj_t * pObj;
@@ -1951,7 +2027,7 @@ void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * v
if ( Obj != Node )
Gia_ManObj(p, Node)->Value = Abc_LitNotCond( pObj->Value, Abc_LitIsCompl(Vec_IntEntry(vMirrors, Node)) );
}
-Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
+Gia_Man_t * Sbd_ManDerive( Sbd_Man_t * pMan, Gia_Man_t * p, Vec_Int_t * vMirrors )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
@@ -1973,9 +2049,12 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
Gia_ManTransferTiming( pNew, p );
+ if ( pMan->pPars->fMapping )
+ Sbd_ManDeriveMapping( pMan, pNew );
// remove dangling nodes
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManTransferTiming( pNew, pTemp );
+ Gia_ManTransferMapping( pNew, pTemp );
Gia_ManStop( pTemp );
return pNew;
}
@@ -1993,7 +2072,7 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
***********************************************************************/
void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
{
- Sbd_Str_t Strs[SBD_DIV_MAX]; //word Truth = 0;
+ Sbd_Str_t Strs[SBD_DIV_MAX]; word Truth = 0;
int RetValue, nStrs = 0;
if ( !p->pSto && Sbd_ManMergeCuts( p, Pivot ) )
return;
@@ -2009,8 +2088,7 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
Vec_IntWriteEntry( p->vMirrors, Pivot, RetValue );
if ( p->pPars->fVerbose ) printf( "Node %5d: Detected constant %d.\n", Pivot, RetValue );
}
-/*
- else if ( p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) )
+ else if ( p->pPars->fFindDivs && p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) )
{
int i;
Strs->fLut = 1;
@@ -2021,7 +2099,6 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
Sbd_ManImplement2( p, Pivot, 1, Strs );
if ( p->pPars->fVerbose ) printf( "Node %5d: Detected LUT%d\n", Pivot, p->pPars->nLutSize );
}
-*/
else if ( p->pPars->nLutNum >= 2 && Sbd_ManExplore3( p, Pivot, &nStrs, Strs ) )
{
Sbd_ManImplement2( p, Pivot, nStrs, Strs );
@@ -2041,6 +2118,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
+ Vec_Bit_t * vPath;
Sbd_Man_t * p = Sbd_ManStart( pGia, pPars );
int nNodesOld = Gia_ManObjNum(pGia);
int k, Pivot;
@@ -2049,6 +2127,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
Gia_ManForEachObj( p->pGia, pObj, Pivot )
Sbd_StoRefObj( p->pSto, Pivot, -1 );
//return NULL;
+ vPath = (pPars->fUsePath && Gia_ManHasMapping(pGia)) ? Sbc_ManCriticalPath(pGia) : NULL;
if ( pGia->pManTime != NULL && Tim_ManBoxNum((Tim_Man_t*)pGia->pManTime) )
{
Vec_Int_t * vNodes = Gia_ManOrderWithBoxes( pGia );
@@ -2065,9 +2144,10 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
{
abctime clk = Abc_Clock();
int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot );
+ Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) );
p->timeCut += Abc_Clock() - clk;
Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay );
- if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 )
+ if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) )
Sbd_NtkPerformOne( p, Pivot );
}
else if ( Gia_ObjIsCi(pObj) )
@@ -2102,22 +2182,25 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
{
abctime clk = Abc_Clock();
int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot );
+ Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) );
p->timeCut += Abc_Clock() - clk;
Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay );
- if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 )
+ if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) )
Sbd_NtkPerformOne( p, Pivot );
}
//if ( nNodesOld != Gia_ManObjNum(pGia) )
// break;
}
}
+ Vec_BitFreeP( &vPath );
printf( "K = %d. S = %d. N = %d. P = %d. ",
p->pPars->nLutSize, p->pPars->nLutNum, p->pPars->nCutSize, p->pPars->nCutNum );
printf( "Try = %d. Use = %d. C = %d. 1 = %d. 2 = %d. 3a = %d. 3b = %d. Lev = %d. ",
p->nTried, p->nUsed, p->nLuts[0], p->nLuts[1], p->nLuts[2], p->nLuts[3], p->nLuts[4], Sbd_ManDelay(p) );
p->timeTotal = Abc_Clock() - p->timeTotal;
Abc_PrintTime( 1, "Time", p->timeTotal );
- pNew = Sbd_ManDerive( pGia, p->vMirrors );
+ //Sbd_ManDeriveMapping2( p );
+ pNew = Sbd_ManDerive( p, pGia, p->vMirrors );
