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authorAlan Mishchenko <alanmi@berkeley.edu>2015-09-30 20:21:40 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2015-09-30 20:21:40 -0700
commit0e0f2e64af4a101f8a60d236f29b95dd7cfd1fbf (patch)
tree2ddc566f4d593cc058dde05238de870cd568434b
parent10c31c6576cfee6d070e255b8878e23574529737 (diff)
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Naive LUT packing algorithm (command &pack).
-rw-r--r--abclib.dsp4
-rw-r--r--src/aig/gia/giaPack.c207
-rw-r--r--src/aig/gia/module.make1
-rw-r--r--src/base/abci/abc.c99
4 files changed, 311 insertions, 0 deletions
diff --git a/abclib.dsp b/abclib.dsp
index 0f660a76..baa647e2 100644
--- a/abclib.dsp
+++ b/abclib.dsp
@@ -4251,6 +4251,10 @@ SOURCE=.\src\aig\gia\giaOf.c
# End Source File
# Begin Source File
+SOURCE=.\src\aig\gia\giaPack.c
+# End Source File
+# Begin Source File
+
SOURCE=.\src\aig\gia\giaPat.c
# End Source File
# Begin Source File
diff --git a/src/aig/gia/giaPack.c b/src/aig/gia/giaPack.c
new file mode 100644
index 00000000..0cbf96d8
--- /dev/null
+++ b/src/aig/gia/giaPack.c
@@ -0,0 +1,207 @@
+/**CFile****************************************************************
+
+ FileName [giaPack.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Scalable AIG package.]
+
+ Synopsis [LUT packing.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: giaPack.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "gia.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Collects LUT nodes in the increasing order of distance from COs.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Gia_ManLutCollect2( Gia_Man_t * p )
+{
+ Gia_Obj_t * pObj;
+ Vec_Int_t * vOrder;
+ int i, k, Id, iFan;
+ vOrder = Vec_IntAlloc( Gia_ManLutNum(p) );
+ Gia_ManIncrementTravId( p );
+ Gia_ManForEachCoDriver( p, pObj, i )
+ {
+ if ( !Gia_ObjIsAnd(pObj) )
+ continue;
+ Id = Gia_ObjId( p, pObj );
+ assert( Gia_ObjIsLut(p, Id) );
+ if ( Gia_ObjIsTravIdCurrentId(p, Id) )
+ continue;
+ Gia_ObjSetTravIdCurrentId(p, Id);
+ Vec_IntPush( vOrder, Id );
+ }
+ Vec_IntForEachEntry( vOrder, Id, i )
+ {
+ Gia_LutForEachFanin( p, Id, iFan, k )
+ {
+ if ( !Gia_ObjIsAnd(Gia_ManObj(p, iFan)) )
+ continue;
+ assert( Gia_ObjIsLut(p, iFan) );
+ if ( Gia_ObjIsTravIdCurrentId(p, iFan) )
+ continue;
+ Gia_ObjSetTravIdCurrentId(p, iFan);
+ Vec_IntPush( vOrder, iFan );
+ }
+ }
+ assert( Vec_IntCap(vOrder) == 16 || Vec_IntSize(vOrder) == Vec_IntCap(vOrder) );
+ Vec_IntReverseOrder( vOrder );
+ return vOrder;
+}
+Vec_Int_t * Gia_ManLutCollect( Gia_Man_t * p )
+{
+ Vec_Int_t * vLuts, * vDist, * vOrder;
+ int i, k, Id, iFan, * pPerm;
+ // collect LUTs
+ vLuts = Vec_IntAlloc( Gia_ManAndNum(p) );
+ Gia_ManForEachLut( p, Id )
+ Vec_IntPush( vLuts, Id );
+ // propagate distance
+ vDist = Vec_IntStart( Gia_ManObjNum(p) );
+ Gia_ManForEachCoDriverId( p, Id, i )
+ Vec_IntWriteEntry( vDist, Id, 1 );
+ Vec_IntForEachEntryReverse( vLuts, Id, i )
+ {
+ int Dist = 1 + Vec_IntEntry(vDist, Id);
+ Gia_LutForEachFanin( p, Id, iFan, k )
+ Vec_IntUpdateEntry( vDist, iFan, Dist );
+ }
+ // sort LUTs by distance
+ k = 0;
+ Vec_IntForEachEntry( vLuts, Id, i )
+ Vec_IntWriteEntry( vDist, k++, -Vec_IntEntry(vDist, Id) );
+ Vec_IntShrink( vDist, k );
+ pPerm = Abc_MergeSortCost( Vec_IntArray(vDist), Vec_IntSize(vDist) );
+ // collect
+ vOrder = Vec_IntAlloc( Vec_IntSize(vLuts) );
+ for ( i = 0; i < Vec_IntSize(vLuts); i++ )
+ Vec_IntPush( vOrder, Vec_IntEntry(vLuts, pPerm[i]) );
+ Vec_IntFree( vDist );
+ Vec_IntFree( vLuts );
+ ABC_FREE( pPerm );
+ return vOrder;
+}
+
