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author | Yen-Sheng Ho <ysho@berkeley.edu> | 2017-03-31 07:42:06 -0700 |
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committer | Yen-Sheng Ho <ysho@berkeley.edu> | 2017-03-31 07:42:06 -0700 |
commit | 04bd8631e095eb391cd44370b0c6a3c9c56ce60f (patch) | |
tree | 0436ac1539b027c440f9ab3771b7639dd1e2dcdd /src/base/wlc | |
parent | 16ef095f9cc4410ce50fbf3ddc5bc6ae360d5766 (diff) | |
parent | 96056c377cd0b3cc834f139ef90aaecf9c94d629 (diff) | |
download | abc-04bd8631e095eb391cd44370b0c6a3c9c56ce60f.tar.gz abc-04bd8631e095eb391cd44370b0c6a3c9c56ce60f.tar.bz2 abc-04bd8631e095eb391cd44370b0c6a3c9c56ce60f.zip |
merge
Diffstat (limited to 'src/base/wlc')
-rw-r--r-- | src/base/wlc/wlcGraft.c | 212 |
1 files changed, 171 insertions, 41 deletions
diff --git a/src/base/wlc/wlcGraft.c b/src/base/wlc/wlcGraft.c index f7e59cf9..33de00c5 100644 --- a/src/base/wlc/wlcGraft.c +++ b/src/base/wlc/wlcGraft.c @@ -302,33 +302,37 @@ Wlc_Ntk_t * Wlc_NtkGraftMulti( Wlc_Ntk_t * p, int fVerbose ) ***********************************************************************/ void Sbc_Mult( word a, word b, word r[2] ) { - word pL = (a & 0xFFFFFFFF) * (b & 0xFFFFFFFF); - word pM1 = (a & 0xFFFFFFFF) * (b >> 32); - word pM2 = (a >> 32) * (b & 0xFFFFFFFF); + word Msk = 0xFFFFFFFF; + word pL = (a & Msk) * (b & Msk); + word pM1 = (a & Msk) * (b >> 32); + word pM2 = (a >> 32) * (b & Msk); word pH = (a >> 32) * (b >> 32); - word Car = (pM1 & 0xFFFFFFFF) + (pM2 & 0xFFFFFFFF) + (pL >> 32); - r[0] = pL; + word Car = (pM1 & Msk) + (pM2 & Msk) + (pL >> 32); + r[0] = a * b; r[1] = pH + (pM1 >> 32) + (pM2 >> 32) + (Car >> 32); } -void Sbc_SimMult( word A[64], word B[64], word R[64][2] ) +void Sbc_SimMult( word A[64], word B[64], word R[128], int nIns ) { - word a, b, r[2]; int i, k; + word a, b, r[2], Mask = Abc_Tt6Mask(nIns); int i, k; for ( i = 0; i < 64; i++ ) - A[i] = B[i] = R[0][i] = R[1][i] = 0; + A[i] = B[i] = R[i] = R[i+64] = 0; Gia_ManRandom(1); for ( i = 0; i < 64; i++ ) { - a = Gia_ManRandom(0); - b = Gia_ManRandom(0); + a = i ? (Mask & Gia_ManRandomW(0)) : 0; + b = i ? (Mask & Gia_ManRandomW(0)) : 0; Sbc_Mult( a, b, r ); for ( k = 0; k < 64; k++ ) { - if ( (a >> k) & 1 ) A[k] |= (1 << i); - if ( (b >> k) & 1 ) B[k] |= (1 << i); - if ( (r[0] >> k) & 1 ) R[0][k] |= (1 << i); - if ( (r[1] >> k) & 1 ) R[1][k] |= (1 << i); + if ( (a >> k) & 1 ) A[k] |= ((word)1 << i); + if ( (b >> k) & 1 ) B[k] |= ((word)1 << i); + if ( (r[0] >> k) & 1 ) R[k] |= ((word)1 << i); + if ( (r[1] >> k) & 1 ) R[k+64] |= ((word)1 << i); } } +// for ( i = 0; i < 128; i++ ) +// for ( k = 0; k < 64; k++, printf( "\n" ) ) +// printf( "%d", (R[i] >> k) & 1 ); } /**Function************************************************************* @@ -345,69 +349,181 @@ void Sbc_SimMult( word A[64], word B[64], word R[64][2] ) Vec_Int_t * Sbc_ManDetectMult( Gia_Man_t * p, Vec_Int_t * vIns ) { int nWords = 1; - Vec_Int_t * vNodes = Vec_IntStart( Vec_IntSize(vIns) ); + Vec_Int_t * vGia2Out = Vec_IntStartFull( Gia_ManObjNum(p) ); Gia_Obj_t * pObj; int i, Entry, nIns = Vec_IntSize(vIns)/2; - word A[64], B[64], R[64][2], * pInfoObj; + word A[64], B[64], R[128], * pInfoObj; word Temp; - // alloc simulation info + // create hash table Vec_Mem_t * vTtMem = Vec_MemAlloc( nWords, 10 ); - Vec_MemHashAlloc( vTtMem, 10000 ); + Vec_MemHashAlloc( vTtMem, 1000 ); + Sbc_SimMult( A, B, R, nIns ); + for ( i = 0; i < 2*nIns; i++ ) + { + Vec_MemHashInsert( vTtMem, R+i ); + //printf( "Out %2d : ", i ); + //Extra_PrintHex( stdout, (unsigned *)(R+i), 6 ); printf( "\n" ); + } + assert( Vec_MemEntryNum(vTtMem) == 2*nIns ); + + // alloc simulation info Vec_WrdFreeP( &p->vSims ); p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords ); p->nSimWords = nWords; - // prepare simulation manager - pInfoObj = Wlc_ObjSim( p, 0 ); - Vec_MemHashInsert( vTtMem, pInfoObj ); + // mark inputs + Gia_ManIncrementTravId( p ); Gia_ObjSetTravIdCurrentId( p, 0 ); Gia_ManForEachCi( p, pObj, i ) + { Gia_ObjSetTravIdCurrent( p, pObj ); - // set internal nodes - assert( Vec_IntSize(vIns) % 2 ); - Sbc_SimMult( A, B, R ); - Gia_ManIncrementTravId( p ); + //Wlc_ObjSimPi( p, Gia_ObjId(p, pObj) ); + } + + // assign inputs + assert( Vec_IntSize(vIns) % 2 == 0 ); Gia_ManForEachObjVec( vIns, p, pObj, i ) { Gia_ObjSetTravIdCurrent( p, pObj ); pInfoObj = Wlc_ObjSim( p, Gia_ObjId(p, pObj) ); - *pInfoObj = i < nIns ? A[i] : B[nIns-i]; + *pInfoObj = i < nIns ? A[i] : B[i - nIns]; } + // perform simulation Gia_ManForEachObj1( p, pObj, i ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) continue; + if ( Gia_ObjIsAnd(pObj) ) Wlc_ObjSimAnd( p, i ); else if ( Gia_ObjIsCo(pObj) ) Wlc_ObjSimCo( p, i ); else assert( 0 ); - // mark each first node + // mark direct polarity pInfoObj = Wlc_ObjSim( p, i ); Entry = *Vec_MemHashLookup( vTtMem, pInfoObj ); - if ( Entry > 0 ) + if ( Entry >= 0 ) { - if ( Vec_IntEntry(vNodes, Entry) == 0 ) // new - Vec_IntWriteEntry( vNodes, Entry, Abc_Var2Lit(i, 0) ); + Vec_IntWriteEntry( vGia2Out, i, Abc_Var2Lit(Entry, 0) ); continue; } + + // mark negated polarity + Temp = *pInfoObj; Abc_TtNot( pInfoObj, nWords ); Entry = *Vec_MemHashLookup( vTtMem, pInfoObj ); Abc_TtNot( pInfoObj, nWords ); - if ( Entry > 0 ) + assert( Temp == *pInfoObj ); + if ( Entry >= 0 ) { - if ( Vec_IntEntry(vNodes, Entry) == 0 ) // new - Vec_IntWriteEntry( vNodes, Entry, Abc_Var2Lit(i, 1) ); + Vec_IntWriteEntry( vGia2Out, i, Abc_Var2Lit(Entry, 1) ); continue; } } + + Gia_ManForEachCo( p, pObj, i ) + { + pInfoObj = Wlc_ObjSim( p, Gia_ObjId(p, pObj) ); + //printf( "Out %2d : Driver = %5d(%d)", i, Gia_ObjFaninId0p(p, pObj), Gia_ObjFaninC0(pObj) ); + //Extra_PrintHex( stdout, (unsigned *)pInfoObj, 6 ); printf( "\n" ); + } + // cleanup Vec_MemHashFree( vTtMem ); Vec_MemFreeP( &vTtMem ); - Vec_WrdFreeP( &p->vSims ); - p->nSimWords = 0; - return vNodes; + //Vec_WrdFreeP( &p->vSims ); + //p->nSimWords = 0; + return vGia2Out; +} +Vec_Int_t * Sbc_ManWlcNodes2( Wlc_Ntk_t * pNtk, Gia_Man_t * p, Vec_Int_t * vGiaLits ) +{ + Wlc_Obj_t * pObj; int i, k, iGiaLit, iFirst, nBits; + Vec_Int_t * vRes = Vec_IntAlloc( 100 ); + Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_IntForEachEntry( vGiaLits, iGiaLit, i ) + if ( iGiaLit != -1 ) + Vec_IntWriteEntry( vMap, Abc_Lit2Var(iGiaLit), Abc_Var2Lit(i, Abc_LitIsCompl(iGiaLit)) ); + Wlc_NtkForEachObj( pNtk, pObj, i ) + { + iFirst = Vec_IntEntry( &pNtk->vCopies, i ); + nBits = Wlc_ObjRange(pObj); + for ( k = 0; k < nBits; k++ ) + { + int iLitGia = Vec_IntEntry( &pNtk->vBits, iFirst + k ); + int iLitOut = Vec_IntEntry( vMap, Abc_Lit2Var(iLitGia) ); + if ( iLitOut == -1 ) + continue; + Vec_IntWriteEntry( vMap, Abc_Lit2Var(iLitGia), -1 ); + iLitOut = Abc_LitNotCond( iLitOut, Abc_LitIsCompl(iLitGia) ); + printf( "Matched out %d in phase %d with object %d (%s) bit %d (out of %d).\n", Abc_Lit2Var(iLitOut), Abc_LitIsCompl(iLitOut), i, Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), k, nBits ); + Vec_IntPushUnique( vRes, i ); + } + } + Vec_IntFree( vMap ); + Vec_IntSort( vRes, 0 ); + // consider the last one + pObj = Wlc_NtkObj( pNtk, Vec_IntEntryLast(vRes) ); + iFirst = Vec_IntEntry( &pNtk->vCopies, Wlc_ObjId(pNtk, pObj) ); + nBits = Wlc_ObjRange(pObj); + printf( "Considering object %d (%s):\n", Wlc_ObjId(pNtk, pObj), Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)) ); + for ( k = 0; k < nBits; k++ ) + { + int iLitGia = Vec_IntEntry( &pNtk->vBits, iFirst + k ); + int iLitOutP = Vec_IntFind( vGiaLits, iLitGia ); + int iLitOutN = Vec_IntFind( vGiaLits, Abc_LitNot(iLitGia) ); + printf( "Matching bit %d with output %d / %d.