// print runtime statistics
p->timeOther = p->timeTotal - p->timeWin - p->timeCut - p->timeCov - p->timeCnf - p->timeSat - p->timeQbf;
//if ( p->pPars->fVerbose )
diff --git a/src/opt/sbd/sbdCut.c b/src/opt/sbd/sbdCut.c
index 7bcf2189..59505c98 100644
--- a/src/opt/sbd/sbdCut.c
+++ b/src/opt/sbd/sbdCut.c
@@ -65,10 +65,11 @@ struct Sbd_Sto_t_
Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers
int nCutsR; // the number of cuts
int Pivot; // current object
- double CutCount[4]; // cut counters
+ int iCutBest; // best-delay cut
int nCutsSpec; // special cuts
int nCutsOver; // overflow cuts
int DelayMin; // minimum delay
+ double CutCount[4]; // cut counters
abctime clkStart; // starting time
};
@@ -540,6 +541,7 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC
{
int i, v, Delay, DelayMin = ABC_INFINITY;
assert( nCuts > 0 );
+ p->iCutBest = -1;
for ( i = 0; i < nCuts; i++ )
{
if ( (int)pCuts[i]->nLeaves > p->nLutSize )
@@ -547,8 +549,16 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC
Delay = 0;
for ( v = 0; v < (int)pCuts[i]->nLeaves; v++ )
Delay = Abc_MaxInt( Delay, Vec_IntEntry(p->vDelays, pCuts[i]->pLeaves[v]) );
- DelayMin = Abc_MinInt( DelayMin, Delay );
+ //DelayMin = Abc_MinInt( DelayMin, Delay );
+ if ( DelayMin > Delay )
+ {
+ DelayMin = Delay;
+ p->iCutBest = i;
+ }
+ else if ( DelayMin == Delay && p->iCutBest >= 0 && pCuts[p->iCutBest]->nLeaves > pCuts[i]->nLeaves )
+ p->iCutBest = i;
}
+ assert( p->iCutBest >= 0 );
assert( DelayMin < ABC_INFINITY );
DelayMin = (nCuts > 1 || pCuts[0]->nLeaves > 1) ? DelayMin + 1 : DelayMin;
Vec_IntWriteEntry( p->vDelays, iObj, DelayMin );
@@ -725,6 +735,14 @@ int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj )
Sbd_StoMergeCuts( p, iObj );
return Vec_IntEntry( p->vDelays, iObj );
}
+void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut )
+{
+ Sbd_Cut_t * pCutBest = p->ppCuts[p->iCutBest]; int i;
+ assert( iObj == p->Pivot );
+ pCut[0] = pCutBest->nLeaves;
+ for ( i = 0; i < (int)pCutBest->nLeaves; i++ )
+ pCut[i+1] = pCutBest->pLeaves[i];
+}
int Sbd_StoObjRefs( Sbd_Sto_t * p, int iObj )
{
return Vec_IntEntry(p->vRefs, iObj);
diff --git a/src/opt/sbd/sbdInt.h b/src/opt/sbd/sbdInt.h
index 9b489854..eabe5355 100644
--- a/src/opt/sbd/sbdInt.h
+++ b/src/opt/sbd/sbdInt.h
@@ -92,6 +92,7 @@ extern void Sbd_StoComputeCutsConst0( Sbd_Sto_t * p, int iObj );
extern void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, int Level );
extern void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level );
extern int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj );
+extern void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut );
extern int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves );
/*=== sbdCut2.c ==========================================================*/
extern Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
@@ -104,6 +105,8 @@ extern word Sbd_ManSolve( sat_solver * pSat, int PivotVar, int FreeVar,
extern sat_solver * Sbd_ManSatSolver( sat_solver * pSat, Gia_Man_t * p, Vec_Int_t * vMirrors, int Pivot, Vec_Int_t * vWinObjs, Vec_Int_t * vObj2Var, Vec_Int_t * vTfo, Vec_Int_t * vRoots, int fQbf );
extern int Sbd_ManCollectConstants( sat_solver * pSat, int nCareMints[2], int PivotVar, word * pVarSims[], Vec_Int_t * vInds );
extern int Sbd_ManCollectConstantsNew( sat_solver * pSat, Vec_Int_t * vDivVars, int nConsts, int PivotVar, word * pOnset, word * pOffset );
+/*=== sbdPath.c ==========================================================*/
+extern Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p );
/*=== sbdQbf.c ==========================================================*/
extern int Sbd_ProblemSolve(
Gia_Man_t * p, Vec_Int_t * vMirrors,
diff --git a/src/opt/sbd/sbdPath.c b/src/opt/sbd/sbdPath.c
new file mode 100644
index 00000000..417cb407
--- /dev/null
+++ b/src/opt/sbd/sbdPath.c
@@ -0,0 +1,124 @@
+/**CFile****************************************************************
+
+ FileName [sbdPath.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [SAT-based optimization using internal don't-cares.]
