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authorAlan Mishchenko <alanmi@berkeley.edu>2015-07-23 21:33:52 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2015-07-23 21:33:52 -0700
commite9be6ecaf8a5d87c0e92ccd82b94f5439dbc82f3 (patch)
tree268d19cb67203f759372da09006517580ae7fae8 /src/base/cba/cbaNtk.c
parent9bd16029f154903b0ece7206d9ab84e393a5ef18 (diff)
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Updates to Cba data-structure.
Diffstat (limited to 'src/base/cba/cbaNtk.c')
-rw-r--r--src/base/cba/cbaNtk.c572
1 files changed, 572 insertions, 0 deletions
diff --git a/src/base/cba/cbaNtk.c b/src/base/cba/cbaNtk.c
index 821e9cfd..5ed4542a 100644
--- a/src/base/cba/cbaNtk.c
+++ b/src/base/cba/cbaNtk.c
@@ -32,6 +32,161 @@ ABC_NAMESPACE_IMPL_START
/**Function*************************************************************
+ Synopsis [Returns 1 if the manager is in the topo order.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Cba_NtkIsTopoOrder( Cba_Ntk_t * p, int(* pFuncIsSeq)(Cba_Ntk_t*, int) )
+{
+ int i, iObj, iFin, iFanin, fTopo = 1;
+ Vec_Bit_t * vVisited = Vec_BitStart( Cba_NtkObjNum(p) + 1 );
+ // mark PIs and seq objects
+ Cba_NtkForEachObj( p, iObj )
+ if ( Cba_ObjIsPi(p, iObj) || pFuncIsSeq(p, iObj) )
+ Vec_BitWriteEntry( vVisited, iObj, 1 );
+ // visit combinational nodes
+ Cba_NtkForEachBox( p, iObj )
+ if ( !pFuncIsSeq(p, iObj) )
+ {
+ Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, i )
+ if ( !Vec_BitEntry(vVisited, iFanin) )
+ fTopo = 0;
+ if ( !fTopo )
+ break;
+ Vec_BitWriteEntry( vVisited, iObj, 1 );
+ }
+ // visit POs and seq objects
+ Cba_NtkForEachObj( p, iObj )
+ if ( Cba_ObjIsPo(p, iObj) || pFuncIsSeq(p, iObj) )
+ {
+ Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, i )
+ if ( !Vec_BitEntry(vVisited, iFanin) )
+ fTopo = 0;
+ if ( !fTopo )
+ break;
+ }
+ Vec_BitFree( vVisited );
+ return fTopo;
+}
+int Cba_ManIsTopOrder( Cba_Man_t * p, int(* pFuncIsSeq)(Cba_Ntk_t*, int) )
+{
+ Cba_Ntk_t * pNtk; int i;
+ Cba_ManForEachNtk( p, pNtk, i )
+ if ( !Cba_NtkIsTopoOrder(pNtk, pFuncIsSeq) )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collect nodes in the DFS order.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Cba_NtkCollectDfs_rec( Cba_Ntk_t * p, int iObj, Vec_Int_t * vObjs )
+{
+ int iFin, iFanin, k;
+ if ( !Cba_ObjCopy(p, iObj) )
+ return;
+ Cba_ObjSetCopy( p, iObj, 0 );
+ Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
+ Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
+ Vec_IntPush( vObjs, iObj );
+}
