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authorAlan Mishchenko <alanmi@berkeley.edu>2006-06-11 08:01:00 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2006-06-11 08:01:00 -0700
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tree2896d20ddcb85ae4aa7245ca28bc585f567fea54 /src/opt/xyz/xyzMinEsop.c
parent7d0921330b1f4e789901b4c2450920e7c412f95f (diff)
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-/**CFile****************************************************************
-
- FileName [xyzMinEsop.c]
-
- SystemName [ABC: Logic synthesis and verification system.]
-
- PackageName [Cover manipulation package.]
-
- Synopsis [ESOP manipulation.]
-
- Author [Alan Mishchenko]
-
- Affiliation [UC Berkeley]
-
- Date [Ver. 1.0. Started - June 20, 2005.]
-
- Revision [$Id: xyzMinEsop.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
-
-***********************************************************************/
-
-#include "xyzInt.h"
-
-////////////////////////////////////////////////////////////////////////
-/// DECLARATIONS ///
-////////////////////////////////////////////////////////////////////////
-
-static void Min_EsopRewrite( Min_Man_t * p );
-
-////////////////////////////////////////////////////////////////////////
-/// FUNCTION DEFINITIONS ///
-////////////////////////////////////////////////////////////////////////
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Min_EsopMinimize( Min_Man_t * p )
-{
- int nCubesInit, nCubesOld, nIter;
- if ( p->nCubes < 3 )
- return;
- nIter = 0;
- nCubesInit = p->nCubes;
- do {
- nCubesOld = p->nCubes;
- Min_EsopRewrite( p );
- nIter++;
- }
- while ( 100.0*(nCubesOld - p->nCubes)/nCubesOld > 3.0 );
-
-// printf( "%d:%d->%d ", nIter, nCubesInit, p->nCubes );
-}
-
-/**Function*************************************************************
-
- Synopsis [Performs one round of rewriting using distance 2 cubes.]
-
- Description [The weakness of this procedure is that it tries each cube
- with only one distance-2 cube. If this pair does not lead to improvement
- the cube is inserted into the cover anyhow, and we try another pair.
- A possible improvement would be to try this cube with all distance-2
- cubes, until an improvement is found, or until all such cubes are tried.]
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Min_EsopRewrite( Min_Man_t * p )
-{
- Min_Cube_t * pCube, ** ppPrev;
- Min_Cube_t * pThis, ** ppPrevT;
- int v00, v01, v10, v11, Var0, Var1, Index, nCubesOld;
- int nPairs = 0;
-
- // insert the bubble before the first cube
- p->pBubble->pNext = p->ppStore[0];
- p->ppStore[0] = p->pBubble;
- p->pBubble->nLits = 0;
-
- // go through the cubes
- while ( 1 )
- {
- // get the index of the bubble
- Index = p->pBubble->nLits;
-
- // find the bubble
- Min_CoverForEachCubePrev( p->ppStore[Index], pCube, ppPrev )
- if ( pCube == p->pBubble )
- break;
- assert( pCube == p->pBubble );
-
- // remove the bubble, get the next cube after the bubble
- *ppPrev = p->pBubble->pNext;
- pCube = p->pBubble->pNext;
- if ( pCube == NULL )
- for ( Index++; Index <= p->nVars; Index++ )
- if ( p->ppStore[Index] )
- {
- ppPrev = &(p->ppStore[Index]);
- pCube = p->ppStore[Index];
- break;
- }
- // stop if there is no more cubes
- if ( pCube == NULL )
- break;
-
- // find the first dist2 cube
- Min_CoverForEachCubePrev( pCube->pNext, pThis, ppPrevT )
- if ( Min_CubesDistTwo( pCube, pThis, &Var0, &Var1 ) )
- break;
- if ( pThis == NULL && Index < p->nVars )
- Min_CoverForEachCubePrev( p->ppStore[Index+1], pThis, ppPrevT )
- if ( Min_CubesDistTwo( pCube, pThis, &Var0, &Var1 ) )
- break;
- if ( pThis == NULL && Index < p->nVars - 1 )
- Min_CoverForEachCubePrev( p->ppStore[Index+2], pThis, ppPrevT )
- if ( Min_CubesDistTwo( pCube, pThis, &Var0, &Var1 ) )
- break;
- // continue if there is no dist2 cube
- if ( pThis == NULL )
- {
- // insert the bubble after the cube
- p->pBubble->pNext = pCube->pNext;
- pCube->pNext = p->pBubble;
- p->pBubble->nLits = pCube->nLits;
- continue;
- }
- nPairs++;
-
- // remove the cubes, insert the bubble instead of pCube
- *ppPrevT = pThis->pNext;
- *ppPrev = p->pBubble;
