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authorAlan Mishchenko <alanmi@berkeley.edu>2020-11-15 21:06:58 -0800
committerAlan Mishchenko <alanmi@berkeley.edu>2020-11-15 21:06:58 -0800
commitb28c4b5c17e0e3d390edab32c9346be8267e0627 (patch)
tree0e85e0d635ef8534d8b01c87a15dc8f2cee64a68
parentdd07ec57be48b79d07b39d4e5607f4178a32dc1b (diff)
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Experiments with MFFC computation.
-rw-r--r--src/aig/gia/gia.h2
-rw-r--r--src/aig/gia/giaFanout.c83
-rw-r--r--src/aig/gia/giaMf.c97
-rw-r--r--src/aig/gia/giaUtil.c47
4 files changed, 228 insertions, 1 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h
index 4203329e..3616e10c 100644
--- a/src/aig/gia/gia.h
+++ b/src/aig/gia/gia.h
@@ -1403,6 +1403,7 @@ extern void Gia_ManFanoutStart( Gia_Man_t * p );
extern void Gia_ManFanoutStop( Gia_Man_t * p );
extern void Gia_ManStaticFanoutStart( Gia_Man_t * p );
extern void Gia_ManStaticFanoutStop( Gia_Man_t * p );
+extern void Gia_ManStaticMappingFanoutStart( Gia_Man_t * p );
/*=== giaForce.c =========================================================*/
extern void For_ManExperiment( Gia_Man_t * pGia, int nIters, int fClustered, int fVerbose );
/*=== giaFrames.c =========================================================*/
@@ -1693,6 +1694,7 @@ extern int Gia_ObjRecognizeMuxLits( Gia_Man_t * p, Gia_Obj_t * p
extern int Gia_NodeMffcSize( Gia_Man_t * p, Gia_Obj_t * pNode );
extern int Gia_NodeMffcSizeMark( Gia_Man_t * p, Gia_Obj_t * pNode );
extern int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp );
+extern int Gia_NodeMffcMapping( Gia_Man_t * p );
extern int Gia_ManHasDangling( Gia_Man_t * p );
extern int Gia_ManMarkDangling( Gia_Man_t * p );
extern Vec_Int_t * Gia_ManGetDangling( Gia_Man_t * p );
diff --git a/src/aig/gia/giaFanout.c b/src/aig/gia/giaFanout.c
index 44e79ba2..8b104e9b 100644
--- a/src/aig/gia/giaFanout.c
+++ b/src/aig/gia/giaFanout.c
@@ -283,6 +283,89 @@ void Gia_ManStaticFanoutStart( Gia_Man_t * p )
Vec_IntFree( vCounts );
}
+
+/**Function*************************************************************
+
+ Synopsis [Compute the map of all edges.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Gia_ManStartMappingFanoutMap( Gia_Man_t * p, Vec_Int_t * vFanoutNums )
+{
+ Gia_Obj_t * pObj;
+ int i, iOffset = Gia_ManObjNum(p);
+ Vec_Int_t * vEdgeMap = Vec_IntAlloc( 2 * iOffset );
+ Vec_IntFill( vEdgeMap, iOffset, 0 );
+ Gia_ManForEachObj( p, pObj, i )
+ {
+ if ( Vec_IntEntry(vFanoutNums, i) == 0 )
+ continue;
+ Vec_IntWriteEntry( vEdgeMap, i, iOffset );
+ iOffset += Vec_IntEntry( vFanoutNums, i );
+ Vec_IntFillExtra( vEdgeMap, iOffset, 0 );
+ }
+ //printf( "Fanout map is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vEdgeMap)/Gia_ManObjNum(p) );
+ return vEdgeMap;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Allocates static fanout.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_ManStaticMappingFanoutStart( Gia_Man_t * p )
+{
+ Vec_Int_t * vCounts;
+ int * pRefsOld;
+ Gia_Obj_t * pObj, * pFanin;
+ int i, k, iFan, iFanout;
+ assert( p->vFanoutNums == NULL );
+ assert( p->vFanout == NULL );
+ // recompute reference counters
+ pRefsOld = p->pLutRefs; p->pLutRefs = NULL;
+ Gia_ManSetLutRefs(p);
+ p->vFanoutNums = Vec_IntAllocArray( p->pLutRefs, Gia_ManObjNum(p) );
+ p->pLutRefs = pRefsOld;
+ // start the fanout maps
+ p->vFanout = Gia_ManStartMappingFanoutMap( p, p->vFanoutNums );
+ // incrementally add fanouts
+ vCounts = Vec_IntStart( Gia_ManObjNum(p) );
+ Gia_ManForEachLut( p, i )
+ {
+ pObj = Gia_ManObj( p, i );
+ Gia_LutForEachFanin( p, i, iFan, k )
+ {
+ pFanin = Gia_ManObj( p, iFan );
+ iFanout = Vec_IntEntry( vCounts, iFan );
+ Gia_ObjSetFanout( p, pFanin, iFanout, pObj );
+ Vec_IntAddToEntry( vCounts, iFan, 1 );
+ }
+ }
+ Gia_ManForEachCo( p, pObj, i )
+ {
+ iFan = Gia_ObjFaninId0p(p, pObj);
+ pFanin = Gia_ManObj( p, iFan );
+ iFanout = Vec_IntEntry( vCounts, iFan );
+ Gia_ObjSetFanout( p, pFanin, iFanout, pObj );
+ Vec_IntAddToEntry( vCounts, iFan, 1 );
+ }
+ // double-check the current number of fanouts added
+ Gia_ManForEachObj( p, pObj, i )
+ assert( Vec_IntEntry(vCounts, i) == Gia_ObjFanoutNum(p, pObj) );
+ Vec_IntFree( vCounts );
+}
+
/**Function*************************************************************
Synopsis [Deallocates static fanout.]