+Vec_Int_t * Cba_NtkCollectDfs( Cba_Ntk_t * p )
+{
+ int i, k, iObj, iFin, iFanin;
+ Vec_Int_t * vObjs = Vec_IntAlloc( Cba_NtkObjNum(p) );
+ // collect PIs
+ Cba_NtkForEachPi( p, iObj, i )
+ Vec_IntPush( vObjs, iObj );
+ // prepare leaves
+ Cba_NtkCleanObjCopies( p );
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ Cba_ObjSetCopy( p, iObj, 0 );
+ // collect internal
+ Cba_NtkForEachPo( p, iObj, i )
+ Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
+ Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
+ // additionally collect user modules without outputs
+ Cba_NtkForEachBoxUser( p, iObj )
+ if ( Cba_ObjFonNum(p, iObj) == 0 )
+ Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
+ Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
+ // collect POs
+ Cba_NtkForEachPo( p, iObj, i )
+ Vec_IntPush( vObjs, iObj );
+ // collect user boxes without fanouts
+ Cba_NtkForEachBoxUser( p, iObj )
+ if ( Cba_ObjFonNum(p, iObj) == 0 )
+ Vec_IntPush( vObjs, iObj );
+ assert( Vec_IntSize(vObjs) <= Cba_NtkObjNum(p) );
+ if ( Vec_IntSize(vObjs) != Cba_NtkObjNum(p) )
+ printf( "Warning: DSF ordering collected %d out of %d objects.\n", Vec_IntSize(vObjs), Cba_NtkObjNum(p) );
+ return vObjs;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Count number of objects after collapsing.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Cba_ManGetClpStats_rec( Cba_Ntk_t * p, int * pCountN, int * pCountI, int * pCountO )
+{
+ int iObj, Id = Cba_NtkId(p);
+ if ( pCountN[Id] >= 0 )
+ return;
+ pCountN[Id] = pCountI[Id] = pCountO[Id] = 0;
+ Cba_NtkForEachObj( p, iObj )
+ if ( Cba_ObjIsBoxPrim(p, iObj) )
+ {
+ pCountN[Id] += 1;
+ pCountI[Id] += Cba_ObjFinNum(p, iObj);
+ pCountO[Id] += Cba_ObjFonNum(p, iObj);
+ }
+ else if ( Cba_ObjIsBoxUser(p, iObj) )
+ {
+ int NtkId = Cba_ObjNtkId(p, iObj);
+ Cba_ManGetClpStats_rec( Cba_ObjNtk(p, iObj), pCountN, pCountI, pCountO );
+ pCountN[Id] += pCountN[NtkId] + Cba_ObjFonNum(p, iObj);
+ pCountI[Id] += pCountI[NtkId] + Cba_ObjFonNum(p, iObj);
+ pCountO[Id] += pCountO[NtkId] + Cba_ObjFonNum(p, iObj);
+ }
+}
+void Cba_ManGetClpStats( Cba_Man_t * p, int * nObjs, int * nFins, int * nFons )
+{
+ int * pCountN = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
+ int * pCountI = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
+ int * pCountO = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
+ Cba_Ntk_t * pRoot = Cba_ManRoot(p);
+ Cba_ManGetClpStats_rec( pRoot, pCountN, pCountI, pCountO );
+ *nObjs = Cba_NtkPioNum(pRoot) + pCountN[Cba_NtkId(pRoot)];