+
+ Synopsis [Critical path.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: sbdPath.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "sbdInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Sbc_ManAddInternalToPath_rec( Gia_Man_t * p, int iObj, Vec_Bit_t * vPath )
+{
+ Gia_Obj_t * pObj;
+ int k, iFan, Value = 0;
+ if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
+ return Vec_BitEntry(vPath, iObj);
+ Gia_ObjSetTravIdCurrentId(p, iObj);
+ pObj = Gia_ManObj( p, iObj );
+ if ( Gia_ObjIsCi(pObj) )
+ return 0;
+ assert( Gia_ObjIsAnd(pObj) );
+ Gia_LutForEachFanin( p, iObj, iFan, k )
+ Value |= Sbc_ManAddInternalToPath_rec( p, iFan, vPath );
+ if ( Value )
+ Vec_BitWriteEntry( vPath, iObj, 1 );
+ return Value;
+}
+void Sbc_ManAddInternalToPath( Gia_Man_t * p, Vec_Bit_t * vPath )
+{
+ int iObj;
+ Gia_ManForEachLut( p, iObj )
+ {
+ if ( !Vec_BitEntry(vPath, iObj) )
+ continue;
+ Gia_ManIncrementTravId( p );
+ Sbc_ManAddInternalToPath_rec( p, iObj, vPath );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Sbc_ManCriticalPath_rec( Gia_Man_t * p, int * pLevels, int iObj, int LevelFan, Vec_Bit_t * vPath )
+{
+ Gia_Obj_t * pObj; int k, iFan;
+ if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
+ return;
+ Gia_ObjSetTravIdCurrentId(p, iObj);
+ pObj = Gia_ManObj( p, iObj );
+ if ( Gia_ObjIsCi(pObj) )
+ return;
+ assert( Gia_ObjIsAnd(pObj) );
+ Vec_BitWriteEntry( vPath, iObj, 1 );
+ Gia_LutForEachFanin( p, iObj, iFan, k )
+ if ( pLevels[iFan] == LevelFan )
+ Sbc_ManCriticalPath_rec( p, pLevels, iFan, LevelFan-1, vPath );
+}
+Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p )
+{
+ int * pLevels = NULL, k, iDriver;
+ int nLevels = p->pManTime ? Gia_ManLutLevelWithBoxes(p) : Gia_ManLutLevel(p, &pLevels);
+ Vec_Bit_t * vPath = Vec_BitStart( Gia_ManObjNum(p) );
+ if ( p->pManTime )
+ pLevels = Vec_IntArray( p->vLevels );
+ Gia_ManIncrementTravId( p );
+ Gia_ManForEachCoDriverId( p, iDriver, k )
+ if ( pLevels[iDriver] == nLevels && iDriver )
+ Sbc_ManCriticalPath_rec( p, pLevels, iDriver, nLevels-1, vPath );
+ if ( !p->pManTime )
+ ABC_FREE( pLevels );
+ Sbc_ManAddInternalToPath( p, vPath );
+ return vPath;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+