- p->pBubble->pNext = pCube->pNext;
- p->pBubble->nLits = pCube->nLits;
- p->nCubes -= 2;
-
- // Exorlink-2:
- // A{v00} B{v01} + A{v10} B{v11} =
- // A{v00+v10} B{v01} + A{v10} B{v01+v11} =
- // A{v00} B{v01+v11} + A{v00+v10} B{v11}
-
- // save the dist2 parameters
- v00 = Min_CubeGetVar( pCube, Var0 );
- v01 = Min_CubeGetVar( pCube, Var1 );
- v10 = Min_CubeGetVar( pThis, Var0 );
- v11 = Min_CubeGetVar( pThis, Var1 );
-//printf( "\n" );
-//Min_CubeWrite( stdout, pCube );
-//Min_CubeWrite( stdout, pThis );
-
- // derive the first pair of resulting cubes
- Min_CubeXorVar( pCube, Var0, v10 );
- pCube->nLits -= (v00 != 3);
- pCube->nLits += ((v00 ^ v10) != 3);
- Min_CubeXorVar( pThis, Var1, v01 );
- pThis->nLits -= (v11 != 3);
- pThis->nLits += ((v01 ^ v11) != 3);
-
- // add the cubes
- nCubesOld = p->nCubes;
- Min_EsopAddCube( p, pCube );
- Min_EsopAddCube( p, pThis );
- // check if the cubes were absorbed
- if ( p->nCubes < nCubesOld + 2 )
- continue;
-
- // pull out both cubes
- assert( pThis == p->ppStore[pThis->nLits] );
- p->ppStore[pThis->nLits] = pThis->pNext;
- assert( pCube == p->ppStore[pCube->nLits] );
- p->ppStore[pCube->nLits] = pCube->pNext;
- p->nCubes -= 2;
-
- // derive the second pair of resulting cubes
- Min_CubeXorVar( pCube, Var0, v10 );
- pCube->nLits -= ((v00 ^ v10) != 3);
- pCube->nLits += (v00 != 3);
- Min_CubeXorVar( pCube, Var1, v11 );
- pCube->nLits -= (v01 != 3);
- pCube->nLits += ((v01 ^ v11) != 3);
-
- Min_CubeXorVar( pThis, Var0, v00 );
- pThis->nLits -= (v10 != 3);
- pThis->nLits += ((v00 ^ v10) != 3);
- Min_CubeXorVar( pThis, Var1, v01 );
- pThis->nLits -= ((v01 ^ v11) != 3);
- pThis->nLits += (v11 != 3);
-
- // add them anyhow
- Min_EsopAddCube( p, pCube );
- Min_EsopAddCube( p, pThis );
- }
-// printf( "Pairs = %d ", nPairs );
-}
-
-/**Function*************************************************************
-
- Synopsis [Adds the cube to storage.]
-
- Description [Returns 0 if the cube is added or removed. Returns 1
- if the cube is glued with some other cube and has to be added again.
- Do not forget to clean the storage!]
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int Min_EsopAddCubeInt( Min_Man_t * p, Min_Cube_t * pCube )
-{
- Min_Cube_t * pThis, ** ppPrev;
- // try to find the identical cube
- Min_CoverForEachCubePrev( p->ppStore[pCube->nLits], pThis, ppPrev )
- {
- if ( Min_CubesAreEqual( pCube, pThis ) )
- {
- *ppPrev = pThis->pNext;
- Min_CubeRecycle( p, pCube );
- Min_CubeRecycle( p, pThis );
- p->nCubes--;
- return 0;
- }
- }
- // find a distance-1 cube if it exists
- if ( pCube->nLits < pCube->nVars )
- Min_CoverForEachCubePrev( p->ppStore[pCube->nLits+1], pThis, ppPrev )
- {
- if ( Min_CubesDistOne( pCube, pThis, p->pTemp ) )
- {
- *ppPrev = pThis->pNext;
- Min_CubesTransform( pCube, pThis, p->pTemp );
- pCube->nLits++;
- Min_CubeRecycle( p, pThis );
- p->nCubes--;
- return 1;
- }
- }
- Min_CoverForEachCubePrev( p->ppStore[pCube->nLits], pThis, ppPrev )
- {
- if ( Min_CubesDistOne( pCube, pThis, p->pTemp ) )
- {
- *ppPrev = pThis->pNext;
- Min_CubesTransform( pCube, pThis, p->pTemp );
- pCube->nLits--;
- Min_CubeRecycle( p, pThis );
- p->nCubes--;
- return 1;
- }
- }
- if ( pCube->nLits > 0 )
- Min_CoverForEachCubePrev( p->ppStore[pCube->nLits-1], pThis, ppPrev )
- {
- if ( Min_CubesDistOne( pCube, pThis, p->pTemp ) )
- {
- *ppPrev = pThis->pNext;
- Min_CubesTransform( pCube, pThis, p->pTemp );
- Min_CubeRecycle( p, pThis );
- p->nCubes--;
- return 1;
- }
- }
- // add the cube
- pCube->pNext = p->ppStore[pCube->nLits];
- p->ppStore[pCube->nLits] = pCube;
- p->nCubes++;
- return 0;
-}
-
-/**Function*************************************************************
-
- Synopsis [Adds the cube to storage.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Min_EsopAddCube( Min_Man_t * p, Min_Cube_t * pCube )
-{
- assert( pCube != p->pBubble );
- assert( (int)pCube->nLits == Min_CubeCountLits(pCube) );
- while ( Min_EsopAddCubeInt( p, pCube ) );
-}
-
-////////////////////////////////////////////////////////////////////////
-/// END OF FILE ///
-////////////////////////////////////////////////////////////////////////
-
-