+ *nFins = Cba_NtkPoNum(pRoot) + pCountI[Cba_NtkId(pRoot)];
+ *nFons = Cba_NtkPiNum(pRoot) + pCountO[Cba_NtkId(pRoot)];
+ ABC_FREE( pCountN );
+ ABC_FREE( pCountI );
+ ABC_FREE( pCountO );
+}
+
+/**Function*************************************************************
+
Synopsis []
Description []
@@ -41,6 +196,423 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
+void Cba_NtkCollapse_rec( Cba_Ntk_t * pNew, Cba_Ntk_t * p, Vec_Int_t * vSigs, int TypeBuf )
+{
+ int i, iObj, iObjNew, iFin, iFon;
+ Cba_NtkCleanObjCopies( p );
+ Cba_NtkCleanFonCopies( p );
+ // set PI copies
+ assert( Vec_IntSize(vSigs) == Cba_NtkPiNum(p) );
+ Cba_NtkForEachPiFon( p, iObj, iFon, i )
+ Cba_FonSetCopy( p, iFon, Vec_IntEntry(vSigs, i) );
+ // duplicate primitives and create buffers for user instances
+ Cba_NtkForEachObj( p, iObj )
+ if ( Cba_ObjIsBoxPrim( p, iObj ) )
+ {
+ iObjNew = Cba_ObjDup( pNew, p, iObj );
+ Cba_ObjForEachFon( p, iObj, iFon, i )
+ Cba_FonSetCopy( p, iFon, Cba_ObjFon(pNew, iObjNew, i) );
+ if ( Cba_ObjAttr(p, iObj) )
+ Cba_ObjSetAttrs( pNew, iObjNew, Cba_ObjAttrArray(p, iObj), Cba_ObjAttrSize(p, iObj) );
+ }
+ else if ( Cba_ObjIsBoxUser( p, iObj ) )
+ {
+ Cba_ObjForEachFon( p, iObj, iFon, i )
+ {
+ iObjNew = Cba_ObjAlloc( pNew, TypeBuf, 1, 1 );
+ Cba_FonSetCopy( p, iFon, Cba_ObjFon0(pNew, iObjNew) );
+ }
+ }
+ // connect primitives and collapse user instances
+ Cba_NtkForEachObj( p, iObj )
+ if ( Cba_ObjIsBoxPrim( p, iObj ) )
+ {
+ iObjNew = Cba_ObjCopy( p, iObj );
+ Cba_ObjForEachFinFon( p, iObj, iFin, iFon, i )
+ Cba_ObjSetFinFon( pNew, iObjNew, i, Cba_FonCopy(p, iFon) );
+ }
+ else if ( Cba_ObjIsBoxUser( p, iObj ) )
+ {
+ Vec_IntClear( vSigs );
+ Cba_ObjForEachFinFon( p, iObj, iFin, iFon, i )
+ Vec_IntPush( vSigs, Cba_FonCopy(p, iFon) );
+ assert( Vec_IntSize(vSigs) == Cba_ObjFinNum(p, iObj) );
+ Cba_NtkCollapse_rec( pNew, Cba_ObjNtk(p, iObj), vSigs, TypeBuf );
+ assert( Vec_IntSize(vSigs) == Cba_ObjFonNum(p, iObj) );
+ Cba_ObjForEachFon( p, iObj, iFon, i )
+ {
+ iObjNew = Cba_FonObj( pNew, Cba_FonCopy(p, iFon) ); // buffer
+ Cba_ObjSetFinFon( pNew, iObjNew, 0, Vec_IntEntry(vSigs, i) );
+ }
+ }
+ // collect POs
+ Vec_IntClear( vSigs );
+ Cba_NtkForEachPoDriverFon( p, iObj, iFon, i )
+ Vec_IntPush( vSigs, Cba_FonCopy(p, iFon) );
+}
+Cba_Man_t * Cba_ManCollapse( Cba_Man_t * p, int TypeBuf )
+{
+ Cba_Man_t * pNew = Cba_ManAlloc( p->pSpec, 1, Abc_NamRef(p->pStrs), Abc_NamStart(100, 24) );
+ Cba_Ntk_t * pRoot = Cba_ManRoot( p ), * pRootNew;
+ Vec_Int_t * vSigs = Vec_IntAlloc( 1000 );
