/* * Copyright (C) 2016 Alex Fong Jie Wen * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package org.sufficientlysecure.keychain.ui.util.spinner; import android.content.Context; import android.util.AttributeSet; import android.widget.Spinner; /** * Custom spinner which uses a hack to * always set focus on first item in list * */ public class FocusFirstItemSpinner extends Spinner { /** * Spinner is originally designed to set focus on the currently selected item. * When Spinner is selected to show dropdown, 'performClick()' is called internally. * 'getSelectedItemPosition()' is then called to obtain the item to focus on. * We use a toggle to have 'getSelectedItemPosition()' return the 0th index * for this particular case. */ private boolean mToggleFlag = true; public FocusFirstItemSpinner(Context context, AttributeSet attrs, int defStyle, int mode) { super(context, attrs, defStyle, mode); } public FocusFirstItemSpinner(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } public FocusFirstItemSpinner(Context context, AttributeSet attrs) { super(context, attrs); } public FocusFirstItemSpinner(Context context, int mode) { super(context, mode); } public FocusFirstItemSpinner(Context context) { super(context); } @Override public int getSelectedItemPosition() { if (!mToggleFlag) { return 0; } return super.getSelectedItemPosition(); } @Override public boolean performClick() { mToggleFlag = false; boolean result = super.performClick(); mToggleFlag = true; return result; } }