diff --git a/src/aig/gia/giaMf.c b/src/aig/gia/giaMf.c
index 4bd08dcf..7c67fb88 100644
--- a/src/aig/gia/giaMf.c
+++ b/src/aig/gia/giaMf.c
@@ -1569,6 +1569,16 @@ static inline int Mf_CutAreaDerefed2( Mf_Man_t * p, int * pCut )
Mf_ObjMapRefDec( p, iObj );
return Ela1;
}
+static inline int Mf_CutAreaDerefed2Multi( Mf_Man_t * p, int ** ppCuts, int nCuts )
+{
+ int Ela1 = 0, iObj, i;
+ Vec_IntClear( &p->vTemp );
+ for ( i = 0; i < nCuts; i++ )
+ Ela1 += Mf_CutRef2_rec( p, ppCuts[i], &p->vTemp, ABC_INFINITY );
+ Vec_IntForEachEntry( &p->vTemp, iObj, i )
+ Mf_ObjMapRefDec( p, iObj );
+ return Ela1;
+}
int Mf_CutRef_rec( Mf_Man_t * p, int * pCut )
{
@@ -1586,11 +1596,18 @@ int Mf_CutDeref_rec( Mf_Man_t * p, int * pCut )
Count += Mf_CutDeref_rec( p, Mf_ObjCutBest(p, pCut[i]) );
return Count;
}
+static inline int Mf_CutAreaRefed( Mf_Man_t * p, int * pCut )
+{
+ int Ela1 = Mf_CutDeref_rec( p, pCut );
+ int Ela2 = Mf_CutRef_rec( p, pCut );
+ //assert( Ela1 == Ela2 );
+ return Ela1;
+}
static inline int Mf_CutAreaDerefed( Mf_Man_t * p, int * pCut )
{
int Ela1 = Mf_CutRef_rec( p, pCut );
int Ela2 = Mf_CutDeref_rec( p, pCut );
- assert( Ela1 == Ela2 );
+ //assert( Ela1 == Ela2 );
return Ela1;
}
static inline float Mf_CutFlow( Mf_Man_t * p, int * pCut, int * pTime )
@@ -1642,6 +1659,83 @@ static inline void Mf_ObjComputeBestCut( Mf_Man_t * p, int iObj )
/**Function*************************************************************
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Mf_ManPrintFanoutProfile( Mf_Man_t * p, Vec_Int_t * vFanCounts )
+{
+ Gia_Man_t * pGia = p->pGia0;
+ int i, Count, nMax = Vec_IntFindMax( vFanCounts );
+ Vec_Int_t * vCounts = Vec_IntStart( nMax + 1 );
+ Vec_IntForEachEntry( vFanCounts, Count, i )
+ if ( Count && Gia_ObjIsAnd(Gia_ManObj(pGia, i)) )
+ Vec_IntAddToEntry( vCounts, Count, 1 );
+ printf( "\nFanout distribution for internal nodes:\n" );
+ Vec_IntForEachEntry( vCounts, Count, i )
+ if ( Count ) printf( "Fanout = %5d : Nodes = %5d.\n", i, Count );
+ printf( "Total nodes with fanout = %d. Max fanout = %d.\n\n", Vec_IntCountPositive(vCounts), nMax );
+ Vec_IntFree( vCounts );
+}
+int Mf_ManPrintMfccStats( Mf_Man_t * p, int iObj )
+{
+ Gia_Man_t * pGia = p->pGia0;
+ int Area = Mf_ObjMapRefNum(p, iObj) > 0 ?