+ int i, iObj, iObjNew, iFon, nObjs = 0, nFins = 0, nFons = 0;
+ Cba_ManGetClpStats( p, &nObjs, &nFins, &nFons );
+ pRootNew = Cba_NtkAlloc( pNew, Cba_NtkNameId(pRoot), Cba_NtkPiNum(pRoot), Cba_NtkPoNum(pRoot), nObjs, nFins, nFons );
+ Cba_NtkAdd( pNew, pRootNew );
+ if ( Cba_NtkHasObjNames(pRoot) )
+ Cba_NtkCleanObjNames( pRootNew );
+ if ( Cba_NtkHasFonNames(pRoot) )
+ Cba_NtkCleanFonNames( pRootNew );
+ if ( Cba_NtkHasObjAttrs(pRoot) )
+ Cba_NtkCleanObjAttrs( pRootNew );
+ if ( Cba_ObjAttr(pRoot, 0) )
+ Cba_ObjSetAttrs( pRootNew, 0, Cba_ObjAttrArray(pRoot, 0), Cba_ObjAttrSize(pRoot, 0) );
+ Cba_NtkCleanObjCopies( pRoot );
+ Cba_NtkForEachPiFon( pRoot, iObj, iFon, i )
+ {
+ iObjNew = Cba_ObjDup( pRootNew, pRoot, iObj );
+ Vec_IntPush( vSigs, Cba_ObjFon0(pRootNew, iObjNew) );
+ if ( Cba_NtkHasObjNames(pRoot) )
+ Cba_ObjSetName( pRootNew, iObjNew, Cba_ObjName(pRoot, iObj) );
+ if ( Cba_NtkHasFonNames(pRoot) )
+ Cba_FonSetName( pRootNew, Cba_ObjFon0(pRootNew, iObjNew), Cba_FonName(pRoot, iFon) );
+ if ( Cba_ObjAttr(pRoot, iObj) )
+ Cba_ObjSetAttrs( pRootNew, iObjNew, Cba_ObjAttrArray(pRoot, iObj), Cba_ObjAttrSize(pRoot, iObj) );
+ }
+ assert( Vec_IntSize(vSigs) == Cba_NtkPiNum(pRoot) );
+ Cba_NtkCollapse_rec( pRootNew, pRoot, vSigs, TypeBuf );
+ assert( Vec_IntSize(vSigs) == Cba_NtkPoNum(pRoot) );
+ Cba_NtkForEachPoDriverFon( pRoot, iObj, iFon, i )
+ {
+ iObjNew = Cba_ObjDup( pRootNew, pRoot, iObj );
+ Cba_ObjSetFinFon( pRootNew, iObjNew, 0, Vec_IntEntry(vSigs, i) );
+ if ( Cba_NtkHasObjNames(pRoot) )
+ Cba_ObjSetName( pRootNew, iObjNew, Cba_ObjName(pRoot, iObj) );
+ if ( Cba_NtkHasFonNames(pRoot) )
+ Cba_FonSetName( pRootNew, Vec_IntEntry(vSigs, i), Cba_FonName(pRoot, iFon) );
+ if ( Cba_ObjAttr(pRoot, iObj) )
+ Cba_ObjSetAttrs( pRootNew, iObjNew, Cba_ObjAttrArray(pRoot, iObj), Cba_ObjAttrSize(pRoot, iObj) );
+ }
+ Vec_IntFree( vSigs );
+ assert( Cba_NtkObjNum(pRootNew) == Cba_NtkObjNumAlloc(pRootNew) );
+ assert( Cba_NtkFinNum(pRootNew) == Cba_NtkFinNumAlloc(pRootNew) );
+ assert( Cba_NtkFonNum(pRootNew) == Cba_NtkFonNumAlloc(pRootNew) );
+ // create internal node names
+ Cba_NtkMissingFonNames( pRootNew, "m" );
+ return pNew;
+}
+
+
+
+/**Function*************************************************************
+
+ Synopsis [Performs the reverse of collapsing.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Cba_NtkCollectInFons( Cba_Ntk_t * p, Vec_Int_t * vObjs )
+{
+ Vec_Int_t * vFons = Vec_IntAlloc( 100 );
+ Vec_Bit_t * vVisFons = Vec_BitStart( Cba_NtkFonNum(p) + 1 );
