# Colleciton of utility functions that implement small portions of the RFC6455 # WebSockets Protocol Useful for building WebSocket clients and servers. # # Emphassis is on readabilty, simplicity and modularity, not performance or # completeness # # This is a work in progress and does not yet contain all the utilites need to # create fully complient client/servers # # Spec: https://tools.ietf.org/html/rfc6455 # The magic sha that websocket servers must know to prove they understand # RFC6455 from __future__ import absolute_import import base64 import hashlib import os import six from ..http import Headers websockets_magic = b'258EAFA5-E914-47DA-95CA-C5AB0DC85B11' VERSION = "13" class Masker(object): """ Data sent from the server must be masked to prevent malicious clients from sending data over the wire in predictable patterns Servers do not have to mask data they send to the client. https://tools.ietf.org/html/rfc6455#section-5.3 """ def __init__(self, key): self.key = key self.offset = 0 def mask(self, offset, data): result = bytearray(data) if six.PY2: for i in range(len(data)): result[i] ^= ord(self.key[offset % 4]) offset += 1 result = str(result) else: for i in range(len(data)): result[i] ^= self.key[offset % 4] offset += 1 result = bytes(result) return result def __call__(self, data): ret = self.mask(self.offset, data) self.offset += len(ret) return ret class WebsocketsProtocol(object): def __init__(self): pass @classmethod def client_handshake_headers(self, key=None, version=VERSION): """ Create the headers for a valid HTTP upgrade request. If Key is not specified, it is generated, and can be found in sec-websocket-key in the returned header set. Returns an instance of Headers """ if not key: key = base64.b64encode(os.urandom(16)).decode('ascii') return Headers( sec_websocket_key=key, sec_websocket_version=version, connection="Upgrade", upgrade="websocket", ) @classmethod def server_handshake_headers(self, key): """ The server response is a valid HTTP 101 response. """ return Headers( sec_websocket_accept=self.create_server_nonce(key), connection="Upgrade", upgrade="websocket" ) @classmethod def check_client_handshake(self, headers): if headers.get("upgrade") != "websocket": return return headers.get("sec-websocket-key") @classmethod def check_server_handshake(self, headers): if headers.get("upgrade") != "websocket": return return headers.get("sec-websocket-accept") @classmethod def create_server_nonce(self, client_nonce): return base64.b64encode(hashlib.sha1(client_nonce + websockets_magic).digest())