+ Mf_CutAreaRefed (p, Mf_ObjCutBest(p, iObj)) :
+ Mf_CutAreaDerefed(p, Mf_ObjCutBest(p, iObj));
+ printf( "%5d : Level = %5d Refs = %5d Mffc = %5d\n",
+ iObj, Gia_ObjLevelId(pGia, iObj), Mf_ObjMapRefNum(p, iObj), Area );
+ return Area;
+}
+void Mf_ManOptimizationOne( Mf_Man_t * p, int iObj )
+{
+ Gia_Man_t * pGia = p->pGia0;
+ int * ppCuts[32], nCuts = 0;
+ int iFanout, i, nAreaSum = 0, nAreaBest = 0;
+ // skip pivots whose MFFC fanouts are not used in the mapping or pointed to by COs
+ Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
+ if ( Mf_ObjMapRefNum(p, iFanout) == 0 || Gia_ObjIsCo(Gia_ManObj(pGia, iFanout)) )
+ return;
+ // print this pivot and its fanouts
+ printf( "\nPivot node = %d\n", iObj );
+ printf( "Pivot " ), Mf_ManPrintMfccStats( p, iObj );
+ Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
+ printf( "Node " ), nAreaSum += Mf_ManPrintMfccStats( p, iFanout );
+ // calculate the shared MFFC
+ Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
+ Mf_ObjMapRefInc( p, iFanout );
+ Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
+ ppCuts[nCuts++] = Mf_ObjCutBest( p, iFanout );
+ nAreaBest = Mf_CutAreaDerefed2Multi( p, ppCuts, nCuts );
+ Gia_ObjForEachFanoutStaticId( pGia, iObj, iFanout, i )
+ Mf_ObjMapRefDec( p, iFanout );
+ printf( "Sum of MFFC size = %d\n", nAreaSum );
+ printf( "Shared MFFC size = %d\n", nAreaBest );
+}
+void Mf_ManOptimization( Mf_Man_t * p )
+{
+ int nOutMax = 3;
+ Gia_Man_t * pGia = p->pGia0;
+ int i, Count, nNodes = Gia_NodeMffcMapping( pGia );
+ Gia_ManLevelNum( pGia );
+ Gia_ManStaticMappingFanoutStart( pGia );
+ Mf_ManPrintFanoutProfile( p, pGia->vFanoutNums );
+ printf( "\nIndividual logic cones:\n" );
+ Vec_IntForEachEntry( pGia->vFanoutNums, Count, i )
+ if ( Count >= 2 && Count <= nOutMax && Gia_ObjIsAnd(Gia_ManObj(pGia, i)) )
+ Mf_ManOptimizationOne( p, i );
+ printf( "\nFinished printing individual logic cones.\n" );
+ Gia_ManStaticFanoutStop( pGia );
+ Vec_IntFreeP( &pGia->vMapping );
+}
+
+/**Function*************************************************************
+
Synopsis [Technology mappping.]
Description []
@@ -1682,6 +1776,7 @@ Gia_Man_t * Mf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars )
p->fUseEla = 1;
for ( ; p->Iter < p->pPars->nRounds + pPars->nRoundsEla; p->Iter++ )
Mf_ManComputeMapping( p );
+ //Mf_ManOptimization( p );
if ( pPars->fVeryVerbose && pPars->fCutMin )
Vec_MemDumpTruthTables( p->vTtMem, Gia_ManName(p->pGia), pPars->nLutSize );
if ( pPars->fCutMin )
diff --git a/src/aig/gia/giaUtil.c b/src/aig/gia/giaUtil.c
index 2e1830c5..b8f33b69 100644
--- a/src/aig/gia/giaUtil.c
+++ b/src/aig/gia/giaUtil.c
@@ -1236,6 +1236,53 @@ int Gia_NodeMffcSizeSupp( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Int_t * vSupp )
/**Function*************************************************************
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Gia_NodeMffcMapping_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vMapping, Vec_Int_t * vSupp )
+{
+ Gia_Obj_t * pObj; int i, iNode, Count = 1;
+ if ( !iObj || Vec_IntEntry(vMapping, iObj) )
+ return 0;
+ pObj = Gia_ManObj( p, iObj );
+ if ( Gia_ObjIsCi(pObj) )
+ return 0;
+ Gia_NodeMffcSizeSupp( p, pObj, vSupp );
+ Vec_IntSort( vSupp, 0 );
+ Vec_IntWriteEntry( vMapping, iObj, Vec_IntSize(vMapping) );
+ Vec_IntPush( vMapping, Vec_IntSize(vSupp) );
+ Vec_IntAppend( vMapping, vSupp );
+ Vec_IntPush( vMapping, iObj );
+ Vec_IntForEachEntry( vSupp, iNode, i )
+ Count += Gia_NodeMffcMapping_rec( p, iNode, vMapping, vSupp );
+ return Count;
+}
+int Gia_NodeMffcMapping( Gia_Man_t * p )
+{
+ int i, Id, Count = 0;
+ int * pRefsOld;
+ Vec_Int_t * vMapping, * vSupp = Vec_IntAlloc( 100 );
+ vMapping = Vec_IntAlloc( 2 * Gia_ManObjNum(p) );
+ Vec_IntFill( vMapping, Gia_ManObjNum(p), 0 );
+ pRefsOld = p->pRefs; p->pRefs = NULL;
+ Gia_ManCreateRefs( p );
+ p->pRefs = pRefsOld;
+ Gia_ManForEachCoDriverId( p, Id, i )
+ Count += Gia_NodeMffcMapping_rec( p, Id, vMapping, vSupp );
+ Vec_IntFree( vSupp );
+ p->vMapping = vMapping;
+ //printf( "Mapping is %.2fx larger than AIG manager.\n", 1.0*Vec_IntSize(vMapping)/Gia_ManObjNum(p) );
+ return Count;
+}
+
+/**Function*************************************************************
+
Synopsis [Returns 1 if AIG has dangling nodes.]
Description []