+ int i, k, iObj, iFin, iFon, Entry;
+ // mark fanin fons
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
+ if ( iFon > 0 )
+ Vec_BitWriteEntry( vVisFons, iFon, 1 );
+ // unmark internal fons
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ Cba_ObjForEachFon( p, iObj, iFon, k )
+ Vec_BitWriteEntry( vVisFons, iFon, 0 );
+ // collect fons
+ Vec_BitForEachEntry( vVisFons, Entry, iFon )
+ if ( Entry )
+ Vec_IntPush( vFons, iFon );
+ Vec_BitFree( vVisFons );
+ return vFons;
+}
+Vec_Int_t * Cba_NtkCollectOutFons( Cba_Ntk_t * p, Vec_Int_t * vObjs )
+{
+ Vec_Int_t * vFons = Vec_IntAlloc( 100 );
+ Vec_Bit_t * vMapObjs = Vec_BitStart( Cba_NtkObjNum(p) + 1 );
+ Vec_Bit_t * vVisFons = Vec_BitStart( Cba_NtkFonNum(p) + 1 );
+ int i, k, iObj, iFin, iFon;
+ // map objects
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ Vec_BitWriteEntry( vMapObjs, iObj, 1 );
+ // mark those used by non-objects
+ Cba_NtkForEachObj( p, iObj )
+ if ( !Vec_BitEntry(vMapObjs, iObj) )
+ Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
+ if ( iFon > 0 )
+ Vec_BitWriteEntry( vVisFons, iFon, 1 );
+ // collect pointed fons among those in objects
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ Cba_ObjForEachFon( p, iObj, iFon, k )
+ if ( Vec_BitEntry(vVisFons, iFon) )
+ Vec_IntPush( vFons, iFon );
+ Vec_BitFree( vMapObjs );
+ Vec_BitFree( vVisFons );
+ return vFons;
+}
+void Cba_NtkCollectGroupStats( Cba_Ntk_t * p, Vec_Int_t * vObjs, int * pnFins, int * pnFons )
+{
+ int i, iObj, nFins = 0, nFons = 0;
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ {
+ nFins += Cba_ObjFinNum(p, iObj);
+ nFons += Cba_ObjFonNum(p, iObj);
+ }
+ *pnFins = nFins;
+ *pnFons = nFons;
+}
+void Cba_ManExtractGroupInt( Cba_Ntk_t * pNew, Cba_Ntk_t * p, Vec_Int_t * vObjs, Vec_Int_t * vFonIns, Vec_Int_t * vFonOuts )
+{
+ int i, k, iObj, iObjNew, iFin, iFon;
+ Cba_NtkCleanObjCopies( p );
+ Cba_NtkCleanFonCopies( p );
+ // create inputs and map fons
+ Vec_IntForEachEntry( vFonIns, iFon, i )
+ {
+ iObjNew = Cba_ObjAlloc( pNew, CBA_OBJ_PI, 0, 1 );
+ Cba_FonSetCopy( p, iFon, Cba_ObjFon0(pNew, iObjNew) );
+ if ( Cba_NtkHasObjNames(p) )
+ Cba_ObjSetName( pNew, iObjNew, Cba_ObjName(p, Cba_FonObj(p, iFon)) );
+ if ( Cba_NtkHasFonNames(p) )
+ Cba_FonSetName( pNew, Cba_ObjFon0(pNew, iObjNew), Cba_FonName(p, iFon) );
+
+ }
+ // create internal
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ {
+ iObjNew = Cba_ObjDup( pNew, p, iObj );
+ if ( Cba_NtkHasObjNames(p) )
+ Cba_ObjSetName( pNew, iObjNew, Cba_ObjName(p, iObj) );
+ Cba_ObjForEachFon( p, iObj, iFon, k )
