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author | Alan Mishchenko <alanmi@berkeley.edu> | 2016-12-22 17:27:32 +0700 |
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committer | Alan Mishchenko <alanmi@berkeley.edu> | 2016-12-22 17:27:32 +0700 |
commit | b56a532682e34ae440bc6ffa939e82d06cf06e62 (patch) | |
tree | 84807a449a344bd79d8ba2b428011e9ad29c250a /src/aig | |
parent | cf5d4ad07f87e936a114afca483ed66ffb1a2120 (diff) | |
download | abc-b56a532682e34ae440bc6ffa939e82d06cf06e62.tar.gz abc-b56a532682e34ae440bc6ffa939e82d06cf06e62.tar.bz2 abc-b56a532682e34ae440bc6ffa939e82d06cf06e62.zip |
Several changes in arithmetic circuit manipulation.
Diffstat (limited to 'src/aig')
-rw-r--r-- | src/aig/gia/gia.h | 2 | ||||
-rw-r--r-- | src/aig/gia/giaDup.c | 112 | ||||
-rw-r--r-- | src/aig/gia/giaShow.c | 12 |
3 files changed, 107 insertions, 19 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h index bf7bf349..ac40f975 100644 --- a/src/aig/gia/gia.h +++ b/src/aig/gia/gia.h @@ -1403,7 +1403,7 @@ extern Gia_Man_t * Gia_ManCleanupOutputs( Gia_Man_t * p, int nOutputs ); extern Gia_Man_t * Gia_ManSeqCleanup( Gia_Man_t * p ); extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int fEquiv, int fVerbose ); /*=== giaShow.c ===========================================================*/ -extern void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders ); +extern void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders, int fFadds ); /*=== giaShrink.c ===========================================================*/ extern Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose ); extern Gia_Man_t * Gia_ManMapShrink6( Gia_Man_t * p, int nFanoutMax, int fKeepLevel, int fVerbose ); diff --git a/src/aig/gia/giaDup.c b/src/aig/gia/giaDup.c index 7ced54a4..c58596b2 100644 --- a/src/aig/gia/giaDup.c +++ b/src/aig/gia/giaDup.c @@ -3377,6 +3377,26 @@ Gia_Man_t * Gia_ManDupOuts( Gia_Man_t * p ) SeeAlso [] ***********************************************************************/ +Vec_Wec_t * Gia_ManCreateNodeSupps( Gia_Man_t * p, Vec_Int_t * vNodes, int fVerbose ) +{ + abctime clk = Abc_Clock(); + Gia_Obj_t * pObj; int i, Id; + Vec_Wec_t * vSuppsNo = Vec_WecStart( Vec_IntSize(vNodes) ); + Vec_Wec_t * vSupps = Vec_WecStart( Gia_ManObjNum(p) ); + Gia_ManForEachCiId( p, Id, i ) + Vec_IntPush( Vec_WecEntry(vSupps, Id), i ); + Gia_ManForEachAnd( p, pObj, Id ) + Vec_IntTwoMerge2( Vec_WecEntry(vSupps, Gia_ObjFaninId0(pObj, Id)), + Vec_WecEntry(vSupps, Gia_ObjFaninId1(pObj, Id)), + Vec_WecEntry(vSupps, Id) ); + Gia_ManForEachObjVec( vNodes, p, pObj, i ) + Vec_IntAppend( Vec_WecEntry(vSuppsNo, i), Vec_WecEntry(vSupps, Gia_ObjId(p, pObj)) ); + Vec_WecFree( vSupps ); + if ( fVerbose ) + Abc_PrintTime( 1, "Support computation", Abc_Clock() - clk ); + return vSuppsNo; +} + Vec_Wec_t * Gia_ManCreateCoSupps( Gia_Man_t * p, int fVerbose ) { abctime clk = Abc_Clock(); @@ -3690,6 +3710,81 @@ Gia_Man_t * Gia_ManDupDemiter( Gia_Man_t * p, int fVerbose ) SeeAlso [] ***********************************************************************/ +void Gia_ManDupDemiterOrderXors2( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + int i, iObj, * pPerm; + Vec_Int_t * vSizes = Vec_IntAlloc( 100 ); + Vec_IntForEachEntry( vXors, iObj, i ) + Vec_IntPush( vSizes, Gia_ManSuppSize(p, &iObj, 1) ); + pPerm = Abc_MergeSortCost( Vec_IntArray(vSizes), Vec_IntSize(vSizes) ); + Vec_IntClear( vSizes ); + for ( i = 0; i < Vec_IntSize(vXors); i++ ) + Vec_IntPush( vSizes, Vec_IntEntry(vXors, pPerm[i]) ); + ABC_FREE( pPerm ); + Vec_IntClear( vXors ); + Vec_IntAppend( vXors, vSizes ); + Vec_IntFree( vSizes ); +} +int Gia_ManDupDemiterFindMin( Vec_Wec_t * vSupps, Vec_Int_t * vTakenIns, Vec_Int_t * vTakenOuts ) +{ + Vec_Int_t * vLevel; + int i, k, iObj, iObjBest = -1; + int Count, CountBest = ABC_INFINITY; + Vec_WecForEachLevel( vSupps, vLevel, i ) + { + if ( Vec_IntEntry(vTakenOuts, i) ) + continue; + Count = 0; + Vec_IntForEachEntry( vLevel, iObj, k ) + Count += !Vec_IntEntry(vTakenIns, iObj); + if ( CountBest > Count ) + { + CountBest = Count; + iObjBest = i; + } + } + return iObjBest; +} +void Gia_ManDupDemiterOrderXors( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + extern Vec_Wec_t * Gia_ManCreateNodeSupps( Gia_Man_t * p, Vec_Int_t * vNodes, int fVerbose ); + Vec_Wec_t * vSupps = Gia_ManCreateNodeSupps( p, vXors, 0 ); + Vec_Int_t * vTakenIns = Vec_IntStart( Gia_ManCiNum(p) ); + Vec_Int_t * vTakenOuts = Vec_IntStart( Vec_IntSize(vXors) ); + Vec_Int_t * vOrder = Vec_IntAlloc( Vec_IntSize(vXors) ); + int i, k, iObj; + // add outputs in the order of increasing supports + for ( i = 0; i < Vec_IntSize(vXors); i++ ) + { + int Index = Gia_ManDupDemiterFindMin( vSupps, vTakenIns, vTakenOuts ); + assert( Index >= 0 && Index < Vec_IntSize(vXors) ); + Vec_IntPush( vOrder, Vec_IntEntry(vXors, Index) ); + assert( !Vec_IntEntry( vTakenOuts, Index ) ); + Vec_IntWriteEntry( vTakenOuts, Index, 1 ); + Vec_IntForEachEntry( Vec_WecEntry(vSupps, Index), iObj, k ) + Vec_IntWriteEntry( vTakenIns, iObj, 1 ); + } + Vec_WecFree( vSupps ); + Vec_IntFree( vTakenIns ); + Vec_IntFree( vTakenOuts ); + // reload + Vec_IntClear( vXors ); + Vec_IntAppend( vXors, vOrder ); + Vec_IntFree( vOrder ); +} + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ void Gia_ManSetMark0Dfs_rec( Gia_Man_t * p, int iObj ) { Gia_Obj_t * pObj; @@ -3781,8 +3876,8 @@ void Gia_ManCollectTopXors_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vXo } Vec_Int_t * Gia_ManCollectTopXors( Gia_Man_t * p ) { - int i, iObj, iObj2, fFlip, * pPerm, Count1 = 0; - Vec_Int_t * vXors, * vSizes, * vPart[2], * vOrder; + int i, iObj, iObj2, fFlip, Count1 = 0; + Vec_Int_t * vXors, * vPart[2], * vOrder; Gia_Obj_t * pFan[2], * pObj = Gia_ManCo(p, 0); assert( Gia_ManCoNum(p) == 1 ); vXors = Vec_IntAlloc( 100 ); @@ -3791,17 +3886,8 @@ Vec_Int_t * Gia_ManCollectTopXors( Gia_Man_t * p ) else Vec_IntPush( vXors, Gia_ObjId(p, Gia_ObjFanin0(pObj)) ); // order by support size - vSizes = Vec_IntAlloc( 100 ); - Vec_IntForEachEntry( vXors, iObj, i ) - Vec_IntPush( vSizes, Gia_ManSuppSize(p, &iObj, 1) ); - pPerm = Abc_MergeSortCost( Vec_IntArray(vSizes), Vec_IntSize(vSizes) ); - Vec_IntClear( vSizes ); - for ( i = 0; i < Vec_IntSize(vXors); i++ ) - Vec_IntPush( vSizes, Vec_IntEntry(vXors, pPerm[i]) ); - ABC_FREE( pPerm ); - Vec_IntClear( vXors ); - Vec_IntAppend( vXors, vSizes ); - Vec_IntFree( vSizes ); + Gia_ManDupDemiterOrderXors( p, vXors ); + //Vec_IntPrint( vXors ); Vec_IntReverseOrder( vXors ); // from MSB to LSB // divide into groups Gia_ManCleanMark01(p); diff --git a/src/aig/gia/giaShow.c b/src/aig/gia/giaShow.c index afc58bf8..afd36fff 100644 --- a/src/aig/gia/giaShow.c +++ b/src/aig/gia/giaShow.c @@ -713,11 +713,13 @@ void Gia_WriteDotAig( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In SeeAlso [] ***********************************************************************/ -Vec_Int_t * Gia_ShowMapAdds( Gia_Man_t * p, Vec_Int_t * vAdds ) +Vec_Int_t * Gia_ShowMapAdds( Gia_Man_t * p, Vec_Int_t * vAdds, int fFadds ) { Vec_Int_t * vMapAdds = Vec_IntStartFull( Gia_ManObjNum(p) ); int i; for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) { + if ( fFadds && Vec_IntEntry(vAdds, 6*i+2) == 0 ) + continue; Vec_IntWriteEntry( vMapAdds, Vec_IntEntry(vAdds, 6*i+3), i ); Vec_IntWriteEntry( vMapAdds, Vec_IntEntry(vAdds, 6*i+4), i ); } @@ -800,9 +802,9 @@ Vec_Int_t * Gia_ShowCollectObjs( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * v SeeAlso [] ***********************************************************************/ -void Gia_ShowProcess( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_Int_t * vXors ) +void Gia_ShowProcess( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_Int_t * vXors, int fFadds ) { - Vec_Int_t * vMapAdds = Gia_ShowMapAdds( p, vAdds ); + Vec_Int_t * vMapAdds = Gia_ShowMapAdds( p, vAdds, fFadds ); Vec_Int_t * vMapXors = Gia_ShowMapXors( p, vXors ); Vec_Int_t * vOrder = Gia_ShowCollectObjs( p, vAdds, vXors, vMapAdds, vMapXors ); Gia_WriteDotAig( p, pFileName, vAdds, vXors, vMapAdds, vMapXors, vOrder ); @@ -810,7 +812,7 @@ void Gia_ShowProcess( Gia_Man_t * p, char * pFileName, Vec_Int_t * vAdds, Vec_In Vec_IntFree( vMapXors ); Vec_IntFree( vOrder ); } -void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders ) +void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders, int fFadds ) { extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds ); @@ -837,7 +839,7 @@ void Gia_ManShow( Gia_Man_t * pMan, Vec_Int_t * vBold, int fAdders ) fclose( pFile ); // generate the file if ( fAdders ) - Gia_ShowProcess( pMan, FileNameDot, vAdds, vXors ); + Gia_ShowProcess( pMan, FileNameDot, vAdds, vXors, fFadds ); else Gia_WriteDotAigSimple( pMan, FileNameDot, vBold ); // visualize the file |