+/**Function*************************************************************
+
+ Synopsis [LUT packing algorithm.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_ManLutPacking( Gia_Man_t * p, int nBlockSize, int DelayRoute, int DelayDir, int fVerbose )
+{
+ int Delays[32], Perm[32];
+ Vec_Int_t * vPacking, * vStarts;
+ Vec_Int_t * vOrder = Gia_ManLutCollect( p );
+ Vec_Int_t * vDelay = Vec_IntStart( Gia_ManObjNum(p) );
+ Vec_Int_t * vBlock = Vec_IntStart( Gia_ManObjNum(p) );
+ Vec_Int_t * vBSize = Vec_IntAlloc( 2 * Vec_IntSize(vOrder) / nBlockSize );
+ int i, k, Id, iFan, nSize, iBlock, Delay, DelayMax = 0;
+ // create blocks
+ Vec_IntForEachEntry( vOrder, Id, i )
+ {
+ nSize = Gia_ObjLutSize( p, Id );
+ assert( nSize <= 32 );
+ Gia_LutForEachFanin( p, Id, iFan, k )
+ {
+ Delays[k] = Vec_IntEntry(vDelay, iFan);
+ Perm[k] = iFan;
+ }
+ Vec_IntSelectSortCost2Reverse( Perm, nSize, Delays );
+ assert( nSize < 2 || Delays[0] >= Delays[nSize-1] );
+ assert( Delays[0] >= 0 && Delays[nSize-1] >= 0 );
+ // check if we can reduce delay by adding it to the same bin as the latest one
+ iBlock = Vec_IntEntry( vBlock, Perm[0] );
+ if ( Delays[0] > 0 && Delays[0] > Delays[1] && Vec_IntEntry(vBSize, iBlock) < nBlockSize )
+ {
+ Delay = Delays[0] + DelayDir;
+ Vec_IntWriteEntry( vBlock, Id, iBlock );
+ Vec_IntAddToEntry( vBSize, iBlock, 1 );
+ }
+ else // clean new block
+ {
+ Delay = Delays[0] + DelayRoute;
+ Vec_IntWriteEntry( vBlock, Id, Vec_IntSize(vBSize) );
+ Vec_IntPush( vBSize, 1 );
+ }
+ // calculate delay
+ for ( k = 1; k < nSize; k++ )
+ Delay = Abc_MaxInt( Delay, Delays[k] + DelayRoute );
+ Vec_IntWriteEntry( vDelay, Id, Delay );
+ DelayMax = Abc_MaxInt( DelayMax, Delay );
+ }
+ assert( Vec_IntSum(vBSize) == Vec_IntSize(vOrder) );
+ // create packing info
+ vPacking = Vec_IntAlloc( Vec_IntSize(vBSize) + Vec_IntSize(vOrder) + 1 );
+ Vec_IntPush( vPacking, Vec_IntSize(vBSize) );
+ // create starting places for each block
+ vStarts = Vec_IntAlloc( Vec_IntSize(vBSize) );
+ Vec_IntForEachEntry( vBSize, nSize, i )
+ {
+ Vec_IntPush( vPacking, nSize );
+ Vec_IntPush( vStarts, Vec_IntSize(vPacking) );
+ Vec_IntFillExtra( vPacking, Vec_IntSize(vPacking) + nSize, -1 );
+ }
+ assert( Vec_IntCap(vPacking) == 16 || Vec_IntSize(vPacking) == Vec_IntCap(vPacking) );
+ // collect LUTs from the block
+ Vec_IntForEachEntryReverse( vOrder, Id, i )
+ {
+ int Block = Vec_IntEntry( vBlock, Id );
+ int Start = Vec_IntEntry( vStarts, Block );
+ assert( Vec_IntEntry(vPacking, Start) == -1 );
+ Vec_IntWriteEntry( vPacking, Start, Id );
+ Vec_IntAddToEntry( vStarts, Block, 1 );
+ }
+ assert( Vec_IntCountEntry(vPacking, -1) == 0 );
+ // cleanup
+ Vec_IntFree( vOrder );
+ Vec_IntFree( vDelay );
+ Vec_IntFree( vBlock );
+ Vec_IntFree( vBSize );
+ Vec_IntFree( vStarts );
+ Vec_IntFreeP( &p->vPacking );
+ p->vPacking = vPacking;
+ printf( "Global delay = %d.\n", DelayMax );
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+
diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make
index 07038a09..32359c67 100644
--- a/src/aig/gia/module.make
+++ b/src/aig/gia/module.make
@@ -47,6 +47,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaMuxes.c \
src/aig/gia/giaNf.c \
src/aig/gia/giaOf.c \
+ src/aig/gia/giaPack.c \
src/aig/gia/giaPat.c \
src/aig/gia/giaPf.c \
src/aig/gia/giaQbf.c \
diff --git a/src/base/abci/abc.c b/src/base/abci/abc.c
index 2fa26c71..d1c86e62 100644
--- a/src/base/abci/abc.c
+++ b/src/base/abci/abc.c
@@ -414,6 +414,7 @@ static int Abc_CommandAbc9Lf ( Abc_Frame_t * pAbc, int argc, cha