+ {
+ Cba_FonSetCopy( p, iFon, Cba_ObjFon(pNew, iObjNew, k) );
+ if ( Cba_NtkHasFonNames(p) )
+ Cba_FonSetName( pNew, Cba_ObjFon(pNew, iObjNew, k), Cba_FonName(p, iFon) );
+ }
+ }
+ // connect internal
+ Vec_IntForEachEntry( vObjs, iObj, i )
+ {
+ iObjNew = Cba_ObjCopy( p, iObj );
+ Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
+ Cba_ObjSetFinFon( pNew, iObjNew, k, Cba_FonCopy(p, iFon) );
+ }
+ // create POs
+ Vec_IntForEachEntry( vFonOuts, iFon, i )
+ {
+ iObjNew = Cba_ObjAlloc( pNew, CBA_OBJ_PO, 1, 0 );
+ if ( Cba_NtkHasObjNames(p) )
+ Cba_ObjSetName( pNew, iObjNew, Cba_FonName(p, iFon) );
+ Cba_ObjSetFinFon( pNew, iObjNew, 0, Cba_FonCopy(p, iFon) );
+ }
+ assert( Cba_NtkObjNum(pNew) == Cba_NtkObjNumAlloc(pNew) );
+ assert( Cba_NtkFinNum(pNew) == Cba_NtkFinNumAlloc(pNew) );
+ assert( Cba_NtkFonNum(pNew) == Cba_NtkFonNumAlloc(pNew) );
+}
+Cba_Man_t * Cba_ManExtractGroup( Cba_Man_t * p, Vec_Int_t * vObjs )
+{
+ Cba_Man_t * pNew = Cba_ManAlloc( p->pSpec, 1, Abc_NamRef(p->pStrs), Abc_NamStart(100, 24) );
+ Cba_Ntk_t * pRoot = Cba_ManRoot( p ), * pRootNew;
+ Vec_Int_t * vFonIns = Cba_NtkCollectInFons( pRoot, vObjs );
+ Vec_Int_t * vFonOuts = Cba_NtkCollectOutFons( pRoot, vObjs );
+ int nObjs, nFins, nFons;
+ // collect stats
+ Cba_NtkCollectGroupStats( pRoot, vObjs, &nFins, &nFons );
+ nObjs = Vec_IntSize(vObjs) + Vec_IntSize(vFonIns) + Vec_IntSize(vFonOuts);
+ nFins += Vec_IntSize(vFonOuts);
+ nFons += Vec_IntSize(vFonIns);
+ // create network
+ pRootNew = Cba_NtkAlloc( pNew, Cba_NtkNameId(pRoot), Vec_IntSize(vFonIns), Vec_IntSize(vFonOuts), nObjs, nFins, nFons );
+ Cba_NtkAdd( pNew, pRootNew );
+ if ( Cba_NtkHasObjNames(pRoot) )
+ Cba_NtkCleanObjNames( pRootNew );
+ if ( Cba_NtkHasFonNames(pRoot) )
+ Cba_NtkCleanFonNames( pRootNew );
+ // add group nodes
+ Cba_ManExtractGroupInt( pRootNew, pRoot, vObjs, vFonIns, vFonOuts );
+ Cba_NtkMissingFonNames( pRootNew, "b" );
+ // cleanup
+ Vec_IntFree( vFonIns );
+ Vec_IntFree( vFonOuts );
+ return pNew;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Derives the design from the GIA manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Cba_NtkInsertGiaLit( Cba_Ntk_t * p, int iLit, Vec_Int_t * vLit2Fon )
+{
+ int iObjNew;
+ if ( iLit == 0 || iLit == 1 )
+ return Cba_FonFromConst(iLit);
+ if ( Vec_IntEntry(vLit2Fon, iLit) >= 0 )
+ return Vec_IntEntry(vLit2Fon, iLit);
+ assert( Abc_LitIsCompl(iLit) );
+ assert( Vec_IntEntry(vLit2Fon, Abc_LitNot(iLit)) >= 0 );
+ iObjNew = Cba_ObjAlloc( p, CBA_BOX_INV, 1, 1 );