\n", k, iLitOutP, iLitOutN ); + // print simulation signature + { + word * pInfoObj = Wlc_ObjSim( p, Abc_Lit2Var(iLitGia) ); + Extra_PrintHex( stdout, (unsigned *)pInfoObj, 6 ); printf( "\n" ); + } + } + return vRes; +} +int Sbc_ManWlcNodes( Wlc_Ntk_t * pNtk, Gia_Man_t * p, Vec_Int_t * vGia2Out, int nOuts ) +{ + Wlc_Obj_t * pObj; + int i, k, iLitGia, iLitOut, iFirst, nBits, iObjFound = -1; + Vec_Int_t * vMatched = Vec_IntAlloc( 100 ); + Wlc_NtkForEachObj( pNtk, pObj, i ) + { + iFirst = Vec_IntEntry( &pNtk->vCopies, i ); + nBits = Wlc_ObjRange(pObj); + Vec_IntClear( vMatched ); + for ( k = 0; k < nBits; k++ ) + { + iLitGia = Vec_IntEntry( &pNtk->vBits, iFirst + k ); + iLitOut = Vec_IntEntry( vGia2Out, Abc_Lit2Var(iLitGia) ); + if ( iLitOut == -1 ) + continue; + iLitOut = Abc_LitNotCond( iLitOut, Abc_LitIsCompl(iLitGia) ); + printf( "Matched node %5d (%10s) bit %3d (out of %3d) with output %3d(%d).\n", + i, Wlc_ObjName(pNtk, Wlc_ObjId(pNtk, pObj)), k, nBits, Abc_Lit2Var(iLitOut), Abc_LitIsCompl(iLitOut) ); + Vec_IntPushOrder( vMatched, Abc_Lit2Var(iLitOut) ); + } + if ( Vec_IntSize(vMatched) > 0 ) + printf( "\n" ); + if ( Vec_IntSize(vMatched) == nOuts ) + { + if ( iObjFound == -1 ) + iObjFound = i; + printf( "Found object %d with all bits matched.\n", i ); + /* + for ( k = nBits-2; k < nBits; k++ ) + { + iLitGia = Vec_IntEntry( &pNtk->vBits, iFirst + k ); + { + word * pInfoObj = Wlc_ObjSim( p, Abc_Lit2Var(iLitGia) ); + Extra_PrintHex( stdout, (unsigned *)pInfoObj, 6 ); printf( "\n" ); + } + } + */ + break; + } + } + Vec_IntFree( vMatched ); + return iObjFound; } /**Function************************************************************* @@ -421,17 +537,31 @@ Vec_Int_t * Sbc_ManDetectMult( Gia_Man_t * p, Vec_Int_t * vIns ) SeeAlso [] ***********************************************************************/ -void Sbc_ManDetectMultTest( Gia_Man_t * p ) +void Sbc_ManDetectMultTest( Wlc_Ntk_t * pNtk, int fVerbose ) { extern Vec_Int_t * Sdb_StoComputeCutsDetect( Gia_Man_t * pGia ); + Gia_Man_t * p = Wlc_NtkBitBlast( pNtk, NULL, -1, 0, 0, 0, 0, 1 ); + Vec_Int_t * vIns, * vGia2Out; + int iObjFound = -1; +// Gia_Obj_t * pObj; int i; +// Gia_ManForEachCo( p, pObj, i ) +// printf( "Output %2d - driver %5d (%d)\n", i, Gia_ObjFaninId0p(p, pObj), Gia_ObjFaninC0(pObj) ); + + vIns = Sdb_StoComputeCutsDetect( p ); + if ( vIns == NULL || Vec_IntSize(vIns) == 0 || (Vec_IntSize(vIns) % 2) != 0 ) + { + printf( "Input identification did not work out.\n" ); + return; + } - Vec_Int_t * vIns = Sdb_StoComputeCutsDetect( p ); - Vec_Int_t * vNodes = Sbc_ManDetectMult( p, vIns ); + vGia2Out = Sbc_ManDetectMult( p, vIns ); - Vec_IntPrint( vNodes ); + iObjFound = Sbc_ManWlcNodes( pNtk, p, vGia2Out, Vec_IntSize(vIns) ); - Vec_IntFree( vNodes ); + Vec_IntFree( vGia2Out ); Vec_IntFree( vIns ); + + Gia_ManStop( p ); } //////////////////////////////////////////////////////////////////////// |