static int Abc_CommandAbc9Mf ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Nf ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Of ( Abc_Frame_t * pAbc, int argc, char ** argv );
+static int Abc_CommandAbc9Pack ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Unmap ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Struct ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Trace ( Abc_Frame_t * pAbc, int argc, char ** argv );
@@ -1034,6 +1035,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd( pAbc, "ABC9", "&mf", Abc_CommandAbc9Mf, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&nf", Abc_CommandAbc9Nf, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&of", Abc_CommandAbc9Of, 0 );
+ Cmd_CommandAdd( pAbc, "ABC9", "&pack", Abc_CommandAbc9Pack, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&unmap", Abc_CommandAbc9Unmap, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&struct", Abc_CommandAbc9Struct, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&trace", Abc_CommandAbc9Trace, 0 );
@@ -34257,6 +34259,103 @@ usage:
SeeAlso []
***********************************************************************/
+int Abc_CommandAbc9Pack( Abc_Frame_t * pAbc, int argc, char ** argv )
+{
+ extern void Gia_ManLutPacking( Gia_Man_t * p, int nBlock, int DelayRoute, int DelayDir, int fVerbose );
+ int c, nBlock = 2, DelayRoute = 10, DelayDir = 2, fVerbose = 0;
+ Extra_UtilGetoptReset();
+ while ( ( c = Extra_UtilGetopt( argc, argv, "NRDvh" ) ) != EOF )
+ {
+ switch ( c )
+ {
+ case 'N':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" );
+ goto usage;
+ }
+ nBlock = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( nBlock < 2 )
+ {
+ Abc_Print( -1, "LUT block size (%d) should be more than 1.\n", nBlock );
+ goto usage;
+ }
+ break;
+ case 'R':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" );
+ goto usage;
+ }
+ DelayRoute = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( DelayRoute <= 0 )
+ {
+ Abc_Print( -1, "Rounting delay (%d) should be more than 0.\n", DelayRoute);
+ goto usage;
+ }
+ break;
+ case 'D':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-D\" should be followed by a positive integer.\n" );
+ goto usage;
+ }
+ DelayDir = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( DelayDir <= 0 )
+ {
+ Abc_Print( -1, "Direct delay (%d) should be more than 0.\n", DelayRoute);
+ goto usage;
+ }
+ break;
+ case 'v':
+ fVerbose ^= 1;
+ break;
+ case 'h':
+ default:
+ goto usage;
+ }
+ }
+
+ if ( pAbc->pGia == NULL )
+ {
+ Abc_Print( -1, "Empty GIA network.\n" );
+ return 1;
+ }
+ if ( !Gia_ManHasMapping(pAbc->pGia) )
+ {
+ Abc_Print( -1, "Current AIG has no mapping. Run \"&if\".\n" );
+ return 1;
+ }
+ if ( Gia_ManLutSizeMax(pAbc->pGia) > 6 )
+ Abc_Print( 0, "Current AIG has mapping into %d-LUTs.\n", Gia_ManLutSizeMax(pAbc->pGia) );
+ Gia_ManLutPacking( pAbc->pGia, nBlock, DelayRoute, DelayDir, fVerbose );
+ return 0;
+
+usage:
+ Abc_Print( -2, "usage: &pack [-NRD num] [-vh]\n" );
+ Abc_Print( -2, "\t performs packing for the LUT mapped network\n" );
+ Abc_Print( -2, "\t-N num : the number of LUTs in the block [default = %d]\n", nBlock );
+ Abc_Print( -2, "\t-R num : the routable delay of a LUT [default = %d]\n", DelayRoute );
+ Abc_Print( -2, "\t-D num : the direct (non-routable) delay of a LUT [default = %d]\n", DelayDir );
+ Abc_Print( -2, "\t-v : toggles verbose output [default = %s]\n", fVerbose? "yes": "no" );
+ Abc_Print( -2, "\t-h : prints the command usage\n");
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
int Abc_CommandAbc9Unmap( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern void Gia_ManTestStruct( Gia_Man_t * p );