+ Cba_ObjSetFinFon( p, iObjNew, 0, Vec_IntEntry(vLit2Fon, Abc_LitNot(iLit)) );
+ Vec_IntWriteEntry( vLit2Fon, iLit, Cba_ObjFon0(p, iObjNew) );
+ return Cba_ObjFon0(p, iObjNew);
+}
+static inline int Cba_NtkInsertGiaObj( Cba_Ntk_t * p, Gia_Man_t * pGia, int iObj, Vec_Int_t * vLit2Fon )
+{
+ Gia_Obj_t * pObj = Gia_ManObj( pGia, iObj );
+ int iLit0 = Gia_ObjFaninLit0( pObj, iObj );
+ int iLit1 = Gia_ObjFaninLit1( pObj, iObj );
+ int iFon0 = Cba_NtkInsertGiaLit( p, iLit0, vLit2Fon );
+ int iFon1 = Cba_NtkInsertGiaLit( p, iLit1, vLit2Fon );
+ int iObjNew;
+ if ( Gia_ObjIsMux(pGia, pObj) )
+ {
+ int iLit2 = Gia_ObjFaninLit2( pGia, iObj );
+ int iFon2 = Cba_NtkInsertGiaLit( p, iLit2, vLit2Fon );
+ iObjNew = Cba_ObjAlloc( p, CBA_BOX_MUX, 3, 1 );
+ Cba_ObjSetFinFon( p, iObjNew, 0, iFon2 );
+ Cba_ObjSetFinFon( p, iObjNew, 1, iFon1 );
+ Cba_ObjSetFinFon( p, iObjNew, 2, iFon0 );
+ }
+ else
+ {
+ assert( Gia_ObjIsAnd(pObj) );
+ iObjNew = Cba_ObjAlloc( p, Gia_ObjIsXor(pObj) ? CBA_BOX_XOR : CBA_BOX_AND, 2, 1 );
+ Cba_ObjSetFinFon( p, iObjNew, 0, iFon0 );
+ Cba_ObjSetFinFon( p, iObjNew, 1, iFon1 );
+ }
+ Vec_IntWriteEntry( vLit2Fon, Abc_Var2Lit(iObj, 0), Cba_ObjFon0(p, iObjNew) );
+ return iObjNew;
+}
+Cba_Man_t * Cba_ManDeriveFromGia( Gia_Man_t * pGia )
+{
+ Cba_Man_t * p = Cba_ManAlloc( pGia->pSpec, 1, NULL, NULL );
+ Cba_Ntk_t * pNtk = Cba_NtkAlloc( p, Abc_NamStrFindOrAdd(p->pStrs, pGia->pName, NULL), Gia_ManCiNum(pGia), Gia_ManCoNum(pGia), 1000, 2000, 1000 );
+ Vec_Int_t * vLit2Fon = Vec_IntStartFull( 2*Gia_ManObjNum(pGia) );
+ int i, iObj, iObjNew, NameId, iLit0, iFon0;
+ Gia_Obj_t * pObj;
+ Cba_NtkAdd( p, pNtk );
+ Cba_NtkCleanObjNames( pNtk );
+ Gia_ManForEachCiId( pGia, iObj, i )
+ {
+ NameId = pGia->vNamesIn? Abc_NamStrFindOrAdd(p->pStrs, Vec_PtrEntry(pGia->vNamesIn, i), NULL) : Cba_ManNewStrId(p, "i", i, NULL);
+ iObjNew = Cba_ObjAlloc( pNtk, CBA_OBJ_PI, 0, 1 );
+ Cba_ObjSetName( pNtk, iObjNew, NameId );
+ Vec_IntWriteEntry( vLit2Fon, Abc_Var2Lit(iObj, 0), Cba_ObjFon0(pNtk, iObjNew) );
+ }
+ Gia_ManForEachAndId( pGia, iObj )
+ Cba_NtkInsertGiaObj( pNtk, pGia, iObj, vLit2Fon );
+ // create inverters if needed
+ Gia_ManForEachCoId( pGia, iObj, i )
+ {
+ pObj = Gia_ManObj( pGia, iObj );
+ iLit0 = Gia_ObjFaninLit0( pObj, iObj );
+ iFon0 = Cba_NtkInsertGiaLit( pNtk, iLit0, vLit2Fon ); // can be const!
+ }
+ Gia_ManForEachCoId( pGia, iObj, i )
+ {
+ pObj = Gia_ManObj( pGia, iObj );
+ iLit0 = Gia_ObjFaninLit0( pObj, iObj );
+ iFon0 = Cba_NtkInsertGiaLit( pNtk, iLit0, vLit2Fon ); // can be const!
+ NameId = pGia->vNamesOut? Abc_NamStrFindOrAdd(p->pStrs, Vec_PtrEntry(pGia->vNamesOut, i), NULL) : Cba_ManNewStrId(p, "o", i, NULL);
+ iObjNew = Cba_ObjAlloc( pNtk, CBA_OBJ_PO, 1, 0 );
+ Cba_ObjSetName( pNtk, iObjNew, NameId );
+ Cba_ObjSetFinFon( pNtk, iObjNew, 0, iFon0 );
+ }
+ Cba_NtkCleanFonNames( pNtk );
+ Cba_NtkCreateFonNames( pNtk, "a" );
+ Vec_IntFree( vLit2Fon );
+ return p;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Inserts the network into the root module instead of objects.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Cba_NtkInsertGroup( Cba_Ntk_t * p, Vec_Int_t * vObjs, Cba_Ntk_t * pSyn )
+{
+ Vec_Int_t * vFonIns = Cba_NtkCollectInFons( p, vObjs );
+ Vec_Int_t * vFonOuts = Cba_NtkCollectOutFons( p, vObjs );
+ int i, iObj, iObjNew, iFin, iFon;
+ assert( Cba_NtkPiNum(pSyn) == Vec_IntSize(vFonIns) );
+ assert( Cba_NtkPoNum(pSyn) == Vec_IntSize(vFonOuts) );
+ // mark AIG with the input fons
+ Cba_NtkCleanFonCopies( pSyn );
+ Cba_NtkForEachPiFon( pSyn, iObj, iFon, i )
+ Cba_FonSetCopy( pSyn, iFon, Vec_IntEntry(vFonIns, i) );
+ Vec_IntFree( vFonIns );
+ // build up internal nodes
+ Cba_NtkCleanObjCopies( pSyn );
+ Cba_NtkForEachBox( pSyn, iObj )
+ {
+ iObjNew = Cba_ObjDup( p, pSyn, iObj );
+ Cba_ObjForEachFon( pSyn, iObj, iFon, i )
+ Cba_FonSetCopy( pSyn, iFon, Cba_ObjFon(p, iObjNew, i) );
+ }
+ // connect internal nodes
+ Cba_NtkForEachBox( pSyn, iObj )
+ {
+ iObjNew = Cba_ObjCopy( pSyn, iObj );
+ Cba_ObjForEachFinFon( pSyn, iObj, iFin, iFon, i )
+ Cba_ObjSetFinFon( p, iObjNew, i, Cba_FonCopy(pSyn, iFon) );
+ }
+ // connect output fons
+ Cba_NtkCleanFonCopies( p );
+ Cba_NtkForEachPoDriverFon( pSyn, iObj, iFon, i )
+ Cba_FonSetCopy( p, Vec_IntEntry(vFonOuts, i), Cba_FonCopy(pSyn, iFon) );
+ Vec_IntFree( vFonOuts );
+ // update fins pointing to output fons to point to the new fons
+ if ( Cba_NtkHasFonNames(p) )
+ Vec_IntFillExtra( &p->vFonName, Cba_NtkFonNum(p) + 1, 0 );
+ Cba_NtkForEachFinFon( p, iFon, iFin )
+ if ( Cba_FonIsReal(iFon) && Cba_FonCopy(p, iFon) )
+ {
+ Cba_PatchFinFon( p, iFin, Cba_FonCopy(p, iFon) );
+ if ( Cba_NtkHasFonNames(p) && Cba_FonIsReal(Cba_FonCopy(p, iFon)) )
+ {
+ Cba_FonSetName( p, Cba_FonCopy(p, iFon), Cba_FonName(p, iFon) );
+ Cba_FonCleanName( p, iFon );
+ }
+ }
+ Cba_NtkMissingFonNames( p, "j" );
+/*
+ // duplicate in DFS order
+ pNew = Cba_NtkDupOrder( p->pDesign, p, Cba_NtkCollectDfs );
+ Cba_NtkDupAttrs( pNew, p );
+ // replace "p" with "pNew"
+ Cba_NtkUpdate( Cba_NtkMan(p), pNew ); // removes "p"
+ return pNew;
+*/
+}
+Cba_Man_t * Cba_ManInsertGroup( Cba_Man_t * p, Vec_Int_t * vObjs, Cba_Ntk_t * pSyn )
+{
+ Cba_NtkInsertGroup( Cba_ManRoot(p), vObjs, pSyn );
+ return Cba_ManDup( p, Cba_NtkCollectDfs );
+}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///